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So we can't get the ending we want after all?


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#89501
g_bassi13

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DJBare wrote...

FreedMason wrote...

I hope EA/Bioware throws us a bone sometime. All I want is just some bullet-point statement stating what they are addressing, and leave at that. Right now, it is a media black-out, and it is making it easier for me to abandon Mass Effect as a series.<_<

Well, they need something to say first before risking getting boiled in oil, throwing a bone to a bunch of hungry ravenous dogs might not be the best idea, no meat makes you the next target(ouch, overdone the metaphors), I'd certainly be wary about the things I say with the current climate. 

At this point, shouldn't they know what they are and aren't adding? I think I said this earlier, but if they can't bother to give some real tidbits on what they're implementing soon, then I think they're not saying anything because they're not adding anything.

Laterali wrote...

And we don't know what kind of cutscenes they are making. It could be pre-rendered space battles, which I'm sure some of them will be. but they can be in-game cutscenes as well, where 90% of the dialogue takes place. I'm not saying I'm 100% positive that they will have more dialogue, but giving them a 3+ month window there's more chance of it than a 2 week window.

What's the point of dialogue if you still have to make one of the three choices? If you can't use your experience to get him to accept that he is wrong,  then what the hell is the point of even challenging him?

Shepard: "Dude, I got the Geth and Quarians to work with one another. Also EDI and Joker are together."
StarBrat: "Doesn't matter. Conflict is still inevitable. Go pick a colour"
Shepard: "Lol, k"

That doesn't accomplish anything.

#89502
Kyria Nyriese

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Evenin' Mr. Bond, it's been a decent day thus far, the cats actually let me sleep more than four hours, so I'm happy :)

#89503
xcomcmdr

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Hello,

DJBare wrote...

Excuse a little self indulgence here, but I just want to share this video again, it's one of my favourites

As usual, Mr Bond has excellent tastes. I love this video.

#89504
chmarr

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what gets me is that the EC is MORE cinimatics, theres no dialog between shepard and the game killing starbrat.

i would be genuinly surprised if bioware did put a 4th choice in but the chances of that are absolute ZERO.

the cinimatics which are being added i feel were already partly done (some were cut from retail) they are re-adding cinimatic content that was removed from the game before it went gold.

hell look at the stuff that was finished and then removed from the game, longer convoersations with squadmatesn with anderson and hackett, even random jokes between people on the normandy and they cut it all out for "artistic integrity" yet when it is added to scenes it makes it MUCH better and MORE indepth.

it makes it feel more finished and polished, so yeah i say were being f**ked around, they have the extra stuff they just need to alter it to fit back in

#89505
Shinobu

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Computim wrote...

DJBare wrote...

Tami, Gardener, good to see you both, Retake are going on the offensive with a campaign www.facebook.com/events/410761315601880/ looks like they are getting it together, apart from that, pretty darn quiet around here.


What's with the "Do not log into the BSN forums" part... seems irrelevant and I'm not doing the hold the line forums stuff, If there's one thing I hate more than company moderated forums, it's biased activist moderated forums lol.  Far too much emotion bubbling around this thing.

They're shooting themselves in the foot here really, most people aren't even following the RME stuff until the Extended Cut comes out... so the actual response to this is just going to make it look like there aren't that many of us in total when a vast majority aren't even bothering to follow things until something major happens.

I'm not going to take part in it.. I think we've done this, we've shown them, and, to be honest, they're pretty much giving me everything I asked for.. I didn't ask that the ending be wiped out and built from scratch, I asked that the finish it and apply the same amount of quality and effort that they did to the rest of the game.. part of that is fixing the plot holes and I'm sure they can do that WITHOUT wiping the ending... though Citadel Kid HAS become a beacon for our movement to rally against, I think the story can work with him in it... not as well as without, but it still can work with it.

The speculating activism is just looking for trouble, when you protest based on half truths, misunderstood things, PR speak, and individual opinion you're going to be protesting 8 different things and not even really know what you're trying to do.

I'm holding the line, an offensive is not required, at this time, from this soldier. :police:


I'm with Turn it On/Turn it off, and I can explain why it's important for people to take part instead of "Waiting and seeing."

I believe the announcement of the Ending DLC was used by EA as a way to pacify at least part ofthe fanbase without actually committing to anything. The wording is quite vague apart from the ("no new endings" part) and can be pointed to later as "truthful" whether we get a 20 hour playable campaign incorporating the IT or six epilogue slides that say :"And then your LI died. The end." I don't believe Bioware has decided yet which it is going to deliver and EA hasn't decided yet how much money it's putting into this.

If the fanbase takes off the heat, they'll feel it's okay to not fund the DLC properly. On the other hand, if we show them we are serious enough to organize and keep the heat on, they will be less likely to backslide on the Ending DLC. Waiting and seeing pretty much guarantees we'll get something cheap and rushed. I'll admit, taking part in the campaign only makes it slightly less likely we will be disappointed, but at least we will have tried. It's not satisfying to walk away after inevitable disappointment when we could have averted the disappointment in the first place.

EA is actually paying close attention to what we are doing, although they're responding in an odd fashion. They agreed to put out and Ending DLC, they pulled the Omega DLC until the ending is released, they're putting out MP DLC for free that was probably meant to be paid. They are trying everything to woo back the fans EXCEPT for the thing that we want. Why? We're not sure. But, we need to keep asking for it anyway.

Also, many people like me haven't been able to play SP because it's too depressing. As far as EA is concerned, we're dead to them because they don't see us playing. They need to know how many silent people there are who are waiting for this DLC to make us want to play again. They need to see a carrot (potential returning fans) and not just sticks (boycotters).

Finally, boycotting the BSN for one day only is important because if we don't have the willpower to stay away from this place for 24 hours, they will know that we won't have the willpower to stay away from the paid DLC they are going to offer later. And that will reinforce their tendency to just put out some token DLC that won't satisfy anyone.

Please consider taking part. It's not too late to save THIS cycle.

#89506
Shinobu

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FAQs for Turn it on/Turn it off for bioware:

- Who are you and what is your motivation?

We are fans of the Mass Effect franchise who were disappointed by the way the ending of Shepard's story was handled. We want to maximize the chances that fans will be satisfied by the Ending DLC. While many of us are Retake/HTL members, we do not claim to speak for the majority of either group.


- Retake has already won. What is the point of this?

While the production of a free Ending DLC is a step in the right direction, the announcement Bioware made was vague and could apply equally well to either a multi-hour playable extravaganza or a handful of epilogue slides stating things like: "ReaperGarrus lived for many happy days on Gilligan's planet before he finished consuming Tali's dead body and died of starvation." Our goal is to help Bioware get the funding it needs to produce the former.


- Why didn't you specify what a "satisfactory ending" is?

The fanbase is diverse and not everyone wants the same thing. (However, we suspect very few people will be moved to boycott Bioware if MORE CHOICES are provided.) Also, we trust that the company which made the Tuchanka missions is more than capable of pleasing the majority of fans if they internally peer-review their work. It is not our intent to demand specific plot points or outcomes. Bioware has over 600 pages of fan feedback and multiple polls to point them in the right direction.


- Why should I take part in Turn it On/Turn it Off?

If EA is presented with clear evidence that the quality of the Ending DLC will mean the difference between regaining supportive fans and driving away their customers, we believe they will finance a better product. It is imperative for people who can't currently bring themselves to replay the SP campaign to stand up and be counted instead of being written off as a "lost cause." Also, it's important that the "wait and see" crowd make their voices heard now while we still have time to effect positive change. Finally, it's free and easy to do.


- Why are you trying to destroy Bioware?

We're not. We want them to make an Ending DLC that is worthy of the rest of the game and then reap the rewards of their success. To that end, many of us will encourage our friends who haven't played Mass Effect 3 to download the demo (http://masseffect.com/about/demo/) during Phase 1. We are more than willing to bring new customers to the franchise if the ending is fixed properly.


-I already uninstalled my game, now what?

Download the Mass Effect 3 demo (http://masseffect.com/about/demo/) during Phase 1 and play it. Uninstall it before Phase 2.


- Do I need an internet connection in order to participate?

Yes. Remember to set "Upload gameplay feedback" to "ON" in the "online options." If EA can't see you playing, your voice is not being heard.


-I haven't been able to play the SP game since I finished it. What should I do?

Try replaying your favorite parts of the game. That will give the developers more data on what fans liked. If you can't stand that, just start the game from the beginning and walk away for a while. Remember to turn it off before Phase 2.


- Can I play multiplayer instead?

By all means, play multiplayer IN ADDITION to the single player game, but the purpose of this initiative is to prove that fans will return to the single player campaign if the ending is satisfactory.


- Do I have to turn my game on at a specific time? Does it have to be on for 24 hours?

No, just turn it on at any time during Phase 1 for as long as you like. You DO need to turn it off before Phase 2 starts and keep it off for the full 24 hour period or longer.


- I don't live in the Pacific Time Zone. When should I turn my computer ON/OFF?

See our list of dates/times: (THANK YOU Aderyn_brea!)

Turn On Times (Turn the game on some time during this 24 hour period)

Midway (GMT -11) 8pm Friday April 27 – 8pm Saturday April 28
Hawaii (GMT -10) 9pm, Friday, April 27-9pm Saturday April 28
Alaska (GMT -9/DST -8) 11pm Friday, April 27-11pm Saturday April 28th
Pacific (GMT -8/DST -7) 12am Saturday April 28th -12am Sunday April 29
Mountain (GMT -7/DST -6) 1am Saturday April 28 - 1am Sunday April 29
Central (GMT -6/DST-5) 2am Saturday April 28 – 2am Sunday April 29
Eastern (GMT -5/DST -4) 3am Saturday April 28 – 3am Sunday April 29
Nova Scotia (GMT -4/DST -3) 4am Saturday April 28 – 4am Sunday April 29
Brazil (GMT -3) 4am Saturday April 28 – 4am Sunday April 29
Greenland (GMT -2) 5am Saturday April 28 – 5am Sunday April 29
Cape Verde Islands (GMT -1) 6am Saturday April 28 – 6am Sunday April 29
Casablanca (GMT 0) 7am Saturday April 28 – 7am Sunday April 29
UK/Portugal (GMT 0/DST +1) 8am Saturday April 28 – 8am Sunday April 29
Nigeria (GMT +1) 8am Saturday April 28 – 8am Sunday April 29
Western Europe (GMT +1/DST +2) 9am Saturday April 28 – 9am Sunday April 29
Finland (GMT +2/DST +3) 10am Saturday April 28 – 10am Sunday April 29
Madagascar (GMT +3) 10am Saturday April 28 – 10am Sunday April 29
Moscow, Russia (GMT +4) 11am Saturday April 28 – 11am Sunday April 29
Maldives (GMT +5) 12pm Saturday April 28 – 12pm Sunday April 29
Bangladesh (GMT +6) 1pm Saturday April 28 – 1pm Sunday April 29
Omsk, Russia (GMT +7) 2pm Saturday April 28 – 2pm Sunday April 29
Singapore/Western Australia (GMT +8) 3pm Saturday April 28 – 3pm Sunday April 29
Japan (GMT +9) 4pm Saturday April 28 – 4pm Sunday April 29
Sydney (GMT +10) 5pm Saturday April 28 – 5pm Sunday April 29
Solomon Islands (GMT +11) 6pm Saturday April 28 – 6pm Sunday April 29
Fiji (GMT +12) 7pm Saturday April 28 – 7pm Sunday April 29
Samoa (GMT +13) 8pm Saturday April 28 – 8pm Sunday April 29
Kiribati (GMT +14) 9 pm Saturday April 28 – 9pm Sunday April 29

Turn Off Times (Make sure your game is OFF for at least this entire period)

Midway (GMT -11) 8pm Saturday April 28- 8pm Sunday April 29
Hawaii (GMT -10) 9pm Saturday April 28 – 9pm Sunday April 29
Alaska (GMT -9/DST -8) 11pm Saturday April 28 – 11pm Sunday April 29
Pacific (GMT -8/DST-7) 12am Sunday April 29 – 12am Monday April 30
Mountain (GMT -7/DST -6) 1am Sunday April 29 – 1am Monday April 30
Central (GMT -6/DST -5) 2am Sunday April 29 – 2am Monday April 30
Eastern (GMT -5/DST -4) 3am Sunday April 29 – 3am Monday April 30
Nova Scotia (GMT -4/DST -3) 4am Sunday April 29 – 4am Monday April 30
Brazil (GMT -3) 4am Sunday April 29 – 4am Monday April 30
Greenland (GMT -2) 5am Sunday April 29 – 5am Monday April 30
Cape Verde Islands (GMT -1) 6am Sunday April 29 – 6am Monday April 30
Casablanca (GMT 0) 7am Sunday April 29 – 7am Monday April 30
UK/Portugal (GMT 0/DST +1) 8am Sunday April 29 – 8am Monday April 30
Nigeria (GMT +1) 8am Sunday April 29 – 8am Monday April 30
Western Europe (GMT +1/DST +2) 9am Sunday April 29 – 9am Monday April 30
Finland (GMT +2/DST +3) 10am Sunday April 29 – 10am Monday April 30
Madagascar (GMT +3) 10am Sunday April 29 – 10am Monday April 30
Moscow, Russia (GMT +4) 11am Sunday April 29 – 11am Monday April 30
Maldives (GMT +5) 12pm Sunday April 29 – 12pm Monday April 30
Bangladesh (GMT +6) 1pm Sunday April 29 – 1pm Monday April 30
Omsk, Russia (GMT +7) 2pm Sunday April 29 – 2pm Monday April 30
Singapore/Western Australia (GMT +8) 3pm Sunday April 29 – 3pm Monday April 30
Japan (GMT +9) 4pm Sunday April 29 – 4pm Monday April 30
Sydney (GMT +10) 5pm Sunday April 19 – 5pm Monday April 30
Solomon Islands (GMT +11) 6pm Sunday April 29 – 6pm Monday April 30
Fiji (GMT +12) 7pm Sunday April 29 – 7pm Monday April 30
Samoa (GMT +13) 8pm Sunday April 29 – 8pm Monday April 30
Kiribati (GMT +14) 9pm Sunday April 29 – 9pm Monday April 30

-I hate Twitter/don't have a Twitter account. Does that matter?

No, you don't have to use Twitter. It's just another way to remind Bioware that the campaign is going on. Other ways you can register your support include going to the Facebook event site (https://www.facebook...410761315601880) and posting your after action reports here at the BSN on Saturday. (Remember to avoid the BSN forums on Sunday.)


- I love the original endings and don't support this campaign at all.

We're glad you enjoyed the endings. You may be interested to know that we recommend participants also avoid the BSN forums during Phase 2. It may be the only day you ever get to post "I love the endings!" threads
without being asked to explain why. ^_^ By all means, encourage all the anti-ending members to join us! We make a statement, and you get some peace and quiet: it's a Win-Win situation.


- I hate the original endings and want to support this campaign!

Welcome aboard! You can help by spreading the word about this campaign, recruiting your friends to play during Phase 1 and by doing something fun and non-ME-related during Phase 2. If you know a foreign language,
translate and post this initiative to foreign gaming sites. Print this out and leave it at your local gaming store. Spread the word here at HoldTheLine, the BSN forums, RetakeME3, Reddit, deviantart, fanfic.net, Youtube, your personal blog, and any gaming sites you can think of. Remember, it's not too late to save THIS Cycle!


- How will we know if it worked?

Frankly, it is unlikely Bioware will acknowledge this event or make our numbers public even if we have a high turnout. That is why it is important for you to also make our numbers known at the Facebook event site (https://www.facebook...lan_user_joined) and at the BSN forum. Make sure to post an after action report to the BSN forum to show our numbers on Day 1 and scrupulously avoid the forums on Day 2. The final proof will be when the Ending DLC comes out, but hopeful signs to watch for in the meantime include hearing in the next few weeks that the Ending DLC is delayed, or confirmation that voice actors have been contacted to work on the DLC.

#89507
Laterali

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g_bassi13 wrote...


What's the point of dialogue if you still have to make one of the three choices? If you can't use your experience to get him to accept that he is wrong,  then what the hell is the point of even challenging him?

Shepard: "Dude, I got the Geth and Quarians to work with one another. Also EDI and Joker are together."
StarBrat: "Doesn't matter. Conflict is still inevitable. Go pick a colour"
Shepard: "Lol, k"

That doesn't accomplish anything.


Possibilities of Dialogue;

Control explanation, Star baby says "you will die, you will control the Reapers, but you will lose everything you have."
So why the redundancy? Dying already implies losing everything. So clearly either the writers were a little drunk, or they meant more from that line. Shepard can ask what that means.

He can ask the Star Baby why controlling would even be a viable option. How would killing himself control the Reapers, and would they just come back later.

Shepard can call out the Star Baby on the Geth dying. Not all synthetics are the same. And how would the Star Baby even be able to kill Geth, since it has no power over them. It controls the Reapers, it doesn't control Geth. That doesn't mean the Star Baby sees the error of his ways, but you can still question him on it.

We could see how the Normandy picks up the ground crew. Dialogue could be used to show how and why they met up.

Hell, there could be a final call from you LI on the comm. In the Shepard lives ending, depending on if and how they would extend that, there's chances for dialogue there. Alliance/Hackett pulling Shepard out of rubble.

There's unending possibilities for them to add more dialogue, maybe not wheel choices, but certainly dialogue. People are getting too fixated on the Star Baby.  They said they're aren't taking him out, so it's a good time to think about what they can do to flesh it out better. Dialogue certainly would accomplish that.

#89508
Phoenix NL

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chmarr wrote...

what gets me is that the EC is MORE cinimatics, theres no dialog between shepard and the game killing starbrat.

i would be genuinly surprised if bioware did put a 4th choice in but the chances of that are absolute ZERO.

the cinimatics which are being added i feel were already partly done (some were cut from retail) they are re-adding cinimatic content that was removed from the game before it went gold.

hell look at the stuff that was finished and then removed from the game, longer convoersations with squadmatesn with anderson and hackett, even random jokes between people on the normandy and they cut it all out for "artistic integrity" yet when it is added to scenes it makes it MUCH better and MORE indepth.

it makes it feel more finished and polished, so yeah i say were being f**ked around, they have the extra stuff they just need to alter it to fit back in

Please read everyone's replies to your last post on this one. Yes there will be more cinematics but we don't know what else will be included. Wait until we have the facts.

#89509
Gardner295

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Back to the line...
I think this Turn On/Off event is quite interesting. As Shinobu said, it is just useless to wait and see what happens. We need to let them know we're still here and we're not movin'!

#89510
DJBare

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I'm away from the computer for a bit, there have been no updates to the link list, so I would appreciate it if someone would copy/paste it from page 3580 to 3585, thanks in advance, back in a few.

#89511
Computim

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Shinobu wrote...

I'm with Turn it On/Turn it off, and I can explain why it's important for people to take part instead of "Waiting and seeing."

I believe the announcement of the Ending DLC was used by EA as a way to pacify at least part ofthe fanbase without actually committing to anything. The wording is quite vague apart from the ("no new endings" part) and can be pointed to later as "truthful" whether we get a 20 hour playable campaign incorporating the IT or six epilogue slides that say :"And then your LI died. The end." I don't believe Bioware has decided yet which it is going to deliver and EA hasn't decided yet how much money it's putting into this.

If the fanbase takes off the heat, they'll feel it's okay to not fund the DLC properly. On the other hand, if we show them we are serious enough to organize and keep the heat on, they will be less likely to backslide on the Ending DLC. Waiting and seeing pretty much guarantees we'll get something cheap and rushed. I'll admit, taking part in the campaign only makes it slightly less likely we will be disappointed, but at least we will have tried. It's not satisfying to walk away after inevitable disappointment when we could have averted the disappointment in the first place.

EA is actually paying close attention to what we are doing, although they're responding in an odd fashion. They agreed to put out and Ending DLC, they pulled the Omega DLC until the ending is released, they're putting out MP DLC for free that was probably meant to be paid. They are trying everything to woo back the fans EXCEPT for the thing that we want. Why? We're not sure. But, we need to keep asking for it anyway.

Also, many people like me haven't been able to play SP because it's too depressing. As far as EA is concerned, we're dead to them because they don't see us playing. They need to know how many silent people there are who are waiting for this DLC to make us want to play again. They need to see a carrot (potential returning fans) and not just sticks (boycotters).

Finally, boycotting the BSN for one day only is important because if we don't have the willpower to stay away from this place for 24 hours, they will know that we won't have the willpower to stay away from the paid DLC they are going to offer later. And that will reinforce their tendency to just put out some token DLC that won't satisfy anyone.

Please consider taking part. It's not too late to save THIS cycle.


Thanks for the reply!  It does clear up a lot! 

I appreciate why some people don't feel we're getting what we wanted, but we ARE getting a compromise.  I don't think we're going to get anymore from Bioware from this by cutting ourselves off though.

BSN is the main place a lot of us get our info regarding the movement, we're still here, Bioware allows us to continue using theifr forums to discuss the topic so there's no reason for us to go elsewhere at this point..

As such, however, this means that us giving up BSN would be equivalent to you giving up your primary source of information for the day.  There's no way to discuss things, deal with any questions that arise, any problems that occur.. we'd basically be in the dark.  It'd be like Hold the Line shutting down its site for the day.  We'd be reliant on the media or the other sources which are all filtered/moderated/not the same demographic as the BSN users.

I agree 110% with letting them know we're still here, but they know that from me, I'm here everyday.. this thread still grows by ~500 pages a week +/-100.  Their game still isn't selling, there's still a lingering knowledge that if they don't do right in the Extended Cut that they'll A) have a massive backlash again this summer and B) will probably lose a ton of customers permanently.

The main problem with the way this is being done is that it was discussed outside of normal channels, the RetakeME3 Facebook page was advertising for weeks that "Something big is coming"... no details of course, but they were 'discussing' things.  The whole power of this movement is because it came about where everyone came and contributed their individual talents, knowledge, and voices. 

We've corporatized the Retake movement now.  There was an argument about official spokespeople a week back, The Hold the line forums have a gazillion titles ranging from "team leader" to "Moderator" and a bunch beyond. 
By your own initial statement: 
I'm with Turn it On/Turn it off, and I can explain why it's important for people to take part instead of "Waiting and seeing." you're stating that you, if not speak in an official regard, at least were involved in the organization of it.  The $80,000 charity drive started back as an idea on around page 400 of this thread, the cupcake drive was around page 1600 and wasn't the official product of a small group of people, one person said "We should start a child's play donation drive to get some good exposure"... then someone else pointed out "Yeah even if we don't get what we want we can at least help some kids".   There was no commitee to come up with this, it was grass roots in its finest and we've, frankly, lost that.

The reason this thread grew as fast and as much as it did was because -everyone- was involved.  It was an unbiased, open, fair, civil discussion.  It's why people who check in once in a while come here and see Mr Bond's link list every few pages.  Everyone who came had as much a right to be here, and their opinion was as valid as any other.  When we have spokespeople trying to throw around the 'weight' and coordinating massive protests rather then just throwing ideas out there (as was done for the first 2000 pages of this thread) and having people just start to jump on board we're missing the point.  We shouldn't have to organize to get them to see our problem.. we didn't have to organize initially, we had so MANY people just doing their own bit that it snowballed and each person's individual contribution contributed to the whole.

If you want to advertise this event coming up next week, by all means power to you, I'd be happy to link to it every once in a while this week.  I'm not going to say it's officially sanctioned and approved though.. because there is no sanctioning body, there is no approval required.  The only rules this movement have were set about by consensus:  Remain civil, lay out your points, be professional, defend yourself, your fellow liners, the movement, and those who might not agree with you.

I hope this didn't come across as rude, that was not the intention, I'm just trying to keep the ideals that I think made this movement so powerful when it first started and prevent it from being concentrated in the hands of a few.

Hold the line!  Good luck with your event!  We're ALL in this together.  :police:

#89512
MeldarthX

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Hey hey folks - I found this little gem in this thread -

http://social.biowar...ex/9727423/1646

Leto_Galt wrote...

Auralius Carolus wrote...

Leto_Galt wrote...


I was looking through some save game editing plot flags and noticed that the line for End001 (Destroy) is different than End002 and End003. Destroy Sets 3 PlotIDs for the future.Not only do Synth and Control not set 3Ids. They do not even set 1.

End001,
PlotIDSet=(20894,19290,19286),
PlotIDClear=(),
PlotInts=((ID=10185,V=26),(ID=10303,V=25)),
PlotCond=())

End002,
PlotIDSet=(),
PlotIDClear=(),
PlotInts=((ID=10202,V=21)),
PlotCond=())

End003,
PlotIDSet=(),
PlotIDClear=(),
PlotInts=((ID=10203,V=22)),
PlotCond=())

I don't understand exactly how the game engine uses these PlotIDs, but from a layman’s point of view it looks like it's either;
Pick destroy, and have a future, or Synth/Control and not have a future.
Bioware does not even bother to track which one you picked if it wasn't destroy.
As far as they are concerned synthesis & control are the same thing. = Indoctrinated.



So, you're saying these plot codes have no known current value in the game?




Not really, but yes that should be true as well.
Basically the PlotIDs are used so the game knows what you have done in the past.

A list of all that I know about is available here - http://pastebin.com/zv8mxcxs

My point was that IF there is any post game DLC, your save file will only know if you chose destroy or not. It doesn't seem to care or differentiate between Synthesis and Control.

I interpret this to mean that since both Synthesis and Control end up with Shepard indoctrinated. The save file doesn't care what path you took to get there.

The code never lies!


I'm add this into my stack I have for my theory - and theory for IT - as they said; the code never lies.....

Hold The Line

#89513
TamiBx

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 So...I went away for a couple of hours because I had a choir concert, but I see we are still talking about Turn if On/Off thing? :huh:


Well, I can't do it because...

1) Xbox 360 is 16hrs away, so can't turn it on or off
2) I can't stay away from BSN for more than 12hrs or I will die :innocent:
3) If you change the promotion pic to someone other than Liara, I might think about it :devil:

But...I think I will wait and see what they do with the extended cutscene dlc.  

#89514
Computim

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MeldarthX wrote...

*snipped for length*

I interpret this to mean that since both Synthesis and Control end up with Shepard indoctrinated. The save file doesn't care what path you took to get there.

The code never lies!


I'm add this into my stack I have for my theory - and theory for IT - as they said; the code never lies.....

Hold The Line


NICE FIND!

More than likely it's related to that If you choose Control (We'll call it ending 1 for simplicity, 2 Synthesis, 3 destroy), it then sets a variable saying you chose ending 1.  It then does an IF THEN check (IF Ending == 1) ...etc and then checks your EMS rating... so

IF (Ending == 3)
{
          IF (EMS > 4000)
          {
                      ShowMovie(DestroyBreathEndingMovie);   
          }

}

I suspect that's all there is in this case... it just once again shows that if you choose anything but destroy you're getting the same ending save a couple other characters coming out at the end.

Destroy, if it's true EDI doesn't come out, probably just factors into that condition statement.

Modifié par Computim, 22 avril 2012 - 07:39 .


#89515
Shinobu

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Computim wrote...

Thanks for the reply!  It does clear up a lot! 

I appreciate why some people don't feel we're getting what we wanted, but we ARE getting a compromise.  I don't think we're going to get anymore from Bioware from this by cutting ourselves off though.

BSN is the main place a lot of us get our info regarding the movement, we're still here, Bioware allows us to continue using theifr forums to discuss the topic so there's no reason for us to go elsewhere at this point..

As such, however, this means that us giving up BSN would be equivalent to you giving up your primary source of information for the day.  There's no way to discuss things, deal with any questions that arise, any problems that occur.. we'd basically be in the dark.  It'd be like Hold the Line shutting down its site for the day.  We'd be reliant on the media or the other sources which are all filtered/moderated/not the same demographic as the BSN users.

I agree 110% with letting them know we're still here, but they know that from me, I'm here everyday.. this thread still grows by ~500 pages a week +/-100.  Their game still isn't selling, there's still a lingering knowledge that if they don't do right in the Extended Cut that they'll A) have a massive backlash again this summer and B) will probably lose a ton of customers permanently.

The main problem with the way this is being done is that it was discussed outside of normal channels, the RetakeME3 Facebook page was advertising for weeks that "Something big is coming"... no details of course, but they were 'discussing' things.  The whole power of this movement is because it came about where everyone came and contributed their individual talents, knowledge, and voices. 

We've corporatized the Retake movement now.  There was an argument about official spokespeople a week back, The Hold the line forums have a gazillion titles ranging from "team leader" to "Moderator" and a bunch beyond. 
By your own initial statement: 
I'm with Turn it On/Turn it off, and I can explain why it's important for people to take part instead of "Waiting and seeing." you're stating that you, if not speak in an official regard, at least were involved in the organization of it.  The $80,000 charity drive started back as an idea on around page 400 of this thread, the cupcake drive was around page 1600 and wasn't the official product of a small group of people, one person said "We should start a child's play donation drive to get some good exposure"... then someone else pointed out "Yeah even if we don't get what we want we can at least help some kids".   There was no commitee to come up with this, it was grass roots in its finest and we've, frankly, lost that.

The reason this thread grew as fast and as much as it did was because -everyone- was involved.  It was an unbiased, open, fair, civil discussion.  It's why people who check in once in a while come here and see Mr Bond's link list every few pages.  Everyone who came had as much a right to be here, and their opinion was as valid as any other.  When we have spokespeople trying to throw around the 'weight' and coordinating massive protests rather then just throwing ideas out there (as was done for the first 2000 pages of this thread) and having people just start to jump on board we're missing the point.  We shouldn't have to organize to get them to see our problem.. we didn't have to organize initially, we had so MANY people just doing their own bit that it snowballed and each person's individual contribution contributed to the whole.

If you want to advertise this event coming up next week, by all means power to you, I'd be happy to link to it every once in a while this week.  I'm not going to say it's officially sanctioned and approved though.. because there is no sanctioning body, there is no approval required.  The only rules this movement have were set about by consensus:  Remain civil, lay out your points, be professional, defend yourself, your fellow liners, the movement, and those who might not agree with you.

I hope this didn't come across as rude, that was not the intention, I'm just trying to keep the ideals that I think made this movement so powerful when it first started and prevent it from being concentrated in the hands of a few.

Hold the line!  Good luck with your event!  We're ALL in this together.  :police:


Just to be clear, this is not a top-down official project by HTL or Retake and isn't part of whatever RetakeME3 has been planning. In fact, I haven't contacted Retake yet, but would love it if someone would get them on-board. I did mention in the FAQs that this initiative doesn't claim to speak for Retake or HTL.  It's an idea that I brought up at the HTL website (I joined 2 weeks ago) and got some lovely people on board, so I thought I'd float it over here. I didn't feel right organizing an initiative here in the superheated atmosphere of the BSN, so didn't bring it up here until it was stage ready. I'm "official" only in the sense that the idea and the words are mine, so I feel pretty comfortable defending them. This is grassroots at it's finest, my friend. I didn't even set out to be an organizer. I just posted at HTL "How about this idea?" and someone else said: "Sounds good. Make it happen."

I think that avoiding the BSN for 24 hours is unlikely to mean people miss out on vital information. I was just offline for 6 days and don't feel like I've missed out on much. I know what it's like to be on the forums for hours on end, but believe me, it feels intense, but not much is really going on.

#89516
Phoenix NL

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MeldarthX wrote...

Hey hey folks - I found this little gem in this thread -

http://social.biowar...ex/9727423/1646

*snip*
Not really, but yes that should be true as well.
Basically the PlotIDs are used so the game knows what you have done in the past.

A list of all that I know about is available here - http://pastebin.com/zv8mxcxs

My point was that IF there is any post game DLC, your save file will only know if you chose destroy or not. It doesn't seem to care or differentiate between Synthesis and Control.

I interpret this to mean that since both Synthesis and Control end up with Shepard indoctrinated. The save file doesn't care what path you took to get there.

The code never lies!

I'm add this into my stack I have for my theory - and theory for IT - as they said; the code never lies.....

Hold The Line

You know,  I'm trying very hard to remain optimistic about this whole thing and it's difficult sometimes. From the quality BioWare have produced in the past, the thought that there is an alternate ending (be it IT or something else) makes more sense than having this ending. It would also put certain tweets etc into perspective. Unfortunately while I would love to believe it the lack of response from BioWare and the fact that it has been so long (relatively speaking) since the game was released just makes it harder to believe. I would love it if you were right though. Here's to wishful thinking?

Question since I know nothing about coding - Could the difference in the code not just be the marker for the game to give you the "breath scene"?

#89517
g_bassi13

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Laterali wrote...

g_bassi13 wrote...


What's the point of dialogue if you still have to make one of the three choices? If you can't use your experience to get him to accept that he is wrong,  then what the hell is the point of even challenging him?

Shepard: "Dude, I got the Geth and Quarians to work with one another. Also EDI and Joker are together."
StarBrat: "Doesn't matter. Conflict is still inevitable. Go pick a colour"
Shepard: "Lol, k"

That doesn't accomplish anything.


Possibilities of Dialogue;

Control explanation, Star baby says "you will die, you will control the Reapers, but you will lose everything you have."
So why the redundancy? Dying already implies losing everything. So clearly either the writers were a little drunk, or they meant more from that line. Shepard can ask what that means.

He can ask the Star Baby why controlling would even be a viable option. How would killing himself control the Reapers, and would they just come back later.

Shepard can call out the Star Baby on the Geth dying. Not all synthetics are the same. And how would the Star Baby even be able to kill Geth, since it has no power over them. It controls the Reapers, it doesn't control Geth. That doesn't mean the Star Baby sees the error of his ways, but you can still question him on it.

We could see how the Normandy picks up the ground crew. Dialogue could be used to show how and why they met up.

Hell, there could be a final call from you LI on the comm. In the Shepard lives ending, depending on if and how they would extend that, there's chances for dialogue there. Alliance/Hackett pulling Shepard out of rubble.

There's unending possibilities for them to add more dialogue, maybe not wheel choices, but certainly dialogue. People are getting too fixated on the Star Baby.  They said they're aren't taking him out, so it's a good time to think about what they can do to flesh it out better. Dialogue certainly would accomplish that.

1) Would you really be suprised by the bolded at this point? lol. All the dialogue here is poor, looking for a deeper meaning in poor writing is a fool's game.

2)Questioning him serves no purpose if Shepard still flings herself at her death. I don't need to simply need to mention the Geth/Quarian peace, I need it to mean something. Why bother challenging him if you're not going to win. It serves no purpose but to frustrate you when you hear more of star kids crap as to why you're still wrong

3) I don't want to see how they picked up my ground crew. Or why they ran away from that matter. I don't care what explanation they're making up for it now that people think it's stupid. There is no legitimate one.

4) For them to exploit that stupid Shepard breathes Easter Egg in the rubble would be a cop out...

In fact, simply changing the dialogue and perhaps the meanings of the 3 choices is itself a total cop out. There is no "fleshing it out". It is broken. It will remain broken. Keep the endings purely as is, and there's nothing there to salvage. They're wasting both their time and our time with that crap.

The only way extra dialogue works is if it supplements the creation of that fourth "I aint listenin' to you" option.

Modifié par g_bassi13, 22 avril 2012 - 07:43 .


#89518
TamiBx

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Phoenix NL wrote...

You know,  I'm trying very hard to remain optimistic about this whole thing and it's difficult sometimes. From the quality BioWare have produced in the past, the thought that there is an alternate ending (be it IT or something else) makes more sense than having this ending. It would also put certain tweets etc into perspective. Unfortunately while I would love to believe it the lack of response from BioWare and the fact that it has been so long (relatively speaking) since the game was released just makes it harder to believe. I would love it if you were right though. Here's to wishful thinking?

Question since I know nothing about coding - Could the difference in the code not just be the marker for the game to give you the "breath scene"?


I actually thought that difference in code was so you could the the "breath scene" since you only survive the whole thing if you pick destroy...:?

#89519
Phoenix NL

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TamiBx wrote...

Phoenix NL wrote...

You know,  I'm trying very hard to remain optimistic about this whole thing and it's difficult sometimes. From the quality BioWare have produced in the past, the thought that there is an alternate ending (be it IT or something else) makes more sense than having this ending. It would also put certain tweets etc into perspective. Unfortunately while I would love to believe it the lack of response from BioWare and the fact that it has been so long (relatively speaking) since the game was released just makes it harder to believe. I would love it if you were right though. Here's to wishful thinking?

Question since I know nothing about coding - Could the difference in the code not just be the marker for the game to give you the "breath scene"?


I actually thought that difference in code was so you could the the "breath scene" since you only survive the whole thing if you pick destroy...:?

That's what I figured.....

#89520
Phoenix NL

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Also, looking at the thread that MeladarthX posted, someone mentions that after Harby's beam the bodies on the ground are Kaidan and Ashley look-a-likes? I don't remember this but I didn't look very closely, did anyone here get this?

#89521
Shinobu

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TamiBx wrote...

 So...I went away for a couple of hours because I had a choir concert, but I see we are still talking about Turn if On/Off thing? :huh:


Well, I can't do it because...

1) Xbox 360 is 16hrs away, so can't turn it on or off
2) I can't stay away from BSN for more than 12hrs or I will die :innocent:
3) If you change the promotion pic to someone other than Liara, I might think about it :devil:

But...I think I will wait and see what they do with the extended cutscene dlc.  


Here you go! All made by the lovely DrowVampyre

Image IPB
Image IPB
Image IPB

Again, I recommend against waiting and seeing because at that point we will be too late to change anything. There will be no "Second Ending DLC" -- this is our one and only chance to get a quality product.

Whether or not we intend to buy Bioware products if the ending DLC doesn't satisfy, if we are unable to stay away from the BSN for even one day EA will assume we are already in their pockets and act accordingly. It's not right, but that's how it is. I respect your right to do whatever you like, but I just want to let you know why I feel avoiding the BSN will have a better outcome.

If you have any other questions, please feel free to ask. :wizard:

#89522
TamiBx

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Phoenix NL wrote...

Also, looking at the thread that MeladarthX posted, someone mentions that after Harby's beam the bodies on the ground are Kaidan and Ashley look-a-likes? I don't remember this but I didn't look very closely, did anyone here get this?


I didn't see them, but I heard people talking about it in other threads. But then they show up on the Normandy...smiling...:crying:

#89523
Lestatman

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Phoenix NL wrote...

Also, looking at the thread that MeladarthX posted, someone mentions that after Harby's beam the bodies on the ground are Kaidan and Ashley look-a-likes? I don't remember this but I didn't look very closely, did anyone here get this?


On my 1st playthrough I was too busy thinking WTF?  On my 2nd playthrough I was looking for Liara and Garrus as those where the 2 that came with me and I didn't see them.  To be honest I can't remember if they actually followed me to the beam lol as I didn't turn around and look.

#89524
Computim

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Shinobu wrote...

Just to be clear, this is not a top-down official project by HTL or Retake and isn't part of whatever RetakeME3 has been planning. In fact, I haven't contacted Retake yet, but would love it if someone would get them on-board. I did mention in the FAQs that this initiative doesn't claim to speak for Retake or HTL.  It's an idea that I brought up at the HTL website (I joined 2 weeks ago) and got some lovely people on board, so I thought I'd float it over here. I didn't feel right organizing an initiative here in the superheated atmosphere of the BSN, so didn't bring it up here until it was stage ready. I'm "official" only in the sense that the idea and the words are mine, so I feel pretty comfortable defending them. This is grassroots at it's finest, my friend. I didn't even set out to be an organizer. I just posted at HTL "How about this idea?" and someone else said: "Sounds good. Make it happen."

I think that avoiding the BSN for 24 hours is unlikely to mean people miss out on vital information. I was just offline for 6 days and don't feel like I've missed out on much. I know what it's like to be on the forums for hours on end, but believe me, it feels intense, but not much is really going on.


 Ahh I see!  Apologies if you felt like it was directed entirely at you.  To be clear there does seem to be some sort of authority demographic on a couple of the other groups.  I DID feel that this was a bit more consensus of the people sorta thing which is why I said I'd be happy to advertise it around..  You just were the talking head that appeared to speak on behalf of HTL which is why I made the statements haha.  If it makes you feel better I was the one who accidentally posted the Electronic Arts press release about the Extended Cut and got the same response assuming I was somehow working for Bioware... my phone barely survived the incident haha (My apologies again on that.. you'd think I'd have learnt)

Avoiding BSN for YOU is not hard.. A lot of us here don't even HAVE HTL accounts so it's a complete blackout for some of us.

Part of my personal self-appointed responsibility, and that of everyone else on here is to ensure that our front line response remains civil, be that though simply answering questions, offering suggestions or polite criticism, or simply asking a fellow member to tone it down on Twitter...etc.  It's somewhat a point of movement pride that our main topic, the start of all of this, on Bioware's own forums, is a civil discussion.  I've had some Twitter and PMs on here from individuals working for Bioware saying they were quite proud of the community's staying civil on here.  Us simply abandoning our posts here doesn't help further that goal and it's something I, frankly, won't do.  No offence intended, I just feel that my responsibility to the BSN face of the movement is more important than this event.  I hope to take part in the Single Player On/Off event though!

The vast majority of this movement, HTL included are incredible people.  Whenever you get this much publicity, people and, frankly, power in one location someone always tries to take charge.. it's human nature.  We just need to be very careful not to fall into that.   When that happens certain opinions are considered more important than others...

There's a reason EVERYONE on here referred to each other as "Commander" to start with.  It was a symbolic show that -everyone- was the same rank, (Of course that of Commander Shepard), that everyone's opinion mattered as much as everyone else's and that no one had any more right than anyone else to say something.  If I'm happy with what I'm getting than that's perfectly valid for me, no one has the right to tell me I shouldn't be happy.  On the flip side, if someone's NOT happy with what they're given I have no right to tell them they should be either.  Both sides can offer reasons why, but when it comes down to it neither side is wrong, and neither side has any right to force the other side to think as they do.

If I don't feel I need to do any more than I'm doing now that's MY right.. I'm happy with what I've been told Bioware's providing.. it's not perfect but it's a LOT better than what we got and I, personally, feel it will give me what I was looking for in the game's ending.

Good luck to you!  :police:

#89525
Phoenix NL

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Shinobu wrote...

TamiBx wrote...

 So...I went away for a couple of hours because I had a choir concert, but I see we are still talking about Turn if On/Off thing? :huh:


Well, I can't do it because...

1) Xbox 360 is 16hrs away, so can't turn it on or off
2) I can't stay away from BSN for more than 12hrs or I will die :innocent:
3) If you change the promotion pic to someone other than Liara, I might think about it :devil:

But...I think I will wait and see what they do with the extended cutscene dlc.  


Here you go! All made by the lovely DrowVampyre

*snip*

Again, I recommend against waiting and seeing because at that point we will be too late to change anything. There will be no "Second Ending DLC" -- this is our one and only chance to get a quality product.

Whether or not we intend to buy Bioware products if the ending DLC doesn't satisfy, if we are unable to stay away from the BSN for even one day EA will assume we are already in their pockets and act accordingly. It's not right, but that's how it is. I respect your right to do whatever you like, but I just want to let you know why I feel avoiding the BSN will have a better outcome.
If you have any other questions, please feel free to ask. :wizard:

Thanks Shinobu, we try to ask people not to imbed images in the thread just link to them so that we don't have the same imaged reposted again and again in quotes. We stay out of trouble that way Image IPB