I know right!Unit-Alpha wrote...
FinalFantasy84 wrote...
mass_zotz wrote...
FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
SHUT UP about he sunshine and rainbow endings. Most never said they don't want bittersweet endings but these are just bitter. Beside nobody is saying the current endings should not be removed. Plus their seems to be several plot holes.
No I won't shut up about people not being able to accept realistic consequences in a fictional world not written by them. List of plot holes please.
"realistic consequences in a fictional world"
Lololololol
This made my day.
So we can't get the ending we want after all?
#7151
Posté 02 mars 2012 - 06:58
#7152
Posté 02 mars 2012 - 06:58
Icinix wrote...
FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
I don't really understand the thought process of people. They think the vast majority of these arguments are about not getting sunshine and rainbows. Not everyone is asking for that and I guess its just they can't be bothered actually reading any of the arguments no matter how internet versed they are.
So what exactly are they asking for??
#7153
Posté 02 mars 2012 - 06:58
Weird how it's possible to lose in the second game (if you try) and not the third, where you're actually fighting the giant, galaxy-destroying squid robots.FinalFantasy84 wrote...
KateKane wrote...
I must have missed the scene where it turns out the human Reaper survived and galactic civilization was completely eradicated.FinalFantasy84 wrote...
KateKane wrote...
I'm disappointed by the general lack of variety in the endings.FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
You'll also note that there is no scenario in which the Reapers win.
So much for them being so ridiculously powerful and whatnot.
You lost to them in Mass Effect 2.
Ending where everyone dies, Shepard dies, and then it is assumed Reapers go and reap the galaxy because of no Shepard. The End.
And that every ME3 ending shares pretty significant elements.
And their is no possibility of a happy ending.
Or closure.
#7154
Posté 02 mars 2012 - 06:58
FinalFantasy84 wrote...
mass_zotz wrote...
FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
SHUT UP about he sunshine and rainbow endings. Most never said they don't want bittersweet endings but these are just bitter. Beside nobody is saying the current endings should not be removed. Plus their seems to be several plot holes.
No I won't shut up about people not being able to accept realistic consequences in a fictional world not written by them. List of plot holes please.
Its and rpg, where are the different endings. I'll post plot holes in a bit I just have to move my laptop before it dies, plus drink. One more think why can't we have our ending and yours, I am just asking for more not different.
Modifié par mass_zotz, 02 mars 2012 - 06:59 .
#7155
Posté 02 mars 2012 - 07:00
#7156
Posté 02 mars 2012 - 07:00
Garrus, VS, Tali can be saved through loopholes and stay in the Sol System local cluster which is the best ending for them imo as tali and garrus will have food from the flotilla and Ash/Kaiden will just do fine on earth. Prothy stays is his pod like nothing happened.
Can some confirm that vega can be sent off to earth to help out the alliance? EDI dying and vega dying won't be so bad because its the first time we get them as squadmates. That still leave LIARA..... OMG BIOWARE WTF!?
Why can't we leave her on Thessia?
#7157
Posté 02 mars 2012 - 07:00
#7158
Posté 02 mars 2012 - 07:00
I am more worried about the civilizations that are not advanced enough to detect the mass relays in their systemTaleroth wrote...
Unavoidable bad thing = war and Reaper invasion = everyone's fine with itFinalFantasy84 wrote...
they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
McGuffin beams and everything going to heck anyway = wut
Modifié par Sowtaaw, 02 mars 2012 - 07:02 .
#7159
Posté 02 mars 2012 - 07:02
FinalFantasy84 wrote...
KateKane wrote...
I must have missed the scene where it turns out the human Reaper survived and galactic civilization was completely eradicated.FinalFantasy84 wrote...
KateKane wrote...
I'm disappointed by the general lack of variety in the endings.FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
You'll also note that there is no scenario in which the Reapers win.
So much for them being so ridiculously powerful and whatnot.
You lost to them in Mass Effect 2.
Ending where everyone dies, Shepard dies, and then it is assumed Reapers go and reap the galaxy because of no Shepard. The End.
There is no such ending. Your unoriginality is just annoying
#7160
Posté 02 mars 2012 - 07:03
DifferentD17 wrote...
Derp the ending of ME3 should be as realistic as defeating a giant 30 ton terminator reaper with a pistol.
not if it shoot out a mac. or a casey.
#7161
Posté 02 mars 2012 - 07:05
Much as I hate to side with that guy, he's right. There is a total failure ending in ME2.TK EL wrote...
There is no such ending. Your unoriginality is just annoying
But since it's still an ending to the second game in a trilogy, it's still ambibuous as hell.
#7162
Posté 02 mars 2012 - 07:06
FinalFantasy84 wrote...
Icinix wrote...
FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
I don't really understand the thought process of people. They think the vast majority of these arguments are about not getting sunshine and rainbows. Not everyone is asking for that and I guess its just they can't be bothered actually reading any of the arguments no matter how internet versed they are.
So what exactly are they asking for??
Lots of different things - including but not limited too;
An explanation for what the Normandy is doing all the way out in the middle of nowhere AND some clarification on if they're stranded (Normandy looks pretty trashed).
How the galaxy is going to survive and prosper after a devastating conflict and now cut off and isolated from each other.
What were the point of choices and sacrifices if the outcomes appear to be very similar in their play outs and indeed if the war asset level actually does anything beyond Earth Trashed / Earth Ok.
Some better indiciation of who lives / dies and what they're doing after the war.
#7163
Posté 02 mars 2012 - 07:06
DifferentD17 wrote...
Derp the ending of ME3 should be as realistic as defeating a giant 30 ton terminator reaper with a pistol.
LOL.
#7164
Posté 02 mars 2012 - 07:07
KateKane wrote...
Much as I hate to side with that guy, he's right. There is a total failure ending in ME2.TK EL wrote...
There is no such ending. Your unoriginality is just annoying
But since it's still an ending to the second game in a trilogy, it's still ambibuous as hell.
I don't even think that can be considered an ending. It's like saying not defeating a final boss is an ending
#7165
Posté 02 mars 2012 - 07:07
Mass Effect 1 you had to stop Saren. No choice was given for you to not stop Saren. If you're paragon, renegade, neutral, or whatever, your mission is to stop Saren. The endings give you 2 different ways to stop Saren (and Sovereign). Council dies or council lives. I would imagine the connection is being made.
Mass Effect 2, your mission is to stop the Collectors. No choice was given to not stop the Collectors. If you're paragon, renegade, neutral, whatever, had your whole squad live, had your whole squad die, or even if you die, the Collectors ship is still saved for TIM or blown up. So that leaves 2 choices in how to defeat the Collectors with no failure. Anyone see the connection here???
#7166
Posté 02 mars 2012 - 07:07
But...it is. It's got its own sizable cutscene and everything.TK EL wrote...
KateKane wrote...
Much as I hate to side with that guy, he's right. There is a total failure ending in ME2.TK EL wrote...
There is no such ending. Your unoriginality is just annoying
But since it's still an ending to the second game in a trilogy, it's still ambibuous as hell.
I don't even think that can be considered an ending. It's like saying not defeating a final boss is an ending
#7167
Posté 02 mars 2012 - 07:08
Yet you're not factoring in that this is the final game in the trilogy.FinalFantasy84 wrote...
So, the whole premise of the game is to stop the reapers. No choice is given for you to not stop the Reapers. If you're paragon, renegade, neutral, or whatever, your mission is to stop the reapers. So, the endings give you 3 different ways to stop the reapers. Ok so, that's pretty clear right?
Mass Effect 1 you had to stop Saren. No choice was given for you to not stop Saren. If you're paragon, renegade, neutral, or whatever, your mission is to stop Saren. The endings give you 2 different ways to stop Saren (and Sovereign). Council dies or council lives. I would imagine the connection is being made.
Mass Effect 2, your mission is to stop the Collectors. No choice was given to not stop the Collectors. If you're paragon, renegade, neutral, whatever, had your whole squad live, had your whole squad die, or even if you die, the Collectors ship is still saved for TIM or blown up. So that leaves 2 choices in how to defeat the Collectors with no failure. Anyone see the connection here???
#7168
Posté 02 mars 2012 - 07:09
#7169
Posté 02 mars 2012 - 07:09
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
---------------
Maybe its completely the other way around - I don't understand you. Our concerns mean nothing to you so why even comment? Then you do so in a manner that says YOU don't understand - congratulations. Neither does BW get it!
#7170
Posté 02 mars 2012 - 07:09
mass_zotz wrote...
FinalFantasy84 wrote...
mass_zotz wrote...
FinalFantasy84 wrote...
I don't really understand the thought process of people. They think that they deserve a good ending of sunshine and rainbows if they play nice with everyone and make all the blue letter choices?? Not everything turns out well and I guess they just hate that they can do nothing about the unavoidable bad things no matter how paragon they are.
SHUT UP about he sunshine and rainbow endings. Most never said they don't want bittersweet endings but these are just bitter. Beside nobody is saying the current endings should not be removed. Plus their seems to be several plot holes.
No I won't shut up about people not being able to accept realistic consequences in a fictional world not written by them. List of plot holes please.
Its and rpg, where are the different endings. I'll post plot holes in a bit I just have to move my laptop before it dies, plus drink. One more think why can't we have our ending and yours, I am just asking for more not different.
Unless I MISSED something The Citadel is at earth which does not make any sense, why did the guardin not turn on the The Citadel in first game for the reapers, why is normandy near the sol relay. That just some of the plot holes I can't remeber the rest, I'll have to find them first sorry. If I am wrong about these then I will eat my own words,
Modifié par mass_zotz, 02 mars 2012 - 07:11 .
#7171
Posté 02 mars 2012 - 07:09
Icinix wrote...
FinalFantasy84 wrote...
So what exactly are they asking for??
Lots of different things - including but not limited too;
An explanation for what the Normandy is doing all the way out in the middle of nowhere AND some clarification on if they're stranded (Normandy looks pretty trashed).
How the galaxy is going to survive and prosper after a devastating conflict and now cut off and isolated from each other.
What were the point of choices and sacrifices if the outcomes appear to be very similar in their play outs and indeed if the war asset level actually does anything beyond Earth Trashed / Earth Ok.
Some better indiciation of who lives / dies and what they're doing after the war.
Well I'm sure they won't find this out through some videos and might actually have to wait for the game to come out and either wait to see the whole game, or play it themselves.
#7172
Posté 02 mars 2012 - 07:12
#7173
Posté 02 mars 2012 - 07:12
mass_zotz wrote...
Unless I MISSED something The Citadel is at earth which does not make any sense, why did the guardin not turn on the The Citadel in first game for the reapers, why is normandy near the sol relay. That just some of the plot holes I can't remeber the rest, I'll have to find them first sorry. If I am wrong about these then I will eat my own words,
I don't know why you would put exaggeration on the word "missed", but I would say a lot of those questions would be answered by actually playing the game.
#7174
Posté 02 mars 2012 - 07:13
FinalFantasy84 wrote...
So, the whole premise of the game is to stop the reapers. No choice is given for you to not stop the Reapers. If you're paragon, renegade, neutral, or whatever, your mission is to stop the reapers. So, the endings give you 3 different ways to stop the reapers. Ok so, that's pretty clear right?
Mass Effect 1 you had to stop Saren. No choice was given for you to not stop Saren. If you're paragon, renegade, neutral, or whatever, your mission is to stop Saren. The endings give you 2 different ways to stop Saren (and Sovereign). Council dies or council lives. I would imagine the connection is being made.
Mass Effect 2, your mission is to stop the Collectors. No choice was given to not stop the Collectors. If you're paragon, renegade, neutral, whatever, had your whole squad live, had your whole squad die, or even if you die, the Collectors ship is still saved for TIM or blown up. So that leaves 2 choices in how to defeat the Collectors with no failure. Anyone see the connection here???
You are going to eat so much crow when you try to rationalize the endings and the prologue when the game comes out. The problem isn't about non of the ending's being good or the rainbow and butterfly ignorance you keep referring to; they are just terribly unsatisfying and leave the universe in a state much worse than a cliffhanger
#7175
Posté 02 mars 2012 - 07:14




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