Bomb In My Pants wrote...
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The Citadel is the trap! The AI on Ilos never uses the word trap in conjunction with the relays.
Bomb In My Pants wrote...
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Lol - they tried and Sheppard took that opition away. Which then leads to the question how did they get from dark space? The Citadel WAS their relay into present space but the Protiens removed that option as well.Bomb In My Pants wrote...
albertalad wrote...
Right, i have a computer - I don't follow the computer - I have the conputer serve my needs. In ME folks use relays to serve their needs not follow them. Which is very clearly shown in ME 1 why Soverign attacked trying to gain control. As in ME 3 the Reapers did NOT use relays then where exactly is that trap? In fact the rest of the orhanics and geth have reversed the process and are using them to attack the Reapers - some trap!Bomb In My Pants wrote...
AgitatedLemon wrote...
Aesieru wrote...
Kyria Nyriese wrote...
SomethingSome wrote...
Aesieru wrote...
If you would try to understand the plot rather than your major love for the characters, you would then realize that the ending is very good.
Even what happens to the Normandy?
Sincerally that's all that bothers me, it actually makes my stomach curl.
That is a major sticking point with me, though the Relays being destroyed is also something I'm not all that happy with. We are fighting to save the galaxy, and we do that by setting it back hundreds if not thousands of years.
THE RELAYS ARE A PRISON OF THE REAPERS
No they aren't.
Vigil clearly says the relays and Citadel are a trap.
The Reapers most definately DID use the relays. I'm starting to think EVERYONE has forgotten Arrival already.
Blablabla79 wrote...
Bomb In My Pants wrote...
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The Citadel is the trap! The AI on Ilos never uses the word trap in conjunction with the relays.
It's like Mordin said, hard to visualize entire galaxy but easy to think of favorite nephew or in this case favorite characters. Bioware gave us all these characters from different races so we weren't just focused on saving humanity but all races. So by saving the Quarians we're saving Tali, saving Wrex/Grunt the Krogan.Maera Imrov wrote...
Kanmuru wrote...
My point stands that if there was a way to save the normandy, 99% of complainers here would go away. This is a shallow reason to hate on the entire game
There's a reason for that.
It's because the Normandy and the crew on it was the 'face' of each of their respective races. They were the personal, individual element given to us, as the player, and to Shepard, as a means of helping connect to those races. To care about their fate. The galaxy at large, and the billions in it are only an ephemeral ideal to fight for. Garrus, Tali, Thane, Liara/Samara/Morinth, Ash/Kaidan/Jack/Miri/Jacob/Kasumi/Zaeed, Legion, Wrex/Grunt, even EDI. They're representative of their races.
It is absolutely natural and normal for a player to care more for these single individuals than some ideal, the faceless masses we never see, that our Shepard did not fight and bleed with. We were encouraged to build these bonds, it was the entire point of them being there, in fact. A literary device.
So, I don't find it a shallow reason to hate on the entire game. The squad is a large portion of the experience. Not so much in a romance aspect, but in all aspects.
SomethingSome wrote...
HiddenKING wrote...
SomethingSome wrote...
Aesieru wrote...
If you would try to understand the plot rather than your major love for the characters, you would then realize that the ending is very good.
Even what happens to the Normandy?
Sincerally that's what really bothers me, it actually makes my stomach curl.
I think that if Bioware wanted to move away from the Normandy and it's crew. To close the chapter on them too, they could have done somethin better than "lol crash" I would much prefer if they died in battle, at least that way their sacrifice would mean somethin. But then again people would complain about them dyin. It's not a perfect endin for your team, but one can hope things turnout well for them.
That's the thing. It very probably doesn't.
The colony is not viable, not unless they're planning on forcing/pressuring/asking every single woman on the ship to get pregnant repeatedly for as long as they're fertile and even then (if you can get past what feels like rape to me) they'd need to be extremely lucky for the results of those pregnancies to have the right genetic make up to keep the genepool.
And even that's practically impossible to do without a very large enough number of people, far larger than the number of crew member on the Normandy, unless for some reason a ship that can be maned in combat situation by 12 people + 1 AI is crewed by around 100 people.
So unless they're rescued or there's already colonys on that planet... Things don't look good to me.
Modifié par HiddenKING, 03 mars 2012 - 05:21 .
AgitatedLemon wrote...
Bomb In My Pants wrote...
The Reapers most definately DID use the relays. I'm starting to think EVERYONE has forgotten Arrival already.
For the buildup to ME3, they didn't use any relays. They just sort of flew here from Dark Space.
They had planned to use the Alpha relay, but then Shepard slammed an asteroid into it.
After the discovery of nuclear power, why were scientists still looking for different ways to generate energy?Aesieru wrote...
If you already have a means of quick travel, why would you discover new ways? Idleness and stagnation breed contempt.
The ME3 plot lines already establish and reinforce this and the Guardian does too.
Bomb In My Pants wrote...
Blablabla79 wrote...
Bomb In My Pants wrote...
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The Citadel is the trap! The AI on Ilos never uses the word trap in conjunction with the relays.
*face palm* the Citadel is part of the Relay system. Besides, even if he did not say that, can you not figure that out for yourself.
I do not want to lose the relays either, but they are a trap. I am all for saving them if possible, but they WERE designed as a trap.
albertalad wrote...
Lol - they tried and Sheppard took that opition away. Which then leads to the question how did they get from dark space? The Citadel WAS their relay into present space but the Protiens removed that option as well.Bomb In My Pants wrote...
albertalad wrote...
Right, i have a computer - I don't follow the computer - I have the conputer serve my needs. In ME folks use relays to serve their needs not follow them. Which is very clearly shown in ME 1 why Soverign attacked trying to gain control. As in ME 3 the Reapers did NOT use relays then where exactly is that trap? In fact the rest of the orhanics and geth have reversed the process and are using them to attack the Reapers - some trap!Bomb In My Pants wrote...
AgitatedLemon wrote...
Aesieru wrote...
Kyria Nyriese wrote...
SomethingSome wrote...
Aesieru wrote...
If you would try to understand the plot rather than your major love for the characters, you would then realize that the ending is very good.
Even what happens to the Normandy?
Sincerally that's all that bothers me, it actually makes my stomach curl.
That is a major sticking point with me, though the Relays being destroyed is also something I'm not all that happy with. We are fighting to save the galaxy, and we do that by setting it back hundreds if not thousands of years.
THE RELAYS ARE A PRISON OF THE REAPERS
No they aren't.
Vigil clearly says the relays and Citadel are a trap.
The Reapers most definately DID use the relays. I'm starting to think EVERYONE has forgotten Arrival already.
Kanmuru wrote...
Ill say this for the 94586th time, if they only change the fate of the normandy 99% of the drama going on would vanish lol
GDK wrote...
Kanmuru wrote...
GDK wrote...
See, TOTALLY get that. So I understand where BW got the idea... but if the Reapers are GONE at the end... why would their old trap matter?
Symbolism. The reapers "gave" us the technology if were gonna be free from their genocide we must make our own path. I understand you would prefer a pragmatic choice but the symbolic aproach makes sense from a literary point of view.
Think of it as a "coming of age" for the galaxy, you have to leave your parents house to make a future of your own (although these "parents" are genocidal aliens i this case)
I understand that. But it still seems to favor overly-symbolistic writing instead of... well, common sense.
RazorrX wrote...
Bomb In My Pants wrote...
Blablabla79 wrote...
Bomb In My Pants wrote...
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The Citadel is the trap! The AI on Ilos never uses the word trap in conjunction with the relays.
*face palm* the Citadel is part of the Relay system. Besides, even if he did not say that, can you not figure that out for yourself.
I do not want to lose the relays either, but they are a trap. I am all for saving them if possible, but they WERE designed as a trap.
yes they were. but if we could beat the reapers without destroying them would it not be better? Some say no, but I say yes. Travel and communication would be the same, we could then purposely look for new avenues of technology rather than be thrown backwards first.
If FTL is possible without the mass relays, then nothing will stop people from leaving the systems.Aesieru wrote...
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What NORMALLY would of happened would be:
Sovereign: Alright, races are ready for reaping.
*Sends signal to Citadel*
Harbinger: WAKE UP!
*Signal Received*
Citadel: *Opens access to relay and summons all the reapers on the unsuspecting council and defense fleets*
Reapers: *Shut down all access to relays outside of their own usage and begin killing off everyone*.
That's the ideal use of them.
The view is WAY TOO NARROW!Aesieru wrote...
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With a means of technology already present you have no need to look elsewhere, you become trapped and eventually you fall into the Technology Singularity and we all die.
Modifié par Blablabla79, 03 mars 2012 - 05:23 .
Modifié par Blablabla79, 03 mars 2012 - 05:23 .
Kanmuru wrote...
GDK wrote...
Kanmuru wrote...
GDK wrote...
See, TOTALLY get that. So I understand where BW got the idea... but if the Reapers are GONE at the end... why would their old trap matter?
Symbolism. The reapers "gave" us the technology if were gonna be free from their genocide we must make our own path. I understand you would prefer a pragmatic choice but the symbolic aproach makes sense from a literary point of view.
Think of it as a "coming of age" for the galaxy, you have to leave your parents house to make a future of your own (although these "parents" are genocidal aliens i this case)
I understand that. But it still seems to favor overly-symbolistic writing instead of... well, common sense.
oh well lol thats a problem for much of ME series then.(seriously, destroying the reaper base is a stuuuuupid decision, i cant imagine how anyone inteligent person in real life would make that choice, they should just give us an option to give the base to the aliance/consil).
I guess our main diference is how we choose to see the game, i prefer a poetic/literary aproach and you focus on maximun immersion and having things make as much sense as possible(like i said a clash of worldviews)
Modifié par Aesieru, 03 mars 2012 - 05:23 .
RazorrX wrote...
Bomb In My Pants wrote...
Blablabla79 wrote...
Bomb In My Pants wrote...
....
The Citadel is the trap! The AI on Ilos never uses the word trap in conjunction with the relays.
*face palm* the Citadel is part of the Relay system. Besides, even if he did not say that, can you not figure that out for yourself.
I do not want to lose the relays either, but they are a trap. I am all for saving them if possible, but they WERE designed as a trap.
yes they were. but if we could beat the reapers without destroying them would it not be better? Some say no, but I say yes. Travel and communication would be the same, we could then purposely look for new avenues of technology rather than be thrown backwards first.
Blablabla79 wrote...
If FTL is possible without the mass relays, then nothing will stop people from leaving the systems.Aesieru wrote...
...
What NORMALLY would of happened would be:
Sovereign: Alright, races are ready for reaping.
*Sends signal to Citadel*
Harbinger: WAKE UP!
*Signal Received*
Citadel: *Opens access to relay and summons all the reapers on the unsuspecting council and defense fleets*
Reapers: *Shut down all access to relays outside of their own usage and begin killing off everyone*.
That's the ideal use of them.
Blablabla79 wrote...
If FTL is possible without the mass relays, then nothing will stop people from leaving the systems.Aesieru wrote...
...
What NORMALLY would of happened would be:
Sovereign: Alright, races are ready for reaping.
*Sends signal to Citadel*
Harbinger: WAKE UP!
*Signal Received*
Citadel: *Opens access to relay and summons all the reapers on the unsuspecting council and defense fleets*
Reapers: *Shut down all access to relays outside of their own usage and begin killing off everyone*.
That's the ideal use of them.The view is WAY TOO NARROW!Aesieru wrote...
...
With a means of technology already present you have no need to look elsewhere, you become trapped and eventually you fall into the Technology Singularity and we all die.
Modifié par Aesieru, 03 mars 2012 - 05:26 .
Kanmuru wrote...
oh well lol thats a problem for much of ME series then.(seriously, destroying the reaper base is a stuuuuupid decision, i cant imagine how anyone inteligent person in real life would make that choice, they should just give us an option to give the base to the aliance/consil).
I guess our main diference is how we choose to see the game, i prefer a poetic/literary aproach and you focus on maximun immersion and having things make as much sense as possible(like i said a clash of worldviews)
HiddenKING wrote...
Like I said if Bioware meant for the ending of ME3 to be the final chapter of Shepard, the Normandy, and it's crew. They could have done better. I'd rather they died in battle than in some unknown world. But Bioware knows that such an endin would cause fan upheaveal, not that this alternative is any better. Bad written? Yes, but it's necessary.
Marta Rio wrote...
Kanmuru wrote...
Ill say this for the 94586th time, if they only change the fate of the normandy 99% of the drama going on would vanish lol
Well then, that's a strong case for them to change it, since it would take almost no work to do it (just put Earth's moon in the skyline after the crash instead of the dual moons) and it would put the kibosh on months and months of fan whining.
Modifié par Kanmuru, 03 mars 2012 - 05:27 .
Witty_Remark wrote...
Kanmuru wrote...
oh well lol thats a problem for much of ME series then.(seriously, destroying the reaper base is a stuuuuupid decision, i cant imagine how anyone inteligent person in real life would make that choice, they should just give us an option to give the base to the aliance/consil).
I guess our main diference is how we choose to see the game, i prefer a poetic/literary aproach and you focus on maximun immersion and having things make as much sense as possible(like i said a clash of worldviews)
I don't understand why Bioware couldn't have implemented both. To allow an ending where everything was in ruins but Shepard was with his/her friends would not have invalidated all the other options.
We aren't attacking you, why do you care? It's hardly your fault that the ending completely shafts the entire series.Honestly i dont give a crap that people are butthurt over the normandy (i am too a little bit), but i get angry when they choose to attack the ENTIRE GAME or Bioware because of it. Theres plenty of great things to aprecieate about ME3 and there is no need to devalue the entire game because of 1 aspect of the ending that hurts you.
Bomb In My Pants wrote...
Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."
I am not saying it is not possible. That is why there are multiple endings.