My dear girl, I'm 12 under par.Nharia1 wrote...
Mr. Bond~! Do I sense a hint of defeat in those dulcet tones of yours?
So we can't get the ending we want after all?
#66751
Posté 01 avril 2012 - 12:10
#66752
Posté 01 avril 2012 - 12:11
#66753
Posté 01 avril 2012 - 12:14
Still got 4 hours if I'm not mistaken.Debi-Tage wrote...
Lolz...what is happening here? Is it April 1st already? <looks at calendar>
#66754
Posté 01 avril 2012 - 12:15
Oh? Well that's some good news for a change. How's Q doing?DJBare wrote...
My dear girl, I'm 12 under par.Nharia1 wrote...
Mr. Bond~! Do I sense a hint of defeat in those dulcet tones of yours?
#66755
Posté 01 avril 2012 - 12:16
Dj14365 wrote...
Still got 4 hours if I'm not mistaken.Debi-Tage wrote...
Lolz...what is happening here? Is it April 1st already? <looks at calendar>
I've got.... 6 hrs and 43 mins
#66756
Posté 01 avril 2012 - 12:18
Tyion133 wrote...
Major Swift wrote...
@Jere85, I played a vanguard using just the paladin pistol for my insanity run, it was extremely easy, felt like I was on casual, never died once, literally was able charge/nova everything to death
Yea... Gold difficulty in MP is harder than Insanity in single...
mmhkay thanks... ive played a couple of gold MP missions, was pretty easy, with the right people, so ill go get me a vanguard then, its my favorite class anyway
#66757
Posté 01 avril 2012 - 12:19
#66758
Posté 01 avril 2012 - 12:20
already 02:20 in the morning here.
Still not tired...
#66759
Posté 01 avril 2012 - 12:20
Dumb ass time zones maken stuff confusing.Nharia1 wrote...
Dj14365 wrote...
Still got 4 hours if I'm not mistaken.Debi-Tage wrote...
Lolz...what is happening here? Is it April 1st already? <looks at calendar>
I've got.... 6 hrs and 43 mins
#66760
Posté 01 avril 2012 - 12:21
#66761
Posté 01 avril 2012 - 12:21
Jere85 wrote...
Can you remove a few of those please? 1 is more then enough
Also maybe a silly question, but why cant i be another class if i import a me3 character?
Been thinking of actually trying this thing on insanity, maybe the combat alone could be interesting, before i only played for the story, since thats out of the window...
Any tips on which is the *best* class for playing insanity?
I'd definitely say that a Vanguard is probably one of the best classes. It's easy to just Charge everything and Shockwave them if they get too close. As it is, the Insanity difficulty is extremely toned down. ME2 was WAY harder than ME3. I've been flying through my Insanity playthrough.
#66762
Posté 01 avril 2012 - 12:22
Debi-Tage wrote...
dare I say, the next person who goes against forum rules will see a very explosive side of Nharia1? It's quite impressive, actually.
Quite possibly, though I am going out for dinner with my girl soon, so maybe it'll happen when I get back (after some... recreational activities
#66763
Posté 01 avril 2012 - 12:24
[quote]gekko513 wrote...
I hope they don't change the endings. Sure, add an epilogue with explanations or something, but if they actually change the endings as they are, then I'll be disappointed.[/quote]
Oh and why's that? Is it because you'll loose the massive Plot holes, and thus have no way for the Fan fics that have been popping up all over the place to work anymore, or is there some other motive for this hope? (I apologize if that sounded like I was being a ****, I'm genuinley curious as to why you want the "endings" not to change.)
[/quote][/quote]
Because those endings are the intentional conclusion of the story that has been building up throughout the whole series. The sacrifice and the hard choice that Shepard is making is almost symbolic given all the others that have sacrificed themselves for their cause: Mordin, Legion, Ashley/Kaidan and the countless others. If they cave in and feel forced to give people a happy ending with Shepard and his/her love interest, then that would be an example of how simple, easy to digest and streamlined titles on a big budget are being forced to become because the audience "demands it".
That would be a sad state of things, because that means anything on a big budget will have to follow similar cookie cutter stories and the gaming community as a whole will be less interesting, hold less opportunity for creative storytelling and entertainment.
Sure, they could fix plot holes, although I didn't really find any important ones on my first play through, and personally I'd like to know a little bit about the consequences of the story choices for the future of Tuchanka and such.
I think they should add a Q and A epilogue where a child named after Shepard asks a former squad member or love interest of Shepard about all these things after having been told the story about the great hero who saved the galaxy. A bit like Dumbledore and Harry Potter in the first Harry Potter book/movie when Dumbledore explains everything to Harry after Voldemort was defeated.
Modifié par gekko513, 01 avril 2012 - 12:26 .
#66764
Posté 01 avril 2012 - 12:24
Scrabble?Nharia1 wrote...
Debi-Tage wrote...
dare I say, the next person who goes against forum rules will see a very explosive side of Nharia1? It's quite impressive, actually.
Quite possibly, though I am going out for dinner with my girl soon, so maybe it'll happen when I get back (after some... recreational activities).
#66765
Posté 01 avril 2012 - 12:25
Nharia1 wrote...
Debi-Tage wrote...
dare I say, the next person who goes against forum rules will see a very explosive side of Nharia1? It's quite impressive, actually.
Quite possibly, though I am going out for dinner with my girl soon, so maybe it'll happen when I get back (after some... recreational activities).
#66766
Posté 01 avril 2012 - 12:26
#66767
Posté 01 avril 2012 - 12:26
#66768
Posté 01 avril 2012 - 12:26
gekko513 wrote...
I hope they don't change the endings. Sure, add an epilogue with explanations or something, but if they actually change the endings as they are, then I'll be disappointed.
Can you explain to us why people acctually like this ending beyond "The hero sacrificing himself"? Because we could easily get an ending like that without the plot holes, god kid AIs and OOC characters...
Not trying to be rude, I just can't see why anyone would like the ending...
#66769
Posté 01 avril 2012 - 12:29
Matt_gekko88 wrote...
What if they tell us it was all "april fools" and then actually them telling us is an "april fool"?
Hmmm...would that mean it's not a lie?
I see what you did there lol
#66770
Posté 01 avril 2012 - 12:30
gekko513 wrote...
Because those endings are the intentional conclusion of the story that has been building up throughout the whole series.
What is this I don’t even
#66771
Posté 01 avril 2012 - 12:30
Debi-Tage wrote...
Nharia1 wrote...
Debi-Tage wrote...
dare I say, the next person who goes against forum rules will see a very explosive side of Nharia1? It's quite impressive, actually.
Quite possibly, though I am going out for dinner with my girl soon, so maybe it'll happen when I get back (after some... recreational activities).
have fun! We'll try to keep the line, er...in line!
Oh I will trust me~!
#66772
Posté 01 avril 2012 - 12:33
gekko513 wrote...
Because those endings are the intentional conclusion of the story that has been building up throughout the whole series. The sacrifice and the hard choice that Shepard is making is almost symbolic given all the others that have sacrificed themselves for their cause: Mordin, Legion, Ashley/Kaidan and the countless others. If they cave in and feel forced to give people a happy ending with Shepard and his/her love interest, then that would be an example of how simple, easy to digest and streamlined titles on a big budget are being forced to become because the audience "demands it".
That would be a sad state of things, because that means anything on a big budget will have to follow similar cookie cutter stories and the gaming community as a whole will be less interesting, hold less opportunity for creative storytelling and entertainment.
Sure, they could fix plot holes, although I didn't really find any important ones on my first play through, and personally I'd like to know a little bit about the consequences of the story choices for the future of Tuchanka and such.
I think they should add a Q and A epilogue where a child named after Shepard asks a former squad member or love interest of Shepard about all these things after having been told the story about the great hero who saved the galaxy. A bit like Dumbledore and Harry Potter in the first Harry Potter book/movie when Dumbledore explains everything to Harry after Voldemort was defeated.
How would an epilogue fix the plotholes...and how can the relays exploding not be considered a plothole? What about the Normandy crash? and why Joker was fleeing? and how Shepard breathes in some rubble in London if s/he was just in a space explosion? and how creating synthetics to destroy organics so organics wouldn't create synthetics that destroy organics makes any sense? or how your crew that was with you on the approach made it to the Normandy to be stranded on some random planet could have happened? Your crew would never have abandoned you...or the unlimited ammo pistol? Just curious how a few minutes of an epilogue would fix that?
#66773
Posté 01 avril 2012 - 12:34
KaiserinKai wrote...
Can you explain to us why people acctually like this ending beyond "The hero sacrificing himself"? Because we could easily get an ending like that without the plot holes, god kid AIs and OOC characters...
Not trying to be rude, I just can't see why anyone would like the ending...
This. So much this.
#66774
Posté 01 avril 2012 - 12:34
Matt_gekko88 wrote...
gekko513 wrote...
Because those endings are the intentional conclusion of the story that has been building up throughout the whole series.
What is this I don’t even
I wouldn't try. They're just doing it 'cause it's April fools and they are trying to get under our skin.
Moving on.
Anything new happen while I was off?
Modifié par Ender99, 01 avril 2012 - 12:35 .
#66775
Posté 01 avril 2012 - 12:37
Ender99 wrote...
Anything new happen while I was off?
Mojang/Notch (creators of Minecraft) released their april fools joke and much laughter and crying in hilarity ensued:
Mars Effect
Modifié par Computim, 01 avril 2012 - 12:38 .




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