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So we can't get the ending we want after all?


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#90251
Goodwood

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Menthro wrote...

So I leve for a few weeks to heal and recuperate, I check forbes see that the complaint to the BBB was actually taken seriously, found it jaw dropping to be honest, I come here to find out everyone's reactions and I see that this damn thread is still going, not with the faces I remember but with entirely new people....wow just wow. Hold the line ladies and gentlemen, I salute you.


Don't forget EA taking the Golden Poo award as The Worst Company in America!

Hold the Limes! :wizard:

#90252
VivaLaWhatsername

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Goodwood wrote...

Menthro wrote...

So I leve for a few weeks to heal and recuperate, I check forbes see that the complaint to the BBB was actually taken seriously, found it jaw dropping to be honest, I come here to find out everyone's reactions and I see that this damn thread is still going, not with the faces I remember but with entirely new people....wow just wow. Hold the line ladies and gentlemen, I salute you.


Don't forget EA taking the Golden Poo award as The Worst Company in America!

Hold the Limes! :wizard:


Or lemons if you prefer
(seriously where the heck did the whole hold the limes thing come from? lol)

#90253
doeman87

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you put the lime in the coconut.... :whistle:

#90254
Nharia1

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*strides back in and shouts*
I just beat the Witcher 2!
*normal voice*
I just wish it was longer...:crying::crying:

Modifié par Nharia1, 24 avril 2012 - 08:06 .


#90255
VivaLaWhatsername

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doeman87 wrote...

you put the lime in the coconut.... :whistle:


and drink them both up? :lol:

#90256
g_bassi13

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Goodwood wrote...

g_bassi13 wrote...

Goodwood wrote...

Indeed.

I was so looking forward to a Trial of the Century-type dealio to start off the final installment, with Shepard defending herself in front of a court martial or at the very least a board of inquiry. Instead, we got a stupid back-and-forth between a "committee" that is conveniently interrupted by the Invasion.

Blecch.

Nah. Who needs the trial we were supposed to get, when instead they can trivialize the whole reaper invasion of earth and turn it into a demo for instructions on combat controls. Because that's what this game is all about right, the combat? lol


Of course I understand the need for player training, and yeah it makes sense to have The Invasion provide that, but they still could've had a proper prologue. Basically it could've been like what the Genesis DLC was for ME2 (PC gamer here), but not in silly comic book form.

I don't know if it was a direct result of the focus on training itself, but the invasion fell flat. Other then that it hits you before the game gets a proper chance to set up, there's still a lot wrong with it. 

Being that this was an alien invasion from the villains of my favourite series, in my real life hometown, I should've been loving it. But as it was happening, I honestly couldn't have cared less. Like I mentioned earlier, I completely got the sense that I had to get the hell out of dodge, but I was wondering why I couldn't care that I was watching what should have been an epic battle in Vancouver.

There's all these Reapers around, carnage is raining down everywhere, and rather than observe this in any proper sense, I'm being taught how to jump, crouch, and shoot. I guess I thought that was a major mistake by the devs forcing that in there.

Though the worst sense of detachment came from the damn vent kid. I felt like it was Bioware yelling at me "Here is a child, feel sad for him now." "Look, he is scared, feel more sad." "He just died, this is the most upsetting thing you have ever witnessed."

They were trying hard to tell me how I was supposed to feel, rather than let it build on it's own. This is not a thing Bioware had a problem with in the past. I didn't feel a thing for the kid at the time, and all those stupid subsequent dream sequences with him did nothing but further frustrate me. 

#90257
VivaLaWhatsername

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Nharia1 wrote...

I just beat the Witcher 2.... I wish it was longer... ;-;


I already replied to this in your message but I will reply here too.

I honestly thought the game was meant to be longer.

#90258
Goodwood

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xHezz90 wrote...

Goodwood wrote...

Don't forget EA taking the Golden Poo award as The Worst Company in America!

Hold the Limes! :wizard:


Or lemons if you prefer
(seriously where the heck did the whole hold the limes thing come from? lol)


It comes from g_bassi13's avatar, which is a play on the "Why can't I hold all these limes" meme. :lol:

#90259
g_bassi13

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xHezz90 wrote...

Goodwood wrote...

Menthro wrote...

So I leve for a few weeks to heal and recuperate, I check forbes see that the complaint to the BBB was actually taken seriously, found it jaw dropping to be honest, I come here to find out everyone's reactions and I see that this damn thread is still going, not with the faces I remember but with entirely new people....wow just wow. Hold the line ladies and gentlemen, I salute you.


Don't forget EA taking the Golden Poo award as The Worst Company in America!

Hold the Limes! :wizard:


Or lemons if you prefer
(seriously where the heck did the whole hold the limes thing come from? lol)

social.bioware.com/da_game_other/portraits/3868000/3867591/3867591.png

#90260
VivaLaWhatsername

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Goodwood wrote...
It comes from g_bassi13's avatar, which is a play on the "Why can't I hold all these limes" meme. :lol:


Ahh I see, I thought that might have been it but I didn't want to sound like an idiot if I were wrong haha.

#90261
HITMAN629

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Nharia1 wrote...

I just beat the Witcher 2.... I wish it was longer... ;-;


I beat it yesterday, replaying with different choices, completey changes act 2&3 Image IPB

#90262
Nharia1

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HITMAN629 wrote...

Nharia1 wrote...

I just beat the Witcher 2.... I wish it was longer... ;-;


I beat it yesterday, replaying with different choices, completey changes act 2&3 Image IPB

Depending on who you side with, it can... Say if you sided with Iorveth both times, well theres no difference... bit if you side with Roche and then you side with Iorveth, well yeah.

#90263
HITMAN629

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Nharia1 wrote...

HITMAN629 wrote...

Nharia1 wrote...

I just beat the Witcher 2.... I wish it was longer... ;-;


I beat it yesterday, replaying with different choices, completey changes act 2&3 Image IPB

Depending on who you side with, it can... Say if you sided with Iorveth both times, well theres no difference... bit if you side with Roche and then you side with Iorveth, well yeah.


Does a bit more then that, look at act 2 here - http://witcher.wikia...itcher_2_quests

#90264
Goodwood

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g_bassi13 wrote...
I don't know if it was a direct result of the focus on training itself, but the invasion fell flat. Other then that it hits you before the game gets a proper chance to set up, there's still a lot wrong with it. 

Being that this was an alien invasion from the villains of my favourite series, in my real life hometown, I should've been loving it. But as it was happening, I honestly couldn't have cared less. Like I mentioned earlier, I completely got the sense that I had to get the hell out of dodge, but I was wondering why I couldn't care that I was watching what should have been an epic battle in Vancouver.

There's all these Reapers around, carnage is raining down everywhere, and rather than observe this in any proper sense, I'm being taught how to jump, crouch, and shoot. I guess I thought that was a major mistake by the devs forcing that in there.

Though the worst sense of detachment came from the damn vent kid. I felt like it was Bioware yelling at me "Here is a child, feel sad for him now." "Look, he is scared, feel more sad." "He just died, this is the most upsetting thing you have ever witnessed."

They were trying hard to tell me how I was supposed to feel, rather than let it build on it's own. This is not a thing Bioware had a problem with in the past. I didn't feel a thing for the kid at the time, and all those stupid subsequent dream sequences with him did nothing but further frustrate me. 


If I had to place a guess as to why The Invasion was played out thus (and yes, I think you raise valid points) was because of some misplaced need to try and "wow" us. Remember, this was one of two levels that was used extensively in the pre-release hype (and was in the demo as well), and most likely just fell victim to the old misconception of "Bigger Is Better" or whatever kinds of bad film tropes you want to throw around.

Again, this all falls back to the whole project being led by an immensely-creative guy who didn't have the benefit of someone more grounded in reality to restrain him.

#90265
Oransel

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I agree with you. Everything except the Tuchanka and Rannoch (they were made first when team had resources and time) felt rushed. Especially: no prologue, not good enough beginning, lack of side-quests (replaced by fetch quests), everything after you enter the prothean temple on Thessia. Looks like Bioware had time only to make 2 missions and Normandy/Citadel, while the rest was made ASAP.

#90266
g_bassi13

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Nharia1 wrote...

HITMAN629 wrote...

Nharia1 wrote...

I just beat the Witcher 2.... I wish it was longer... ;-;


I beat it yesterday, replaying with different choices, completey changes act 2&3 Image IPB

Depending on who you side with, it can... Say if you sided with Iorveth both times, well theres no difference... bit if you side with Roche and then you side with Iorveth, well yeah.

Well that's exactly what choice is, and thats exactly how choices should reflect, right?

#90267
Phoenix NL

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g_bassi13 wrote...

*snip*I don't know if it was a direct result of the focus on training itself, but the invasion fell flat. Other then that it hits you before the game gets a proper chance to set up, there's still a lot wrong with it. 

Being that this was an alien invasion from the villains of my favourite series, in my real life hometown, I should've been loving it. But as it was happening, I honestly couldn't have cared less. Like I mentioned earlier, I completely got the sense that I had to get the hell out of dodge, but I was wondering why I couldn't care that I was watching what should have been an epic battle in Vancouver.

There's all these Reapers around, carnage is raining down everywhere, and rather than observe this in any proper sense, I'm being taught how to jump, crouch, and shoot. I guess I thought that was a major mistake by the devs forcing that in there.

Though the worst sense of detachment came from the damn vent kid. I felt like it was Bioware yelling at me "Here is a child, feel sad for him now." "Look, he is scared, feel more sad." "He just died, this is the most upsetting thing you have ever witnessed."

They were trying hard to tell me how I was supposed to feel, rather than let it build on it's own. This is not a thing Bioware had a problem with in the past. I didn't feel a thing for the kid at the time, and all those stupid subsequent dream sequences with him did nothing but further frustrate me. 

I'll just have to be contrary then. I enjoyed the opening sequence and wasn't bothered about not having the relationship with James more properly introduced. Should there have been the trail, maybe. But personally I felt connected to the beginning of the game and I understood why they were going through the basic game mechanics. It's one thing for those of us who have played the other games but for someone completely new to the series it's not fair to just throw them in at the deep end. When the Normandy swooped in and picked us up and then left as more Reapers were coming in, combined with the "Leaving Earth" music, I damn near cried.

#90268
firstarioch

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Good morning team !!!
How goes the fight ?
Anything happened last nite ?

#90269
Nharia1

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firstarioch wrote...

Good morning team !!!
How goes the fight ?
Anything happened last nite ?


Besides the raving lunatics that tried to string us all up by our ankles and throw rotten tomatoes at us? Nope~! :lol:
Oh and they also tried to kill me for being a "vampire".... :?

Modifié par Nharia1, 24 avril 2012 - 08:52 .


#90270
Mokiki

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Good Morning people! (you will probably nothing else hear from me today because work is a starbrat right now)

#90271
VivaLaWhatsername

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Mokiki wrote...

(you will probably nothing else hear from me today because work is a starbrat right now)


Haha that's good.

#90272
g_bassi13

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Phoenix NL wrote...

g_bassi13 wrote...

*snip*I don't know if it was a direct result of the focus on training itself, but the invasion fell flat. Other then that it hits you before the game gets a proper chance to set up, there's still a lot wrong with it. 

Being that this was an alien invasion from the villains of my favourite series, in my real life hometown, I should've been loving it. But as it was happening, I honestly couldn't have cared less. Like I mentioned earlier, I completely got the sense that I had to get the hell out of dodge, but I was wondering why I couldn't care that I was watching what should have been an epic battle in Vancouver.

There's all these Reapers around, carnage is raining down everywhere, and rather than observe this in any proper sense, I'm being taught how to jump, crouch, and shoot. I guess I thought that was a major mistake by the devs forcing that in there.

Though the worst sense of detachment came from the damn vent kid. I felt like it was Bioware yelling at me "Here is a child, feel sad for him now." "Look, he is scared, feel more sad." "He just died, this is the most upsetting thing you have ever witnessed."

They were trying hard to tell me how I was supposed to feel, rather than let it build on it's own. This is not a thing Bioware had a problem with in the past. I didn't feel a thing for the kid at the time, and all those stupid subsequent dream sequences with him did nothing but further frustrate me. 

I'll just have to be contrary then. I enjoyed the opening sequence and wasn't bothered about not having the relationship with James more properly introduced. Should there have been the trail, maybe. But personally I felt connected to the beginning of the game and I understood why they were going through the basic game mechanics. It's one thing for those of us who have played the other games but for someone completely new to the series it's not fair to just throw them in at the deep end. When the Normandy swooped in and picked us up and then left as more Reapers were coming in, combined with the "Leaving Earth" music, I damn near cried.

I think that new players were thrown into the deep end regardless. They know absolutely nothing of what's going on, and the context of these events. And at no point is any of it explained to them. If they were trying truly to get new players into the game, then the trial sequence would have been a neccessity.

All this intro does is tell them how to hold their gun. It sets up the game as if these new people they're trying to get to play the game are only interested in the game as a shooter, and not a story based RPG. And they're probably right about that. But as a long time player of the series, I don't feel that it's ok.

Modifié par g_bassi13, 24 avril 2012 - 09:17 .


#90273
Goodwood

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Nharia1 wrote...

firstarioch wrote...

Good morning team !!!
How goes the fight ?
Anything happened last nite ?


Besides the raving lunatics that tried to string us all up by our ankles and throw rotten tomatoes at us? Nope~! :lol:
Oh and they also tried to kill me for being a "vampire".... :?


But...but you are a vampire! :ph34r:

#90274
Nharia1

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Goodwood wrote...

Nharia1 wrote...
Besides the raving lunatics that tried to string us all up by our ankles and throw rotten tomatoes at us? Nope~! :lol:
Oh and they also tried to kill me for being a "vampire".... :?

But...but you are a vampire! :ph34r:

*waves hand* Sh! And don't you dare tell them I'm also a Lich!  :whistle: Yes I'm a combo of the two most powerful undead creatures ever... :P

#90275
Atrocity

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I think the most powerful undead creature is English grammar, rules that people like to throw around to be specific. But I'm just twisted that way.