Lancane wrote...
We won't get the endings we want or truly deserve, BioWare has sold us out, Hudson has sold us out and Walters has sold us out. They've joined the tendentious corporate machine which has evolved from within the industry as seen with Electronic Arts, Activision and Lucas Arts. The gamers only matter in terms of fiscal intake, until they lose out of the almighty dollar they'll not understand. Sad to imagine the day would come when fellow gaming geeks would sell their fellow gamers out for a profit - and soon the evolution of gaming will change because people are getting fed up with paying top dollar for rushed, gutted and overall lacking games. Personally I'd rather pay top dollar for a well developed console game then to play a cheap five dollar multiplayer online game with ****** poor graphics, but such games will continue to get more popular as more and more games are found lacking regarding the final product.
The negative emotions, anger, dispair, hatred, are the easiest to lapse into at times such as these. But they only serve to dissuade recovery, to hinder progress, and to snuff out potential efforts at reestablishing what we as gamers—and people—need and desire. It's easy to wallow around in an ocean of self-pity, feeling as though the world is out to get us or only sees us as mere chattel, a magpie with a wallet mounted on its back. And therein lies the path to self-destruction, no matter the event, no matter the cause.
Humans are social creatures, we build movements and monuments together or not at all. As social beings, we respond more readily to positive emotions: love, compassion, empathy, and togetherness. Some of our most successful efforts as a species arose from a shared will to do what until then could not be done, to make the impossible possible, and to come together in times of crisis in order to rebuild and reestablish ourselves anew. Goodness is a reflection of progress, and when we all collaborate constructively to bring about something which could not be done by any one person, or even a small group of people, we rightfully feel proud of what we have accomplished.
Our movement, as embodied by the posts and people within this thread who have come together to express their feelings, is a testament to what can be achieved when large numbers of like-minded people come together and put their collective efforts into pushing for positive change. It is easy to be pessemistic about what our labours have produced thus far: the Extended Cut DLC; I for one am somewhat ambivalent about it, but within that is sprinkled a few bits of optimism. In a sense our movement has already won, and yet there may well be much larger battles on the horizon. The movement is in a state of flux; we're waiting for the hammer to fall. It is easy to lose oneself in negativity when the only option we have, aside from voicing our concerns, is to wait.
Don't give in. Don't give up. Hold the line.