Goodwood wrote...
g_bassi13 wrote...
Goodwood wrote...
Indeed.
I was so looking forward to a Trial of the Century-type dealio to start off the final installment, with Shepard defending herself in front of a court martial or at the very least a board of inquiry. Instead, we got a stupid back-and-forth between a "committee" that is conveniently interrupted by the Invasion.
Blecch.
Nah. Who needs the trial we were supposed to get, when instead they can trivialize the whole reaper invasion of earth and turn it into a demo for instructions on combat controls. Because that's what this game is all about right, the combat? lol
Of course I understand the need for player training, and yeah it makes sense to have The Invasion provide that, but they still could've had a proper prologue. Basically it could've been like what the Genesis DLC was for ME2 (PC gamer here), but not in silly comic book form.
I don't know if it was a direct result of the focus on training itself, but the invasion fell flat. Other then that it hits you before the game gets a proper chance to set up, there's still a lot wrong with it.
Being that this was an alien invasion from the villains of my favourite series, in my real life hometown, I should've been loving it. But as it was happening, I honestly couldn't have cared less. Like I mentioned earlier, I completely got the sense that I had to get the hell out of dodge, but I was wondering why I couldn't care that I was watching what should have been an epic battle in Vancouver.
There's all these Reapers around, carnage is raining down everywhere, and rather than observe this in any proper sense, I'm being taught how to jump, crouch, and shoot. I guess I thought that was a major mistake by the devs forcing that in there.
Though the worst sense of detachment came from the damn vent kid. I felt like it was Bioware yelling at me "Here is a child, feel sad for him now." "Look, he is scared, feel more sad." "He just died, this is the most upsetting thing you have ever witnessed."
They were trying hard to tell me how I was supposed to feel, rather than let it build on it's own. This is not a thing Bioware had a problem with in the past. I didn't feel a thing for the kid at the time, and all those stupid subsequent dream sequences with him did nothing but further frustrate me.