Jesus rose from the dead.DifferentD17 wrote...
Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
Jesus died.
So we can't get the ending we want after all?
#6851
Posté 02 mars 2012 - 04:10
#6852
Posté 02 mars 2012 - 04:10
WvStolzing wrote...
Mdoggy1214 wrote...
Yeah it's total BS. We already know the endings now and all [/i][i]the variables to them.
Seriously, where's the evidence for the underlined bit, aside from Tank's 'chart' over at SA?
Not all the variables, but most of them.
#6853
Posté 02 mars 2012 - 04:10
blueruin wrote...
I can't stop reading these forums because it's comedy gold.
Maybe I'm internet sheltered but I've never seen a forum so chock full of borderline hysterical people.
I admit that we are. At least I feel better knowing there are other people feeling as disappointed as I am with the endings. However, I have reached the point of acceptance. *sigh* FYI~ It' going to be a trainwreck when I play next week~
#6854
Posté 02 mars 2012 - 04:11
Aesieru wrote...
So I did a little research.
I've played ME2 very recently over the past 4 days as I prepared another more recent character for transfer--a perfect paragon with a focus on Ashley that did try to get Samara but failed and tried to be nice to Jack and then said no when the photo frame of Ash got turned over. While playing I saw the entirety of the game, and I realized just how little the cinematics played a part in my play through, primarily really only when I was landing, arriving, or fighting in the ship.
I just looked through the movies section of ME2 just as I did for ME3's directory file, and I have to say that basing the ME2 game before it came out on the movies present would be ridiculously poor because all I'd know is that a lot of stations explode and potentially I shoot a big beam. I would have no context for what I'm looking at.
After reviewing this and being upset at no Salarian fleet and all the jazz I've posted... I must say that I could not logically nor rationally make any conclusion on the game outside of the relays exploding unless I fully play it and actually experience the other 99% of the game that the cutscenes don't tell me about.
Judging anything without context is illogical.
A player with early access (space edition) has already done a perfect playthrough with ME1 + ME2 import and NG+ character.
Relays still explode and the normandy still gets stranded. Thats the best ending your getting. Denial isn't going to change that.
#6855
Posté 02 mars 2012 - 04:12
xtorma wrote...
Unit-Alpha wrote...
RazorrX wrote...
KMYash wrote...
Nope, he's dead, which means Shep now lives in a godless universe. Hence the endings we get.Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
there is no video evidence showing his burnt body inside the wreckage of the shuttle. Therefore I hold that he actually teleported away prior to detonation and is currently at disneyworld.
I'm pretty sure if I were a Reaper, Disneyworld would be the first thing I would wipe out. Or after the Control ending.. hmm...
Tigger would friggin own the reaper fleet!
MIckey Mouse would teach the Reapers a thing or two about indoctrination. They'd fly away singing songs about small animals and true love.
.
.
Why hasn't the Alliance thought to use this?
#6856
Posté 02 mars 2012 - 04:13
Aesieru wrote...
So I did a little research.
I've played ME2 very recently over the past 4 days as I prepared another more recent character for transfer--a perfect paragon with a focus on Ashley that did try to get Samara but failed and tried to be nice to Jack and then said no when the photo frame of Ash got turned over. While playing I saw the entirety of the game, and I realized just how little the cinematics played a part in my play through, primarily really only when I was landing, arriving, or fighting in the ship.
I just looked through the movies section of ME2 just as I did for ME3's directory file, and I have to say that basing the ME2 game before it came out on the movies present would be ridiculously poor because all I'd know is that a lot of stations explode and potentially I shoot a big beam. I would have no context for what I'm looking at.
After reviewing this and being upset at no Salarian fleet and all the jazz I've posted... I must say that I could not logically nor rationally make any conclusion on the game outside of the relays exploding unless I fully play it and actually experience the other 99% of the game that the cutscenes don't tell me about.
Judging anything without context is illogical.
What your ignoring is that the videos confirmed everything tank and Xio have been saying. Things that werent in the script and could not have been known any other way. So they either are damn lucky or they played the game. There is no reason to doubt them.
#6857
Posté 02 mars 2012 - 04:13
KMYash wrote...
xtorma wrote...
Unit-Alpha wrote...
RazorrX wrote...
KMYash wrote...
Nope, he's dead, which means Shep now lives in a godless universe. Hence the endings we get.Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
there is no video evidence showing his burnt body inside the wreckage of the shuttle. Therefore I hold that he actually teleported away prior to detonation and is currently at disneyworld.
I'm pretty sure if I were a Reaper, Disneyworld would be the first thing I would wipe out. Or after the Control ending.. hmm...
Tigger would friggin own the reaper fleet!
MIckey Mouse would teach the Reapers a thing or two about indoctrination. They'd fly away singing songs about small animals and true love.
.
.
Why hasn't the Alliance thought to use this?
What do you think Shepard's green beam of love is?
#6858
Posté 02 mars 2012 - 04:14
#6859
Posté 02 mars 2012 - 04:14
Aesieru wrote...
So I did a little research.
I've played ME2 very recently over the past 4 days as I prepared another more recent character for transfer--a perfect paragon with a focus on Ashley that did try to get Samara but failed and tried to be nice to Jack and then said no when the photo frame of Ash got turned over. While playing I saw the entirety of the game, and I realized just how little the cinematics played a part in my play through, primarily really only when I was landing, arriving, or fighting in the ship.
I just looked through the movies section of ME2 just as I did for ME3's directory file, and I have to say that basing the ME2 game before it came out on the movies present would be ridiculously poor because all I'd know is that a lot of stations explode and potentially I shoot a big beam. I would have no context for what I'm looking at.
After reviewing this and being upset at no Salarian fleet and all the jazz I've posted... I must say that I could not logically nor rationally make any conclusion on the game outside of the relays exploding unless I fully play it and actually experience the other 99% of the game that the cutscenes don't tell me about.
Judging anything without context is illogical.
Sigh, we have context, people who played the space copies.
It's just being dismissed out of hand, generally because it doesn't fit with the theory everyone seems to have.
I mean whatever, just don't try and say people aren't being rational, while holding out hope for a as of yet completely hidden/yet to be installed ending. That's just blind faith.
And I'd say Chris was talking about Merge being the conclusive/satisfying ending.
Which to me seems like it will be the non-canonical ending, as it's the only one of seven which leaves the galaxy in a slightly different state at end.
#6860
Posté 02 mars 2012 - 04:14
killerteeth wrote...
Aesieru wrote...
So I did a little research.
I've played ME2 very recently over the past 4 days as I prepared another more recent character for transfer--a perfect paragon with a focus on Ashley that did try to get Samara but failed and tried to be nice to Jack and then said no when the photo frame of Ash got turned over. While playing I saw the entirety of the game, and I realized just how little the cinematics played a part in my play through, primarily really only when I was landing, arriving, or fighting in the ship.
I just looked through the movies section of ME2 just as I did for ME3's directory file, and I have to say that basing the ME2 game before it came out on the movies present would be ridiculously poor because all I'd know is that a lot of stations explode and potentially I shoot a big beam. I would have no context for what I'm looking at.
After reviewing this and being upset at no Salarian fleet and all the jazz I've posted... I must say that I could not logically nor rationally make any conclusion on the game outside of the relays exploding unless I fully play it and actually experience the other 99% of the game that the cutscenes don't tell me about.
Judging anything without context is illogical.
A player with early access (space edition) has already done a perfect playthrough with ME1 + ME2 import and NG+ character.
Relays still explode and the normandy still gets stranded. Thats the best ending your getting. Denial isn't going to change that.
How reliable is this source?
#6861
Posté 02 mars 2012 - 04:14
albertalad wrote...
Jesus rose from the dead.DifferentD17 wrote...
Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
Jesus died.
That's the story. Looks like Shep does too.
#6862
Posté 02 mars 2012 - 04:15
Johnnycide wrote...
KMYash wrote...
xtorma wrote...
Unit-Alpha wrote...
RazorrX wrote...
KMYash wrote...
Nope, he's dead, which means Shep now lives in a godless universe. Hence the endings we get.Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
there is no video evidence showing his burnt body inside the wreckage of the shuttle. Therefore I hold that he actually teleported away prior to detonation and is currently at disneyworld.
I'm pretty sure if I were a Reaper, Disneyworld would be the first thing I would wipe out. Or after the Control ending.. hmm...
Tigger would friggin own the reaper fleet!
MIckey Mouse would teach the Reapers a thing or two about indoctrination. They'd fly away singing songs about small animals and true love.
.
.
Why hasn't the Alliance thought to use this?
What do you think Shepard's green beam of love is?
Now all I can think of is the massive HORDE at Disneyland last night.
HUSKS.
#6863
Posté 02 mars 2012 - 04:16
blueruin wrote...
I can't stop reading these forums because it's comedy gold.
Maybe I'm internet sheltered but I've never seen a forum so chock full of borderline hysterical people.
Lol borderline isn't the word I'd use.
#6864
Posté 02 mars 2012 - 04:17
we84 wrote...
It's a nice thought, but I'm years past believing Bioware's any better than their overlords.
#6865
Posté 02 mars 2012 - 04:17
killerteeth wrote...
Aesieru wrote...
So I did a little research.
I've played ME2 very recently over the past 4 days as I prepared another more recent character for transfer--a perfect paragon with a focus on Ashley that did try to get Samara but failed and tried to be nice to Jack and then said no when the photo frame of Ash got turned over. While playing I saw the entirety of the game, and I realized just how little the cinematics played a part in my play through, primarily really only when I was landing, arriving, or fighting in the ship.
I just looked through the movies section of ME2 just as I did for ME3's directory file, and I have to say that basing the ME2 game before it came out on the movies present would be ridiculously poor because all I'd know is that a lot of stations explode and potentially I shoot a big beam. I would have no context for what I'm looking at.
After reviewing this and being upset at no Salarian fleet and all the jazz I've posted... I must say that I could not logically nor rationally make any conclusion on the game outside of the relays exploding unless I fully play it and actually experience the other 99% of the game that the cutscenes don't tell me about.
Judging anything without context is illogical.
A player with early access (space edition) has already done a perfect playthrough with ME1 + ME2 import and NG+ character.
Relays still explode and the normandy still gets stranded. Thats the best ending your getting. Denial isn't going to change that.
Again, without context, we can't understand this.
#6866
Posté 02 mars 2012 - 04:17
Sashimi_taco wrote...
DEAR EVERYONE! I asked xio to take a picture of his tv when the normandy gets stranded. He said yes. Now we wait.
http://social.biowar.../19729/2374252/
.....
oh god....
Just saw your response in the private group. LMAO~ You win the internet Madam/Sir? God that was a sweet answer.
#6867
Posté 02 mars 2012 - 04:18
ToastPants wrote...
Johnnycide wrote...
KMYash wrote...
xtorma wrote...
Unit-Alpha wrote...
RazorrX wrote...
KMYash wrote...
Nope, he's dead, which means Shep now lives in a godless universe. Hence the endings we get.Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
there is no video evidence showing his burnt body inside the wreckage of the shuttle. Therefore I hold that he actually teleported away prior to detonation and is currently at disneyworld.
I'm pretty sure if I were a Reaper, Disneyworld would be the first thing I would wipe out. Or after the Control ending.. hmm...
Tigger would friggin own the reaper fleet!
MIckey Mouse would teach the Reapers a thing or two about indoctrination. They'd fly away singing songs about small animals and true love.
.
.
Why hasn't the Alliance thought to use this?
What do you think Shepard's green beam of love is?
Now all I can think of is the massive HORDE at Disneyland last night.
HUSKS.
Micky Mouse HUSKS!!!!!!
#6868
Posté 02 mars 2012 - 04:18
Modifié par Unit-Alpha, 02 mars 2012 - 04:22 .
#6869
Posté 02 mars 2012 - 04:19
mass_zotz wrote...
ToastPants wrote...
Johnnycide wrote...
KMYash wrote...
xtorma wrote...
Unit-Alpha wrote...
RazorrX wrote...
KMYash wrote...
Nope, he's dead, which means Shep now lives in a godless universe. Hence the endings we get.Unit-Alpha wrote...
DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
But... he can't have died, he's God! Loopholes!
there is no video evidence showing his burnt body inside the wreckage of the shuttle. Therefore I hold that he actually teleported away prior to detonation and is currently at disneyworld.
I'm pretty sure if I were a Reaper, Disneyworld would be the first thing I would wipe out. Or after the Control ending.. hmm...
Tigger would friggin own the reaper fleet!
MIckey Mouse would teach the Reapers a thing or two about indoctrination. They'd fly away singing songs about small animals and true love.
.
.
Why hasn't the Alliance thought to use this?
What do you think Shepard's green beam of love is?
Now all I can think of is the massive HORDE at Disneyland last night.
HUSKS.
Micky Mouse HUSKS!!!!!!
The animatronics are actually geth in disguise.
#6870
Posté 02 mars 2012 - 04:19
Which means YOU are here even more hysterical them most.DifferentD17 wrote...
blueruin wrote...
I can't stop reading these forums because it's comedy gold.
Maybe I'm internet sheltered but I've never seen a forum so chock full of borderline hysterical people.
Lol borderline isn't the word I'd use.
#6871
Posté 02 mars 2012 - 04:19
RazorrX wrote...
The animatronics are actually geth in disguise.
Kill the quote tree! Kill it with fire!
#6872
Posté 02 mars 2012 - 04:20
mass_zotz wrote...
ToastPants wrote...
Now all I can think of is the massive HORDE at Disneyland last night.
HUSKS.
Micky Mouse HUSKS!!!!!!
I would actually welcome that ending to Mass Effect 3:
#6873
Posté 02 mars 2012 - 04:20
KateKane wrote...
we84 wrote...
It's a nice thought, but I'm years past believing Bioware's any better than their overlords.
ok hold on
#6874
Posté 02 mars 2012 - 04:21
[quote]mass_zotz wrote...
[quote]ToastPants wrote...
[quote]Johnnycide wrote...
[quote]KMYash wrote...
[quote]xtorma wrote...
[quote]Unit-Alpha wrote...
[quote]RazorrX wrote...
[quote]KMYash wrote...
[quote]Unit-Alpha wrote...
[quote]DifferentD17 wrote...
Should've saved him from that reaper, now he may smite you.
[/quote]
But... he can't have died, he's God! Loopholes!
[/quote]
Nope, he's dead, which means Shep now lives in a godless universe. Hence the endings we get.
[/quote]
there is no video evidence showing his burnt body inside the wreckage of the shuttle. Therefore I hold that he actually teleported away prior to detonation and is currently at disneyworld.
[/quote]
I'm pretty sure if I were a Reaper, Disneyworld would be the first thing I would wipe out. Or after the Control ending.. hmm...
[/quote]
Tigger would friggin own the reaper fleet!
[/quote]
MIckey Mouse would teach the Reapers a thing or two about indoctrination. They'd fly away singing songs about small animals and true love.
.
.
Why hasn't the Alliance thought to use this?
[/quote]
What do you think Shepard's green beam of love is?
[/quote]
Now all I can think of is the massive HORDE at Disneyland last night.
HUSKS.
[/quote]
Micky Mouse HUSKS!!!!!!
[/quote]
The animatronics are actually geth in disguise.
[/quote]
Just think about it. Micky mouse getting speard threw the chest and becoming some robo death machine......
#6875
Posté 02 mars 2012 - 04:21
KateKane wrote...
we84 wrote...
It's a nice thought, but I'm years past believing Bioware's any better than their overlords.
Yeah I am to the point I am tired of people always passing the blame to the other company.
No matter what Bioware was also fully responsible.




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