So we can't get the ending we want after all?
#59726
Posté 25 mars 2012 - 02:09
#59727
Posté 25 mars 2012 - 02:12
Aeyl wrote...
Ugh. I want to play MP so that I'll be ready for any potential new ending, but at the same time I don't want to put unneeded effort into something.
Well, if Bioware listens to us, you won't need to play MP to get a new ending.
#59728
Posté 25 mars 2012 - 02:13
The_Canadian_Dragon wrote...
That reminds me, I know some people that haven't finished ME3 yet. One specifically has only been playing MP. He is waiting to finish a good ME2 run through before importing it for ME3. But he's been enjoying MP too much to get it done yet.
I am biting my lip so hard to keep from telling him the truth. I want him to enjoy the game like I did, until I reached the end. Who knows though? Maybe by the time he does get to the end of ME3, we'll have our resolution... Keeping my fingers crossed.
Ah, yeah, I wish. How nice would it be to have a good ending without ever having to experience this. If only
It was really difficult pretending that everything was okay when I finished the game. My brother knows people are upset about the ending, but I never told him how I felt about it.
#59729
Posté 25 mars 2012 - 02:13
TSC_1 wrote...
Aeyl wrote...
Ugh. I want to play MP so that I'll be ready for any potential new ending, but at the same time I don't want to put unneeded effort into something.
Well, if Bioware listens to us, you won't need to play MP to get a new ending.
I just hope they do listen
#59730
Posté 25 mars 2012 - 02:13
CDHarrisUSF wrote...
That doesn't even scratch the surface of what is wrong with the Star Child ending, in my opinion.xHezz90 wrote...
1. Closure (what happens to everyone)
2. Fill the plot holes (why is the Normandy running away)
3. We want our choices throughout the games to impact the ending.
I think this reflects the three things most people in Retake can actually agree on though. Sure there are a lot more issues, but the majority are minor problems centering around these three.
#59731
Posté 25 mars 2012 - 02:14
Little Miss Angel wrote...
The_Canadian_Dragon wrote...
That reminds me, I know some people that haven't finished ME3 yet. One specifically has only been playing MP. He is waiting to finish a good ME2 run through before importing it for ME3. But he's been enjoying MP too much to get it done yet.
I am biting my lip so hard to keep from telling him the truth. I want him to enjoy the game like I did, until I reached the end. Who knows though? Maybe by the time he does get to the end of ME3, we'll have our resolution... Keeping my fingers crossed.
Ah, yeah, I wish. How nice would it be to have a good ending without ever having to experience this. If only
It was really difficult pretending that everything was okay when I finished the game. My brother knows people are upset about the ending, but I never told him how I felt about it.
See, my sister did the same for me with Indiana Jones 4. I actually wish she had told me beforehand.
#59732
Posté 25 mars 2012 - 02:15
Besides the plot holes and lack of choice, those two things are just hideous to me. I'm not saying they have to take synthesis out (though I personally think Reaper Child needs to go just because the story didn't lead us there), just that it should not be presented as optimal. It's an insult to all thinking species...
#59733
Posté 25 mars 2012 - 02:15
TSC_1 wrote...
See, my sister did the same for me with Indiana Jones 4. I actually wish she had told me beforehand.
Lol, well, I don't think I could've said anything to prepare him for this.
Ick, I can hear the Starchild talking. What bull <_<
#59734
Posté 25 mars 2012 - 02:16
TSC_1 wrote...
Aeyl wrote...
Ugh. I want to play MP so that I'll be ready for any potential new ending, but at the same time I don't want to put unneeded effort into something.
Well, if Bioware listens to us, you won't need to play MP to get a new ending.
Hah! Hopefully. I was upset that I couldn't get the "destroy: alive" ending without MP (not that I dislike MP, I enjoyed it), even though I was an incredible paragon with TIM and "saved" Anderson.
So, importing a character who had done ME 1 and 2 and finished almost everything in ME 1 and everything in ME 2 and then united the Quarians and Geth in ME 3, while also saving the Salarian Councilor and gaining Salarian support etc etc and doing every single side quest I could find and every single conversation I could find....All that, and I still couldn't get past ~3500 EMS without MP. *sigh*
Sorry for the rant
#59735
Posté 25 mars 2012 - 02:17
Little Miss Angel wrote...
CDHarrisUSF wrote...
You should record it in nature documentary style.Little Miss Angel wrote...
Oh my goodness, my brother is starting the final run towards the conduit
He's gonna be really mad, I just know he is.
LOL. Well, that's an idea, but I wouldn't want to be on the receiving end of his inevitable rage.
It'll be like Steve Irwin, or those other dudes who do the Africa Animal things. "You see here folks, this is the adolescent male. His greatest goal in life is to beat this game, and romance every female on the Normandy. Think of him as the Alpha Male of his own little world.... and ohhh he just finished the game.. He is NOT going to be happy here. Crikey he's upset .. I'm just going to back away here, give 'im a little space. It's okay fella, it's okay.. you see the Adolescent Mass Effect player becomes very enraged at the end of the 3rd game. The international game group Bioware is attempting to help out these poor creatures by giving them a better ending, we're hoping it helps everyone of these beautiful young animals out."
Modifié par Computim, 25 mars 2012 - 02:17 .
#59736
Posté 25 mars 2012 - 02:17
Aviditie wrote...
That retake Facebook message doesn't work for me. I need the relays to not be destroyed. It takes away the magic and hope for the future of space. I need the synthesis ending to not be the "preferred" ending (i.e. the biggest reward for your efforts) because I find it personally insulting. They are saying Shepard imposing homogeny on all living creatures is optimal, and there can be no peace as long as we are each different (religion, gender preference, race, species, etc). And again, it's the highest reward ending, making it appear to be optimal.
Besides the plot holes and lack of choice, those two things are just hideous to me. I'm not saying they have to take synthesis out (though I personally think Reaper Child needs to go just because the story didn't lead us there), just that it should not be presented as optimal. It's an insult to all thinking species...
Agreed... though I think the synthesis ending shuld be removed entirely. I get that people like the endings, but you know what? Set it up so that, at the beginning of a new game, you can choose to end the game with the original endings, or with the new endings. If you select the old ones, you never see the new ones. If you see the new ones, you never see anything that currently exists after the death of Anderson.
Problem solved.
Modifié par TSC_1, 25 mars 2012 - 02:17 .
#59737
Posté 25 mars 2012 - 02:19
Computim wrote...
It'll be like Steve Irwin, or those other dudes who do the Africa Animal things. "You see here folks, this is the adolescent male. His greatest goal in life is to beat this game, and romance every female on the Normandy. Think of him as the Alpha Male of his own little world.... and ohhh he just finished the game.. He is NOT going to be happy here. Crikey he's upset .. I'm just going to back away here, give 'im a little space. It's okay fella, it's okay.. you see the Adolescent Mass Effect player becomes very enraged at the end of the 3rd game. The international game group Bioware is attempting to help out these poor creatures by giving them a better ending, we're hoping it helps everyone of these beautiful young animals out."
Oh. My. This just made me laugh so hard
Thanks for that, he's making his final decision now, so excuse me for a bit.
Modifié par Little Miss Angel, 25 mars 2012 - 02:20 .
#59738
Posté 25 mars 2012 - 02:20
#59739
Posté 25 mars 2012 - 02:28
So yeah, it's really hard watching someone else playing it, enjoying it, loving it, and knowing what it's going to do to them. And you don't want to ruin it just in case the would like it, but you want to run over and unplug it after Anderson and Shepard have their lines about earth and you doing good. So they don't have to live through it. Especially after I saw him tell Javik not to look at the shard. That the pain wasn't worth it.
#59740
Posté 25 mars 2012 - 02:29
The way I see the endings is Merge=Saran,If you did that why did Shepard kill him?Control=T.I.M. if you did that why did Shepard kill him?Destroy=Hackett.So who do you trust?
Modifié par Ihatebadgames, 25 mars 2012 - 02:35 .
#59741
Posté 25 mars 2012 - 02:30
#59742
Posté 25 mars 2012 - 02:32
Small replies but i hope it helps somewhat.
#59743
Posté 25 mars 2012 - 02:35
Aviditie wrote...
I had to wait a week after finishing it before my husband did. I couldn't help my mood. I would just sit staring into space and crying (at the bleak, horrid, nonsensical....etc. etc.) ending. He kept asking me what was wrong and for three days I answered with "nothing" until the fourth day I burst out crying. I was trying really hard not to run it for him and hoping maybe he would like it and find some way to make it better for me. Anyway he jumped up helping "oh my god! What did I do honey!?!". I just kinda burst into a ball of tears unable to speak until I got out "it's just mass effect." he couldnt believe it had made me this depressed. How, after all, could my fav video game ever have ended in a way that made me this despondent than depressed than despondent... It was really pretty pathetic, I guess. He couldn't imagine what they could possibly have done until he finished it.
So yeah, it's really hard watching someone else playing it, enjoying it, loving it, and knowing what it's going to do to them. And you don't want to ruin it just in case the would like it, but you want to run over and unplug it after Anderson and Shepard have their lines about earth and you doing good. So they don't have to live through it. Especially after I saw him tell Javik not to look at the shard. That the pain wasn't worth it.
My wife was a lot like that too, so it isn't just you. She's still pretty upset (I am too, believe me!) about it, and finds it painfully difficult to even think about playing through again. She's trying to do another playthrough (we've both totally adopted the indoc theory and are making up plenty of headcanons to give ourselves hope...) now, but it isn't easy for her!
Hang in there, though! We'll keep holding the line until they fix this!
#59744
Posté 25 mars 2012 - 02:37
so yeah add dcigs to war assets.
Modifié par Azzclown, 25 mars 2012 - 02:39 .
#59745
Posté 25 mars 2012 - 02:39
Aviditie wrote...
I had to wait a week after finishing it before my husband did. I couldn't help my mood. I would just sit staring into space and crying (at the bleak, horrid, nonsensical....etc. etc.) ending. He kept asking me what was wrong and for three days I answered with "nothing" until the fourth day I burst out crying. I was trying really hard not to run it for him and hoping maybe he would like it and find some way to make it better for me. Anyway he jumped up helping "oh my god! What did I do honey!?!". I just kinda burst into a ball of tears unable to speak until I got out "it's just mass effect." he couldnt believe it had made me this depressed. How, after all, could my fav video game ever have ended in a way that made me this despondent than depressed than despondent... It was really pretty pathetic, I guess. He couldn't imagine what they could possibly have done until he finished it.
So yeah, it's really hard watching someone else playing it, enjoying it, loving it, and knowing what it's going to do to them. And you don't want to ruin it just in case the would like it, but you want to run over and unplug it after Anderson and Shepard have their lines about earth and you doing good. So they don't have to live through it. Especially after I saw him tell Javik not to look at the shard. That the pain wasn't worth it.
I think I'd have been a bit depressed if the game had been good ending.. but more because I'd have been sad to see the end of an era and it would have been more like walking out of Lord of the Rings, you know, you're sad to see it go.. Trouble was this was more like the end of an era, and someone had graffiti'd over it in red green and blue... so it felt more like a kick in the gut. It would have been like the end of Lord of the rings turned out to be that hobbit lady who always scowled at everyone turned out to be Sauron and the fellowship ended up stranded in Mordor while the entirety of civillization collapsed because there was no army left and the Orcs were still on that side of the black gate lol.
So yeah, I hear you haha. You're not alone, hopefully Bioware's fixing it
#59746
Posté 25 mars 2012 - 02:44
Azzclown wrote...
watch this!
so yeah add dcigs to war assets.
what
in
the
FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUU
#59747
Posté 25 mars 2012 - 02:46
chmarr wrote...
Azzclown wrote...
watch this!
so yeah add dcigs to war assets.
what
in
the
FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUU
haha
#59748
Posté 25 mars 2012 - 02:50
Yes, so I'd like to point out (feel free to disagree, but please think about it for a bit first), that all three of these fall under quality (which also enables us to take a step away from subjectivity toward more objective criteria). Examples mapping to the three points:CDHarrisUSF wrote...
That doesn't even scratch the surface of what is wrong with the Star Child ending, in my opinion.xHezz90 wrote...
1. Closure (what happens to everyone)
2. Fill the plot holes (why is the Normandy running away)
3. We want our choices throughout the games to impact the ending.
1. Closure: Because of a failure to give proper attention to characterization, there is an absence of closure across the stories' important characters (poor quality narrative management)
2. Plot Holes: Because of a failure to maintain plot elements across primary story arcs, multiple plotlines are left open. Due to ham-handed editing and inconsistent, often nonsensical storytelling (e.g., StarChild and space magic), new plot holes are created (poor quality editing and writing)
3. Choices: Because of an inexplicable failure to design adequately branching story arcs that build upon player choices, major player decisions and subplot outcomes across all three installments of the trilogy are ignored in the story resolution. The story always resolves to one of three virtually identical endings that are completely disconnected from the overall story (poor quality story development and decision tree integration)
I know that's verbose / awkward, and probably needs more thought, but I hope the point comes across.
Thoughts?
Modifié par SkaldFish, 25 mars 2012 - 02:55 .
#59749
Posté 25 mars 2012 - 02:52
Azzclown wrote...
chmarr wrote...
Azzclown wrote...
watch this!
so yeah add dcigs to war assets.
what
in
the
FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUU
haha
Interesting..
Any news today ? I just managed to log in here now..
But I am holding the line..
/Salute
#59750
Posté 25 mars 2012 - 02:56
Aviditie wrote...
I just kinda burst into a ball of tears unable to speak until I got out "it's just mass effect." he couldnt believe it had made me this depressed. How, after all, could my fav video game ever have ended in a way that made me this despondent than depressed than despondent... It was really pretty pathetic, I guess. He couldn't imagine what they could possibly have done until he finished it.
It's not pathetic at all. Sometimes something trivial just tips you over into an emotional outburst.
People can enter a crying fit 'because' they couldn't open a jar, or something similarly trivial. Of course, that trivial thing isn't 'causing' that response, it's rather a matter of 'occasioning'.
That infamous 'ending' is especially prone to make one think: "This is supposed to be a fantasy world; I'm not supposed to be unconditionally frustrated here. Am I condemned to be frustrated like that----even in this fantasy world?", and so on. And one jumps from that kind of thought to thoughts about 'real world frustrations', e.g. "I'm condemned to be frustrated in anything that I try; and this reminds me: I'll never master [enter real-life pursuit that's very important to you]."
.......yeah, see that BioWare, you were supposed to provide people with light entertainment. Duh.... <_<




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