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So we can't get the ending we want after all?


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#68226
Phoenix NL

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Feraiin wrote...

blog.bioware.com/2012/04/02/interview-with-senior-writer-john-dombrow/

This. We know the force is strong in this studio.

After all, we DON'T want to dislike the end. But when I read this and think of the last 5 minutes, there's something that simply doesn't add up.

We know they're capable of writing amazing powerful game-scenes. They've proven it time and time again.

Why this monumental slipup at the very end?

It's still mindboggling. Despite having played through it two times now. 

There's gotta be something that we're missing, it just doesn't make sense.

#68227
Kyria Nyriese

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kyleshuey wrote...

laughing sherpa girl wrote...

Umm, guys?? Has anyone else noticed that many of the critical to mass effect 3 videos on you tube have been removed??? You open them up and it says video not available..
I find this troubling, and a bit upsetting at the implications this could mean.


Which videos do you mean?


All of the ones I have tagged are still there, just ran through them to look.  I doubt I have all of them tagged but like I said, all the ones I know of are still there.

#68228
Tiger

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PAX Friday! I really hope they have good things to say and not, "new multiplayer dlc!"

Hold the Line!

#68229
Matt_gekko88

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It's so so sad...

#68230
NeverQuiteAwake

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Phoenix NL wrote...

Feraiin wrote...

blog.bioware.com/2012/04/02/interview-with-senior-writer-john-dombrow/

This. We know the force is strong in this studio.

After all, we DON'T want to dislike the end. But when I read this and think of the last 5 minutes, there's something that simply doesn't add up.

We know they're capable of writing amazing powerful game-scenes. They've proven it time and time again.

Why this monumental slipup at the very end?

It's still mindboggling. Despite having played through it two times now. 

There's gotta be something that we're missing, it just doesn't make sense.


I agree. It's so baffling to me, I don't understand how it's possible. I think that's why I have this nagging feeling in the back of my mind that they have something up their sleeve even though I tell myself there's no evidence to support it.

#68231
Elanor

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Was it posted before? B):D  www.youtube.com/watch  It's really funny parody. :)

#68232
fade2black2610

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Fox544 wrote...
Here it is,

"The gesture certainly gained our attention both with its creativity
and deliciousness. However, while we do appreciate that fans were
creative in how they expressed their views, after a lot of discussion,
we decided ultimately the reason that they were sent was not done in the
context of celebrating the work or accomplishment of the
Mass Effect 3 team. "


That's the quote that so obviously states that they appreciate the creativity, but are aware that they weren't sent in because the fans liked the ending. 

#68233
Elanor

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Matt_gekko88 wrote...

It's so so sad...


I guess it's explains everything...
Why you left us Drew? :crying::crying::crying:

Modifié par Elanor1, 02 avril 2012 - 07:38 .


#68234
lunamoondragon

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Matt_gekko88 wrote...

It's so so sad...

To be honest, I can't bring myself to completely blame him. I mean... look at the rest of the game. He was the lead writer for all of that too, and wow.
Yeah, the writers all goofed. There's no ifs ands or buts about it. Still, I don't think I've lost respect for the people who worked so hard on the trilogy. 
Odd that the one whos' input started the whole trilogy left though. That puzzles me to no end.

#68235
VonVerrikan

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Matt_gekko88 wrote...

It's so so sad...


It's really hard not to get angry at Mac Walters at this point. 

#68236
J.Random

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DJBare wrote...

Jim Sterling finally gets it!


So, two weeks ago he talks about "crazy antics of obsessed fans" and now... that? This guy is really truly fully self-consisted, yeah.

#68237
Phoenix NL

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Little Miss Angel wrote...

Phoenix NL wrote...

Feraiin wrote...

blog.bioware.com/2012/04/02/interview-with-senior-writer-john-dombrow/

This. We know the force is strong in this studio.

After all, we DON'T want to dislike the end. But when I read this and think of the last 5 minutes, there's something that simply doesn't add up.

We know they're capable of writing amazing powerful game-scenes. They've proven it time and time again.

Why this monumental slipup at the very end?

It's still mindboggling. Despite having played through it two times now. 

There's gotta be something that we're missing, it just doesn't make sense.


I agree. It's so baffling to me, I don't understand how it's possible. I think that's why I have this nagging feeling in the back of my mind that they have something up their sleeve even though I tell myself there's no evidence to support it.

I guess the fact that the ending was such a departure from the brilliant writing quality of the rest of the game can be taken as evidence?

#68238
Cannonarm758

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DJBare wrote...
 I for one am a little hopeful, I need to be, without hope I think I might have...well, I have hope, lets leave it at that, here is someone else with hope I found it a very enjoyable read.


That blog post leaves me with only one question.  Why didn't my LI do this. 

/Stares at Liara

But seriously awesome read and I think some of the ideas presented here must become part fo the narrative if they decide to keep this ending.

#68239
TamiBx

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Matt_gekko88 wrote...

It's so so sad...


I also think ME2 was amazing because it had two minds working together. Once you make that one...:crying:

#68240
devSin

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lunamoondragon wrote...

To be honest, I can't bring myself to completely blame him. I mean... look at the rest of the game. He was the lead writer for all of that too, and wow.

But we know which writers did which missions in a lot of cases. And Mac did Earth, Mars, and the ending.

And one popular rumor is that Casey and Mac decided on an ending, and Mac wrote it, and none of the team was allowed to say anything.

#68241
Phoenix NL

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TamiBx wrote...

Matt_gekko88 wrote...

It's so so sad...


I also think ME2 was amazing because it had two minds working together. Once you make that one...:crying:

Yes but he wasn't the only writer at Bioware, there was a team of them that produced curing the genophage etc.

#68242
KaiserinKai

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Cybermortis wrote...

KaiserinKai wrote...

Now that's what game companies should do. No one would ever mind an enhanced edition coming out if the people who already paid for the game get all the new stuff.

It's the same concept as free DLC. Nobody dislikes free stuff for their games.

If Javik was free Day One DLC like Zaeed, no one would have complained about it. If they gave us good free ending DLC, all of us would be happy...


Quite, RD Projeck is a small company but one that is winning a considerable amount of respect both for its games, and for the way it treats its customers. Their 'Platinum edition' of the Witcher even contained the offical guide book. Personally I never managed to get into the Witcher, but the value for money alone means I don't regret buying it.

As an aside, and back on the topic of ME3. The other day someone asked what Bioware could do to say 'sorry' to their customers beyond a new ending. The first thing that sprang to my mind was to make 'From Ashes' a free DLC for registered owners. With those who'd already bought it or received it in the collectors edition being refunded the Bioware points the DLC had cost.
I pointed out that this would remove the complaints about the day one DLC - which have been pushed to the side by the ending issue. As well as maybe convincing more people to go back and play the game or buy it. Those who already had it would be able to use the BW points on another DLC later on - or pick up DLC for another BW game.

Come to think of it, I wonder why companies don't offer reward points for new releases rather than 'free' DLC? It would allow the Development team to concentrate on the main game rather than having to split their attention between DLC and main-game. It would also give customers the option of getting DLC for other games from that company, rather than forcing them to have just one they may not be happy with. 


After hearing how they treat their customers, I plan to buy the Witcher 2 for the Xbox as soon as I find work...

#68243
laughing sherpa girl

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Just found this on youtube.. Beautifully done. Its long, but riveting.. Bioware should take serious note of what this gentleman has to teach, and realize that the changes that need to be made to the ending, are not changes to be made directly in the game, but rather to be made in the who does what area of Biowares cadre, before they are made in the game..
its 38 minutes posted a few days ago.. check it out..


#68244
TamiBx

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Phoenix NL wrote...

TamiBx wrote...

Matt_gekko88 wrote...

It's so so sad...


I also think ME2 was amazing because it had two minds working together. Once you make that one...:crying:

Yes but he wasn't the only writer at Bioware, there was a team of them that produced curing the genophage etc.


I don't think you understood what I meant. 
I know he wasn't the only one, but he is the lead writer aka the head of the group. Pretty sure everything anyone else wrote had to go through him. But not everything he wrote went through the rest of the group. 
When there were 2 people on the same position, it was like having 2 bosses who shared their work and worked together. Once that became only one person, there was only one person "checking" the work of everyone else, and he held the responsibility all by himself. 

#68245
Phoenix NL

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TamiBx wrote...

Phoenix NL wrote...

TamiBx wrote...

Matt_gekko88 wrote...

It's so so sad...


I also think ME2 was amazing because it had two minds working together. Once you make that one...:crying:

Yes but he wasn't the only writer at Bioware, there was a team of them that produced curing the genophage etc.


I don't think you understood what I meant. 
I know he wasn't the only one, but he is the lead writer aka the head of the group. Pretty sure everything anyone else wrote had to go through him. But not everything he wrote went through the rest of the group. 
When there were 2 people on the same position, it was like having 2 bosses who shared their work and worked together. Once that became only one person, there was only one person "checking" the work of everyone else, and he held the responsibility all by himself. 

Ah fair enough I see your point!

#68246
NeverQuiteAwake

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Phoenix NL wrote...

Little Miss Angel wrote...

I agree. It's so baffling to me, I don't understand how it's possible. I think that's why I have this nagging feeling in the back of my mind that they have something up their sleeve even though I tell myself there's no evidence to support it.


I guess the fact that the ending was such a departure from the brilliant writing quality of the rest of the game can be taken as evidence?


Unfortunately, that can also be evidence that all the writers simultaneously fell on their heads as they were writing the ending. And the producers too I guess.

But, seriously... yeah, I guess the terribleness could be evidence of a good ending being hidden away. Every other reason I've come up with has been equally ridiculous.

#68247
ajunta_

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 I just watched the first episode of tv series "Once upon a time" (starring Raphael Sbarge, among others), and basically it's about fairytale characters who have been brought to the real world by the curse of an evil queen, so they won't have their "happy endings" anymore. Some phrases from the pilot episode are really from our situation."What do you think stories are for? They're a way for us to deal with our world, a world that doesn't always make sense... Believing in even the possibility of a happy ending is a very powerful thing."

And, well, it's tv series loosely based on all kinds of fairytales, so good guys will win for sure, and will get the endings they want. So watching it is kinda uplifting for me :)
Also, Raphael Sbarge's voice always sends shivers down my spine, since almost a decade ago, when I fell in love with Carth Onasi :wub:

Modifié par ajunta_, 02 avril 2012 - 07:55 .


#68248
J.Random

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Cannonarm758 wrote...

DJBare wrote...
 I for one am a little hopeful, I need to be, without hope I think I might have...well, I have hope, lets leave it at that, here is someone else with hope I found it a very enjoyable read.


That blog post leaves me with only one question.  Why didn't my LI do this. 

/Stares at Liara

But seriously awesome read and I think some of the ideas presented here must become part fo the narrative if they decide to keep this ending.


No. no-no-no-no-no-no-no. It's not enjoyable. Well, it is, but no. Don't let them confuse you. This teary story dictates that all this **** with RGB ending and holoboy was for real. It may become a part of true ending, but not right now when crew turned their backs on Shepard and cowardly ran away while we colored the whole galaxy with relay explosions. No. Don't let this teary **** indoctrinate you. Watch your sectors, and hold the line, soldiers!

Modifié par J.Random, 02 avril 2012 - 07:56 .


#68249
TF_FTW

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Feraiin wrote...

blog.bioware.com/2012/04/02/interview-with-senior-writer-john-dombrow/

This. We know the force is strong in this studio.

After all, we DON'T want to dislike the end. But when I read this and think of the last 5 minutes, there's something that simply doesn't add up.

We know they're capable of writing amazing powerful game-scenes. They've proven it time and time again.

Why this monumental slipup at the very end?

It's still mindboggling. Despite having played through it two times now. 


Genophage ending was/is a stellar job . Hats down to Bioware team . 

However  the ending was a let down .

I think i know why : 
consumerist.com/2012/03/a-round-of-applause-please-for-your-worst-company-in-america-2012-semifinalists.html

 

Modifié par TF_FTW, 02 avril 2012 - 07:59 .


#68250
18 Brains

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This was already posted, but I think it is a really good representation of what we all feel.
At 39 minutes, it's a little long, but worth the time!