line 114 read it and tell me whats wrong
Modifié par chmarr, 27 mars 2012 - 02:51 .
Modifié par chmarr, 27 mars 2012 - 02:51 .
DJBare wrote...
did anyone bother to ask the rest of the races if they want to become cyborgs?
DJBare wrote...
I still don't see how anyone can consider synergy a good ending, you are playing god and removing self determination, the series itself is about self determination, but putting it simpler, did anyone bother to ask the rest of the races if they want to become cyborgs?
chmarr wrote...
http://pastebin.com/KYJNWGug
line 114 read it and tell me whats wrong
VonVerrikan wrote...
Two weeks later and only now am I starting to think Bioware didn't even consider the whole "Sword fleets starving to death inside Sol" business.
I mean really, is anyone actually happy knowing they brought all those races with them only to condemn them all to the worst death imaginable? Starvation is one of the worst things I can think of, and the cannibalism everyone would be resorting to is pretty horrifying to think about.
I mean really Bioware, do you have any idea what kind of situation you left behind in your endings? I'm more horrified about what you made me do than anything you've ever shown the reapers doing..
xHezz90 wrote...
DJBare wrote...
I still don't see how anyone can consider synergy a good ending, you are playing god and removing self determination, the series itself is about self determination, but putting it simpler, did anyone bother to ask the rest of the races if they want to become cyborgs?
^This!, personally I think the only half-decent option given to you by the stupid god child is the Destroy option. Control in my opinion means giving in to the reapers completely and Synergy is just so wrong I wouldn't know where to begin on slapping it down lol.
xHezz90 wrote...
chmarr wrote...
http://pastebin.com/KYJNWGug
line 114 read it and tell me whats wrong
What the....huh?
"You land and fight Cerberus through the streets of Eden Prime while terrified civilians hide, then meets up with PARTNER (who arrived earlier) just in time to see an explosion of energy coming from the Prothean ruins. When he arrives, the Prothean is standing in a crater surrounded by dead Cerberus agents. It kills the last Cerberus soldier and exits in a cool fashion. Shepard and PARTNER assume that the Prothean is a rogue Cerberus supersoldier created using the CATALYST. PARTNER goes after it, while you goe after the CATALYST."
Modifié par Mythandariel, 27 mars 2012 - 03:06 .
Graywolf633 wrote...
I agree. Choose 'Control' and you're basically following in the footsteps of the Illusive Man. Choose 'Synthesis' and you're following Saren. 'Destroy' is the only viable option and is represented by Anderson so it seems the only option for a paragon Shep. Makes you feel so awful for destroying the geth and EDI as well, though...
Mythandariel wrote...
And why did they remove all that again? It almost sounds like they forgot what game they were working on...
Modifié par xHezz90, 27 mars 2012 - 03:07 .
Cybermortis wrote...
My last muse for the night;
It seems that on average every person who has bought and finished the game has turned at least 3 other people away from buying it. Of those three at least one was considering buying one or both of the earlier games.
So, that means that Bioware has lost three times more potential customers than people who bought the game to date - or put another way if the game's ending wasn't a steaming pile of crud they could potentially have total sales figures not that far off the Call of Duty series due to word of mouth sales.
It also, logically, means that they have lost the same number of potential ME2/ME1 sales as they got ME3 sales. Which could have potentially driven the series as a whole towards sales figures equal to or better than the average block (Box?) buster titles....
Yeah...not so much a case of shooting oneself in the foot there...more a case of throwing oneself feet first into a woodchipper.
Ouch!
Graywolf633 wrote...
VonVerrikan wrote...
Two weeks later and only now am I starting to think Bioware didn't even consider the whole "Sword fleets starving to death inside Sol" business.
I mean really, is anyone actually happy knowing they brought all those races with them only to condemn them all to the worst death imaginable? Starvation is one of the worst things I can think of, and the cannibalism everyone would be resorting to is pretty horrifying to think about.
I mean really Bioware, do you have any idea what kind of situation you left behind in your endings? I'm more horrified about what you made me do than anything you've ever shown the reapers doing..
I can still remember my first reaction to the ending cutscene when I played without spoilers. When the mass relays were destroyed, I said, "Oh no! What have I done!?" Then, later, I began to realize what that would mean for the turians and quarians and everyone else in the Sol System. "Wait, if this really happened, then that would mean... WHAT HAVE I DONE!" Not to mention the Normandy crash-landing on some strange planet where my magically-revived squadmates were coming out of the wreckage and not looking even the faintest bit sad by my Shep's sacrifice... And so began my weekend long depression after ME3's release.
Modifié par SoulReaver49, 27 mars 2012 - 03:16 .
Ihatebadgames wrote...
Control ending =T.I.M., Now why did we kill him?
Synergy=Saran,Now why did we kill him?
Destroy=Hackett
Destroy has been the objective since ME1 for Shepard.
xHezz90 wrote...
We all agree the ending(s) completely suck anyway lol.
Modifié par chmarr, 27 mars 2012 - 03:20 .
Graywolf633 wrote...
xHezz90 wrote...
We all agree the ending(s) completely suck anyway lol.
I hear that, my friend. What's so wrong with having Shep retire to the Normandy or some resort someplace with her/his LI and live off the royalties of the vids like Garrus said? Why does everyone have to be so royally screwed over for the sake of "artistic integrity"? I say screw artistic integrity, and just give me my happy ending. I didn't buy ME3 in order to feel depressed and betrayed at its conclusion.
TamiBx wrote...
Ihatebadgames wrote...
Control ending =T.I.M., Now why did we kill him?
Synergy=Saran,Now why did we kill him?
Destroy=Hackett
Destroy has been the objective since ME1 for Shepard.
Then why make green option harder to get than red one?
That implies green ending is more important than red. Shouldn't they make red ending the hardest one to get?
Wait...they do reward those who pick red: depending on your ems, your Shep lives...but that's not enough. This whole thing made no sense.
Guest_Opsrbest_*
Ummmmm................Aviditie wrote...
Any ending in which The Citadel/Catalyst is a conscious being means all of Mass Effect 1 is a plot hole. So the Star Child/Reaper Child really needs to go.
I've never played MP and I've never got above 3700, and that's with every planet scanned and all fetch quests shown as complete, I maticulously go over everything, that includes going level by level on the citadel after each exploration around the galaxy, my ME2 import has all squad members alive, is a sickly sweet paragon....well, what I am saying, if there is enough assets in ME3 to get 4000 or over, I'm not seeing them.SoulReaver49 wrote...
So, not too sure if anyone has already done this with certifiable evidence, but I just started a second play through and I'm going to see whether or not I can get the "best" ending without playing MP
SoulReaver49 wrote...
So, not too sure if anyone has already done this with certifiable evidence, but I just started a second play through and I'm going to see whether or not I can get the "best" ending without playing MP. I'm going to do EVERY fetch quest and I have a handy Internet guide with a list of every available war asset. Wish me luck;)