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So we can't get the ending we want after all?


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#7426
xtorma

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Clippersfan wrote...

Darth Malice113 wrote...

Clippersfan wrote...

http://daeity.blogspot.com/

Wow... talk about exposed.


Holy crap.

I usually have no problem with stories borrowing ideas from other sources, but this?

Wow.


Same. I too had this big idea that Bioware was brilliant or inventive. I almost put their company on a pedastal. To not only find out that in the end after all the hype about choices..... was worthless but to also find out that none of this was even their own idea? I'm absolutely shocked to say the least. 

Like mostly everybody here is saying.... it's not like we wanted a lot. We all accept that war has no "happy ending". Could they have at least let Shepard land on that random planet WITH the crew though? Unlike most it's not about the love interest for me. It's about the friendships and attachments I built to these very deep and unique squadmates. 

Why let us get attached to them then take them away? I'm tempted to do what many suggested here and purposely making them die in ME2 so I'm not left wondering how they lived or died.


You should start a new thread with this. It's way to close to be coincidence

#7427
Clippersfan

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wolf99000 wrote...

Clippersfan wrote...

Funny thing is until this fiasco I always thought Bioware cared about what we had to say. The fact that they haven't said anything and did this knowing damn well it would cause a sh**storm.. proves otherwise. They had to know damn well how we would all react. We have invested hundreds of hours into this series and deserve better.

It's impossible that the crew making this game didn't think "hey let's at least give them crew+Normandy stranded WITH Shepard". They can't possibly be that stupid to think these endings were appropriate.


I think its more like they figured we are done with mass effect lets kill it here and move on to something else problem is they are killing a francise that has such a great future


I get that they wanted to be done with Shepards story but they shouldn't have been so damn lazy is all...

#7428
Ksandor

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wolf99000 wrote...

Clippersfan wrote...

Funny thing is until this fiasco I always thought Bioware cared about what we had to say. The fact that they haven't said anything and did this knowing damn well it would cause a sh**storm.. proves otherwise. They had to know damn well how we would all react. We have invested hundreds of hours into this series and deserve better.

It's impossible that the crew making this game didn't think "hey let's at least give them crew+Normandy stranded WITH Shepard". They can't possibly be that stupid to think these endings were appropriate.


I think its more like they figured we are done with mass effect lets kill it here and move on to something else problem is they are killing a francise that has such a great future


Yes, yes this! Let it die or put in deep freeze to bring it up again 5 years later for younger generation ala KOTOR corrupted to SWTOR style. Rip off, recycle, rinse and repeat.

#7429
Ghost Rider LSOV

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From www.computerandvideogames.com/312979/interviews/mass-effect-3-can-it-sell-big-without-selling-out page 3

(not the quote they're making their best ever game, which is in the same page)

Do you ever consider going down the prequel route?

What I will say is that we designed Mass Effect 3 to be a new beginning. This series definitely doesn't end with Mass Effect 3


And it was on July 25th 2011.

Modifié par Ghost Rider LSOV, 02 mars 2012 - 11:47 .


#7430
Clippersfan

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xtorma wrote...

Clippersfan wrote...

Darth Malice113 wrote...

Clippersfan wrote...

http://daeity.blogspot.com/

Wow... talk about exposed.


Holy crap.

I usually have no problem with stories borrowing ideas from other sources, but this?

Wow.


Same. I too had this big idea that Bioware was brilliant or inventive. I almost put their company on a pedastal. To not only find out that in the end after all the hype about choices..... was worthless but to also find out that none of this was even their own idea? I'm absolutely shocked to say the least. 

Like mostly everybody here is saying.... it's not like we wanted a lot. We all accept that war has no "happy ending". Could they have at least let Shepard land on that random planet WITH the crew though? Unlike most it's not about the love interest for me. It's about the friendships and attachments I built to these very deep and unique squadmates. 

Why let us get attached to them then take them away? I'm tempted to do what many suggested here and purposely making them die in ME2 so I'm not left wondering how they lived or died.


You should start a new thread with this. It's way to close to be coincidence



Done. Go post in it before lock. LOL. 

#7431
kingsims

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All the stuff seems to be "borrowed" from Ion Storm who made Deus Ex, Anachronox, Thief deadly shadows....

The endings are Deus Ex
The lore is Anachronox

Its too similar. Anyways moving on.

Any ideas when the mod community will kick in and fix the endings?

Modifié par kingsims, 02 mars 2012 - 11:49 .


#7432
Ksandor

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xtorma wrote...

Clippersfan wrote...

Darth Malice113 wrote...

Clippersfan wrote...

http://daeity.blogspot.com/

Wow... talk about exposed.


Holy crap.

I usually have no problem with stories borrowing ideas from other sources, but this?

Wow.


Same. I too had this big idea that Bioware was brilliant or inventive. I almost put their company on a pedastal. To not only find out that in the end after all the hype about choices..... was worthless but to also find out that none of this was even their own idea? I'm absolutely shocked to say the least. 

Like mostly everybody here is saying.... it's not like we wanted a lot. We all accept that war has no "happy ending". Could they have at least let Shepard land on that random planet WITH the crew though? Unlike most it's not about the love interest for me. It's about the friendships and attachments I built to these very deep and unique squadmates. 

Why let us get attached to them then take them away? I'm tempted to do what many suggested here and purposely making them die in ME2 so I'm not left wondering how they lived or died.


You should start a new thread with this. It's way to close to be coincidence


If only I knew that a new thread about the blog post would not be locked and get us in trouble.. :P

#7433
Lotion Soronarr

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Ywasibanned wrote...

Lotion Soronnar wrote...

So you can accept loosing many lives, but can't accept loosing a few specific ones?
...
Because you like your happy ending?

Shep and the crew have been cheating death and beating the odds. Their luck was bound to run out sometimes. Death of hte crew or the destruction of Normandy are not bad storytelling.

the way it happens sorta is..

Meh. People have grown attached to Shepard and his crew as the main characters. It's reasonable if people are more upset about them specifically.


So what? Doesn't make for a objectively bad story.
It's matter of tastes.

People have some weird sense of self-entiltement, where they believe that if they buy a game/bok that the ending must be to their tastes.

Tell me, where Deus Ex and DE: Human REvolution bad games?
What if I told you I didn't like the endings? Does that mean the games suck? No, they are great games, despite not catering to my specifc preferences.

#7434
Abram730

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bas273 wrote...

Abram730 wrote...

Want me to think up a way for the crew to survive?
The quarian and turian issue?


If it involves graphs, yes.

Nope.. just a possible method for producing D amino acids. It could work, but only if Garrus is alive. He may have microbes capable of producing them in his digestive tract. Nutrient producing microbes could get higher quorum numbers, thus making them more common. Not in large enough amounts, but a system could be made with parts from the ship.:wizard:... Just a bit :sick:

amino acid production
http://www.ajinomoto...duct_print.html

Tali not having an immune system capable of normal interactions with microbes would prevent the use of her sterile poo.

Modifié par Abram730, 02 mars 2012 - 12:11 .


#7435
wolf99000

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what will be interesting is once the game comes out if people find anything in the files like they did with liaras diologe in me2 that went on to be lotsb if they cut a good ending for dlc then we know what it was all about

#7436
kingsims

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The endings are pretty good actually for those games because they are not "Planned" Trilogies so the fans get closure very early and they don't have any longterm emotional attachment to the characters because you know the story wraps up at the end.

Modifié par kingsims, 02 mars 2012 - 11:56 .


#7437
xtorma

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Lotion Soronnar wrote...

Ywasibanned wrote...

Lotion Soronnar wrote...

So you can accept loosing many lives, but can't accept loosing a few specific ones?
...
Because you like your happy ending?

Shep and the crew have been cheating death and beating the odds. Their luck was bound to run out sometimes. Death of hte crew or the destruction of Normandy are not bad storytelling.

the way it happens sorta is..

Meh. People have grown attached to Shepard and his crew as the main characters. It's reasonable if people are more upset about them specifically.


So what? Doesn't make for a objectively bad story.
It's matter of tastes.

People have some weird sense of self-entiltement, where they believe that if they buy a game/bok that the ending must be to their tastes.

Tell me, where Deus Ex and DE: Human REvolution bad games?
What if I told you I didn't like the endings? Does that mean the games suck? No, they are great games, despite not catering to my specifc preferences.


I don't think the game sucks, I think it's a midling to poor shooter whose saving grace is it's story, which now i find out has been plagerized.

I'll reiterate what a lot of folks have said here. we don't want to change the ending, we just wish they was a variation that gave us a chance at a decent end for shepard and his crew.

#7438
Garrus30

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Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.

Modifié par Garrus30, 02 mars 2012 - 11:59 .


#7439
Ywasibanned

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Lotion Soronnar wrote...

So what? Doesn't make for a objectively bad story.
It's matter of tastes.

People have some weird sense of self-entiltement, where they believe that if they buy a game/bok that the ending must be to their tastes.

Tell me, where Deus Ex and DE: Human REvolution bad games?
What if I told you I didn't like the endings? Does that mean the games suck? No, they are great games, despite not catering to my specifc preferences.

I've never played Deus Ex games so I wouldn't know.

I was just saying that people would want to see a happy Shepard-and-crew ending rather than a more realistic everything-gets-screwed-over conclusion. I wasn't arguing against or for the game being bad.

Also, come on, inbreeding? Really? Is that actually implied in game or is it just fan rumours? What kind of f***ed up game would show that?!

#7440
Archelaos

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Darth Malice113 wrote...

Clippersfan wrote...

http://daeity.blogspot.com/

Wow... talk about exposed.


Holy crap.

I usually have no problem with stories borrowing ideas from other sources, but this?

Wow.


You may add that Mass Relay construction is a direct copy of alien transport device from the film Contact (1997)

And race of aliens harvesting civilisations in a cycle and preventing them from reaching too high developement level we had seen in Stargate Atlantis (2004-9) hadn't we?

It will be interesting to see how they wrote endings, as I seriously doubt they look that completely unrewarding to the player as they seem now:

1. Do nothing but the main quest - Reapers defeated, galactic civ doomed, Shepard dead, Normandy playing Lost
2. Do most game content, quests, gathering resources - Reapers defeated, galactic civ doomed, Shepard dead, Normandy playing Lost
3. Do everything possible - Reapers defeated, galactic civ doomed, Shepard barely alive, Normandy playing Lost

I hope it will be better than that.

As a side note, I have to say that I do not understand why, if you are making so many different endings, you can't fit in endings that will please everybody? Even people who like happy endings, like me?
When I wan't realistic story with tragedy in it, I go and read some history books, they are full of such stories, and I like to read them.

Maybe I will be proven wrong somehow...

Modifié par Archelaos, 02 mars 2012 - 12:04 .


#7441
Pr3ying M4nt15 360

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Lotion Soronnar wrote...

Ywasibanned wrote...

Lotion Soronnar wrote...

So you can accept loosing many lives, but can't accept loosing a few specific ones?
...
Because you like your happy ending?

Shep and the crew have been cheating death and beating the odds. Their luck was bound to run out sometimes. Death of hte crew or the destruction of Normandy are not bad storytelling.

the way it happens sorta is..

Meh. People have grown attached to Shepard and his crew as the main characters. It's reasonable if people are more upset about them specifically.


So what? Doesn't make for a objectively bad story.
It's matter of tastes.

People have some weird sense of self-entiltement, where they believe that if they buy a game/bok that the ending must be to their tastes.

Tell me, where Deus Ex and DE: Human REvolution bad games?
What if I told you I didn't like the endings? Does that mean the games suck? No, they are great games, despite not catering to my specifc preferences.


Your point seems moot to me because those are singular experiences and anyone who has played Deus Ex basically knows what to expect. That universe is much darker and grittier than Mass Effect.

Mass Effect 1 and 2 do not give off that tone. Mass Effect 2 for example, if the suicide mission had have been a case of, someone is gonna die no matter what you do, pick who. Then the grim ending of Mass Effect 3 would have made more sense. Heck Mass Effect 1 only makes you lose one crew member during one serious mission and much of the game is more lighthearted in tone.

Point is, I honestly believe the vast majority of people are going to dislike the endings. There is no sacrifice for the greater good, there is just sacrifice - the only thing you can sacrifice yourself for is to stop the theoretical greater than human mind AI destroying the universe threat and the ensuring that EDI, Geth and other synthetics survive - that is a weak choice . Most people care more about their crew and LI than the galaxy too, sorry that's just how it is. So Bioware should have catered to that.
 
It was only last minute in ME2 that they introduced legion and started to genuinely try and make us feel sorry for Synthetics. Now suddenly we are making a final choice between it and it's meant to matter more than anything else.

Modifié par Pr3ying M4nt15 360, 02 mars 2012 - 12:09 .


#7442
CerberusSoldier

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Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.

   


if there is SP DLC it will be focused on pre ending stuff . since they say no post game dlc will be made .  I bet we will force them to fix the endings though

#7443
Ghost Rider LSOV

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Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?

Modifié par Ghost Rider LSOV, 02 mars 2012 - 12:08 .


#7444
PyroByte

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Lotion Soronnar wrote...

Ywasibanned wrote...

Lotion Soronnar wrote...

So you can accept loosing many lives, but can't accept loosing a few specific ones?
...
Because you like your happy ending?

Shep and the crew have been cheating death and beating the odds. Their luck was bound to run out sometimes. Death of hte crew or the destruction of Normandy are not bad storytelling.

the way it happens sorta is..

Meh. People have grown attached to Shepard and his crew as the main characters. It's reasonable if people are more upset about them specifically.


So what? Doesn't make for a objectively bad story.
It's matter of tastes.

People have some weird sense of self-entiltement, where they believe that if they buy a game/bok that the ending must be to their tastes.

Tell me, where Deus Ex and DE: Human REvolution bad games?
What if I told you I didn't like the endings? Does that mean the games suck? No, they are great games, despite not catering to my specifc preferences.


But in the Deus Ex series the endings at least made sense and (at least in HR) not all were grim dark or depressing and don't forget in the whole Deus Ex series you were able to influence the fate of the characters (f.e. save malik (DE:HR), keep Paul Denton alive (DE 1)).

The fact that Mass Effect is a series of 3 games in which you get attached to the characters and in the end are not able to save them or to simply change their fate in any way makes it so much worse.

#7445
CerberusSoldier

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Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?

   


Yes Fallout 3's ending was changed with the broken steel dlc

#7446
Ghost Rider LSOV

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Archelaos wrote...
1. Do nothing but the main quest - Reapers defeated, galactic civ doomed, Shepard dead, Normandy playing Lost
2. Do most game content, quests, gathering resources - Reapers defeated, galactic civ doomed, Shepard dead, Normandy playing Lost
3. Do everything possible - Reapers defeated, galactic civ doomed, Shepard barely alive, Normandy playing Lost

I hope it will be better than that.


"New beginning". Posted Image

Check my link/quote in my previous post.

#7447
kingsims

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Yup fallout 3 after much fan outcry at the illogical ending and not being able to play after the game.

#7448
wolf99000

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my idea on a better way of doing one ending is where shepard orders the ship to jump somewhere to save it and the crew then you have shepard stuck or dead then the future cut scene with the descendents is played which gives you  scarfice endings thats 2 endings 3 if you also do one where before the jump they can save shepard if you do stuff right in game then you have a reapers winning ending and one where you can win and there is no stranding of the ship and crew and there is hope for the future

Modifié par wolf99000, 02 mars 2012 - 12:08 .


#7449
LilyasAvalon

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@Ghost Rider: Broken Steel in Fallout 3.

#7450
Garrus30

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CerberusSoldier wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.

   


if there is SP DLC it will be focused on pre ending stuff . since they say no post game dlc will be made .  I bet we will force them to fix the endings though


Yeah there won't be a dlc after the ending, but that doesn't mean there won't be dlc's which brings (direct/indirect) different endings.