Fox544 wrote...
Idk. I think if they did that it would feel kinda out of place. That essentially says all LIs are bi. It has more weight I think if crew members appear to have their own preferences other than what the player ascribes to them.
Indeed, its a strange balance that needs to be struck.
The characters must be maleable to a degree to show that you're influencing them, and yet they must stand by some decisions to make them seem like more than cookie cutter pieces.
Take DA2 for example. I hated two specific squad members tolerated another two and genuinely liked 3
The two I hated, Anders and Fenris.
These two were the most unmalleable characters in the ENTIRE goddamn game. They ****ed and moaned and ****ed and moaned and ****ed and moaned all the while looking at the world through a skewed eyelens that only let them see one perspective.
Theirs
Everyone else was wrong or against them.
Hence, unlikeable character
Both of these characters are also completely Bi if I recall with one (Anders) practically shoving a romance option down your throat before you had to pointedly tell him "**** off, not interested)
The two characters I tolerated Sebastian and Isabella.
Sebastian is a choir boy, through and through, no questions asked. But even though he's a choirboy he can be influenced and even though he doesn't in the end, really change his views, the conflict centered around his self imposed mission, his views on the chantry and his duty to it as well as your influence make for a fairly complex character in and of itself. So again, Malleable, but rigid in some things.
Isabella is a ****. Through and through she admits to it she flaunts it and she doesn't give a rats ass about anyone farther than she can throw them until you show up and again, influence her. If your influence is high enough, or positive enough you can get her to become less selfish. So again, her character is set in her ways (to a degree) but your influence does change her in a subtle but significant way.
The three Characters I liked of DA2 were Merill, Varic and Aveline.
These three however fall relatively outside the spectrum of "control" and "set" that the others do.
Because you don't influence varic in any way shape or form. Varic is in truth, a Character that seems to influence you more than you influence him which is a nice change of pace.
Aveline, is a Character that rises to her station right at your side, so you don't ever see her (at least I didn't) as a subordinate, but an equal. That she follows your lead in some aspects is neither here nor there but Aveline will pull your coat if she feels she has to.
And Meril is a Character that, is truth be told, one of the most distant to Hawke, and you the protagonist are trapped watching a friend in a self destructive path. You have no control because the reigns were never handed to you in the first place.
These three characters were the best of the bunch because they never fell into the spectrum the others were caught in.
But they were only succesful because they were exceptions to the rule, not the rule itself.
For the other characters of Bioware's DA series, they utterly fail because they start out in the "boundary field" of Hawke's control, but end up trying to either bullrush their way out of it literary speaking (Anders and Fenris)
Or, don't trully meet the full potential that they could have reached within this "spectrum" of influence/control/resistance.
Modifié par ld1449, 09 avril 2012 - 07:33 .