I just watched the first episode of tv series "Once upon a time" (starring Raphael Sbarge, among others), and basically it's about fairytale characters who have been brought to the real world by the curse of an evil queen, so they won't have their "happy endings" anymore. Some phrases from the pilot episode are really from our situation."What do you think stories are for? They're a way for us to deal with our world, a world that doesn't always make sense... Believing in even the possibility of a happy ending is a very powerful thing."
And, well, it's tv series loosely based on all kinds of fairytales, so good guys will win for sure, and will get the endings they want. So watching it is kinda uplifting for me Also, Raphael Sbarge's voice always sends shivers down my spine, since almost a decade ago, when I fell in love with Carth Onasi
You mentioned Raphael Sbarge and I ended up watching his interview on the launch day all over again...that was a good day...but then came the ending...
Just found this on youtube.. Beautifully done. Its long, but riveting.. Bioware should take serious note of what this gentleman has to teach, and realize that the changes that need to be made to the ending, are not changes to be made directly in the game, but rather to be made in the who does what area of Biowares cadre, before they are made in the game.. its 38 minutes posted a few days ago.. check it out..
I watched that last night. The whole thing. That guy knows what he's talking about, and goes into great detail about what was wrong with the ending. Everyone who had a hand in writing this ending should take a 12 hour class with this guy as the instructor. He can "clarify" for them what they did wrong and how to fix it.
Either that or let the team that made the genophage cure mission and Thane's goodbye make a new ending. Those people knew what they were doing.
If the rumor about Hudson taking over the ending is true, he should just be fired. When 1 person takes over for a whole team, it never ends well.
DJBare wrote... I for one am a little hopeful, I need to be, without hope I think I might have...well, I have hope, lets leave it at that, here is someone else with hope I found it a very enjoyable read.
That blog post leaves me with only one question. Why didn't my LI do this.
/Stares at Liara
But seriously awesome read and I think some of the ideas presented here must become part fo the narrative if they decide to keep this ending.
No. no-no-no-no-no-no-no. It's not enjoyable. Well, it is, but no. Don't let them confuse you. This teary story dictates that all this **** with RGB ending and holoboy was for real. It may become a part of true ending, but not right now when crew turned their backs on Shepard and cowardly ran away while we colored the whole galaxy with relay explosions. No. Don't let this teary **** indoctrinate you. Watch your sectors, and hold the line, soldiers!
I agree completely. I didn't mean for it to appear that I support this RGB ending, but if this is what we get, than some people have tried their best (ignoring plotholes) to relate to it.
I was merely trying to applaud someone who tried their best to do some kind of salvage job. Kudos to that person, but again I don't want the ending as it stands to be what we are given.
Just found this on youtube.. Beautifully done. Its long, but riveting.. Bioware should take serious note of what this gentleman has to teach, and realize that the changes that need to be made to the ending, are not changes to be made directly in the game, but rather to be made in the who does what area of Biowares cadre, before they are made in the game.. its 38 minutes posted a few days ago.. check it out..
I watched that last night. The whole thing. That guy knows what he's talking about, and goes into great detail about what was wrong with the ending. Everyone who had a hand in writing this ending should take a 12 hour class with this guy as the instructor. He can "clarify" for them what they did wrong and how to fix it.
Either that or let the team that made the genophage cure mission and Thane's goodbye make a new ending. Those people knew what they were doing.
If the rumor about Hudson taking over the ending is true, he should just be fired. When 1 person takes over for a whole team, it never ends well.
My favorite part of it is when we get to watch Shepard trying to shoot PosPEK (Posterior-Pull Energy Kid) over and over while he talks about why that whole miserable scene needs to just go away forever. Destined to be a timeless classic.
I read the last page to catch up, and there is something I don't agree with. Although I may agree that Mr. Karpyshyn was probably the best RPG writer in the last years, he wasn't alone in the games. He had a team.
And another thing, Mr. Walters, who is credited as lead writer on ME3, doesn't seem to me to be "guilty" for the endings.
According to the BW authorized "The Final Hours", the producer is actually who devised the endings, who cut it short, and who wanted to leave everything "opened". Mr. Walters wrote according to his directions. At least it's implied like this in the documentary. Even in one of the writer's interviews about it.
If all that is trying to project an excuse for EA not giving enough time, or for BW changing the endings because of the leak, I don't know. But Mr. Walters does not deserve to be treated as responsible for the endings. Or at least not as the sole responsible for it. Not according to their documentary.
The endings suck. But they sucked as a cooperative effort.
P.S. - Let's just not be unfair with finger pointing.
Yes but he wasn't the only writer at Bioware, there was a team of them that produced curing the genophage etc.
I don't think you understood what I meant. I know he wasn't the only one, but he is the lead writer aka the head of the group. Pretty sure everything anyone else wrote had to go through him. But not everything he wrote went through the rest of the group. When there were 2 people on the same position, it was like having 2 bosses who shared their work and worked together. Once that became only one person, there was only one person "checking" the work of everyone else, and he held the responsibility all by himself.
The problem was, it has been pretty much confirmed, that all of the peer review and discussion process (that the entire rest of the game was subject to) was overridden when it came to the ending. the two head hanchos tried to showboat the ending and screwed it up. It's basically the video game producer version of Lindsey Jacobellis in the 2006 Winter Olympics.
At this point I think nearly half of all ME3 gamers have spent upwards of five or ten minutes just sitting there firing pointlessly at the starchild in an act of defiance.
I almost want to do a livestream of myself doing it non stop until friday..
I honestly thought that the campaign was, for the majority, one of the greatest games I have ever played. It was emotional both happy and sad. If I could describe the game in one word, it would be "epic".
Though I felt betrayed in the final 10 minutes of the game. When charging towards the particle beam to the Citadel and the following bleak endings, I felt as if someone else had taken the developer control from Bioware and gave us all 16 horrible endings purely for the sake of seeming philosophically sophisticated. Everything I had ever done in all of the games seemed to be absolutely pointless. All character relationships were rendered meaningless. I could have taken the janitor of the Citadel on the final mission and it wouldn't have made a significant difference in the end of the game.
I made sure I did every decision in the prior games the way I would actually make them in real life. The game is very captivating and I really got into the series. I play videogames to escape the bleak realities of our world which is stricken by war, death and mistrust. I play games to immerse myself in a universe where, at the end of the day, while it may seem too ideal for reality, I get the fiarytale ending where everything works out.
The mass relays are gone, Shepard is supposedly dead, the crew of the Normandy bailed in the fight for Earth, they also somehow managed to pick up Garrus and Liara (my squadmates) within the 5 minutes between me entering the Citadel and it exploding and leave. That doesn't make any sense. The Normandy wouldn't have time for that and they would never leave Shepard. Garrus said before the final mission that he would stick with Shepard to the end. When he stepped out of the Normandy on some far off planet in some other system, that meant that he in fact lied to Shepard and left him to die. I don't see that as being possible.
Now that the mass relays are gone, how is anyone going to communicate and travel to other systems? The crew of the Normandy is now trapped on some distant uninhabited planet thousands of lightyears away from earth. They will never get back. Are they just going to set up camp and start a new race? I don't think so.
All of the fleets that massed together for the final attack are now trapped near earth and far from their homes. That doesn't make sense. How are they going to make that work? It was also my understanding that if a Mass Relay went critical and exploded, that it would be similar to an energy release of a supernova. That means that many of the homeworlds of all the primary species were completely obliterated by the Mass Relay explosions that Shepard generated. I don't think that is something Shepard would be willing to do.
I like the idea that people have been proposing that the last scnenes were the Reaper indoctrination of Shepard. That makes sense to me considering the scene at the end that shows Shepard in the London rubble. Shepard could not have survived the citadel explosion and then fall to earth. His body would have been obliterated into nothing.
So what I am hoping is true and what I will believe if this is never resloved is that right before Shepard and the others made the final sprint to the energy stream, the story went from reality, to the elaborate indoctrination attempt of the Reapers in Shepard's mind. This implies that the Reapers are still attacking on Earth and that the Reapers are only trying to transform Shepard, (humanity's most powerful asset) into something they themselves could manipulate to aid in the orchestraded downfall of the galaxy.
So the story is unfinished. Please give us the ending we all saw coming where Shepard finishes the fight, saves humanity, and everyone survives. As it stands now, this ending has killed the replay value of all of the games. I don't see a point in going through all the games again when I know that no matter what I do, it wont really end well. I've been walking around for the past few days feeling like something is wrong with me and I can't really isolate it. Turns out, its the Mass Effect 3 ending that is giving me a somber mood these days. I never thought that a game could have so much power over me. A tribue to you guys for such an excellent series. I adore all the games.
Just please grant your loyal fans at least one option to be rewarded for all the hard work they put forth in the games. Its ok if the majority of the endings are fatalistic. I recognize that the chances of defeating the Reapers are slim. But by making all the efforts to prepare for the Reapers in all the various ways a player can, I think it is only fair that we be rewarded for our efforts. Our efforts and war assets and galactic readiness proves our desire to have Shepard and his team live. I implore you guys to grant us at least the possiblitiy of the "perfect ending" where Shepard and his team lives, and humanity and the other races of the galaxy are saved. Please guys. Please at least give us the option, even if you don't consider it canon. As it stands, I am too devastated by the outcome. Thanks for listening. You guys worked hard on these games and I really appreciate it. Good luck guys. I hope we can all get this resolved.
Modifié par Major Nemesis, 03 avril 2012 - 04:13 .
DJBare wrote... I for one am a little hopeful, I need to be, without hope I think I might have...well, I have hope, lets leave it at that, here is someone else with hope I found it a very enjoyable read.
~hugs DJBare~ Mr. Connery, you always know what a woman wants to hear I have to keep hope too, and that was just what I needed! Good find find and my hats off to whoever wrote it! Now if only today was Friday already
I honestly thought that the campaign was, for the majority, one of the greatest games I have ever played. It was emotional both happy and sad. If I could describe the game in one word, it would be "epic".
Though I felt betrayed in the final 10 minutes of the game. When charging towards the particle beam to the Citadel and the following bleak endings, I felt as if someone else had taken the developer control from Bioware and gave us all 16 horrible endings purely for the sake of seeming philosophically sophisticated. Everything I had ever done in all of the games seemed to be absolutely pointless. All character relationships were rendered meaningless. I could have taken the janitor of the Citadel on the final mission and it wouldn't have made a significant difference in the end of the game.
I made sure I did every decision in the prior games the way I would actually make them in real life. The game is very captivating and I really got into the series. I play videogames to escape the bleak realities of our world which is stricken by war, death and mistrust. I play games to immerse myself in a universe where, at the end of the day, while it may seem too ideal for reality, I get the fairytale ending where everything works out. The mass relays are gone, Shepard is supposedly dead, the crew of the Normandy bailed in the fight for Earth, they also somehow managed to pick up Garrus and Liara (my squadmates) within the 5 minutes between me entering the Citadel and it exploding and leave. That doesn't make any sense.
The Normandy wouldn't have time for that and they would never leave Shepard. Garrus said before the final mission that he would stick with Shepard to the end. When he stepped out of the Normandy on some far off planet in some other system, that meant that he in fact lied to Shepard and left him to die. I don't see that as being possible.
Now that the mass relays are gone, how is anyone going to communicate and travel to other systems? The crew of the Normandy is now trapped on some distant uninhabited planet thousands of lightyears away from earth. They will never get back. Are they just going to set up camp and start a new race? I don't think so.
All of the fleets that massed together for the final attack are now trapped near earth and far from their homes. That doesn't make sense. How are they going to make that work?
It was also my understanding that if a Mass Relay went critical and exploded, that it would be similar to an energy release of a supernova. That means that many of the homeworlds of all the primary species were completely obliterated by the Mass Relay explosions that Shepard generated. I don't think that is something Shepard would be willing to do.
I like the idea that people have been proposing that the last scnenes were the Reaper indoctrination of Shepard. That makes sense to me considering the scene at the end that shows Shepard in the London rubble. Shepard could not have survived the citadel explosion and then fall to Earth. His body would have been obliterated into nothing.
So what I am hoping is true and what I will believe if this is never resloved is that right before Shepard and the others made the final sprint to the energy stream, the story went from reality, to the elaborate indoctrination attempt of the Reapers in Shepard's mind. This implies that the Reapers are still attacking on Earth and that the Reapers are only trying to transform Shepard, (humanity's most powerful asset) into something they themselves could manipulate to aid in the orchestraded downfall of the galaxy. So the story is unfinished.
Please give us the ending we all saw coming where Shepard finishes the fight, saves humanity, and everyone survives. As it stands now, this ending has killed the replay value of all of the games. I don't see a point in going through all the games again when I know that no matter what I do, it wont really end well. I've been walking around for the past few days feeling like something is wrong with me and I can't really isolate it. Turns out, its the Mass Effect 3 ending that is giving me a somber mood these days.
I never thought that a game could have so much power over me. A tribue to you guys for such an excellent series. I adore all the games. Just please grant your loyal fans at least one option to be rewarded for all the hard work they put forth in the games. Its ok if the majority of the endings are fatalistic. I recognize that the chances of defeating the Reapers are slim. But by making all the efforts to prepare for the Reapers in all the various ways a player can, I think it is only fair that we be rewarded for our efforts. Our efforts and war assets and galactic readiness proves our desire to have Shepard and his team live.
I implore you guys to grant us at least the possiblitiy of the "perfect ending" where Shepard and his team lives, and humanity and the other races of the galaxy are saved. Please guys. Please at least give us the option, even if you don't consider it canon.
As it stands, I am too devastated by the outcome. Thanks for listening. You guys worked hard on these games and I really appreciate it. Good luck guys. I hope we can all get this resolved.
Please break up your post as I did above. It's hard to read the way it is. Which is a shame seeing as it's so spot on.
At this point I think nearly half of all ME3 gamers have spent upwards of five or ten minutes just sitting there firing pointlessly at the starchild in an act of defiance.
I'm not the only one who's done that? Good to know.
I'll post it when I get home, can't get to Facebook from work.
Ok, no worries, no hurry, I'm interested in it as an academic curiosity more than anythingelse, since I feel the problems with the ending run deep within the collective concept of a narrative, as well as on game specific level.
OK here it is, the conversation we had with Facebook.
Brother-in-Law =BIL
Me (March 14th): MASS EFFECT 3 SPOILERS
The ending is horrible! That was beyond terrible. Worse than the Star Wars prequels, Matrix sequels, Battlestar Galactica Finale, and the Lost finale.
BIL: (April 1st, last night, no it wasn't a joke) So I just finished Mass Effect 3, and I have to say, that was bloody epic, and one of the better games I've played in a while.
I don't get what all the hate is about. Maybe we made different choices in the game or something.
Me: I'm glad you liked it. To be clear I loved the first 99% of the game, it's that last 1% that I thought was terrible. You choices don't mean anything in the end, all you get to choose is three different colored explosions. Huge plot holes opened up. If that hologram kid made the reapers and the Citadel was it's home, why couldn't it open the Conduit (The Citadel, the Master relay which if opened would have allowed the reapers to enter the galaxy and deny access everyone else to the mass relays).
In Mass Effect 2's "The Arrival" DLC it establishes that if a mass relay is destroyed, the consequence is that all the planets in the same solar system are destroyed. This would wipe out all the major races' home worlds. Even if it didn't that would leave the armada stranded on Earth, with it's infrastructure devastated (not to mention the fact that Turians and Quarians can't eat human food). Without the Mass Relays, with the way the Mass Effect Drive Cores work in the ships, that leaves them with no means to return home. This makes all you earlier choices meaningless, since the galaxy would then enter a dark age, and cut off from each other.
Why was the Normandy running from a shockwave? If this was the same shockwave that came form the Crucible, how come it can rip a ship apart, but do nothing to concrete rubble on Earth? Liara was on Earth in my squad running to the beam, then is on the Normandy at the very end.
I could go on and on. This video explains things better far better then I could.
Hit enter by accident, too lazy to edit post, lol. Main thing for me, there is no epilogue showing how your choices would shape galactic civilizations, and what happened to all the other characters, like Dragon Age: Origins did.
BIL: Meh, didn't watch that video. Some people take things way to seriously. It's a game with (im my option) a great story, and having played all 3 through only once, a great ending. Perhaps it's better for casual players who don't study every little detail of the game but just play it..
As for the points you made.. So what if the major planets were destroyed? They were all pretty much destroyed by the reapers anyway, and at least with the ended I had the cycle was broken so there's hope for the future. If you chose to take control of the reapers (as I did), I can imagine with the reaper technology, they could probably rebuild the mass relays anyway.
I could be wrong, but I thought the Normandy was in the process of traveling through one of the mass relays, and the shock wave it was running from was the wave going between the relays, not the one from the citadel.
I look at it this way.. Life is about the journey, and leaving the world (in the games story, the universe) better than it was before you. In the end the little details of your life usually don't make a difference, other than while you're living it.
At this point I think nearly half of all ME3 gamers have spent upwards of five or ten minutes just sitting there firing pointlessly at the starchild in an act of defiance.
I'm not the only one who's done that? Good to know.
Only reason I want to get through to the 'end' on this play through, so I can shoot that little snot until the Crucible blows up.
I realize I can't kill him but I bet it will be cathartic (hope that's the right spelling I was after).
Exactly!!! That's my plan as well. Though it's taking me a long time to finish this playthrough. A few minutes in-game and I start thinking about how it's all going to go down, and ... [Save Game], [Exit Game], [Go Make Stiff Drink]
If the rumor about Hudson taking over the ending is true, he should just be fired. When 1 person takes over for a whole team, it never ends well.
Even if is true, you do not know all the details why he did the ending alone.
This guy has more than 10 years experience in software developement and delivering the software product , and most of that time as a Lead . It would be unprofessional of him not to listen to his team. Even more i refuse to belive that Bioware dose not have at least one QA that had the guts to tell him in the first place of that the ending its rushed .
The only thing that comes to my mind is that he was faced with a deadline he couldn't deliver. So in this case he did what few team leaders will acctually do at job : save the team , even if he knew this might cost him dearly.
I can see no other reason regarding the discrepancies between the Genophage content quality and the Ending content quality.