Kyria Nyriese wrote...
Zwei133 wrote...
@Kyria
I believe it has to do with this.
The lead writer leaves; maybe his replacements didn't like being second choices and wanted to make the series their own rather than following what their predecessor had in mind.
Just an idea my friends and I had the other night.
I would be all over that if all of ME 3 had been crap (remember Drew left during ME 2 to move over to TOR, so all of ME 3 was written by Mac and company), but it wasn't so for 95% of the game, they remembered who their audience was, it's that other 5% that has me scratching my head and going WTF. I mean I guess we could run with the idea that because they hadn't been choice number one they intentionally did this, but I just can't see that getting past the higher ups, I mean really?
I don't know, most people don't consider me an optimist, but maybe I am being overly optimistic about this. I just don't know, but maybe it really is me just not wanting to think the worst of Bioware. I guess I'll just keep moving forward and we'll see what happens as it happens.
HOLD THE LINE!
I have a different theory every day; I'm trying to find reason in this tragedy where there is none to be had.
As for the first 95%... It blows my mind the subtle (and not-so-subtle) impact decisions in the previous games have on the game (which makes the ending even harder to swallow).
Here is an example that I stumbled upon (spoilers ahoy) recently:
My only ME3 play through (can't bring myself to play it again, or any of the previous games) was based on my femshep, who romanced Liara in ME1, waited for her in ME2, re-affirmed my relationship with her in the shadow broker DLC, and continued to do so in ME3.
I was talking to my friends about some of the more touching scenes (I couldn't show them Mordin's death, they didn't want spoilers) so I picked the romance scene, looked it up on youtube, found one that chose the same convo options I did, and played it.
Only, it wasn't the same as mine. There were very subtle differences.
My game:Liara: I love you
Shep: I love you too
Liara: Show me
*Commence physical romance*
Youtube:Liara: You mean a great deal to me
Shep: I love you Liara T'Soni
Liara: I love you too.
*Commence physical romance*
Why does this matter?Because for the exact same convo options, some decision somewhere in the games/dlc changed the way this scene played out in a subtle (but important, imo) way. This is a great example of the skill and attention to detail the writers of Mass Effect have put into developing the characters and story of the game. It also shows how such subtle differences can change the feel of a scene without changing its outcome.
Given that BioWare can not only incoporate the past actions of Shepard properly, and when it needs to, still have the same outcome (think ME2; either the collector base blows up or it doesn't, but countless factors change the entire feel and flow of the ending), it astounds me the endings are what they are.
/endrant