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So we can't get the ending we want after all?


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#851
Prom001

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Vergil5 wrote...

The dominoes are starting to fall. Gonna hate to see this place next week.


it will be glorious!

#852
Jackal7713

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scotkrow wrote...

I think Mass Effect is ending the way Harry Potter should have (if this is true). Everyone you know and love by following the story dies and everyone who didn't believe you or turned on you is left to clean up the mess and try to go back to the way things where.

PS. Godwood is making some good points here and there, but over all has a very flawed logic and irrational point of view.  Is likely trolling for ****s and giggles.

Maybe trolls wouldn't hate so much if they got out of their parents basement? Or maybe a date would help them move forward? :huh:

Modifié par Jackal7713, 28 février 2012 - 09:47 .


#853
ratzerman

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TheGunheart wrote...

To be honest, the idea of the Normandy being stranded is really the only part I take issue with. It just feels so arbitrary.

I feel the same way. I can live with everything else, but stranding the crew (and Shep's love interest) on some far away planet negates the value of Shepard surviving.

#854
Sashimi_taco

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Satanicponies wrote...

Sashimi_taco wrote...

Satanicponies wrote...

Sashimi_taco wrote...

Are the squadmates with or without shep?


Without


That doesn't make any sense. Maybe if they were setting up a DLC for us to go save out squad and crew I guess that would make sense... I always wanted an ending where I could be with my LI. I've been building a relationship with my different Lis for multiple games, that doesn't make sense. 


the endings are fine to me, its the kick in the teeth about the Normandy, its just a stupid idea in first place, "you see these people you like?" "yes" "TOO BAD, *kicks them across the galaxy*"


But why? In me2 you were able to kill the people you don't like and save people you do. It was all about choice. You could even work hard to keep the crew. Why would they make it so you had no choice in staying with your team? The entire reason I've been working so hard to have perfect saves is so shepard could have a great life afterwards with her/his friends and love interest. 

#855
Degenerate Rakia Time

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ratzerman wrote...

TheGunheart wrote...

To be honest, the idea of the Normandy being stranded is really the only part I take issue with. It just feels so arbitrary.

I feel the same way. I can live with everything else, but stranding the crew (and Shep's love interest) on some far away planet negates the value of Shepard surviving.


this whole thing sounds like professionsl suicide on bioware's part

#856
scotkrow

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Now I'm on lunch and can take time to write out my entire thoughts on this.
1. This is all speculation. Based on things from months ago and one guy who is very possibly and in all likely hood pulling your legs.

2. You are all treating this like fact, stop and think, do you really think the Mass Effect bioware team is that stupid? (Additional point for people comparing DA:O and DAII, they are a different branch with different writers)

3. Does anyone think it just might be possible, that the "leaked script" is a fake, and that this guy who apparently got the space edition and rushed through might have, oh I don't know... rushed through, and gotten a set of end choices that didn't include the happiest ending because he hadn't made the optimal choices.

4. And this "leaked" strategy guide... why can't this be either a troller, or a fake that was purposefully leaked by bioware. I don't think leaking fake material is above their abilities, they even had it in ME2, someone on Noveria had a fake schematic leaked to them in order to bust them.

5. I will laugh if all of this stupidity you all are drinking up like a parched man in the desert is one big joke by EA, that they are doing to get hype for Bioware later.

Feel free to defend the **** stains who are spreading these disingenuous rumors, the money grubbers EA who unfortunately own bioware. Feel free to **** and moan, but please for the sake of human intelligence... stop and think for a moment before you continue to do so.

#857
Milan92

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The funny part is that they don't show screenshots or video's of the ending.

#858
scotkrow

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Jackal7713 wrote...

scotkrow wrote...

I think Mass Effect is ending the way Harry Potter should have (if this is true). Everyone you know and love by following the story dies and everyone who didn't believe you or turned on you is left to clean up the mess and try to go back to the way things where.

PS. Godwood is making some good points here and there, but over all has a very flawed logic and irrational point of view.  Is likely trolling for ****s and giggles.

Maybe trolls wouldn't hate so much if they got out of their parents basement? Or maybe a date would help them move forward? :huh:


Yeah I love dates, I'd probably be a troll too without a social life outside of work and the internet.  B)  
I really hope God Wood reads that.  HAHA!

#859
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Milan92 wrote...

The funny part is that they don't show screenshots or video's of the ending.


yea, pics or it did not happen

#860
oligo

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yoshibb wrote...

Why? It's fiction. It's made up. Adult does not mean realistic and death. It's just a more mature story. Shepard and his/her crew are stranded on a planet with all the relays destroyed. Civilization has been thrown back a thousand of years. What is so sunshine and rainbows about that ending? That's consequence. At the same time, Shepard can sacrifice himself for the sake a preserving the galaxies relays if you want. That's choice.

Seriously, if you want all that stuff I just described then just go outside. Why does entertainment, something that's supposed to give you amusement or enjoyment, have to be as dull and haggard? What is the point of any entertainment then?


This, times a million.


It's not even as if we want a stupidly happy ending.  We don't want everything to just go back to normal after we show those pesky Reapers who's boss. (Well, perhaps some people do, but I'm guessing the majority does not.)
Yes, it's a war.  Yes, war has casualties, we don't expect it not to, but a huge part of Mass Effect is the relationships you build with your squad and crew.  So for BW to just throw them half way accross the galaxy and then say "Oh, but you saved all these people you'll never see or care about!" is just really frustrating!  I don't mind Shepard dying (although I would like to prevent it), but I think the crashing of the Normady is entirely stupid.

That being said I'm gonna withhold final judgement until the game is out, not that I think anything will change, just that it may be different to experience it, than to hear be half-assedly told it.

For once being in the UK has it's benifits, at least I'll know for sure if this is all true by the time I get ME3.

#861
Hyrist

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 I just want to point out something here...

You were never entitled to the ending you wanted - ever. Complaining that you're not getting the ending you want is self-entitlement in its worst form.

You were sold on the idea of choice and consequence. There ARE conequences to the choices you made - not all of them, especially ones of struggles on such a grand scale, are ever going to turn out exactly the way you want.

This "But it's fantasy,  I deserve to get my happy ending because real life sucks and I can't get any gratification there." is a red herring. Bioware is not responsible for your life, or the fact that you can't seem to be happy with the real world. What they are responsible for is creating an engaging piece of fiction. And the fact that the leaked endings is causing such an uproar tells me personally that victory is accomplished. It's about damned time an RPG or any game created endings that weren't always "Best ending = Good Guys win and everyone celibrates." I haven't had such a satasfying concept for endings since Drakkenguard 1. (For those that don't know, the FIRST ending was Canon ending, and it was sad. And the rest of the 'unlocked' endings got progressively more twisted and warped, right down to canibalistic babies with teeth eating people and a twisted game of Simon with a giant nude woman in the streets of Tokyo. It was the virtual opposite of the typical "work for your best ending" trope.)

You're not entitled to squat. Not all fiction has to end happily, not all fiction SHOULD end happily. I'm glad that this ending keeps the gravity of the situation in mind, and understand that sometimes, real, hard sacrafices are needed to win, or even to just survive.

Seriously the only thing that could make this better for me is if Bioware comes out with the 'ending you wanted' DLC and forces you to pay for it. I'll take the endings as is and enjoy them, because these tears are just delicious.

#862
Ghost Rider LSOV

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Milan92 wrote...

The funny part is that they don't show screenshots or video's of the ending.


Nah, it's not like you can get a picture or video on an average cell phone or something.

Oh wait, "fear of the NDA"...
...because spilling everything in words isn't breaking it right? Image IPB

Well, if we're wrong and the endings are legit, I won't have a problem admitting that I was wrong and I'll call myself "the turian councilor" (for a day Image IPB).

If we aren't, hm... we'll see.

Either way, I think BSN will be a battleground of... Mass Effect 3 proportions. Image IPB

#863
Baka-no-Neko

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Deflated by these leaks, and try as I might, I cannot deny that I'm worried about the endings. But having no "happy" ending - however annoyingly mushy these can be - is just ridiculous. I can tolerate the stranding, but their plot better back it up.....pfft, yeah right =(

Modifié par Baka-no-Neko, 28 février 2012 - 09:56 .


#864
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I'm not asking for an ending where I ride off into the sunset astride a unicorn, over a rainbow with my love-interest, singing songs about joy, glitter, and peace, and other fuzzy, heartwarming things. I'd genuinely be satisfied with an ending where Shepard destroys the Reapers and their technology, loses several planets and countless people, and finds himself stranded with his friends. On a bleak little planet amidst wreckage, huddled with his crew. They're stuck, in the middle of a Neo-Dark Age with no viable resources, but he's not alone. They're still screwed, but he's not alone. That'd be fine with me.

Modifié par VictorianTrash, 28 février 2012 - 09:58 .


#865
Satanicponies

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Sashimi_taco wrote...


But why? In me2 you were able to kill the people you don't like and save people you do. It was all about choice. You could even work hard to keep the crew. Why would they make it so you had no choice in staying with your team? The entire reason I've been working so hard to have perfect saves is so shepard could have a great life afterwards with her/his friends and love interest. 


yea know, it sucks, im sad, bioware take my heart please. So much for needing to do everything for best endings during ME1 and ME 2, when no matter what the relationships ("romantic" or friendship) are taken from you without a choice.


Edit: I would LOVE to be proven wrong, too. 

Modifié par Satanicponies, 28 février 2012 - 09:57 .


#866
scotkrow

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Hyrist wrote...

 I just want to point out something here...

You were never entitled to the ending you wanted - ever. Complaining that you're not getting the ending you want is self-entitlement in its worst form.

You were sold on the idea of choice and consequence. There ARE conequences to the choices you made - not all of them, especially ones of struggles on such a grand scale, are ever going to turn out exactly the way you want.

This "But it's fantasy,  I deserve to get my happy ending because real life sucks and I can't get any gratification there." is a red herring. Bioware is not responsible for your life, or the fact that you can't seem to be happy with the real world. What they are responsible for is creating an engaging piece of fiction. And the fact that the leaked endings is causing such an uproar tells me personally that victory is accomplished. It's about damned time an RPG or any game created endings that weren't always "Best ending = Good Guys win and everyone celibrates." I haven't had such a satasfying concept for endings since Drakkenguard 1. (For those that don't know, the FIRST ending was Canon ending, and it was sad. And the rest of the 'unlocked' endings got progressively more twisted and warped, right down to canibalistic babies with teeth eating people and a twisted game of Simon with a giant nude woman in the streets of Tokyo. It was the virtual opposite of the typical "work for your best ending" trope.)

You're not entitled to squat. Not all fiction has to end happily, not all fiction SHOULD end happily. I'm glad that this ending keeps the gravity of the situation in mind, and understand that sometimes, real, hard sacrafices are needed to win, or even to just survive.

Seriously the only thing that could make this better for me is if Bioware comes out with the 'ending you wanted' DLC and forces you to pay for it. I'll take the endings as is and enjoy them, because these tears are just delicious.


Agreed, I love you! (HUG):D

#867
Heather Cline

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Victorian Trash though I don't agree not having the LI in that group, same idea. I'd like to have my LI with my friends and crew members at the end even if they are screwed. At the very least they get to be together in the end however long that is.

#868
Badpie

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VictorianTrash wrote...

I'm not asking for an ending where I ride off into the sunset astride a unicorn, over a rainbow with my love-interest, singing songs about joy, glitter, and peace, and other fuzzy, heartwarming things. I'd genuinely be satisfied with an ending where Shepard destroys the Reapers and their technology, loses several planets and countless people, and finds himself stranded with his friends. On a bleak little planet amidst wreckage, huddled with his crew. They're stuck, in the middle of a Neo-Dark Age, but he's not alone. They're still screwed, but he's not alone. That'd be fine with me.


This.  I love how wanting something not wholly depressing and soul crushing means you want a fairytale.  That's not true. I'd simply be happy with some semblence of "Things suck for Shepard, but at least he's not alone."

Again, the more I think about this the more skeptical I am that this is the full story.  I'm guessing at best some of this info is "mostly" accurate.

#869
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Heather Cline wrote...

Victorian Trash though I don't agree not having the LI in that group, same idea. I'd like to have my LI with my friends and crew members at the end even if they are screwed. At the very least they get to be together in the end however long that is.


I meant to implicitly state that the LI would be there, too, by utilizing the term "crew". People still get their bleak ending, but it also provides a small inkling of hope for those of us who want it.

#870
Ianamus

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Hyrist wrote...

 I just want to point out something here...

You were never entitled to the ending you wanted - ever. Complaining that you're not getting the ending you want is self-entitlement in its worst form.

You were sold on the idea of choice and consequence. There ARE conequences to the choices you made - not all of them, especially ones of struggles on such a grand scale, are ever going to turn out exactly the way you want.

This "But it's fantasy,  I deserve to get my happy ending because real life sucks and I can't get any gratification there." is a red herring. Bioware is not responsible for your life, or the fact that you can't seem to be happy with the real world. What they are responsible for is creating an engaging piece of fiction. And the fact that the leaked endings is causing such an uproar tells me personally that victory is accomplished. It's about damned time an RPG or any game created endings that weren't always "Best ending = Good Guys win and everyone celibrates." I haven't had such a satasfying concept for endings since Drakkenguard 1. (For those that don't know, the FIRST ending was Canon ending, and it was sad. And the rest of the 'unlocked' endings got progressively more twisted and warped, right down to canibalistic babies with teeth eating people and a twisted game of Simon with a giant nude woman in the streets of Tokyo. It was the virtual opposite of the typical "work for your best ending" trope.)

You're not entitled to squat. Not all fiction has to end happily, not all fiction SHOULD end happily. I'm glad that this ending keeps the gravity of the situation in mind, and understand that sometimes, real, hard sacrafices are needed to win, or even to just survive.

Seriously the only thing that could make this better for me is if Bioware comes out with the 'ending you wanted' DLC and forces you to pay for it. I'll take the endings as is and enjoy them, because these tears are just delicious.


As paying customers, people have every right to criticise the product they are buying, and the story is no exception. If people are not satisfied with the story, in particular the ending then they have every right to complain.

Besides, the "All fiction must be gridmark and have a sad ending" Is just as bad as "All fiction must have a happy rainbows and sunshine ending". And besides, in a game where the whole focus is to work hard to gain your happy ending, with galactic readiness and all that, having no happy ending ruins the point. If all endings are depressing then theres no point in bothering to do side missions or play the apps/multiplayer, becuase I'll get a forced bad ending anyway.

It also kills replayability, becuase why would people play the game all the way through again just to get another lost cause ending of unhappiness? No variety whatsoever, unlike other games with branching story lines that have endings ranging from depressing, to bittersweet, to relatively good. Take Dragon Age:Origins for example. If every ending had you beat the archdemon but your companions all died/got stranded miles away from Ferelden it would have ruined to point of playing through again and making different choices, having different LI's and everything, becuase it would all essentially end the same way. 

Not to mention that forced bad endings, where the "bad" is thrown in for no real reason, is just sloppy writing, trying to make the reader/gamer feel sad but just angering them instead. It's not what I've come to expect from Bioware or Mass Effect. 

All of that said I'm still not convinced that these are the only endings, as I've seen no evidence whatsoever, but If they are then those are my thoughts on this. 

Modifié par EJ107, 28 février 2012 - 10:04 .


#871
scotkrow

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I love how maybe 20 people on this thread have thought rationally and or logically, and they all get called idiots or are ignored for not believing these are the only endings. I've personally been ignored for my statements as such at least half the time.

#872
Baka-no-Neko

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Badpie wrote...

VictorianTrash wrote...

I'm not asking for an ending where I ride off into the sunset astride a unicorn, over a rainbow with my love-interest, singing songs about joy, glitter, and peace, and other fuzzy, heartwarming things. I'd genuinely be satisfied with an ending where Shepard destroys the Reapers and their technology, loses several planets and countless people, and finds himself stranded with his friends. On a bleak little planet amidst wreckage, huddled with his crew. They're stuck, in the middle of a Neo-Dark Age, but he's not alone. They're still screwed, but he's not alone. That'd be fine with me.


This.  I love how wanting something not wholly depressing and soul crushing means you want a fairytale.  That's not true. I'd simply be happy with some semblence of "Things suck for Shepard, but at least he's not alone."

Again, the more I think about this the more skeptical I am that this is the full story.  I'm guessing at best some of this info is "mostly" accurate.


This, a dark but determined ending. Lost but still united as a team. Now that, to me, is epic B)

#873
ddv.rsa

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GodWood wrote...

ddv.rsa wrote...
What do you find redeeming? Earth destroyed,

Earth can be saved. 

the extrasolar colonies lost and the galaxy always enters a new dark age.

A consequence if you destroy the Reaper tech 

In each case humanity is basically screwed.

Not true actually. I wouldn't mind if that was the case though. 

In fact, in one ending humanity is lost entirely as organics are mixed with synthetics.

If you so choose. 

What have we been fighting for?

To stop the Reapers and to stop the cycle of course.


Saving the Reaper tech seems to involve Shepard having to surrender his / her very humanity, a terrible price to pay. The control ending sounds like a horrible fate far worse than death. Even then the relays break, unless I'm missing something. The only difference is that logically the Reapers would make fixing them easier. But still, damn, what a curse Shepard would have to endure.

#874
Degenerate Rakia Time

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think about it, why would a company that obviously loves money do something as stupid as this and ****** off the paying custumer? in which screwed up galaxy is that a good idea?

#875
scotkrow

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EJ107 wrote...

Hyrist wrote...

 I just want to point out something here...

You were never entitled to the ending you wanted - ever. Complaining that you're not getting the ending you want is self-entitlement in its worst form.

You were sold on the idea of choice and consequence. There ARE conequences to the choices you made - not all of them, especially ones of struggles on such a grand scale, are ever going to turn out exactly the way you want.

This "But it's fantasy,  I deserve to get my happy ending because real life sucks and I can't get any gratification there." is a red herring. Bioware is not responsible for your life, or the fact that you can't seem to be happy with the real world. What they are responsible for is creating an engaging piece of fiction. And the fact that the leaked endings is causing such an uproar tells me personally that victory is accomplished. It's about damned time an RPG or any game created endings that weren't always "Best ending = Good Guys win and everyone celibrates." I haven't had such a satasfying concept for endings since Drakkenguard 1. (For those that don't know, the FIRST ending was Canon ending, and it was sad. And the rest of the 'unlocked' endings got progressively more twisted and warped, right down to canibalistic babies with teeth eating people and a twisted game of Simon with a giant nude woman in the streets of Tokyo. It was the virtual opposite of the typical "work for your best ending" trope.)

You're not entitled to squat. Not all fiction has to end happily, not all fiction SHOULD end happily. I'm glad that this ending keeps the gravity of the situation in mind, and understand that sometimes, real, hard sacrafices are needed to win, or even to just survive.

Seriously the only thing that could make this better for me is if Bioware comes out with the 'ending you wanted' DLC and forces you to pay for it. I'll take the endings as is and enjoy them, because these tears are just delicious.


As paying customers, people have every right to criticise the product they are buying, and the story is no exception. If people are not satisfied with the story, in particular the ending then they have every right to complain.

Besides, the "All fiction must be gridmark and have a sad ending" Is just as bad as "All fiction must have a happy rainbows and sunshine ending". And besides, in a game where the whole focus is to work hard to gain your happy ending, with galactic readiness and all that, having no happy ending ruins the point. If all endings are depressing then theres no point in bothering to do side missions or play the apps/multiplayer, becuase I'll get a forced bad ending anyway.

It also kills replayability, becuase why would people play the game all the way through again just to get another lost cause ending of unhappiness? No variety whatsoever, unlike other games with branching story lines that have endings ranging from depressing, to bittersweet, to relatively good. Take Dragon Age:Origins for example. If every ending had you beat the archdemon but your companions all died/got stranded miles away from Ferelden it would have ruined to point of playing through again and making different choices, having different LI's and everything, becuase it would all essentially end the same way. 


When is Hyrist saying all fiction needs to have a sad ending, they're just saying having it every now and then is a refreshing and daring change from the norm.