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So we can't get the ending we want after all?


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#751
yoshibb

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magnuskn wrote...

hitorihanzo wrote...

If this is true, then I'm going to do to BioWare what I did to the Wachowski Bros. when I saw the end of Matrix Revolutions: cut them off. I'll be done with BioWare for good because having only bad endings is so... self-absorbed on the part of the writers. It's the same principle that doomed the writing for DA2. That whole "This is the story we want to tell, regardless of if it translates well," bull**** that I have seen since "Lost" went off of the air. Jesus, I'm starting to hate writers.

On a positive note, the comment above about the crew eating Tali's chicken feet had me in tears.


I really don't know what's up with a lot of writers. After enjoying resounding success, a good number of them seem to want to destroy what made them famous, in the process alienating their fanbase.


It's controversial! Just kidding it's bull****. Making your character die at the end does not make the majority of people sad or feel proud or anything like that. It just makes people angry. Because this character has been your escape from reality. A little bit of pleasure outside of the modern world that makes you forget about all the horrible **** that goes down every day. Mass Effect, the series you've put hundreds of hours into and in return you get some bittersweet, dramatic bull**** no matter what happens? Why do I need to reminded of how hopeless life can be?

Because the real world sucks. These are some of the news headlines for today:

Death toll in Ohio School Shooting rises
Massachusetts teacher facing child porn charges had secret cameras in classroom
Remains of some 9-11 victims went to landfill
Syria Death Toll Rises, as EU Slaps More Sanctions
14 year old shoots and kills mother
South Carolina lobbyist found dead inside parking garage likely committed suicide
Jurors being seated in Pa. priest child-rape case

This is the **** we are hit with every fricking day. And that's not including the stuff we deal with our own lives. Relatives who have cancer, parents who are getting divorced, bills and debt piling up, spending every day in a 9 to 5 job just trying to get by.

Is it really so awful that we want the things that we consider to be entertainment, something other than the horribly depressing tones of every day life to actually be happy? To actually be an escape from what we deal with in the real world. Is that really so much to ask?

#752
Geirahod

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I don't like those endings...because not everyone did things to screw people, I know that defeating the reapers is not easy...but c'mon!, really Bioware?, some people have worked hard to get results without screwing with people's lifes....

So screw you people that thinks that this is correct....

I'm seriously hoping that this is a bad joke, otherwise...you can be saying goodbye to many fans with this...and I'm serious, the stampede will be massive.

Modifié par Geirahod, 28 février 2012 - 08:31 .


#753
Cyricsservant101

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GodWood wrote...

magnuskn wrote...
Oh, please, could you people stop it with "it's so unique!"? Bittersweet or tragic endings are a dime a dozen in fiction, too.

For every ONE bittersweet or tragic ending there's a million happy, fairy-tale, twoo-wuv saves the day endings.



Oh, I strongly disagree with this.  I could name half a dozen pieces of fiction I've experienced in the past couple of months that have crap sack world endings, or the hero sacrificing themself or losing.

Some of those games have already been mentioned in this thread, like Infamous 2 and FF13-2.  It's not all that original, it's not that clever, and it rarely if ever feels rewarding. 

Bioware has been emphasizing the mutliple endings and the existence of a 'best" ending for months, so I'm hoping that means the rumors aren't true... Then again, the same hype surrounded FF13-2 and we all saw how that turned out. 

#754
cerberus1701

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magnuskn wrote...

adneate wrote...

I can't possibly imagine how any of the DLC could even be remotely marketable with an ending like this, since it renders everything you could do pointless in the end. Who cares about helping anyone in the end everyone is just as screwed.


Pretty much this. Makes you wonder how the writers ( and higher-ups ) decision making process worked.

Head writer: So, we'll make a crushingly depressing ending for Shepard! And then another! And another! And as a super-hard to achieve ending, we'll give the fans ANOTHER crushingly depressive ending!

The Doctors: Genius! That will sell lots of DLC! Fans will be so motivated to replay the game and spend more money on their teammates looks! And it will build confidence into our next games! People will really invest themselves in them, knowing that their choices matter not a bit and that their characters will also be crushed! Make it so!


I mean, WTF? How do f*** a franchise this much up? It's just mind-bogglingly stupid.


How about:  We'll leave it open enough (at least in the most positive ending) that we can fix it, in the "Happy-happy-joy-joy, life is roses" mission pack that we feed you in pieces at $10 a pop. 

#755
adneate

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SurelyForth wrote...
However, to me, Shepard being without at least part of her squad in the end (and her squad being relegated to some intergalactic backwater, where they may or may not be able to survive) seems like a kick in the teeth for the sake of kicking teeth and that's what annoys me the most about these endings.


Which is my problem as well, I'm fine with this being a war where even the victory kinda feels like defeat but to take all the characters we've spent countless hours forming some kinda of connection with so that we like them as characters and just fling them out into space for no reason strikes me as cheap crappy writing by a bunch of people trying to beat an emotion out of their audience with a blunt object.

#756
Guest_BNPunish_*

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if thats the ending I will sell my ME3 After the first run I made 36 saves to see them all get pwned? WTF bioware I prefer fallout now

#757
magnuskn

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cerberus1701 wrote...

hitorihanzo wrote...

If this is true, then I'm going to do to BioWare what I did to the Wachowski Bros. when I saw the end of Matrix Revolutions: cut them off. I'll be done with BioWare for good because having only bad endings is so... self-absorbed on the part of the writers. It's the same principle that doomed the writing for DA2. That whole "This is the story we want to tell, regardless of if it translates well," bull**** that I have seen since "Lost"....



So I'm guessing Misery is one of your favorite films?

You know, the one where Kathy Bates, a longtime fan, holds the author hostage until he tells the story SHE wants told?


Yeah, let's compare mutilation and murder to withholding your money from a product you don't like. I'm sure that scale and relation is totally compatible!

#758
Aramintai

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<_<

PyroByte wrote...

ratzerman wrote...

GodWood wrote...

ratzerman wrote...

GodWood wrote...
Unfortunately the cynic in me expects that they'll 'fix' it with a DLC.

Not happening.

Is that a 'you'd refuse to buy it' or is there evidence to suggest that they simply won't?

At Gamescom, Mike Gamble said that all DLC will take place during the campaign, since the ending provided "closure."

Of course, that was last year. 


Hang onto your Mass Effect 3 saves

BioWare suggests you should not delete your Mass Effect save files when
you complete the final game in the trilogy next month. "It wouldn't be a
bad idea (to keep your ME3 saves)" said Associate Producer Mike Gamble
in an interview with GamerZines. "Obviously I can't say anything, but it
wouldn't be a bad idea..." www.gameinformer.com/b/news/archive/2012/02/03/hang-onto-your-mass-effect-3-saves.aspx

and another source:

[...]
He added, "It wouldn't be a bad idea to keep your ME3 saves. The future is wide open."
[...]
www.play.tm/news/34721/mass-effect-series-will-go-on-probably/

Uh huh <_< It probably just means DLC. The question is - more pre-ending DLC or some post-ending DLC. I'm betting on the former, since it was stated that the end is final and wrapped up <_< And with all these ****ty endings I'm not sure how they can make ME4 - without mass effect tech it won't be a Mass Effect game, and with "merge" ending it's even worse, don't even want to think about it.

Modifié par Aramintai, 28 février 2012 - 08:35 .


#759
Badpie

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I understand the need to tell a gripping story wrought with emotional turmoil, darkness and the occasional loss of hope. But those stories only work if in the end the hero actually prevails with some level of personal satisfaction. If everything in the end is a huge downer then as a storyteller you've missed the most important opportunity to make the audience/player feel everything. And it's anticlimactic to boot. It's like throughout the game feeling just awful about stuff that's happening and then at the end there is no surprise....everything is just awful. Not sure I'll be happy to invest 60 hours in something like that.

A 2 hour movie is one thing, but how much time have all of us invested in this story that has continually hit on all the right emotional keystrokes. We have an active role in it, and I feel like taken that away from us now at the end would be, well....just f*cking mean, man.

#760
Chignon

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adneate wrote...

SurelyForth wrote...
However, to me, Shepard being without at least part of her squad in the end (and her squad being relegated to some intergalactic backwater, where they may or may not be able to survive) seems like a kick in the teeth for the sake of kicking teeth and that's what annoys me the most about these endings.


Which is my problem as well, I'm fine with this being a war where even the victory kinda feels like defeat but to take all the characters we've spent countless hours forming some kinda of connection with so that we like them as characters and just fling them out into space for no reason strikes me as cheap crappy writing by a bunch of people trying to beat an emotion out of their audience with a blunt object.

As always, I agree with you, neate.

#761
GodWood

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Cyricsservant101 wrote...

GodWood wrote...
For every ONE bittersweet or tragic ending there's a million happy, fairy-tale, twoo-wuv saves the day endings.

Oh, I strongly disagree with this.  I could name half a dozen pieces of fiction I've experienced in the past couple of months that have crap sack world endings, or the hero sacrificing themself or losing.

This does not contradict what I said.

Yes, many cynical endings exist but for every one of them there's a billion happy, fappy ones.

Some of those games have already been mentioned in this thread, like Infamous 2 and FF13-2.  It's not all that original, it's not that clever, and it rarely if ever feels rewarding. 

For you maybe.

I find an ending like Reach's or Red Dead's infinitely more satisfying then a cookie cutter fanfap ending like "Shepard saves the galaxy and marries his LI" and the billion other endings like it.

#762
AkiKishi

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Sounds like what FFVI would have been like without the "world after".

#763
tasan

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By the way is the ending based on the features at the very end of the game after everything is done and over with? It would be extremely easy for Bioware to just tack something on at the end of the game that wasn't in the original script. Are people basing this off of people who have actually had time to play through the game 6-ish different times or are they basing this off a script which is 4 months old and which could have easily been slightly altered?

Even if someone does have the game early I highly doubt that they will be able to get a perfect end on the first run through...and more than anything Bioware will likely pull a FO3 and attach one final mission to be done after the game as DLC.

I don't think Bioware was saying to keep the saves for future games but rather because they have some big DLC plan...we know one of them is Ashes but I think it is likely that Bioware has at least 2-3 others planned...that's what DLC does milks money from us while giving us some stuff to do after the initial release of the game.

#764
cerberus1701

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magnuskn wrote...

cerberus1701 wrote...

hitorihanzo wrote...

If this is true, then I'm going to do to BioWare what I did to the Wachowski Bros. when I saw the end of Matrix Revolutions: cut them off. I'll be done with BioWare for good because having only bad endings is so... self-absorbed on the part of the writers. It's the same principle that doomed the writing for DA2. That whole "This is the story we want to tell, regardless of if it translates well," bull**** that I have seen since "Lost"....



So I'm guessing Misery is one of your favorite films?

You know, the one where Kathy Bates, a longtime fan, holds the author hostage until he tells the story SHE wants told?


Yeah, let's compare mutilation and murder to withholding your money from a product you don't like. I'm sure that scale and relation is totally compatible!



But here you are, all ticked off with, "How dare YOU, the WRITER, tell the story YOU want told?"


Miss the point much?

#765
magnuskn

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cerberus1701 wrote...

How about:  We'll leave it open enough (at least in the most positive ending) that we can fix it, in the "Happy-happy-joy-joy, life is roses" mission pack that we feed you in pieces at $10 a pop. 


I honestly would lose all respect for BioWare as human beings if they would make a "happy ending" an optional DLC. At least if they had pre-planned it that way to wring some more dole out of their fans, doing a "Uh-oh, I guess we screwed up!" DLC would be acceptable.

#766
scotkrow

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Why is everyone missing that no matter your choices, Shepard's primary concern is the survival of the galaxy as a whole, not him/her self, not the crew, the galaxy, the best ending is the any ending where the reapers are defeated, regardless of what happens to Shepard and crew.

#767
Badpie

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Why does everything have to be either happily ever after or everything sucks? Can't it be a mixture of the two? Can't we have considerable losses both personal and on a galactic scale and still come out of it with some sense of hope or something?

#768
AkiKishi

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GodWood wrote..
For you maybe.

I find an ending like Reach's or Red Dead's infinitely more satisfying then a cookie cutter fanfap ending like "Shepard saves the galaxy and marries his LI" and the billion other endings like it.


Those endings are fixed. These multiple endings are just wasting your time as player. I don't mind the endings being bleak. I do mind scanning for crap and raising GR when it's effectively meaningless.

#769
Sylvianus

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so the 6 endings : die immediately, or die alone. Yeah.

Modifié par Sylvianus, 28 février 2012 - 08:40 .


#770
Little Queen

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Wow if thats the ending than it sounds really lame, i was kinda hoping for an happy end... I still hope that this information was wrong here .

#771
yoshibb

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Badpie wrote...

I understand the need to tell a gripping story wrought with emotional turmoil, darkness and the occasional loss of hope. But those stories only work if in the end the hero actually prevails with some level of personal satisfaction. If everything in the end is a huge downer then as a storyteller you've missed the most important opportunity to make the audience/player feel everything. And it's anticlimactic to boot. It's like throughout the game feeling just awful about stuff that's happening and then at the end there is no surprise....everything is just awful. Not sure I'll be happy to invest 60 hours in something like that.

A 2 hour movie is one thing, but how much time have all of us invested in this story that has continually hit on all the right emotional keystrokes. We have an active role in it, and I feel like taken that away from us now at the end would be, well....just f*cking mean, man.


Exactly. You hit rock bottom and then rise up. You don't hit rock bottom and then the end, everyone dies. It's more powerful if you suffer and triumph. That's where the real emotion comes from. If you just suffer and suffer, it's just as bad as triumph and more triumph. It makes you want to throw your controller and ask well why the hell did I just put myself through all of that. I didn't change a damn thing. I feel like **** now.

#772
Confused-Shepard

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I just love how they lumped Shepard's crew into this one big lump and isolated them from everyone else. What about the squadmates like Wrex, Grunt, Jack, Samara, Kaidan? Do they just vanish? Are they included with the "Crew"? Better would have been they are divided into groups and separated across the galaxy with Shep & LI on Earth. They promise themselves to find the others.

#773
Kanmuru

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cerberus1701 wrote...

magnuskn wrote...

cerberus1701 wrote...

hitorihanzo wrote...

If this is true, then I'm going to do to BioWare what I did to the Wachowski Bros. when I saw the end of Matrix Revolutions: cut them off. I'll be done with BioWare for good because having only bad endings is so... self-absorbed on the part of the writers. It's the same principle that doomed the writing for DA2. That whole "This is the story we want to tell, regardless of if it translates well," bull**** that I have seen since "Lost"....



So I'm guessing Misery is one of your favorite films?

You know, the one where Kathy Bates, a longtime fan, holds the author hostage until he tells the story SHE wants told?


Yeah, let's compare mutilation and murder to withholding your money from a product you don't like. I'm sure that scale and relation is totally compatible!



But here you are, all ticked off with, "How dare YOU, the WRITER, tell the story YOU want told?"


Miss the point much?


I LOVE that movie, its true some people on BNS are kinda like that  (look what happened to Hepler)

#774
Sylvianus

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I don't even hope an happy end for the love of god, just something minimal. my shep alive, with his LI, with a world destroyed around. Is it too much ?

#775
antero8

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Has anyone actually seen any evidence? Scans or footage? Take away what has been said by people who reportedly have the strategy guide etc, do we have anything else? Because until we do I think we should all calm down tbh! Plus we are not sure about context or anything in these endings!