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So we can't get the ending we want after all?


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#79826
Phoenix NL

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magnetite wrote...

Speaking of the endings, I was thinking about the ending of Mass Effect 2 the other day. So you are given the choice to keep the Collector Base, or to destroy it. However, after analyzing it, aside from the colored explosion of the base (orange for destroy, and I think it was green to save it) and the conversation with the Illusive Man, the ending is the same.

Seriously I don't know what people are complaining about.

Hmm, so if you save the Collector Base and then choose the Control option, does this mean you can use the Proto Reaper like a creepy Pinocchio?

Edit: typo

Modifié par Phoenix NL, 10 avril 2012 - 06:35 .


#79827
Guest_magnetite_*

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Well saving the council in Mass Effect 1 had no effect on the outcome of the Collector Base.

I think the story is different, where some people show up or don't (eg. Wrex or Wreav, Kaiden or Ashley, etc) based on your choices, but even Mass Effect 2's ending was very similar.

#79828
TamiBx

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Phoenix NL wrote...

True, it just seems odd that there were rumors for "The truth" before Bioware started to really feel the heat. The extended cut was announced a while after it.


Oh, I know. Haha.
I'm just saying that the person was quite accurate, probably because Bioware was predictable (with MP DLC and Omega)

#79829
RussianOrc

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magnetite wrote...

Speaking of the endings, I was thinking about the ending of Mass Effect 2 the other day. So you are given the choice to keep the Collector Base, or to destroy it. However, after analyzing it, aside from the colored explosion of the base (orange for destroy, and I think it was green to save it) and the conversation with the Illusive Man, the ending is the same.

Seriously I don't know what people are complaining about.

That was the 2° game not the end of a trillogy.
The history of ME2 kinda stands on it's own (not very related to the others).

Modifié par RussianOrc, 10 avril 2012 - 06:41 .


#79830
Nharia1

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Major Swift wrote...

Nharia1 wrote...

Last time I checked it wasn't out yet... though that was... like 3 hours ago...

its out on the xbox/all platforms according to the twitter feed, downloaded it and shut my xbox off as im probably not going to play it for some time lol


Oh so that's why you were online a while back... You should get back on and play with me cause I'm super bored right now... :unsure:

#79831
Major Swift

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yay! miracle of sound is awesome, he actually replies to my tweets! :lol:

Modifié par Major Swift, 10 avril 2012 - 06:40 .


#79832
Phoenix NL

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Nharia1 wrote...

Major Swift wrote...

Nharia1 wrote...

Last time I checked it wasn't out yet... though that was... like 3 hours ago...

its out on the xbox/all platforms according to the twitter feed, downloaded it and shut my xbox off as im probably not going to play it for some time lol


Oh so that's why you were online a while back... You should get back on and play with me cause I'm super bored right now... :unsure:

And you don't invite me? Image IPB

#79833
Nharia1

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magnetite wrote...

Well saving the council in Mass Effect 1 had no effect on the outcome of the Collector Base.

I think the story is different, where some people show up or don't (eg. Wrex or Wreav, Kaiden or Ashley, etc) based on your choices, but even Mass Effect 2's ending was very similar.


That's because they made sense in context, were as the endings for ME3 don't... even out of context they don't make sense...

#79834
Mokiki

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I'm quite shocked that this music video hasn''t been posted on kotaku yet.

#79835
g_bassi13

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Nharia1 wrote...

toffeetrooper wrote...

chmarr wrote...

i have ONE word for you all


CUPCAKES



coffee Image IPB


ROOTBEER~! :devil:


mango lassi!

(we're just listening things we're drinking right?)

#79836
TamiBx

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Major Swift wrote...

yay! miracle of sound is awesome, he actually replies to my tweets! :lol:


Link or it never happened :devil:

#79837
xcomcmdr

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Phoenix NL wrote...

TamiBx wrote...

 So we got the MP DLC, we got a promise of a Truth DLC, we are most likely getting a "Take Back Omega" DLC...does anyone else notice that the 4chan post for a while ago was quite accurate? 
Hahah.
Not sure if they were telling the truth or if Bioware is too predictable...

Well "the truth" dlc hasn't been promised has it? We just get the extended cut for dummies dlc.

More like Space :wizard: for Dummies.

Also "how Joker was replaced with a coward robot that looks like him !"

All this and MOAR space magic in the extended cut ! :wizard:

Aren't you excited ? :o

:pinched:

#79838
Nharia1

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Phoenix NL wrote...

Nharia1 wrote...

Major Swift wrote...

Nharia1 wrote...

Last time I checked it wasn't out yet... though that was... like 3 hours ago...

its out on the xbox/all platforms according to the twitter feed, downloaded it and shut my xbox off as im probably not going to play it for some time lol


Oh so that's why you were online a while back... You should get back on and play with me cause I'm super bored right now... :unsure:

And you don't invite me? Image IPB


I didn't know thou hadest xbl... We are sorry. (note royal we) We would like your XBL if thou is willing to forgive us, and let us play together? :D

#79839
Spartas Husky

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Nharia1 wrote...

magnetite wrote...

Well saving the council in Mass Effect 1 had no effect on the outcome of the Collector Base.

I think the story is different, where some people show up or don't (eg. Wrex or Wreav, Kaiden or Ashley, etc) based on your choices, but even Mass Effect 2's ending was very similar.


That's because they made sense in context, were as the endings for ME3 don't... even out of context they don't make sense...


Reasons why ME1 and ME2 aren't that interconnected is because is a programming nightmare few, if any can achieve in todays gaming industry. The level of complexity and branching story telling would be far too much for any company. And the pay off wouldn't be worth it.

hence ME1 ME2 are both separate from each other while maintaining familiar faces from your previous game. yet they stand on their own if a new comer comes into the series. As they said they were going to do.

ME3 however is the final piece. Is easier to understand ME1 and 2 if you dont make ME1 a prequel but rather a parallel title to me2 and they both combined to make ME3 Based on the many dicisions thus far. Although for profit purposes you need ME2 save to be able to import anything from 1 into 3. But that is just marketing not really necessary. They could have easily allowed you to have you been able tor ead ME1 saves and adding w/e you wanted as if you were starting from scratch.

#79840
Phoenix NL

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Nharia1 wrote...

I didn't know thou hadest xbl... We are sorry. (note royal we) We would like your XBL if thou is willing to forgive us, and let us play together? :D

lol all is forgiven of course! My gamertag is Phoenix NLs

#79841
babachewie

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http://www.escapistm...t-3-Retake-This

#79842
Nharia1

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Phoenix NL wrote...

Nharia1 wrote...

I didn't know thou hadest xbl... We are sorry. (note royal we) We would like your XBL if thou is willing to forgive us, and let us play together? :D

lol all is forgiven of course! My gamertag is Phoenix NLs

*adds* Yay~! I just realized, I;ve gotten more freinds from just being a part of this movement, than I would've gottne by just playing MP... :blink:

#79843
Artemis_Fowl

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magnetite wrote...

Well saving the council in Mass Effect 1 had no effect on the outcome of the Collector Base.

I think the story is different, where some people show up or don't (eg. Wrex or Wreav, Kaiden or Ashley, etc) based on your choices, but even Mass Effect 2's ending was very similar.


We were not told that ME2 had 12 or 16 different endings. Yes our choices were only flavours but it was still much more than we got in ME3. It doesn't make any difference if someone died. You get same exact sidequests which they make their cameo.

#79844
Phoenix NL

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Nharia1 wrote...

Phoenix NL wrote...

Nharia1 wrote...

I didn't know thou hadest xbl... We are sorry. (note royal we) We would like your XBL if thou is willing to forgive us, and let us play together? :D

lol all is forgiven of course! My gamertag is Phoenix NLs

*adds* Yay~! I just realized, I;ve gotten more freinds from just being a part of this movement, than I would've gottne by just playing MP... :blink:

Lol same here!

#79845
Major Swift

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TamiBx wrote...

Major Swift wrote...

yay! miracle of sound is awesome, he actually replies to my tweets! :lol:


Link or it never happened :devil:

granted this is my first tweet to him but here it is https://twitter.com/...755077844680704  :P

#79846
Phoenix NL

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Major Swift wrote...

TamiBx wrote...

Major Swift wrote...

yay! miracle of sound is awesome, he actually replies to my tweets! :lol:


Link or it never happened :devil:

granted this is my first tweet to him but here it is https://twitter.com/...755077844680704  :P

And now we know who you are mwuhahahahahahaha *cough* Image IPB

#79847
Guest_magnetite_*

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Artemis_Fowl wrote...

We were not told that ME2 had 12 or 16 different endings. Yes our choices were only flavours but it was still much more than we got in ME3. It doesn't make any difference if someone died. You get same exact sidequests which they make their cameo.


Each choice produces a different outcome. Depending who you have in your squad, from the time you destroy that Reaper to the time the credits roll, the ending may look the same, but there are subtle differences. 

#79848
TamiBx

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Phoenix NL wrote...

Major Swift wrote...

TamiBx wrote...

Link or it never happened :devil:

granted this is my first tweet to him but here it is https://twitter.com/...755077844680704  :P

And now we know who you are mwuhahahahahahaha *cough* Image IPB


Shhh, don't tell him that!! 
Hahahahahaha 
That was not my intention at all...:innocent:


Ok, it really wasn't.

#79849
Goodwood

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Artemis_Fowl wrote...

magnetite wrote...

Well saving the council in Mass Effect 1 had no effect on the outcome of the Collector Base.

I think the story is different, where some people show up or don't (eg. Wrex or Wreav, Kaiden or Ashley, etc) based on your choices, but even Mass Effect 2's ending was very similar.


We were not told that ME2 had 12 or 16 different endings. Yes our choices were only flavours but it was still much more than we got in ME3. It doesn't make any difference if someone died. You get same exact sidequests which they make their cameo.


I actually thought the way they handled the non-plot critical companions from ME2 via sidequests in ME3 was a good call. It made sense to me that the two Cerberus operatives and your other "draftees" would have their own places to go (and people to kill), after all, and that you would retain only a core group of your most loyal buddies for the final installment.

Still, doesn't mitigate the ending in the slightest.

#79850
TamiBx

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Artemis_Fowl wrote...

magnetite wrote...

Well saving the council in Mass Effect 1 had no effect on the outcome of the Collector Base.

I think the story is different, where some people show up or don't (eg. Wrex or Wreav, Kaiden or Ashley, etc) based on your choices, but even Mass Effect 2's ending was very similar.


We were not told that ME2 had 12 or 16 different endings. Yes our choices were only flavours but it was still much more than we got in ME3. It doesn't make any difference if someone died. You get same exact sidequests which they make their cameo.


Wait a second. Artemis Fowl as in...the books? I haven't read those books in years! 

But back to the topic: yes, no one promised 16 endings that were not a, b and c when ME2 came out. They should've just promised colorful explosions where you get to pick the color. And oh, Space Magic :wizard: