It was a life changing experience. It probably explains why I loved rpgs games so much...
So we can't get the ending we want after all?
#82876
Posté 13 avril 2012 - 05:51
It was a life changing experience. It probably explains why I loved rpgs games so much...
#82877
Posté 13 avril 2012 - 05:53
AkeasharK wrote...
Goodwood wrote...
A lot of folks out there seem to confuse "mature" with "emo."
Sad, but true.
That or "maturity" with "cursing like a sailor", which was one of the problems with ME2. Couldn't take Aria seriously after her introduction. Not sure if they were trying to make her intimidating or impressive, but she just came across as the school yard bully. And then there was Jack...
... kinda scary to pop into a thread thats actually active and find people discussing firearms. This is where the non-Americans back away v-e-r-y slowly...
Gun discussions aren't the usual here... Mhm, nothing's the usual here, anyway...
I don't know for the cursings in the english version, but the ones in the french version were kinda funny
#82878
Posté 13 avril 2012 - 05:53
AkeasharK wrote...
Goodwood wrote...
A lot of folks out there seem to confuse "mature" with "emo."
Sad, but true.
That or "maturity" with "cursing like a sailor", which was one of the problems with ME2. Couldn't take Aria seriously after her introduction. Not sure if they were trying to make her intimidating or impressive, but she just came across as the school yard bully. And then there was Jack...
... kinda scary to pop into a thread thats actually active and find people discussing firearms. This is where the non-Americans back away v-e-r-y slowly...
Yeeeehaw! Haha yeah sorry. Kinda off topic and somewhat culturally specific.
#82879
Posté 13 avril 2012 - 05:55
AkeasharK wrote...
Goodwood wrote...
A lot of folks out there seem to confuse "mature" with "emo."
Sad, but true.
That or "maturity" with "cursing like a sailor", which was one of the problems with ME2. Couldn't take Aria seriously after her introduction. Not sure if they were trying to make her intimidating or impressive, but she just came across as the school yard bully. And then there was Jack...
... kinda scary to pop into a thread thats actually active and find people discussing firearms. This is where the non-Americans back away v-e-r-y slowly...
I seem to recall Yahtzee pointing this out in his review of The Witcher (the first one). It's a sentiment that rings true; while I'm not at all above or afraid of "cuss words" and the like, if you're gonna use'em in your story, please for the love of literacy do so responsibly! Anything less, and it smacks of a lack of creativity and/or restraint.
As for the firearms thing, I'm actually a very peaceful person who detests war. That doesn't stop me from studying it and the mechanics of combat, though; the way I see it, the more I know about war, the better I can help to prevent it in my own small way.
#82880
Posté 13 avril 2012 - 05:55
laughing sherpa girl wrote...
I think what the majority ofthose mature people you mentioned are doing is whatever it takes to pay the bills. Contrary o stereotype, th aveage gamepllayer in the US is 35, lives independently of their parents, is involved in at least one serious relationship, possibly has kids a dog or cat, and social expectations. They dont have a ton of time for forums ( i'm retired. i have an excuse )..
If The mature people were to spend the time needed to be of any notice on these or other forums, they wouldnt have a job to pay for the product. Of course this would imply that the people that BW and other companies are listening too are either unemployed or, children..
Well, you nailed it. And my case exactly (edit: age, working for a living, no time to do this all day...).
And so it is. It's kids and whoever has too much time on their hands. And sadly, most of them listen to the wrong crowd, if you ask me. After too many suggestions from them, the games tend to get "darker" (and meaningless) and trigger-happy. And great storytelling becomes a thing of the past. Of course, there are exceptions, but they seems to be "adapting" more and more to this bad crowd in every new game.
Modifié par Darth Suetam, 13 avril 2012 - 05:58 .
#82881
Posté 13 avril 2012 - 06:00
AkeasharK wrote...
Goodwood wrote...
A lot of folks out there seem to confuse "mature" with "emo."
Sad, but true.
That or "maturity" with "cursing like a sailor", which was one of the problems with ME2. Couldn't take Aria seriously after her introduction. Not sure if they were trying to make her intimidating or impressive, but she just came across as the school yard bully. And then there was Jack...
... kinda scary to pop into a thread thats actually active and find people discussing firearms. This is where the non-Americans back away v-e-r-y slowly...
Nahhhhhh, no need to back away.. But, it does raise an interesting question.. How many of us that regularly use weapons, put our knowledge and experience from our past ( or present ), into use in the game??
Regarding Aria?? The only thing i forsee for that thing is a bullet to the brain.. Nothing i'd like more than to put her out of my misery.. Shes a complete waste of breath in my opinion.. Speaking of wasted breath,, wheres Morinth, we should introduce those two..
#82882
Posté 13 avril 2012 - 06:00
Darth Suetam wrote...
laughing sherpa girl wrote...
I think what the majority ofthose mature people you mentioned are doing is whatever it takes to pay the bills. Contrary o stereotype, th aveage gamepllayer in the US is 35, lives independently of their parents, is involved in at least one serious relationship, possibly has kids a dog or cat, and social expectations. They dont have a ton of time for forums ( i'm retired. i have an excuse )..
If The mature people were to spend the time needed to be of any notice on these or other forums, they wouldnt have a job to pay for the product. Of course this would imply that the people that BW and other companies are listening too are either unemployed or, children..
Well, you nailed it. And my case exactly.
And so it is. It's kids and whoever has too much time on their hands. And sadly, most of them listen to the wrong crowd, if you ask me. After too many suggestions from them, the games tend to get "darker" (and meaningless) and trigger-happy. And great storytelling becomes a thing of the past. Of course, there are exceptions, but they seems to be "adapting" more and more to this bad crowd in every new game.
Tick off another poor, unemployed sod on that list, and even then I didn't belt out suggestions for BioWare's improvement like a lot of the other scrubs out there. I'm also a writer, and while I welcome the feedback of certrain other people in whom I trust to help keep me grounded in reality, I do not pander to my audience. Whether it was intentional or not, it seems upon reflection that the BioWare marketing department forgot how to sort the proverbial wheat from the chaff insofar as forum feedback goes.
I rather like to reference how Jo Rowling refused to cave to the religious zealots out there who thought that her Harry Potter series was too "sinful" or whatever malarky they were dredging up.
#82883
Posté 13 avril 2012 - 06:00
#82884
Posté 13 avril 2012 - 06:04
Ihatebadgames wrote...
Can we scream for those kids to "get out of our apple trees"yet?Whats scary discussing guns in a shooter/rpg thread??
What's scary discussing guns in an ending-themed thread?
PS; Still the same guy, with a new pic... Mhm, oh yeah
#82885
Posté 13 avril 2012 - 06:06
laughing sherpa girl wrote...
Nahhhhhh, no need to back away.. But, it does raise an interesting question.. How many of us that regularly use weapons, put our knowledge and experience from our past ( or present ), into use in the game??
Regarding Aria?? The only thing i forsee for that thing is a bullet to the brain.. Nothing i'd like more than to put her out of my misery.. Shes a complete waste of breath in my opinion.. Speaking of wasted breath,, wheres Morinth, we should introduce those two..
Dead on the floor of her apartment, her skull smashed flat by Samara's righteous fist of fury.
I kind of liked Aria's style in ME2 (she was, after all, played by Carrie-Anne Moss) and not in the least for that very well-placed precision F-strike. In ME3, however, she just feels tacked-on. Then again, there seems to be a lot of what I would call "fanservice" in ME3 that just seems to be unnecessary; Jessica Chobot's character was a big blot in that department. Personally I prefer not to dwell overmuch on it, because...well. yeah. There's already enough about this game that's off and only gets exascerbated by the awful ending.
#82886
Posté 13 avril 2012 - 06:06
#82887
Posté 13 avril 2012 - 06:07
Darth Suetam wrote...
laughing sherpa girl wrote...
I think what the majority ofthose mature people you mentioned are doing is whatever it takes to pay the bills. Contrary o stereotype, th aveage gamepllayer in the US is 35, lives independently of their parents, is involved in at least one serious relationship, possibly has kids a dog or cat, and social expectations. They dont have a ton of time for forums ( i'm retired. i have an excuse )..
If The mature people were to spend the time needed to be of any notice on these or other forums, they wouldnt have a job to pay for the product. Of course this would imply that the people that BW and other companies are listening too are either unemployed or, children..
Well, you nailed it. And my case exactly (edit: age, working for a living, no time to do this all day...).
And so it is. It's kids and whoever has too much time on their hands. And sadly, most of them listen to the wrong crowd, if you ask me. After too many suggestions from them, the games tend to get "darker" (and meaningless) and trigger-happy. And great storytelling becomes a thing of the past. Of course, there are exceptions, but they seems to be "adapting" more and more to this bad crowd in every new game.
Welll, I really dont mean to sound righteous or anything, but when i was a kid, we had ice cream once a year if we were lucky. Christmas was a shirt or pants or maybe socks. Grampa died when i was four, daddy collapsed and died in front of me when i was eight. Life was different then. Even as a kid, we understood it wasnt something guaranteed, or even entertaining for that matter. We couldnt take the next day, meal, whatever for granted. It was hard..
And nope, i'm not gonna say it.. But, I think We as parents and grandparents did something wrong in raising our kids. We created the society that craves sadness and loss.. Maybe it was because we were so sick of it we didnt want our kids to ever experience it like we did. I dont really know..
#82888
Posté 13 avril 2012 - 06:07
DJBare wrote...
Just a passing thought, who is "we"?, the starbrat states "I control the reapers, they are my solution"; that whole sentence suggest a singular entity, yet when explaining control, starbrat: "yes, but he could not control us because WE already controlled him".
Grammar failure the only thing bugging you at this point, then?
#82889
Posté 13 avril 2012 - 06:09
DJBare wrote...
Just a passing thought, who is "we"?, the starbrat states "I control the reapers, they are my solution"; that whole sentence suggest a singular entity, yet when explaining control, starbrat: "yes, but he could not control us because WE already controlled him".
Mhm, first time he means himself, the program/directive controlling all other Reapers. Second time, he meant the whole Reaper team, since each Reaper can control someone by himself without the help of FutureChild, or something like that...
#82890
Posté 13 avril 2012 - 06:09
#82891
Posté 13 avril 2012 - 06:11
#82892
Posté 13 avril 2012 - 06:13
laughing sherpa girl wrote...
Darth Suetam wrote...
laughing sherpa girl wrote...
I think what the majority ofthose mature people you mentioned are doing is whatever it takes to pay the bills. Contrary o stereotype, th aveage gamepllayer in the US is 35, lives independently of their parents, is involved in at least one serious relationship, possibly has kids a dog or cat, and social expectations. They dont have a ton of time for forums ( i'm retired. i have an excuse )..
If The mature people were to spend the time needed to be of any notice on these or other forums, they wouldnt have a job to pay for the product. Of course this would imply that the people that BW and other companies are listening too are either unemployed or, children..
Well, you nailed it. And my case exactly (edit: age, working for a living, no time to do this all day...).
And so it is. It's kids and whoever has too much time on their hands. And sadly, most of them listen to the wrong crowd, if you ask me. After too many suggestions from them, the games tend to get "darker" (and meaningless) and trigger-happy. And great storytelling becomes a thing of the past. Of course, there are exceptions, but they seems to be "adapting" more and more to this bad crowd in every new game.
Welll, I really dont mean to sound righteous or anything, but when i was a kid, we had ice cream once a year if we were lucky. Christmas was a shirt or pants or maybe socks. Grampa died when i was four, daddy collapsed and died in front of me when i was eight. Life was different then. Even as a kid, we understood it wasnt something guaranteed, or even entertaining for that matter. We couldnt take the next day, meal, whatever for granted. It was hard..
And nope, i'm not gonna say it.. But, I think We as parents and grandparents did something wrong in raising our kids. We created the society that craves sadness and loss.. Maybe it was because we were so sick of it we didnt want our kids to ever experience it like we did. I dont really know..
Even if that were true, does it really accomplish anything to try and blame yourself and others like you?
I'm 32, and even so my life was no picnic. Perhaps that is why I don't go for all the ultra-renegade options, because I know what it's like to be in the way of someone else's epic plans for humanity (okay, that's being a little overly dramatic, but you get the idea). To me, that is what is so epic about grand adventures: the ability to journey to far-off lands (or planets) and overcome impossible odds to bring about a resolution that, ideally, provides security and a future to as many folks as possible. That's just my favorite kind of story, as I also like ones where the protagonist starts out as a bad guy and eventually finds redemption in a new purpose for their life (see The Force Unleashed—the novel, not the video game).
#82893
Posté 13 avril 2012 - 06:13
Ihatebadgames wrote...
Can't think of a Shep related question,comment or joke.3316 pages.I thought for sure they would have shut us down by now.I am waiting for laundry to dry then bedtime.So to kill time I am on the best thread on BSN.
I'd have thumbed up your comment, but i can't. So, i'm going to use the equivalent, and quote it. Just because i can.
#82894
Posté 13 avril 2012 - 06:14
-PG-Skyre wrote...
Wells...TOR 1.2 fell on its face. The "customisation" is just the ability to make everything the same color theme as your chest armor. Why the hell do BioWare keep saying things about their games but not delivering? *sigh*
It sells more, and nobody ever brought it to some superior authority such as the FTC ?
#82895
Posté 13 avril 2012 - 06:14
laughing sherpa girl wrote...
Welll, I really dont mean to sound righteous or anything, but when i was a kid, we had ice cream once a year if we were lucky. Christmas was a shirt or pants or maybe socks. Grampa died when i was four, daddy collapsed and died in front of me when i was eight. Life was different then. Even as a kid, we understood it wasnt something guaranteed, or even entertaining for that matter. We couldnt take the next day, meal, whatever for granted. It was hard..
And nope, i'm not gonna say it.. But, I think We as parents and grandparents did something wrong in raising our kids. We created the society that craves sadness and loss.. Maybe it was because we were so sick of it we didnt want our kids to ever experience it like we did. I dont really know..
I hear you. And believe me, I wish I didn't, but I agree with you.
#82896
Posté 13 avril 2012 - 06:15
DJBare wrote...
Just a passing thought, who is "we"?, the starbrat states "I control the reapers, they are my solution"; that whole sentence suggest a singular entity, yet when explaining control, starbrat: "yes, but he could not control us because WE already controlled him".
As stated by the prothean VI on Thessia: Many cyclic developments throughout the galaxy.
Also, there was a being of light on Klencory.
As terrible as the thought is: The Catalyst, whatever it is, may not be the only one of it's kind out there.
There are probably a bunch of those things, each one responsible for one cycle, with the reapers just being the most obvious.
#82897
Posté 13 avril 2012 - 06:16
Goodwood wrote...
DJBare wrote...
Just a passing thought, who is "we"?, the starbrat states "I control the reapers, they are my solution"; that whole sentence suggest a singular entity, yet when explaining control, starbrat: "yes, but he could not control us because WE already controlled him".
Grammar failure the only thing bugging you at this point, then?=]
No No.. DJBare has a good point. Its not a grammar failure, its a thinking error on the writers part that definitely points to conflicting stories within the group of writers working on the game. Kinda like someone didnt read the bible ( nooo, not THAT bible, the games bible ), and it comes across as conflicting and disjointed..
#82898
Posté 13 avril 2012 - 06:16
How's things here?
*hugs all round*
#82899
Posté 13 avril 2012 - 06:17
laughing sherpa girl wrote...
Goodwood wrote...
Grammar failure the only thing bugging you at this point, then?DJBare wrote...
Just a passing thought, who is "we"?, the starbrat states "I control the reapers, they are my solution"; that whole sentence suggest a singular entity, yet when explaining control, starbrat: "yes, but he could not control us because WE already controlled him".=]
No No.. DJBare has a good point. Its not a grammar failure, its a thinking error on the writers part that definitely points to conflicting stories within the group of writers working on the game. Kinda like someone didnt read the bible ( nooo, not THAT bible, the games bible ), and it comes across as conflicting and disjointed..
Yeah, I was kind of jerking his chain there. My apologies.
#82900
Posté 13 avril 2012 - 06:17
laughing sherpa girl wrote...
Welll, I really dont mean to sound righteous or anything, but when i was a kid, we had ice cream once a year if we were lucky. Christmas was a shirt or pants or maybe socks. Grampa died when i was four, daddy collapsed and died in front of me when i was eight. Life was different then. Even as a kid, we understood it wasnt something guaranteed, or even entertaining for that matter. We couldnt take the next day, meal, whatever for granted. It was hard..
And nope, i'm not gonna say it.. But, I think We as parents and grandparents did something wrong in raising our kids. We created the society that craves sadness and loss.. Maybe it was because we were so sick of it we didnt want our kids to ever experience it like we did. I dont really know..
That's really sad ... I'm sorry to hear that.
EDIT> Missing words <_<
Modifié par evisneffo, 13 avril 2012 - 06:21 .




Ce sujet est fermé
Retour en haut





