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So we can't get the ending we want after all?


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#61501
-PG-Skyre

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VonVerrikan wrote...

Okay recent questions have me curious now.

Blanket community question! How many of you are actually interested in playing prequel content now that you know how the universe apparently ends? Do tell!


Dont want anything to do with this storyline now. Pointless knowing what happens in the end. Different storyline might get me interested, but thats a huge "might". This whole thing makes the Mass Effect universe tainted to me.


--------------------------------------------
Also, different topic...Why dont we put all that we have gathered together for a sec.

-From what we gather from the "Final Hours" app, they knew the ending wasnt really going to bring any closure.

-They kept hinting that more was coming soon and too keep our saves.

-They plan to say something in or around PAX.

-This is the kicker. Same time last year there was another big issue that split the forums in  two. The "massive community event" with the big timer on this site and whatnot, that split the forum into the "Community" and "Non-Community".

Sorry to seem paranoid, but anyone else find these set of events to be somewhat of an odd coincidence? It's almost like they want the bad PR before they go into PAX...:huh:

#61502
Phoenix NL

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Atrocity wrote...

Rdubs wrote...

Mixon wrote...

 I found interesting image in google about fails of ME3.
LINK
:blink:
Bioware, why you so angry with ur fans? :crying:


Jaw hit the floor.  Wow.  The one with running on the road....are you serious????


Ummm, please someone tell me the picture of Tali is not.... the picture of Tali? Pretty please? :blink:

I can't lie to you......... so I won't. All I'll say is Image IPB

#61503
ajunta_

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Atrocity wrote...
Indeed, but they're really nice about it, how they tell us afterwards how this law took years or preparation, and that's why citicens hear about it for the first time after it has been passed. 

Reminded me of this:

“There’s no point in acting all surprised about it. All the planning charts and demolition orders have been on display in your local planning department on Alpha Centauri for fifty of your Earth years, so you’ve had plenty of time to lodge any formal complaint and it’s far too late to start making a fuss about it now.”

The PA fell silent again and its echo drifted off across the land. The huge ships turned slowly in the sky with easy power. On the underside of each a hatchway opened, an empty black space.
By this time somebody somewhere must have manned a radio transmitter, located a wavelength and broadcasted a message back to the Vogon ships, to plead on behalf of the planet. Nobody ever heard what they said, they only heard the reply. The PA slammed back into life again. The voice was annoyed. It said:

“What do you mean you’ve never been to Alpha Centauri? For heaven’s sake mankind, it’s only four light years away you know. I’m sorry, but if you can’t be bothered to take an interest in local affairs that’s your own lookout".

“Energize the demolition beams.”
Light poured out into the hatchways.
“I don’t know,” said the voice on the PA, “apathetic bloody planet, I’ve no sympathy at all.” It cut off.



#61504
Phoenix NL

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-PG-Skyre wrote...


-This is the kicker. Same time last year there was another big issue that split the forums in  two. The "massive community event" with the big timer on this site and whatnot, that split the forum into the "Community" and "Non-Community".

What was this about?

#61505
Atrocity

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BigglesFlysAgain wrote...

Atrocity wrote...

Ummm, please someone tell me the picture of Tali is not.... the picture of Tali? Pretty please? :blink:



Surely everyone knows about fake tali by now?


I don't. And was quite happy not knowing at that. Ok, I'll just erase that image, and replace it with that gorgeous fan art which was circulating around ME2

.

..

...

....Done, file deleted, new file attached. :wizard:

#61506
Gernbuster

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Phoenix NL wrote...

Atrocity wrote...

Phoenix NL wrote...

Yes to clarify I have nothing against Germany and it is all in the past. I'm just quite happy not being forced into those kinds of choices.


Didn't think so, it just kind of popped in to my head, since I find it bizarre so many Germans still have this cultural/national shame hanging over them, even though they had nothing to do with the events, and even if their grandparents had, at least I don't see how they could not have had. It's a dark time in history, but that's just the thing, it's history, happened, and hopefully someone learns something from it.

But the main point being, Europeans tend to not take offense, unless offense was clearly meant. Just because the AI childghostgod offers options which have similarities to holocaust and ethnich cleansings, is not enough reason for us to take offense, since it's clearly just bad writing, nothing more. Well, that's what I think, can't really say for whole Europe, since they have yet to vote me the ultimate superior being and the Empress of the World ;)

Well you know the EU, we take forever to do anything!! Image IPB


BUT in the end it is working Image IPB.....sometimes.

#61507
Cannonarm758

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VonVerrikan wrote...

Okay recent questions have me curious now.

Blanket community question! How many of you are actually interested in playing prequel content now that you know how the universe apparently ends? Do tell!


Prequels are a tricky thing.  People already know how a character ends up.  They have to be so invested in the characters already to know the ending, that they want to know more about the characters.  Regardless of how the story ends for a character as long as you are invested, you will be interested.

In Dune, I know Leto Atreides dies in the first book.  The first set of prequels are about him before the events of the first book.  Even though he dies and know that no matter what happens in the prequels, he lives long enough in the first book to die, I was really interested.  I was invested in him as a character even though his end was tragic.

I am no longer invested in the story of shepard or ME, because of the ending.  If they update the ending and correct mistakes I will more than likely be invested again (though not the same degree), but I won't be as trusting with Bioware/EA.

Prequels require investment which I have lost.

#61508
Militarized

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Atrocity wrote...

BigglesFlysAgain wrote...

Atrocity wrote...

Ummm, please someone tell me the picture of Tali is not.... the picture of Tali? Pretty please? :blink:



Surely everyone knows about fake tali by now?


I don't. And was quite happy not knowing at that. Ok, I'll just erase that image, and replace it with that gorgeous fan art which was circulating around ME2

.

..

...

....Done, file deleted, new file attached. :wizard:


That works? ...does it crash your game? 

#61509
toffeetrooper

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VonVerrikan wrote...

Okay recent questions have me curious now.

Blanket community question! How many of you are actually interested in playing prequel content now that you know how the universe apparently ends? Do tell!


not at allImage IPB

#61510
BigglesFlysAgain

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Atrocity wrote...



I don't. And was quite happy not knowing at that. Ok, I'll just erase that image, and replace it with that gorgeous fan art which was circulating around ME2

.

..

...

....Done, file deleted, new file attached. :wizard:



I did not look into the picture too much until I saw it pointed out, it does not bother me the used a model, its just that they did not bother doing a good job, I.e the hand layout is wrong, you cant create a 3 digited hand by cutting a normal one in half :lol:. People using the original picture did a better job in an afternoons photoshop tbh, People have refined the concept so its ok now though.

#61511
Xellith

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Aedera wrote...

So my buddy finally finished the game this weekend. He was disappointed. He just felt like the entire series was a waste of time. We both came to the conclusion to not let another friend of ours to buy the game since the ending will just make him rage.

Rather I should say that we are advising our friend not to buy it. Sad that is the case but unless new endings come out, I can't recommend the game.


Ive already convinced about 5 friends not to buy it.

#61512
Sacred Of the Grey Wardens

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Not sure if this has been posted yet or not....sorry if it has but I found it during a class break thought I'd share it:

here


favorite part of the article.

"There are other incentives going on to try and get the ending of Mass Effect 3 changed and one of the more clever ones is to do with cupcakes being sent to BioWare, what makes this so good is that there will be three different varieties but all will have the same filling. There will also be a message sent in with these cupcakes saying, “No matter what color you choose, they all taste the same.”"

now, I want a cupcake.Image IPB

#61513
BigglesFlysAgain

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Xellith wrote...

Aedera wrote...

So my buddy finally finished the game this weekend. He was disappointed. He just felt like the entire series was a waste of time. We both came to the conclusion to not let another friend of ours to buy the game since the ending will just make him rage.

Rather I should say that we are advising our friend not to buy it. Sad that is the case but unless new endings come out, I can't recommend the game.


Ive already convinced about 5 friends not to buy it.



I might go one better, and LEND (dun da! someone at ea spurts coffee on the screen) to my friends who want to play it!

Though they might not be my friends for much longer if they complete it lol

Modifié par BigglesFlysAgain, 26 mars 2012 - 01:41 .


#61514
Atrocity

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Militarized wrote...

Atrocity wrote...

I don't. And was quite happy not knowing at that. Ok, I'll just erase that image, and replace it with that gorgeous fan art which was circulating around ME2

.

..

...

....Done, file deleted, new file attached. :wizard:


That works? ...does it crash your game? 


It works inside my mind, I'm afraid  if someone wants it in their game for real, they need more than space magic though <_<

I wonder why they didn't use that piece of fan art though, one would think the person who made it would be happy if their work was used in the game, and it was far superior quality as well...

Modifié par Atrocity, 26 mars 2012 - 01:46 .


#61515
silencemayday

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VonVerrikan wrote...

Okay recent questions have me curious now.

Blanket community question! How many of you are actually interested in playing prequel content now that you know how the universe apparently ends? Do tell!


hahahaha.. haha.. no. 
why would i even want to twist the knife a little bit more? 
at this point, no. i wouldn't see any sense in doing so. 

#61516
-PG-Skyre

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Phoenix NL wrote...

-PG-Skyre wrote...


-This is the kicker. Same time last year there was another big issue that split the forums in  two. The "massive community event" with the big timer on this site and whatnot, that split the forum into the "Community" and "Non-Community".

What was this about?


Sorry, it was 2 years ago. This EXACT FREAKING TIME 2 years ago.
Here is someones blog on it

Anyways, it was this huge community event and Bioware kept drumming it up and keeping the hype going...then when the timer stopped, it was this event where people from 48 states in the US could win new computers, merchendise, games and that sort of thing...
Oh, yeah...Did I mention they didn't tell anyone that only SOME of the US could do it? Cause yeah...they didn't bother telling us till people read the freaking fine print in the conditions.

If you ever see people with "I used to be part of the community...." sigs, they were part of the "Non-community". Brought us together just like ME3 is doing now.

#61517
Xelv88

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 Just wanted to ask a clarification point of the community based on a focal point I've read in the past few weeks of discussion.  Please feel free to correct me if I'm wrong.

If I'm not mistaken, the common understanding/excuse is that the ME writing team was "rushed" in making the ending.  This "rushed" state contributed in no small part to the problematic quality of production we've all come to, um, know and love.  Reasons thrown around have been the leaked script forcing a rewrite, crazy EA executives, a Casey Hudson creative meltdown... etc.

Now, a lot goes into making a story-rich ending to a story-rich game, everything from the writing to finalizing cinematic production.  So I guess it makes sense that they could only do so much with limited time.

... hang on a second.  Something doesn't fit there.  I'll let this guy sum up the complaints about the ending.

Sounds like most of the complaints have nothing to do with the really time-consuming production facets.  No, I think we can all agree that our main problem with the ending is the storyline, the writing.

Have you ever been part of a hard-core brainstorming session?  As in, lock a group of creative and/or task-oriented people in a room for, say, 12 hours to solve a problem?  As an engineer, I've been in plenty of those.  While I am no writer, I'm going to be honest: I find it very difficult to believe that any group of remotely talented people, if given a devoted 12 hours (again: a mere single all-nighter) to brainstorm and plan, could come up with the storyline we've been given and say "yep, looks good".  I'm sorry, but that is almost as incomprehensible as the ending itself.  And yet the apologetic assumption I've seen cited the most is that this is exactly what happened - given some amount of "short" time, the entire writing team could not come up with better.  

I don't buy that, not at all.  If the cinematic quality had been bad, I would buy it.  If the dialogue had been poorly delivered, I'd buy that.  But the story?  Really?  There is no amount of time short enough to validate this... literary disaster.

Am I missing something?

#61518
lord berwick

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VonVerrikan wrote...

Blanket community question! How many of you are actually interested in playing prequel content now that you know how the universe apparently ends? Do tell!

Absolutely not.  I honestly couldn't care less for anything else in the Mass Effect universe, unless that damnable ending is fixed.

#61519
Phoenix NL

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Xelv88 wrote...

 Just wanted to ask a clarification point of the community based on a focal point I've read in the past few weeks of discussion.  Please feel free to correct me if I'm wrong.

If I'm not mistaken, the common understanding/excuse is that the ME writing team was "rushed" in making the ending.  This "rushed" state contributed in no small part to the problematic quality of production we've all come to, um, know and love.  Reasons thrown around have been the leaked script forcing a rewrite, crazy EA executives, a Casey Hudson creative meltdown... etc.

Now, a lot goes into making a story-rich ending to a story-rich game, everything from the writing to finalizing cinematic production.  So I guess it makes sense that they could only do so much with limited time.

... hang on a second.  Something doesn't fit there.  I'll let this guy sum up the complaints about the ending.

Sounds like most of the complaints have nothing to do with the really time-consuming production facets.  No, I think we can all agree that our main problem with the ending is the storyline, the writing.

Have you ever been part of a hard-core brainstorming session?  As in, lock a group of creative and/or task-oriented people in a room for, say, 12 hours to solve a problem?  As an engineer, I've been in plenty of those.  While I am no writer, I'm going to be honest: I find it very difficult to believe that any group of remotely talented people, if given a devoted 12 hours (again: a mere single all-nighter) to brainstorm and plan, could come up with the storyline we've been given and say "yep, looks good".  I'm sorry, but that is almost as incomprehensible as the ending itself.  And yet the apologetic assumption I've seen cited the most is that this is exactly what happened - given some amount of "short" time, the entire writing team could not come up with better.  

I don't buy that, not at all.  If the cinematic quality had been bad, I would buy it.  If the dialogue had been poorly delivered, I'd buy that.  But the story?  Really?  There is no amount of time short enough to validate this... literary disaster.

Am I missing something?

Nope you've hit the nail on the head.

#61520
Atrocity

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Xelv88 wrote...

 *snip*

Am I missing something?


Nope, nothing really, just a huge amount of denial. Most of us would rather believe they didn't mean to give us this, than that they seriously looked at the ending and said'that's awesome' and corked the champagne.

#61521
DJBare

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Hello troops, I hope everyone is in fine spirits today, after scanning through the posts I just a couple of comments to make.

I note again that someone used the term democracy, I'd like to remind folk this is a privately owned forum, you are invited guests of this forum, posting is a privilege not a right, from a marketing standpoint Bioware is showing a great deal of tolerance by even allowing threads such as this one to continue, please bear that in mind when posting.

My personal comment on a prequel, no, for a prequel to have any worth the ending to ME3 also needs to have worth, I could not play a prequel knowing that in the end none of my choices mattered.

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#61522
Katsumi Liqueur

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Ok, anything new since friday?

#61523
chosen_trekie

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I think I just thought of a worse ending for ME3. Shepard is about to open the Citadel when his/her LI shows up. The LI has been indoctrinated and kills Shepard before he can open the Citadel.

Modifié par chosen_trekie, 26 mars 2012 - 01:57 .


#61524
nitefyre410

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Xelv88 wrote...

 Just wanted to ask a clarification point of the community based on a focal point I've read in the past few weeks of discussion.  Please feel free to correct me if I'm wrong.

If I'm not mistaken, the common understanding/excuse is that the ME writing team was "rushed" in making the ending.  This "rushed" state contributed in no small part to the problematic quality of production we've all come to, um, know and love.  Reasons thrown around have been the leaked script forcing a rewrite, crazy EA executives, a Casey Hudson creative meltdown... etc.

Now, a lot goes into making a story-rich ending to a story-rich game, everything from the writing to finalizing cinematic production.  So I guess it makes sense that they could only do so much with limited time.

... hang on a second.  Something doesn't fit there.  I'll let this guy sum up the complaints about the ending.

Sounds like most of the complaints have nothing to do with the really time-consuming production facets.  No, I think we can all agree that our main problem with the ending is the storyline, the writing.

Have you ever been part of a hard-core brainstorming session?  As in, lock a group of creative and/or task-oriented people in a room for, say, 12 hours to solve a problem?  As an engineer, I've been in plenty of those.  While I am no writer, I'm going to be honest: I find it very difficult to believe that any group of remotely talented people, if given a devoted 12 hours (again: a mere single all-nighter) to brainstorm and plan, could come up with the storyline we've been given and say "yep, looks good".  I'm sorry, but that is almost as incomprehensible as the ending itself.  And yet the apologetic assumption I've seen cited the most is that this is exactly what happened - given some amount of "short" time, the entire writing team could not come up with better.  

I don't buy that, not at all.  If the cinematic quality had been bad, I would buy it.  If the dialogue had been poorly delivered, I'd buy that.  But the story?  Really?  There is no amount of time short enough to validate this... literary disaster.

Am I missing something?

 

Nope you hit the nail on the head.   What I think happend is that these endings were thought up with seperate of the wrting team with no real imput or  checking by anyone else.

#61525
Cybermortis

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Militarized wrote...

I'd be interested to know, if my European brothers and sisters will indulge me, if the fact that the story board in the final hours app says the crucible = a new galactic dark age is more offensive for you all? Since you all have a more.. direct link to that history so to speak? Over here in the Americas I believe we've gotten a bit detached from that history.


No offense would be taken, in fact 'Galactic Dark Age' is something of a staple in sci-fi, either as a setting or as a 'threat'.

One thing to bare in mind is that the Dark Age's are named such because of the scant records from that period, which makes the period 'Dark' from the view of the historian. It also gets the term because it is being compared to the earlier Roman period, and historians long considered the Roman Empire/Republic to be an enlighted age. Bare in mind that even today the languages of medicine and science are Latin and Greek, and the structure of the American Government is strongly based on that of the Romans - even down to the styling of its major buildings.

Sure, life in the Dark ages was hard. But hard isn't quite the same as brutal and certainly doesn't mean violent. Indeed there is no particular reason to consider the dark ages as being any more violent than the middle-ages were at times, or the pre-Roman period. Indeed it was probably less violent in many places because smaller communities can ill afford to lose members.


OK, that was somewhat off-topic.


The next question; No, I would not be interested in any ME prequels even if they fix the ending.


By the by...I managed to play a bit of ME3 last night - only took three weeks to work up the interest to keep the game on for more than five minutes. I noticed that ME3 is meant to take place six months after ME2...which made me ask how Jack managed to grow a pony tail in that time? A new biotic power maybe? 'I will extend you!'