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So we can't get the ending we want after all?


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#7451
Aramintai

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Archelaos wrote...

It will be interesting to see how they wrote endings, as I seriously doubt they look that completely unrewarding to the player as they seem now:

1. Do nothing but the main quest - Reapers defeated, galactic civ doomed, Shepard dead, Normandy playing Lost
2. Do most game content, quests, gathering resources - Reapers defeated, galactic civ doomed, Shepard dead, Normandy playing Lost
3. Do everything possible - Reapers defeated, galactic civ doomed, Shepard barely alive, Normandy playing Lost

I'm still trying to find where is that promised great variety in these endings, I'm sure they're somewhere in there, in the details...different colors maybe? :? :huh: <_<

#7452
Ghost Rider LSOV

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CerberusSoldier wrote...

Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?




Yes Fallout 3's ending was changed with the broken steel dlc


That was post-end DLC though.

#7453
Ksandor

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Ywasibanned wrote...

Lotion Soronnar wrote...

So what? Doesn't make for a objectively bad story.
It's matter of tastes.

People have some weird sense of self-entiltement, where they believe that if they buy a game/bok that the ending must be to their tastes.

Tell me, where Deus Ex and DE: Human REvolution bad games?
What if I told you I didn't like the endings? Does that mean the games suck? No, they are great games, despite not catering to my specifc preferences.

I've never played Deus Ex games so I wouldn't know.

I was just saying that people would want to see a happy Shepard-and-crew ending rather than a more realistic everything-gets-screwed-over conclusion. I wasn't arguing against or for the game being bad.

Also, come on, inbreeding? Really? Is that actually implied in game or is it just fan rumours? What kind of f***ed up game would show that?!


Not showed but if the population count is too low like Normandy crew get stranted on that planet the only choice to procreate is inbreeding. Sadly that includes incest. And still genetic corruption may destroy the colony via birth defects and stillborns. My country Turkey has that problem. In Eastern Anatolia people inbreed to preserve the family assets -to keep them within the family. Birth defects are quite common.

#7454
CerberusSoldier

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Ghost Rider LSOV wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?




Yes Fallout 3's ending was changed with the broken steel dlc


That was post-end DLC though.

  


so it fixed the end of the game

#7455
wolf99000

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Garrus30 wrote...

CerberusSoldier wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.

   


if there is SP DLC it will be focused on pre ending stuff . since they say no post game dlc will be made .  I bet we will force them to fix the endings though


Yeah there won't be a dlc after the ending, but that doesn't mean there won't be dlc's which brings (direct/indirect) different endings.


I will belive it when I see it look at the whole VS dlc think we never got that as much as I like the idea I will belive it when I see it

#7456
Garrus30

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Well the DLC's in ME2 were pretty much settled in the mid game, as the game itself is the middle part, so my guess it that there could be DLC which might at least affect the endings.

also what means post-game dlc? is that meant for after the game or?

Modifié par Garrus30, 02 mars 2012 - 12:16 .


#7457
DavidGraham

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Yeah , a massive fan out cry is sure to force them to make a DLC with the proper ending to put the game events into their right context .

This time , we need Shepard to be alive , the Normandy to be intact and the ability to wander the galaxy afterwards , just like ME2 .

Modifié par DavidGraham, 02 mars 2012 - 12:16 .


#7458
Ghost Rider LSOV

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CerberusSoldier wrote...

Ghost Rider LSOV wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?




Yes Fallout 3's ending was changed with the broken steel dlc


That was post-end DLC though.

  


so it fixed the end of the game


To clarify then.

Has there ever been a DLC/patch that changed (not continued etc.) a game's ending?

#7459
Pr3ying M4nt15 360

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And think about another reason people might be more attached to specific characters and their fates than the universe. Mass Effect 2 is 90% about characters. It's plot narrative actually gives way to it, since there's no true face to the antagonist, no Saren, just generic dialog repeatedly spouted from Harbinger. And limited revelations made in Mass Effect 2 (other than Collectors were Protheans and that we haven't met the True Geth till we met Legion).

#7460
Ywasibanned

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Ksandor wrote...

Not showed but if the population count is too low like Normandy crew get stranted on that planet the only choice to procreate is inbreeding. Sadly that includes incest. And still genetic corruption may destroy the colony via birth defects and stillborns. My country Turkey has that problem. In Eastern Anatolia people inbreed to preserve the family assets -to keep them within the family. Birth defects are quite common.


So, the fans are the sick freaks then? I remember a thread a while ago which theorised what Tali's sweat would taste like.

Also, doing the math inbreeding is actually avoidable, if they make up some sort of breeding chart or something. Genes could be distributed between alternated pairs and each person could generate a seperate gene pool by mating with diff- WHY AM I THINKING ABOUT THIS?!?

#7461
DavidGraham

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DavidGraham wrote...

Yeah , a massive fan out cry is sure to force them to make a DLC with the proper ending to put the game events into their right context .

This time , we need Shepard to be alive , the Normandy to be intact and the ability to wander the galaxy afterwards , just like ME2 .



#7462
Bebbe777

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Broken Steel did change it. Instead of dying which was the original ending, you wake up several weeks later at the BoS base.

#7463
Bebbe777

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Edit: Double post

Modifié par Bebbe777, 02 mars 2012 - 12:16 .


#7464
Ghost Rider LSOV

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Bebbe777 wrote...

Broken Steel did change it. Instead of dying which was the original ending, you wake up several weeks later at the BoS base.


Like I said, no continuation.

Kind of hard to continue the story now as it is right away, right? Image IPB

Or the DLC will say "Shepard woke up and the Mass Relays were intact" etc?

#7465
Garrus30

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But who knows, maybe there are some in-game endings which are hard to get (depending on your choices in ME1-2)?

The fired beta tester tank wouldn't know everything for ME3 or does he?

Modifié par Garrus30, 02 mars 2012 - 12:19 .


#7466
Abram730

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Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?


The FO3 ending was broken with Broken Steel.... Refusal of fans to accept a heroic and symbolic death.... ending changed to fainting.:blink:

#7467
xtorma

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DavidGraham wrote...

Yeah , a massive fan out cry is sure to force them to make a DLC with the proper ending to put the game events into their right context .

This time , we need Shepard to be alive , the Normandy to be intact and the ability to wander the galaxy afterwards , just like ME2 .


it's the end of shepards story, i do not think they will go back on that.

I have definatly been wrong before though, and will be so again.

#7468
PyroByte

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Ghost Rider LSOV wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?




Yes Fallout 3's ending was changed with the broken steel dlc


That was post-end DLC though.

  


so it fixed the end of the game


To clarify then.

Has there ever been a DLC/patch that changed (not continued etc.) a game's ending?


Valve changed the ending to portal with a patch when they announced portal 2.

So it is possible to do.

Modifié par PyroByte, 02 mars 2012 - 12:21 .


#7469
Ksandor

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CerberusSoldier wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.

   


if there is SP DLC it will be focused on pre ending stuff . since they say no post game dlc will be made .  I bet we will force them to fix the endings though


They will not do that. First admiting that mistake would be a marketing and corporate reputation blunder. You can't make them admit that. lol :) It is not good business.

And no post game DLC because they want to end Shepard's story. Make it similar to Christian/Jesus sacrifice (you know all the religious references posted on this forum yes? Crucible, Shepard dies... obvious). They want to move on. This is why we get those horrible endings. And if you think about it, they are actually open ended. They do not resolve anything. To allow EA to further exploit and recycle the franchise possibly in lame MMO style.

#7470
AkiKishi

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CerberusSoldier wrote...

Ghost Rider LSOV wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?




Yes Fallout 3's ending was changed with the broken steel dlc


That was post-end DLC though.

  


so it fixed the end of the game


The plot in FO3 has a very loose connection to the rest of the game. Playing after the plot does not change a great deal. In ME3 the plot is the game, even if you could play after the game ends, nothing would change and nothing would make sense because everyone would be talking about the Reaper threat still.

A new ending would just be a CG/engine cut scene and those things are expensive.

#7471
crimzontearz

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wow.....nearly 300

#7472
Ksandor

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Ywasibanned wrote...

Ksandor wrote...

Not showed but if the population count is too low like Normandy crew get stranted on that planet the only choice to procreate is inbreeding. Sadly that includes incest. And still genetic corruption may destroy the colony via birth defects and stillborns. My country Turkey has that problem. In Eastern Anatolia people inbreed to preserve the family assets -to keep them within the family. Birth defects are quite common.


So, the fans are the sick freaks then? I remember a thread a while ago which theorised what Tali's sweat would taste like.

Also, doing the math inbreeding is actually avoidable, if they make up some sort of breeding chart or something. Genes could be distributed between alternated pairs and each person could generate a seperate gene pool by mating with diff- WHY AM I THINKING ABOUT THIS?!?


Because that sick ending makes you think pal! :(

#7473
Ghost Rider LSOV

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PyroByte wrote...

Valve changed the ending to portal with a patch when they announced portal 2.

So it is possible to do.


Hm... I had forgotten about that one.

But it was for a continuation of the story. Here it's the end and (did anyone read the article I linked :P 25th of July?) "New beginning".

#7474
Pr3ying M4nt15 360

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I wonder if Bioware realised just how much these endings would hurt their fanbase. I think the real kicker is the Normandy. For most people having galactic civilisation destroyed is enough and they want to know how the Normandy crew survived in detail, they want to know how the universe rebuilt, even if it's the case of basically writing a long text epilogue explaining the details of how Shepard got his crew back if he survived.

Modifié par Pr3ying M4nt15 360, 02 mars 2012 - 12:24 .


#7475
AkiKishi

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Abram730 wrote...

Ghost Rider LSOV wrote...

Garrus30 wrote...

Actually it would be obvious, that this games would DLC with missions and maybe characters which probably adds new endings, so I wouldn't be surprised that they meant DLC's with several endings.


Has there ever been a DLC (not expansion) that changed a main game's endings...?


The FO3 ending was broken with Broken Steel.... Refusal of fans to accept a heroic and symbolic death.... ending changed to fainting.:blink:


Broken Steel took account of you having Fawkes in your party (he's immune to radiation) prior to that it did not and that made the ending stupid and contrived.