Helishorn wrote...
Dude...Skyrim? I mean its a pretty game sure but its basically oblivion with a few changes but still lacking that depth that a good RPG should have. Just a few things but there was a complete lack of diversity in creatures, armor, and weapons. Although the dungeons are cool and better than oblivion you tend to fight the same creatures in every single one. I think i did a count and for a huge open world there are only about 20 creatures in it not including the races of course. And the combat...dear god...it could put you to sleep it was so repetitive. Could they atleast spend the same amount of time fixing the combat as they did trying to make their game look pretty?.
The quest system is Meh at best, repetitive and dull same as oblivion except this time you have an infinite number repetitive and dull quests due to their new questing system. All the quests that you get can only be done in one way as well. People complain about lack of choice in mass effect should not play Skyrim because you get two choices...take the quest or don't take it. Not to mention the guilds are a joke and really only useful for getting the slightly better gear which is set at the level you get it at so is useless if you get it to eairly in the game. After that the guilds have no real use in the game (except the theifs guild as its the only way you can get merchents with a higher buy limit..ok you can get your presuasion up but still there are better skills to get i think). It would have been nice to at least have a few missions that allow you to feel like a fracking guild master though. I mean really...your the master of the thief's guild and your subordinants are sending you out to pick some zero's pocket??? No...you are the the master and should be sending lackeys out to do stuff and taking a cut of the gold!
Also can you say no actual growth of the economy even though you're constantly dumping thousands of dollars in magic weapons into it after each dungeon? Cant tell you how much I love getting a magic weapon that is worth 6k and trying to sell it to a merchant who only ever has a set 2-4k gold on them. Ended up with 100+ items at the end of the game i could not sell without taking a huge loss on money. You could buy everything from the merchents every day for a week and they only ever have their base gold on hand to buy things. I could understand if i was looking arround and saw improvemnts to the shop or something but no...nothing..your money matters as much as your choices do to the ending of ME3. Not to mention if i wanted to sell all the items i pull from a few dungeon quest i would have to spend hours traveling to every merchent in the game...wheres the mudcrab merchent when you need it!! Has the developer learned nothing since morrowind?
I could keep going on and on but in short it's a completely vanilla RPG game that is lack luster when you get over the stunning graphics. It feels like the took oblivion, gave it some features from morrowind, added a thing here and there, and then made it pretty so people would not notice. The only saving grace of the game that I see is that the modding community is fracking great. Some of the things they build are incredible and really the only reason that I go back to the game now and then. Sure the designers put out a thing here and there but some of the stuff they do feels like it should have been in the game from the start...out of the box and without the recent improvement the game can only use 2 gigs of ram? really? No HD texture mode unless you download the 'oops forgot to add that to the game from the start' texture pack...etc..
And as for Witcher!...ok well its good although i don't really like the potion mechanics much but there are some nice mods that fix that up easy enough.
Anyway sorry for the derailment ill now let you get back to your hate of all things to do with the last 10 minuets of mass effect 3...already in progress 
tl;dr so I'll bullet point.
1) Combat was quite good for an RPG. Mass Effect's combat isn't RPG, its a 3rd person shooter Gears knock off. This is made obvious by playing ME1 with stat adjusting equipment, status conditions and indepth level up system. Also ME3 had even fewer enemies than Skyrim.
2) The quest system while sometimes repetitive actually worked. ME3's system is lazy at best and non existant at worst. You don't pick up quests by dialog and your journal doesn't track progress. Also while you don't see a lot of economic growth in Skyrim you don't see ANY growth in ME2-3. ME1 had an evolving economy so it has no place here.
3) Skyrim had more choices than ME3 had by a long shot. Player housing, allignment, profession, companions, character creator and exploration.
Also my biggest love of Skyrim, Oblivion, Fallout 3 and New Vegas. Bethesda actually ENCOURAGES modding. Right now EA is banning Origin accounts of anyone caught modding anything. Custom armors, voice overs, houses, weapons, companions, dungeons, cloths, even new lands. Lets not forget Bethesda has proved they listen to their fans when they changed the ending of Fallout 3 with the Broken Steel DLC because fans demanded it.
In summary modding support is awesome and Skyrim obviously was better produced than ME3. Btw this is coming from someone who doesn't like Bethesda games. I just give credit where credit is due.
P.S. However I do love Bethesda more now that I've lost BW. Bethesda will probably be the first company to get my Bioware cash.
Modifié par Fox544, 07 avril 2012 - 07:33 .