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So we can't get the ending we want after all?


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#8476
Killjoy Cutter

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eye basher wrote...

Die Varieties wrote...

Shockwave81 wrote...

How suitably and sweetly ironic that a series about choice should ultimately end by taking it away...


A lot has been said in this thread and more will be said.  But your eloguent statement really caused me to pause and think -- wow, just wow!


If ME actually had any real choices to begin with it would be but since it's just an illusion of choice no it ain't.


Your continued failure to grasp the nuances on the subject is amusing me.

#8477
cruggero22

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wolf99000 wrote...

cruggero22 wrote...

Just out of curiosity, did anyone get the inclination that peace between the Geth (the non-fanatics) and the Quarians was a possibility, in ME3, from ME2? Think about it. If the "stars align" and you made more of the best of possible choices, uniting the majority of the galaxy (Geth and their awesome ships included), then it is possible to achieve a "truer" sense of victory at the end. At least that is what I might expect.


well if tali could get on with legion after she stopped short of killing him I think there was a shot at peace


In light of this, go to the ME3 homepage. You'll notice a tab talking about how powerful the Geth ships are, since being outside Citidel regulation. I say foreshadowing. 

#8478
Guest_Sparatus_*

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Karrie788 wrote...

Oh God, enough about Hitler already!


You know who else gets tired of hearing about Hitler?

MY MOM!

#8479
Grand Admiral Cheesecake

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Sparatus wrote...

Karrie788 wrote...

Oh God, enough about Hitler already!


You know who else gets tired of hearing about Hitler?

MY MOM!

Get out of here Muscle Man.

#8480
Elegana

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Honestly, is it even possible to reach 5000 EMS? It seems impossible to even reach 10,000 EMS with the war assets...

#8481
RazorrX

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Not only can you get the geth and quarians to have peace, but the geth actually start helping the quarians to adapt out of the vac suits.

#8482
humes spork

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Grand Admiral Cheesecake wrote...

Sparatus wrote...

You should all really be ashamed of yourself about bringing Hitler into an argument about a videogame that has a race of blue space lesbians.


magic blue space lesbians.


Magic blue space omnisexuals.

#8483
Abaddon_86

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aries1001 wrote...

Linguage wise the word 'interesting' means something else in German that it does in English or even Danish. It means more like a good or distinct scene after the credits. As for the discussion about Hitler, please let this dicussion lie. However, I'll say this: Not all Germans voted for Hitler. How Hitler - and his party - managed to come power in Germany is a very long discussion not suited for a forum where political discussions are not allowed.


No. If I understand you correctly, you're claiming that the word "interesting" in English has different implications/meanings than its German translation "interessant", right?
There most certainly are no differences whatsover regarding its usage.

Modifié par Abaddon_86, 03 mars 2012 - 12:29 .


#8484
Killjoy Cutter

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EJ107 wrote...

cruggero22 wrote...

Regardless. I have been pleased with the writing and plot events in ME thus far. Due this, I have no reason to believe that ME3 will be any different.

Losing some of what you've fought so hard to save, allows you to truly appreciate what is left standing. That is drama; that is tragedy; the right mix makes for one whopper of a story.


Theres a difference between drama and melodrama, tragedy and wangst. I'd class Mass Effect 3's endings as the latter of each. 


Exactly.

And what we don't need is this nonsense about needing to lose things to appreciate them.

#8485
XX55XX

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Sparatus wrote...

Karrie788 wrote...

Oh God, enough about Hitler already!


You know who else gets tired of hearing about Hitler?

MY MOM!


Hitler and Eva Braun:

 

#8486
XX55XX

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RazorrX wrote...

Not only can you get the geth and quarians to have peace, but the geth actually start helping the quarians to adapt out of the vac suits.


Really? I think a man like Dr. Mengele would find that very interesting. 

#8487
albertalad

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Make of this what you will - here it is taken from another BW forum on this site.

I...AM...KROGAN

Created 21 minutes ago, Modified 18 minutes ago
Let me preempt the future onslaught of accusations by making it clear that I haven't played Mass Effect 3, nor do I have any inside knowledge of the endings. I have, however, seen the Prima strategy guide. How? I work at a large electronics retailer and we received the guides yesterday.

First, the guide clearly states that there is a "secret" ending for those who've finished a New Game+. Whether this ending is a supplemental cut-scene or some new choice remains to be seen. The guide doesn't show screenshots or give many details due to "not wanting to spoil too much." Second, it states that the endings are different based on whether or not you kept the Collector's Base in ME2. It says if you don't import a character it assumes you destroyed the base. Third, there's apparently a "special reward available only to players who imported a save from Mass Effect 2 with the Prejek Paddlefish purchased by Commander Shepard. If the Prejek Paddlefish survives through all of Mass Effect 3 and Mass Effect 3 New Game Plus, visit Liara's quarters aboard the Normandy for a very special intel bonus." Now, to me, that implies that the special ending doesn't involve Shepard dying or the Normandy crashing for no apparent reason. How else could you visit Liara unless you survived the end of the game?

I took pictures of the relevant page in the guide with my phone but I'm having difficulty uploading them to my pc. I have an LG Dare... and it sucks. I'll keep trying.

Why hasn't anyone seen this ending? Not sure. My guess is that Bioware is smarter than we think and didn't allow anyone but devs to see it. Perhaps the space edition is not the full game. I highly doubt Prima messed up their guide so badly as to list parts of the game that don't exist. Anyway, just thought I'd let everyone know that it might be wise to not cancel your Collector's Edition preorders.

#8488
JBurnes3

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Elegana wrote...

Honestly, is it even possible to reach 5000 EMS? It seems impossible to even reach 10,000 EMS with the war assets...


They're probably going to force you to do multiplayer to get a high enough EMS for a decent ending (if there is one hidden away somewhere). Probably have to do the iOS game and supposed Facebook app too.

#8489
ratzerman

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You folks realize that you've given Woo and Priestly more than enough reason to lock this thread, right?

#8490
Killjoy Cutter

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JBurnes3 wrote...

CerberusSoldier wrote...

JBurnes3 wrote...

Given the whole "TAKE BACK EARTH" marketing scheme, I find it pretty lame that you're basically hitting some switch and destroying all the Reapers.

I want there to be an actual Fight, I want endings like:
1. (best ending) Discovery leads to completely demolishing the Reapers with a moderate amount of difficulty. It takes decades to rebuild, but the Reapers are gone and the races of the Galaxy find some sort of unity and the Galactic community becomes stronger and better than ever.
2. Reapers defeated, some races extinct based on Shepard's decisions. Overall relations between Humanity and other species unchanged, some species more trusting of Humans & some less trusting.
3. Same as 2, but humans basically take control of the Galaxy and run it their way.
4. Reapers defeated, humanity left alone in the Galaxy. Depending on Shepard's decisions Humanity unites to try to recover what they once had, or utter chaos and humanity is on a path of self-destruction.
5. Reapers defeated, humans extinct & the other races survive. Shepard's efforts to destroy the Reapers and take back Earth fail, but are not in vain as the other races unite to defeat the Reapers once and for all using data that Shepard sent to the Council before launching his failed attack.
6. Reapers win, but information is left behind to warn future civilizations of the Reapers before hand and possibly stop them.
7. (Worst Ending) Reapers win, cycle of extinction continues.

^And variations thereof

   




The reapers win in the end anyway . there was no war or saving Earth . It was huge lie by Bioware


Apparently so...I was hoping for an actual battle to take back control of the Galaxy not some "magic button". 

I guess the question "Are you going to have anymore games based in the Mass Effect universe after ME3?" has been answered by the revalation that the Reapers might as well have never existed along with the rest of the ME universe.

I'm all for an ending where the Galaxy is in shambles, but there needs to be that feeling where the shear death & destruction was worth something. Once everyone mourns the dead they turn to rebuilding & try to return to some sort of normalcy, don't just destroy the Mass Relays and turn everyone back to being stranded into their own solar systems and star clusters.


Bioware painted themselves into a corner -- once they made the Reapers into Lovecraftian spacegods, the only thing left to them as the magic McGuffin button. 

Even through the end of ME2, there was still room for the Reapers to be defeated in an actual war, with actual fighting, instead of only being vulnerable to SPAAACE MAAAAAGIC.

#8491
XX55XX

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ratzerman wrote...

You folks realize that you've given Woo and Priestly more than enough reason to lock this thread, right?


I love Weimar Germany. And Mass Effect. 

#8492
mass_zotz

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AHHHHHHHHHHHH man i come home and I hoping we would be past 350...dang

So anything new on, well anything

#8493
Abaddon_86

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XX55XX wrote...

ratzerman wrote...

You folks realize that you've given Woo and Priestly more than enough reason to lock this thread, right?


I love Weimar Germany. And Mass Effect. 


+1

Though I didn't fail to realize that on these boards only discussions about one of these two topics are actually welcome.

Modifié par Abaddon_86, 03 mars 2012 - 12:34 .


#8494
mass_zotz

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XX55XX wrote...

ratzerman wrote...

You folks realize that you've given Woo and Priestly more than enough reason to lock this thread, right?


I love Weimar Germany. And Mass Effect. 


Why are we talking about Germany? :huh:

#8495
cruggero22

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Killjoy Cutter wrote...

EJ107 wrote...

cruggero22 wrote...

Regardless. I have been pleased with the writing and plot events in ME thus far. Due this, I have no reason to believe that ME3 will be any different.

Losing some of what you've fought so hard to save, allows you to truly appreciate what is left standing. That is drama; that is tragedy; the right mix makes for one whopper of a story.


Theres a difference between drama and melodrama, tragedy and wangst. I'd class Mass Effect 3's endings as the latter of each. 


Exactly.

And what we don't need is this nonsense about needing to lose things to appreciate them.


Of course not. I didn't mean to suggest it as fact. But I do believe that some things, since we're trying to sustain some type of realism, are going to be outside your control, no matter what choices you make.  

#8496
Killjoy Cutter

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RazorrX wrote...

aries1001 wrote...

So people here are still upset about the open endings? (assuming that the leaked endings is indeed true and correct)

To me, it seems like people are upset because either Shepard ends up alone or the crew on the Normandy ends up alone and we do not know what is happening to them; they are, in other words, gone. Just like the Warden in DA:O or The Hero of Ferelden in DA2.

It seems to me that many people (most people) want some sort of happy ending where Shepard is with his crew? Or with his Love Interest (LI)? But judging from the trailers, Bioware have shown us, most recently the launch 2:44 minute trailer released earlier today, I can tell that the ending for this game - and maybe for the universe - and Earth as well - does not bode well. Reapers all over the place - this foreshadows (predicts sort of) dark, sinister, sad endings as the only way to stop the Reaper attack seem to be to stop them doing what they've have been doing every 50,000 year untill now. (which is middle in the 21st or 22nd century).

Shepard needs to stop the Reapers and he does it by any means necessary - even if it means going up against the Reapers alone, it seems. But still, the game ends with open endings....


Just to throw this out to you...

In ME 1 we learned that the way the Reapers have always won is they jump to the Citadel - shut down all mass relays, pull the information on what systems are inhabited, where the largest populatins, etc. are and then attack 1 system at a time.  This is an attack on 1 isolated system.  In other words, they have never and I mean NEVER taken on a unified force before.  They always isolate and then fight.

The Protheans altered the Keepers to the point that the Reapers did not and can not repeat that attack plan.  The relays are active, the citadel is secured, and the Reapers do not have the full intelligence on enemy population and strength.

In ME 2 we have learned that not  only do we have better hull armor and shields that can take a reaper powered blast - but we actually now have reaper strength weapons.  The Turians managed to reverse engineer the main weapons from the wreckage on the Citadel.  

Thus we have what the Reapers have never faced before: A unified attack, with Millions of ships.  Ships with the same weapons that the Reapers have, and nearly equivalent shields and armor.  We can have Millions of Geth hacking the Reapers as the fleet blasts them, etc. Never in history have the reapers ever faced this. 

Why does this suddenly equal "There is no hope but total galaxy wide devestation and the death of Shepard and his crew"?

The fact is - there should very well be a 'golden path' playthrough were not only do you win (and at high cost of assets, planets, etc. ) but that you and your crew could very well be together and actually have a party for how the war has been won.  Now that is not to say that the ONLY ending be that way, nor that it should be easy to get that ending. 



Exactly, exactly, and that is the kind of thing I expected from ME3...
 
until we started seeing signs that it was going to be a cross between Lovecraft and bull**** about the singularity. 

#8497
XX55XX

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mass_zotz wrote...

XX55XX wrote...

ratzerman wrote...

You folks realize that you've given Woo and Priestly more than enough reason to lock this thread, right?


I love Weimar Germany. And Mass Effect. 


Why are we talking about Germany? :huh:


Go back five or six pages, we were talking about how the evil N@zis came to power! And of course, it necessitated some discussion of the German parliamentary process. 

#8498
GethTheBeherith

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Welp, after reading through the discussion I think I finally reached the Acceptance stage.

My Shepard to survive, so far it makes me quite happy. Of course, it sucks that possibility of her ending up with Thane are extremely low, and I admit I still hope to get that goddamn cure, but at least she will be alive.

I'm not giving my hopes up. However if these endings are true I'll just headcanon everything I need.

#8499
CaptainChip

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cruggero22 wrote...

Killjoy Cutter wrote...

EJ107 wrote...

cruggero22 wrote...

Regardless. I have been pleased with the writing and plot events in ME thus far. Due this, I have no reason to believe that ME3 will be any different.

Losing some of what you've fought so hard to save, allows you to truly appreciate what is left standing. That is drama; that is tragedy; the right mix makes for one whopper of a story.


Theres a difference between drama and melodrama, tragedy and wangst. I'd class Mass Effect 3's endings as the latter of each. 


Exactly.

And what we don't need is this nonsense about needing to lose things to appreciate them.


Of course not. I didn't mean to suggest it as fact. But I do believe that some things, since we're trying to sustain some type of realism, are going to be outside your control, no matter what choices you make.  


Problem being that this is a game that holds choice as it's main concept. Having everything you've done for three games not matter at all, realistic or not, is unentertaining and aggrivating.

Modifié par CaptainChip, 03 mars 2012 - 12:37 .


#8500
Mr.BlazenGlazen

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Is it just me, or does this situation give you flashbacks to the whole "suicide mission" fiasco of ME2?