Raxxman wrote...
Rdubs wrote...
I get your point, but all along we've been told the magic of Mass Effect is that the game's Shepard is YOUR Shepard, that your decisions have a material impact on the outcome especially in the final piece of the trilogy where the endings can be whatever. If they had been pitching it as, hey you get to make window dressing choices along the way but we're going to pre-decide all the important stuff, it wouldn't have the same allure. That might be how it turned out, but that's not what they've been promising. It would be interesting to see how many people agree with you that the marketing materials and PR statements and interviews clearly made sure people knew the whole "decision" aspect of the game was relevant "only to a certain degree."
I guess the point is all the ME games end in a similar manner, the conclusion to the first one is essentially the same be it Renegade or Paragon, as is the second one (with a non-canonical Shepard dies ending). The 3rd game is not changing the formula.
It's really no different. Shepard was always going to end up in the same place, you only infulence how he got there (and even then, in relatively minor ways)
yep. all the "its your sheperd" was all hogwash




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