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So we can't get the ending we want after all?


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#7851
Rob_K1

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You might want to check out this link here, too, in the hopes it helps out:

Spoiler group

I did post what the Something Awful guy did say earlier, but it doesn't seem like many people took notice. Anyways, just scroll down the page a bit until you see a link to what the Something Awful guy said, along with another user's interpretation of the ending.

The people in the spoiler seem to say it's brightened their day anyway.

Modifié par Rob_K1, 02 mars 2012 - 05:29 .


#7852
cerberus1701

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humes spork wrote...

Urdnot Grim wrote...

I think folks just don't realize how serious war is when you're already dealing with a force this omnipotent.


That's the thing, the Reapers really aren't omnipotent. They're actually kind of stupid, one-trick ponies when you think about it.


They are very powerful in terms of brute destructive force (and self-confidence) but they aren't even close to omnipotent. If they were Shep never would have pushed them back in the first game.

They aren't that bright.

They've spent epochs doing the same thing over and over: Wait for biological beings evolve enough to find the Citadel and the MRs, hit their doomsday switch, come in through the Citidel gate and spend the next century culling the populace.

Apparently this worked consistently because no race was ever quite advanced *enough* to fight back and was never particularly curious about why all these "gifts" were just sitting there, or curious to see what made the Citadel run.

With the Protheans, they waited too long. The Protheans sowed the seeds of the Reaper's destruction by disrupting the next culling and warning the next cycle of life.

This happens and the Reapers really don't seem to know how to respond to it. They aren't smart enough to, say, resort to subterfuge, incite the races into war, weaken them for a few years, and then come in and mop up. All they know how to respond is to start abducting whole colonies...or just start pounding Earth.

Brute force, attention grabbing, enemy-unifying, and not very bright acts.

#7853
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Bigdoser wrote...

A simple solution to this whole problem is simply make the Normandy crash on earth. I think people don't want the ending itself to be changed I think people want what happens to the Normandy to be changed cause the Normandy making a colony is bloody dumb imo.


LOL I can agree there! Nothing will change though. They're not gonna recall it just to please people. 

#7854
Rdubs

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davidshooter wrote...

To understand an IGN review of a AAA title you have to remember that the scale is 7-10

7 anything means it's absolute garbage
8 anything means it's kind of a turd
9.0 - 9.4 means it's a pretty good game
9.5 and up means it's very good.


Or done in a more entertaining way


#7855
Elite Midget

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Urdnot Grim wrote...

Elite Midget wrote...

Urdnot Grim wrote...

Gexora wrote...

I have just had this thought which almost crashed my hopes.
In the supposedly leaked script which seems legit, Garrus is defenitely in the position of command (he even salutes you), and so, I think, is Tali (with turian and quarian forces if they survived, respectively). So may it be that you are forced to leave them with, eh, main force?
I am not ready to believe BW pulling the colony crap with too loved characters obviously starving to death, but like that... who knows.


The script was legit, but they said they'd changed portions of the things happening in it. I think folks just don't realize how serious war is when you're already dealing with a force this omnipotent. I think the ending, as far as we know about it from the available data, is perfectly realistic, and to be honest, I'm tired of the hollywood style endings where everybody lives and conquers the ridiculously powerful enemy with cheap deus ex machinas. In a war like this, there's bound to be sacrifices. If there is a magical seventh ending, however, that shows them al surviving as rumors claim, then it's definitely not going to be easy to get.


I was in the Army for a time and will gladly return when I can get my legs working in top condition again. My step brother is a Marine, my twin is joining the navy, and my older brother is also joining the navy. My father was in the navy also and can no longer ues his hands fully due to his many years he had served. I know war and sacrifice(I grew up with my Father always gone every year or so until he quit and my mother eventually left him) fairly well and I want some of you to know that yes war is a terrible thing but wars HAVE been won before with a good ending.


I have relatives who've served as well. One in fact, served in Nam. He's half crazy, but he's living a stable life with a good family. Technically, destroying the Reapers IS a good ending; losing FTL abilities, while a major setback, is still practically a consequence that I can live with, because the galaxy will always be able to rebuild them again, even if it takes hundreds or thousands of years. Besides I see that as an obvious reference to an older sci fi film - "the day the earth stood still".


What Bioware is failing at here is that Heroes don't always die for the cause or have to die for it to give the cause meaning. It's easy to die, living is the hardest thing to do after some of the things you see and decisions you're forced to make. The Medal of Honor is usually handed to the dead too but there have been living breathing men and women in uniform that received it without death.

#7856
Guest_Urdnot Grim_*

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cerberus1701 wrote...

humes spork wrote...

Urdnot Grim wrote...

I think folks just don't realize how serious war is when you're already dealing with a force this omnipotent.


That's the thing, the Reapers really aren't omnipotent. They're actually kind of stupid, one-trick ponies when you think about it.


They are very powerful in terms of brute destructive force (and self-confidence) but they aren't even close to omnipotent. If they were Shep never would have pushed them back in the first game.

They aren't that bright.

They've spent epochs doing the same thing over and over: Wait for biological beings evolve enough to find the Citadel and the MRs, hit their doomsday switch, come in through the Citidel gate and spend the next century culling the populace.

Apparently this worked consistently because no race was ever quite advanced *enough* to fight back and was never particularly curious about why all these "gifts" were just sitting there, or curious to see what made the Citadel run.

With the Protheans, they waited too long. The Protheans sowed the seeds of the Reaper's destruction by disrupting the next culling and warning the next cycle of life.

This happens and the Reapers really don't seem to know how to respond to it. They aren't smart enough to, say, resort to subterfuge, incite the races into war, weaken them for a few years, and then come in and mop up. All they know how to respond is to start abducting whole colonies...or just start pounding Earth.

Brute force, attention grabbing, enemy-unifying, and not very bright acts.


No I wouldn't say they're one trick ponies so much as victims to Shepard's incredibly thick plot armor. Secondly, subterfuge is something they're definitely good at. Just look at how they used Saren, and Benezia, and countless others through indoctrination. They even had a backup plan established for the Citadel in the Alpha Relay, and Earth is merely a desperation move as a result of feeling threatened by the potential of humans - unironically - due to Shepard's ability to overcome them.

EDIT: I didn't literally mean omnipotent, so much as overwhelmingly powerful and influential to the degree that it would seem so to most who encountered them.

Modifié par Urdnot Grim, 02 mars 2012 - 05:35 .


#7857
Guest_Urdnot Grim_*

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Elite Midget wrote...

Urdnot Grim wrote...

Elite Midget wrote...

Urdnot Grim wrote...

Gexora wrote...

I have just had this thought which almost crashed my hopes.
In the supposedly leaked script which seems legit, Garrus is defenitely in the position of command (he even salutes you), and so, I think, is Tali (with turian and quarian forces if they survived, respectively). So may it be that you are forced to leave them with, eh, main force?
I am not ready to believe BW pulling the colony crap with too loved characters obviously starving to death, but like that... who knows.


The script was legit, but they said they'd changed portions of the things happening in it. I think folks just don't realize how serious war is when you're already dealing with a force this omnipotent. I think the ending, as far as we know about it from the available data, is perfectly realistic, and to be honest, I'm tired of the hollywood style endings where everybody lives and conquers the ridiculously powerful enemy with cheap deus ex machinas. In a war like this, there's bound to be sacrifices. If there is a magical seventh ending, however, that shows them al surviving as rumors claim, then it's definitely not going to be easy to get.


I was in the Army for a time and will gladly return when I can get my legs working in top condition again. My step brother is a Marine, my twin is joining the navy, and my older brother is also joining the navy. My father was in the navy also and can no longer ues his hands fully due to his many years he had served. I know war and sacrifice(I grew up with my Father always gone every year or so until he quit and my mother eventually left him) fairly well and I want some of you to know that yes war is a terrible thing but wars HAVE been won before with a good ending.


I have relatives who've served as well. One in fact, served in Nam. He's half crazy, but he's living a stable life with a good family. Technically, destroying the Reapers IS a good ending; losing FTL abilities, while a major setback, is still practically a consequence that I can live with, because the galaxy will always be able to rebuild them again, even if it takes hundreds or thousands of years. Besides I see that as an obvious reference to an older sci fi film - "the day the earth stood still".


What Bioware is failing at here is that Heroes don't always die for the cause or have to die for it to give the cause meaning. It's easy to die, living is the hardest thing to do after some of the things you see and decisions you're forced to make. The Medal of Honor is usually handed to the dead too but there have been living breathing men and women in uniform that received it without death.


Of course heroes don't always die, but some of them do, and given this situation, it's highly likely they could. Of course, that doesn't mean they would, but I'm certain just as many people -since we're such a diverse community - would be arguing the merits of them surviving, just like we're doing right now. I kinda like the way this dialogue is going.

Modifié par Urdnot Grim, 02 mars 2012 - 05:36 .


#7858
Capeo

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Rob_K1 wrote...

You might want to check out this link here, too, in the hopes it helps out:

Spoiler group

I did post what the Something Awful guy did say earlier, but it doesn't seem like many people took notice. Anyways, just scroll down the page a bit until you see a link to what the Something Awful guy said, along with another user's interpretation of the ending.

The people in the spoiler seem to say it's brightened their day anyway.




Yeah, this going to be one of those interpretation based things I think.  Xio got the impression the crash planet and the epilogue planet were the same from the similarity of the skylines and the implications of the dialog in the epilogue.  I can't tell enough personally from the pic Xio put to compare it to the sky in the epilogue.  They are framed similarly though.  It seems odd to put giant planets in the sky of both scenes if they aren't meant to be the same place.  If it is open to enough interpretation that may satisfy some people though.

Modifié par Capeo, 02 mars 2012 - 05:35 .


#7859
Elite Midget

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Urdnot Grim wrote...

Of course heroes don't always die, but some of them do, and given this situation, it's highly likely they could. Of course, that doesn't mean they would, but I'm certain just as many people -since we're such a diverse community - would be arguing the merits of them surviving, just like we're doing right now. I kinda like the way this dialogue is going.


Of course some do, that's always the case in war. Though not all do. In a game about choices with the ability to greatly bolster your military forces and readiness it's strange that Bioware couldn't come up with more diverse endings to relect all that extra effort.

#7860
wildannie

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I rememeber it being said that players will really have to work to get the best ending.  If that 'best' ending feels like a loss where's the satisfaction in acheiving it.

It seems to me that while the endings provide victory of sorts for the galaxy, they only deliver loss for Shepard and the Crew.  

"It's going to make some people angry. But that's part of it, right? " - Mike Gamble

No Mike, it's not part of it.  Making your fans angry with a choice of endings that don't include a remotely happy one is not part of the fun, its no fun at all.

I can't believe that BW could have been so utterly stupid to do this.


I don't play games to get depressed, seriously, I've got that covered in real life.

/rant

#7861
Favourite store on the CitadeI

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wildannie wrote...

I rememeber it being said that players will really have to work to get the best ending.  If that 'best' ending feels like a loss where's the satisfaction in acheiving it.

It seems to me that while the endings provide victory of sorts for the galaxy, they only deliver loss for Shepard and the Crew.  

"It's going to make some people angry. But that's part of it, right? " - Mike Gamble

No Mike, it's not part of it.  Making your fans angry with a choice of endings that don't include a remotely happy one is not part of the fun, its no fun at all.

I can't believe that BW could have been so utterly stupid to do this.


I don't play games to get depressed, seriously, I've got that covered in real life.

/rant



#7862
Guest_Urdnot Grim_*

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Elite Midget wrote...

Urdnot Grim wrote...

Of course heroes don't always die, but some of them do, and given this situation, it's highly likely they could. Of course, that doesn't mean they would, but I'm certain just as many people -since we're such a diverse community - would be arguing the merits of them surviving, just like we're doing right now. I kinda like the way this dialogue is going.


Of course some do, that's always the case in war. Though not all do. In a game about choices with the ability to greatly bolster your military forces and readiness it's strange that Bioware couldn't come up with more diverse endings to relect all that extra effort.


Who knows? There might possibly be something being overlooked here, but I had a feeling they'd go this route, especially after Arrival.

#7863
Weltenschlange

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wildannie wrote...

I rememeber it being said that players will really have to work to get the best ending.  If that 'best' ending feels like a loss where's the satisfaction in acheiving it.

It seems to me that while the endings provide victory of sorts for the galaxy, they only deliver loss for Shepard and the Crew.  

"It's going to make some people angry. But that's part of it, right? " - Mike Gamble

No Mike, it's not part of it.  Making your fans angry with a choice of endings that don't include a remotely happy one is not part of the fun, its no fun at all.

I can't believe that BW could have been so utterly stupid to do this.


I don't play games to get depressed, seriously, I've got that covered in real life.

/rant


I like this human, she understands.

#7864
Rob_K1

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Capeo wrote...

Rob_K1 wrote...

You might want to check out this link here, too, in the hopes it helps out:

Spoiler group

I did post what the Something Awful guy did say earlier, but it doesn't seem like many people took notice. Anyways, just scroll down the page a bit until you see a link to what the Something Awful guy said, along with another user's interpretation of the ending.

The people in the spoiler seem to say it's brightened their day anyway.




Yeah, this going to be one of those interpretation based things I think.  Xio got the impression the crash planet and the epilogue planet were the same from the similarity of the skylines and the implications of the dialog in the epilogue.  I can't tell enough personally from the pic Xio put to compare it to the sky in the epilogue.  They are framed similarly though.  It seems odd to put giant planets in the sky of both scenes if they aren't meant to be the same place.  If it is open to enough interpretation that may satisfy some people though.


I guess it is going to be. I'm sounding like a broken record here too, but honestly, I think it's rather telling that the people who've actually played the game and aren't just going off text summaries all say they liked the endings. The gamefaqs user, if he is legit, has this to say as well:

Without going into spoilers, the leaks are almost completely accurate.
It fits the tone that is established throughout the adventure. There
were a few particular aspects of the ending that bothered people and,
once again without spoilers, it's not exactly what you think. Don't
stress out about something that is vaguely described until you see it.

The involvement of the ME2 crew is the only thing that slightly
disappointed me, but all have a decent enough role and the new
characters are surprisingly deep. Yes, even James Vega. He won't be a
fan favorite but he's more than he appears.

Gamefaqs

Modifié par Rob_K1, 02 mars 2012 - 05:47 .


#7865
Rdubs

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albertalad wrote...

Whatever, BW has painted themselves into a corner now. Their "idiot" endings cannot be changed as copies have been shipped starting a week ago to suppliers in order to be sent to folks on time. Now they're stuck with their own garbage of their own making - BW got exposed by their own stupidity. Even some of the testers they hired felt forced to inform fans of Mass Effect 3 and how bad the ME 3 turned out to be, plus BW's idiocy of the Space disaster came back to bite them in the ****. The moment I saw that clunker I groaned out loud and gave them 2 days at most for photos to appear on Utube. I think I was dead on accurate on that prediction. Even a fool could predict the outcome of that stunt - that alone was an indication of the type of thinking going on at BW. To me at least that alone proved their thinking is so flawed and out of thouch with reality none of them understood the PR nightmare they were directly responsible for and proved in depth by the multiple leaks here. Just as their thinking in the final mission - idiotic, pointless, and so amateurish as to defy any SF logic let alone magic logic.


+1
It's called "Hubris."

The characteristic of excessive confidence or arrogance, which leads a person to believe that he or she may do no wrong.


Hubris may be developed after a person encounters a period of success. Corporate executives and traders overcome by hubris may become a liability for their firms. A manager might start making business decisions without fully thinking through the consequences, or a trader may begin taking on excessive risk. In many cases, people overcome by hubris will bring about their own downfall.


http://www.investope...p#ixzz1nyzOXWqy

EDIT: The way you will see this is, the more they are blasted and attacked over people's Shepards being forced into a cookie-cutter ending, the more you will see them defend it as "art" and "trying to provide an emotional experience", which has nothing to do with the whole choices-based story outcome they've always pitched the series as having.

Modifié par Rdubs, 02 mars 2012 - 05:50 .


#7866
Elite Midget

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Urdnot Grim wrote...

Elite Midget wrote...

Urdnot Grim wrote...

Of course heroes don't always die, but some of them do, and given this situation, it's highly likely they could. Of course, that doesn't mean they would, but I'm certain just as many people -since we're such a diverse community - would be arguing the merits of them surviving, just like we're doing right now. I kinda like the way this dialogue is going.


Of course some do, that's always the case in war. Though not all do. In a game about choices with the ability to greatly bolster your military forces and readiness it's strange that Bioware couldn't come up with more diverse endings to relect all that extra effort.


Who knows? There might possibly be something being overlooked here, but I had a feeling they'd go this route, especially after Arrival.


I was one of those that tried to warn fans a long time ago that Bioware messed up and hadn't realized how harmful many of the unneeded variables, mostly the kill squaddies on that was magnified tenfold in ME2, would end up being. By trying to appease nearly everyone they only have served to anger nearly everyone. The quality, or lack of, in DAII was telling and I used as a part of my reasoning that Bioware wasn't going to throw the time, money, and effort needed to deal with all the variables and offer a favorable conclusion in ME3.

#7867
Capeo

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Rob_K1 wrote...

Capeo wrote...

Rob_K1 wrote...

You might want to check out this link here, too, in the hopes it helps out:

Spoiler group

I did post what the Something Awful guy did say earlier, but it doesn't seem like many people took notice. Anyways, just scroll down the page a bit until you see a link to what the Something Awful guy said, along with another user's interpretation of the ending.

The people in the spoiler seem to say it's brightened their day anyway.




Yeah, this going to be one of those interpretation based things I think.  Xio got the impression the crash planet and the epilogue planet were the same from the similarity of the skylines and the implications of the dialog in the epilogue.  I can't tell enough personally from the pic Xio put to compare it to the sky in the epilogue.  They are framed similarly though.  It seems odd to put giant planets in the sky of both scenes if they aren't meant to be the same place.  If it is open to enough interpretation that may satisfy some people though.


I guess it is going to be. I'm sounding like a broken record here too, but honestly, I think it's rather telling that the people who've actually played the game and aren't just going off text summaries all say they liked the endings. The gamefaqs user, if he is legit, has this to say as well:

Without going into spoilers, the leaks are almost completely accurate.
It fits the tone that is established throughout the adventure. There
were a few particular aspects of the ending that bothered people and,
once again without spoilers, it's not exactly what you think. Don't
stress out about something that is vaguely described until you see it.

The involvement of the ME2 crew is the only thing that slightly
disappointed me, but all have a decent enough role and the new
characters are surprisingly deep. Yes, even James Vega. He won't be a
fan favorite but he's more than he appears.

Gamefaqs


I'm starting to resign myself to the endings at this point.  I just really wish there was one where Shep could live without wiping out all synthetics.  I trust the fight itself should be good though.  Just the two leaked vids of the gigantic fleet of mixed species ships coming through the relay and the one where they approach Earth which is just surrounded by Reapers got my blood pumping.

#7868
Sashimi_taco

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Rob_K1 wrote...

Capeo wrote...

Rob_K1 wrote...

You might want to check out this link here, too, in the hopes it helps out:

Spoiler group

I did post what the Something Awful guy did say earlier, but it doesn't seem like many people took notice. Anyways, just scroll down the page a bit until you see a link to what the Something Awful guy said, along with another user's interpretation of the ending.

The people in the spoiler seem to say it's brightened their day anyway.




Yeah, this going to be one of those interpretation based things I think.  Xio got the impression the crash planet and the epilogue planet were the same from the similarity of the skylines and the implications of the dialog in the epilogue.  I can't tell enough personally from the pic Xio put to compare it to the sky in the epilogue.  They are framed similarly though.  It seems odd to put giant planets in the sky of both scenes if they aren't meant to be the same place.  If it is open to enough interpretation that may satisfy some people though.


I guess it is going to be. I'm sounding like a broken record here too, but honestly, I think it's rather telling that the people who've actually played the game and aren't just going off text summaries all say they liked the endings. The gamefaqs user, if he is legit, has this to say as well:

Without going into spoilers, the leaks are almost completely accurate.
It fits the tone that is established throughout the adventure. There
were a few particular aspects of the ending that bothered people and,
once again without spoilers, it's not exactly what you think. Don't
stress out about something that is vaguely described until you see it.

The involvement of the ME2 crew is the only thing that slightly
disappointed me, but all have a decent enough role and the new
characters are surprisingly deep. Yes, even James Vega. He won't be a
fan favorite but he's more than he appears.

Gamefaqs


The fact that he sayss that they are not what we think is what gives me hope.

#7869
Mmw04014

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So is it possible that the Normandy crew crashes on Earth? I mean, if that happens all of my complaints pretty much go out the window.

#7870
cerberus1701

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Urdnot Grim wrote...

cerberus1701 wrote...

humes spork wrote...

Urdnot Grim wrote...

I think folks just don't realize how serious war is when you're already dealing with a force this omnipotent.


That's the thing, the Reapers really aren't omnipotent. They're actually kind of stupid, one-trick ponies when you think about it.


They are very powerful in terms of brute destructive force (and self-confidence) but they aren't even close to omnipotent. If they were Shep never would have pushed them back in the first game.

They aren't that bright.

They've spent epochs doing the same thing over and over: Wait for biological beings evolve enough to find the Citadel and the MRs, hit their doomsday switch, come in through the Citidel gate and spend the next century culling the populace.

Apparently this worked consistently because no race was ever quite advanced *enough* to fight back and was never particularly curious about why all these "gifts" were just sitting there, or curious to see what made the Citadel run.

With the Protheans, they waited too long. The Protheans sowed the seeds of the Reaper's destruction by disrupting the next culling and warning the next cycle of life.

This happens and the Reapers really don't seem to know how to respond to it. They aren't smart enough to, say, resort to subterfuge, incite the races into war, weaken them for a few years, and then come in and mop up. All they know how to respond is to start abducting whole colonies...or just start pounding Earth.

Brute force, attention grabbing, enemy-unifying, and not very bright acts.


No I wouldn't say they're one trick ponies so much as victims to Shepard's incredibly thick plot armor. Secondly, subterfuge is something they're definitely good at. Just look at how they used Saren, and Benezia, and countless others through indoctrination. They even had a backup plan established for the Citadel in the Alpha Relay, and Earth is merely a desperation move as a result of feeling threatened by the potential of humans - unironically - due to Shepard's ability to overcome them.



No. They're still not  that bright. And not good at subterfuge at all. They don't use it.

I'm a Reaper. My abilities are my abilities. My goals are my goals. If I can indoctrinate pretty much anyone I'm exposed to I *might* indoctrinate Saren, but only because Saren could get me the Council.

But what does he use Saren for? A brute force attack on the Citadel with the Geth.

I might indoctrinate Benezia because, given her status, she could get me to the upper echelons of the Asari leadership. But why is she indoctrinated? It's basically an accident.

I would patently indoctrinate the leadership of the major powers, tweak their basic dislikes towards each other. Incite a war.  Maybe throw in some fun like making sure the Krogan got a cure for the Genophage at the start of the war and watch them rip up the Salarians.

They only know how to do one thing (beat everybody down) because that's all they've ever had to do.

#7871
humes spork

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cerberus1701 wrote...

[...]

Apparently this worked consistently because no race was ever quite advanced *enough* to fight back and was never particularly curious about why all these "gifts" were just sitting there, or curious to see what made the Citadel run.

[...]


Well, that's the thing. On the galactic scale, it was a pack of technologically-backwards space hillbillies with a single half-busted fleet -- that was the weakest and smallest among the galaxy's major players -- that killed Sovereign. The point was made that Sovereign couldn't just directly assault the Citadel despite being a Reaper because the Citadel fleet was actually powerful enough to destroy it, therefore it needed the Geth as a distraction and Saren as an infiltrator (never mind the plothole about Saren just being able to walk straight into the tower and activate the relay). Since then, fleets got bigger and way more technologically-advanced after the Citadel races picked apart Sovereign and Geth ships, reverse-engineered their military tech and applied it to their own ships, negating the Reapers' tech advantage.

That facially doesn't bode well for the Reapers' brute military strength.

And, it wasn't because no race was ever advanced enough previously to fight the Reapers. Previous races fell because the Reapers managed to lock down the mass relay network, preventing those races from communicating and mounting a proper defense. For the Reapers, it wasn't about brute strength, it was about stacking so many force multipliers through the elements of technological superiority, surprise, numbers, and subterfuge and infiltration via Indoctrinated agents that victory was assured. By the beginning of ME3, the only force multiplier the Reapers really had left was subterfuge and even that impact was blunted due to knowledge of Indoctrination.

Heck, boil it down and the Protheans broke the cycle because they had developed a communications network independent from the mass relays. Sparing that, Ilos would have been "on the record" so to speak and would never have been given advance warning of the Reaper threat to go dark, therefore ensuring regardless of the Conduit the Ilos facility would have been wiped out anyway.

Anyhow, my point is that's why the whole Crucible thing is all the more transparent, unnecessary, and lazy. You don't even need a plot device to beat the Reapers, just have the galaxy confront and beat them conventionally. That's what's been set up from the beginning and continually reinforced by the Reapers' characterization and in-game events, after all.

#7872
wright1978

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Capeo wrote...

Rob_K1 wrote...

You might want to check out this link here, too, in the hopes it helps out:

Spoiler group

I did post what the Something Awful guy did say earlier, but it doesn't seem like many people took notice. Anyways, just scroll down the page a bit until you see a link to what the Something Awful guy said, along with another user's interpretation of the ending.

The people in the spoiler seem to say it's brightened their day anyway.




Yeah, this going to be one of those interpretation based things I think.  Xio got the impression the crash planet and the epilogue planet were the same from the similarity of the skylines and the implications of the dialog in the epilogue.  I can't tell enough personally from the pic Xio put to compare it to the sky in the epilogue.  They are framed similarly though.  It seems odd to put giant planets in the sky of both scenes if they aren't meant to be the same place.  If it is open to enough interpretation that may satisfy some people though.


Well as far as i'm concerned it is the same world. Looks the same, plus the Normandy hatch always opens suggesting some crew have survived. The implications if it isn't a lost colony that the entire galaxy has gone even further into the dark ages and don't even have space of any sort anymore is also completely unpalatable.

#7873
Yumi50

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sigh....

I'm watching launch trailer.. and thinking... how great the game would be if there's a great ending.
SADDDDDDDDDDDDDD

#7874
albertalad

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wildannie wrote...

I rememeber it being said that players will really have to work to get the best ending.  If that 'best' ending feels like a loss where's the satisfaction in acheiving it.

It seems to me that while the endings provide victory of sorts for the galaxy, they only deliver loss for Shepard and the Crew.  

"It's going to make some people angry. But that's part of it, right? " - Mike Gamble

No Mike, it's not part of it.  Making your fans angry with a choice of endings that don't include a remotely happy one is not part of the fun, its no fun at all.

I can't believe that BW could have been so utterly stupid to do this.


I don't play games to get depressed, seriously, I've got that covered in real life.

/rant

Dead on! This is a game where I was direct promised my choices mattered, the L1s would come to a conslusion, etc., etc., and BW gives me a finger up the - well you get where - I merely want BW to live up to their own promises. Sheppard and his crew plus the L1s making it through - tha's not asking for much. Like you mentioned - I got downer, bills, having to work for a living, and all the other things life throws at us all - yep, I got downer covered without this game. Which of us hasn't? I don't need to pay anyone to get a kick in the read end - if you lived beyond kindergarden at all we get downer for free.

#7875
Ghost Rider LSOV

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Remember this too?

www.strategyinformer.com/news/12449/mass-effect-3s-ending-more-brutal-if-side-quests-neglected




"You can have some kind of ending and victory, but it’ll be a lot more brutal and minimal relative to if you do a lot of stuff. If you really build a lot of stuff and bring people to your side and rally the entire galaxy around you, and you come into the end game with that, then you’ll get an amazing, very definitive ending."


Modifié par Ghost Rider LSOV, 02 mars 2012 - 05:57 .