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So we can't get the ending we want after all?


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#7176
mass_zotz

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FinalFantasy84 wrote...

mass_zotz wrote...

Unless I MISSED something The Citadel is at earth which does not make any sense, why did the guardin not turn on the The Citadel in first game for the reapers, why is normandy near the sol relay. That just some of the plot holes I can't remeber the rest, I'll have to find them first sorry. If I am wrong about these then I will eat my own words,


I don't know why you would put exaggeration on the word "missed", but I would say a lot of those questions would be answered by actually playing the game.


Well the person who has played the game say that they are not.

#7177
jellobell

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kingsims wrote...

The reapers lose still its just that more civilizations are destroyed (If you max out your GaW score and bring peace to the Geth and Qaurians no civilization should go extinct). I guess thats something to be happy about right?


Except that Legion dies no matter what you do and in the "Best" ending the Geth are all wiped out. Rather pointless really.

#7178
BellPeppers&Beef023

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FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


One way or another, we will all find out in a few days.

#7179
FinalFantasy84

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TK EL wrote...

You are going to eat so much crow when you try to rationalize the endings and the prologue when the game comes out. The problem isn't about non of the ending's being good or the rainbow and butterfly ignorance you keep referring to; they are just terribly unsatisfying and leave the universe in a state much worse than a cliffhanger


So how exactly would it leave the universe???  The ENTIRE universe by the way.

#7180
FinalFantasy84

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ithurtz wrote...

FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


One way or another, we will all find out in a few days.


Yes, that we will.

#7181
DifferentD17

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FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


Then the devs shouldn't have kept saying "satisfying".

#7182
mass_zotz

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ithurtz wrote...

FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


One way or another, we will all find out in a few days.


Very true I like to finish things are started.

#7183
TK EL_

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FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


So have I, and the unsatisfying part is not a matter of opinion. When there are questions that are still unanswered, or things that happen for no explainable reason, that is the unsatisfying part. Like the aforemention scenario where the normandy is at the relay near pluto for some inexplicable reason while the citadel and the war are at earth

#7184
FinalFantasy84

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mass_zotz wrote...

FinalFantasy84 wrote...

mass_zotz wrote...

Unless I MISSED something The Citadel is at earth which does not make any sense, why did the guardin not turn on the The Citadel in first game for the reapers, why is normandy near the sol relay. That just some of the plot holes I can't remeber the rest, I'll have to find them first sorry. If I am wrong about these then I will eat my own words,


I don't know why you would put exaggeration on the word "missed", but I would say a lot of those questions would be answered by actually playing the game.



Well the person who has played the game say that they are not.


You know more than one person played the game right?  I talked to someone who enjoyed it thoroughly.  I'm glad we can each come to our own conclusions through actually playing the game rather than assuming it's going to suck or be awesome based on someone else's opinion.

#7185
corporal doody

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TK EL wrote...

FinalFantasy84 wrote...

So, the whole premise of the game is to stop the reapers. No choice is given for you to not stop the Reapers. If you're paragon, renegade, neutral, or whatever, your mission is to stop the reapers. So, the endings give you 3 different ways to stop the reapers. Ok so, that's pretty clear right?

Mass Effect 1 you had to stop Saren. No choice was given for you to not stop Saren. If you're paragon, renegade, neutral, or whatever, your mission is to stop Saren. The endings give you 2 different ways to stop Saren (and Sovereign). Council dies or council lives. I would imagine the connection is being made.

Mass Effect 2, your mission is to stop the Collectors. No choice was given to not stop the Collectors. If you're paragon, renegade, neutral, whatever, had your whole squad live, had your whole squad die, or even if you die, the Collectors ship is still saved for TIM or blown up. So that leaves 2 choices in how to defeat the Collectors with no failure. Anyone see the connection here???


You are going to eat so much crow when you try to rationalize the endings and the prologue when the game comes out. The problem isn't about non of the ending's being good or the rainbow and butterfly ignorance you keep referring to; they are just terribly unsatisfying and leave the universe in a state much worse than a cliffhanger


Mass Effect 4: The Mop Up.

#7186
AlphaJarmel

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TK EL wrote...

FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


So have I, and the unsatisfying part is not a matter of opinion. When there are questions that are still unanswered, or things that happen for no explainable reason, that is the unsatisfying part. Like the aforemention scenario where the normandy is at the relay near pluto for some inexplicable reason while the citadel and the war are at earth


It's galactic war.  Why would you expect the writers, to you know, write?

#7187
TK EL_

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FinalFantasy84 wrote...

TK EL wrote...

You are going to eat so much crow when you try to rationalize the endings and the prologue when the game comes out. The problem isn't about non of the ending's being good or the rainbow and butterfly ignorance you keep referring to; they are just terribly unsatisfying and leave the universe in a state much worse than a cliffhanger


So how exactly would it leave the universe???  The ENTIRE universe by the way.


If you've mentally processed each of the endings and what they entail for the galactic civilization, then you wouldn,t need to ask that question

#7188
mass_zotz

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FinalFantasy84 wrote...

mass_zotz wrote...

FinalFantasy84 wrote...

mass_zotz wrote...

Unless I MISSED something The Citadel is at earth which does not make any sense, why did the guardin not turn on the The Citadel in first game for the reapers, why is normandy near the sol relay. That just some of the plot holes I can't remeber the rest, I'll have to find them first sorry. If I am wrong about these then I will eat my own words,


I don't know why you would put exaggeration on the word "missed", but I would say a lot of those questions would be answered by actually playing the game.



Well the person who has played the game say that they are not.


You know more than one person played the game right?  I talked to someone who enjoyed it thoroughly.  I'm glad we can each come to our own conclusions through actually playing the game rather than assuming it's going to suck or be awesome based on someone else's opinion.


Well the most of the game might still be good but for ending very Important otherwise games have not to much replay value. Also tahnks for being mostly nice calm unlike some people that come in here and call everyone Idiots.

Modifié par mass_zotz, 02 mars 2012 - 07:21 .


#7189
KMYash

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How about we just add "...and then Shepard woke up and realized it was all a dream" to all the endings. There then all the plot holes no longer matter and the death of our favorite characters can be denied. :D

#7190
FinalFantasy84

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TK EL wrote...

FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


So have I, and the unsatisfying part is not a matter of opinion. When there are questions that are still unanswered, or things that happen for no explainable reason, that is the unsatisfying part. Like the aforemention scenario where the normandy is at the relay near pluto for some inexplicable reason while the citadel and the war are at earth


Actually, if one person disagrees that a game was unsatisfying, it is an opinion.  Facts can be proven.  Prove to me that everyone that has ever played this game says it sucks.  Well considering not many people have I guess you can't. 

As far as the aforementioned scenario goes, play the game yourself and you might say "Oh, that's why that happened.  I wish I had played this game before opening my mouth."

#7191
albertalad

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Plot holes? Let me count the ways. BW promised resolution to the L1s. Right kill them on some God forsaken plant with strong hints of inbreeding. BW promised our decisions mattered - not in any BW endings that's more than obvious. Suddenly TIM has an army of so sort never known in ME2 now suddenly popped into being just months weeks after Sheppard worked for the dude. Reapers travel through dark space never needing relays? Huh? How? That's not even possible yet here they are. Then what is the point of ME1 with Sovereign? He just has to wait for a few years and join the Reaper fleet. Holes any Mac truck can drive through. Many more to follow if your interested. How about magically landing on some God forsaken planet with no food, no way to have a sustainable colony, or anything but inbreeding? Jeez that's so amateur even a grade six student would do better.

#7192
FinalFantasy84

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KMYash wrote...

How about we just add "...and then Shepard woke up and realized it was all a dream" to all the endings. There then all the plot holes no longer matter and the death of our favorite characters can be denied. :D


LOL

#7193
TK EL_

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This in no way suggests the game will not be fun or enjoyable. My CE is still scheduled to be on my doorstep come Teusday and I will be playing the MP near non-stop. The gameplay is excellent. The characters are excellent. I can imagine it being a fantastic game right up till the end. I'm glad I found out the possible endings now as they would have soured what was and is going to be a amazing experience

#7194
Darth Malice113

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FinalFantasy84 wrote...

TK EL wrote...

FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


So have I, and the unsatisfying part is not a matter of opinion. When there are questions that are still unanswered, or things that happen for no explainable reason, that is the unsatisfying part. Like the aforemention scenario where the normandy is at the relay near pluto for some inexplicable reason while the citadel and the war are at earth


Actually, if one person disagrees that a game was unsatisfying, it is an opinion.  Facts can be proven.  Prove to me that everyone that has ever played this game says it sucks.  Well considering not many people have I guess you can't. 

As far as the aforementioned scenario goes, play the game yourself and you might say "Oh, that's why that happened.  I wish I had played this game before opening my mouth."


Somebody is in denial.

Modifié par Darth Malice113, 02 mars 2012 - 07:26 .


#7195
Yuqi

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Asari riding on horses will ascend from the sky! Bringing famine and plauges to the land!

Modifié par Yuqi, 02 mars 2012 - 07:25 .


#7196
TK EL_

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Darth Malice113 wrote...

FinalFantasy84 wrote...

TK EL wrote...

FinalFantasy84 wrote...

Unsatisfying is a subjective word. I've talked to people that actually played the space edition that actually were very satisfied by the ending.


So have I, and the unsatisfying part is not a matter of opinion. When there are questions that are still unanswered, or things that happen for no explainable reason, that is the unsatisfying part. Like the aforemention scenario where the normandy is at the relay near pluto for some inexplicable reason while the citadel and the war are at earth


Actually, if one person disagrees that a game was unsatisfying, it is an opinion.  Facts can be proven.  Prove to me that everyone that has ever played this game says it sucks.  Well considering not many people have I guess you can't. 

As far as the aforementioned scenario goes, play the game yourself and you might say "Oh, that's why that happened.  I wish I had played this game before opening my mouth."


Somebodies in denial.


Lol exactly. No where did I suggest the game will suck; quite the contrary in fact if you look at my last post. Again, the fact that there are plot holes is not a matter of opinion. If you believe your source, then why can't I? He has said everything that leads up to said scenario and there is just no reason for it

#7197
kingsims

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The army of cerberus is a "Clone army" its made from reaper tech and graysons DNA.

#7198
dizzymonkey_bio

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Agreed on the poor endings (if true). I expect some very dark possible endings given the story but for players who have gone the extra mile to create perfect imports and then do the same for a "perfect" play through of ME3, I would expect a better ending. For those kind of players, none of the listed endings are "satisfying" IMO. Doubly so when you take into account the terrible ending for some LI's.

Make the player jump through flaming hoops while juggling kitchen knives in order to get the "positive" ending, but don't force a overly negative ending on those players. I think that is where the anger is stemming from and if the ending info is true then I can't honestly blame the people who are pissed.

Poor show Bioware, poor show.

#7199
FinalFantasy84

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albertalad wrote...

Plot holes? Let me count the ways. BW promised resolution to the L1s. Right kill them on some God forsaken plant with strong hints of inbreeding. BW promised our decisions mattered - not in any BW endings that's more than obvious. Suddenly TIM has an army of so sort never known in ME2 now suddenly popped into being just months weeks after Sheppard worked for the dude. Reapers travel through dark space never needing relays? Huh? How? That's not even possible yet here they are. Then what is the point of ME1 with Sovereign? He just has to wait for a few years and join the Reaper fleet. Holes any Mac truck can drive through. Many more to follow if your interested. How about magically landing on some God forsaken planet with no food, no way to have a sustainable colony, or anything but inbreeding? Jeez that's so amateur even a grade six student would do better.


Looking at the end results and seeing that they died does not mean the love aspect of your relationship wasn't resolved.

Cerberus is a really large organization......

As far as the dark space thing is concerned, all relays do is make travel faster.  They don't teleport you to crazy unreachable places.  I would imagine ever since the reapers have been heading out to reap ever since they found out that the citadel was useless as a mass relay.  So that's around 3 years.  The Reapers have far more advanced technology than any other species in the galaxy.  This isn't unrealistic in this universe.

Sovereign was trying to activate the citadel because the protheans changed how the keepers worked and the citadel didn't become active like it usually did every 50,000 years.

You do realize destroying the relays in any form didn't make everyone idiots right??  They can fix a ship.

#7200
kingsims

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Perfect Paragon players will be super bummed out =(