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So we can't get the ending we want after all?


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#9051
RazorrX

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Aesieru wrote...


The lack of personal sacrifice.

I think we all knew that Shephard had to die if he was taking on the most deadly thing, he sacrifices himself for the greater good, one way or the other.


Except . . . 


He can live.

#9052
albertalad

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Heck if the goal is to wipe out the Reapers then blow the earth relay which in turn would wipe out the entire solar system as well as the Reapers - all other relays would be intact. Simple action. Very easily accomplished and ME 2 proved it!

#9053
Bomb In My Pants

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RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!


I believe there are 2 endings where they blow up, and 3? that don't.

#9054
Zulmoka531

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RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!

Jokes on Joker. If Mass Effect 2 is any indication, EDI isn't very good at checking for viruses /wink /wink, /nudge /nudge.

#9055
RazorrX

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Bomb In My Pants wrote...

RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!


I believe there are 2 endings where they blow up, and 3? that don't.


In every ending they blow up.  Just different colors.

#9056
Kanmuru

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Aesieru wrote...

Kanmuru wrote...

GDK wrote...

Kanmuru wrote...

GDK wrote...

See,  TOTALLY get that. So I understand where BW got the idea... but if the Reapers are GONE at the end... why would their old trap matter?


Symbolism. The reapers "gave" us the technology if were gonna be free from their genocide we must make our own path. I understand you would prefer a pragmatic choice but the symbolic aproach makes sense from a literary point of view.

Think of it as a "coming of age"  for the galaxy, you have to leave your parents house to make a future of your own (although these "parents" are genocidal aliens i this case :P)


I understand that. But it still seems to favor overly-symbolistic writing instead of... well, common sense.


oh well lol thats a problem for much of ME series then.(seriously, destroying the reaper base is a stuuuuupid decision, i cant imagine how anyone inteligent person in real life would make that choice, they should just give us an option to give the base to the aliance/consil).

I guess our main diference is how we choose to see the game, i prefer a poetic/literary aproach and you focus on maximun immersion and having things make as much sense as possible :P (like i said a clash of worldviews)


Destroying the collector base that requires lives to harvest to use most of their technology and is an abomination of genetic engineering? Yes we should keep that...

That's like coming upon Sith Artifacts and saying OH THESE ARE POWERFUL, let's keep them.


I dont think this is place for it but no. No matter how evil it is, if what happened there can give us an edge against the reapers its immoral to NOT use it.

I dont support ****sm or any of the evil things they did, but some medical advances happened because of the brutal experiements they did on innocent people. I dont like it but i wont deny good medice for humanity because i dont aprove of how it was discovered...

#9057
GDK

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Zulmoka531 wrote...

RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!

Jokes on Joker. If Mass Effect 2 is any indication, EDI isn't very good at checking for viruses /wink /wink, /nudge /nudge.


Oh. That. In all of this... whatever this is, I forgot about that.

EWWWWWWWWWWWWWWWWWWWW, by the way.

#9058
Kanmuru

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RazorrX wrote...

Aesieru wrote...


The lack of personal sacrifice.

I think we all knew that Shephard had to die if he was taking on the most deadly thing, he sacrifices himself for the greater good, one way or the other.


Except . . . 


He can live.


Emotional sacrifice. Bioware knows we love the normandy crew thats why they did it. They wouldnt have done it otherwise...

#9059
Bomb In My Pants

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RazorrX wrote...

Bomb In My Pants wrote...

RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!


I believe there are 2 endings where they blow up, and 3? that don't.


In every ending they blow up.  Just different colors.


Then everyone dies. Arrival proved an exploding relay destroyes a solar system, equivalent ot a super nova. People, please don't contradict yourselves.

#9060
Rdubs

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Sorry for the long post but here is that endings review from xbomb.  Funniest thing I have read in weeks.  It went 404 for some reason so got this off Google Cache.  Begins below the link.
http://webcache.goog...n&ct=clnk&gl=us


I'm just going to spell this **** out as clearly as possible.
This isn't a ****ing joke, this is 100% accurate. Unless someone decided to spend thousands of man hours constructing fake CGI cutscenes so they could upload them a week before Mass Effect 3 launched under multiple youtube accounts just to **** with people.
There is absolutely no way that this is not the ending shipping in the box.
I am not posting this to ****** people off or spoil the ending for people who want to play through it, I am posting it because it convinced me that I don't need to and don't want to play this game. I was already falling off the wagon a couple months back when the first demo leaks came out, this was just the final bullet in the coffin. Because I shoot coffins to shut them, this is how great I am. If you want to play and enjoy Mass Effect 3 don't read anything below this, this is intended only for people who don't give a **** and the curious who don't want to play the game.
HEY GUYS BIG SPOILERS BELOW THIS LINE DON'T COME DOWN HERE
Okay are those guys gone? Good.
So obviously all the fine details of the greater story aren't out there yet, but this is a pretty solid summary of the ending.
Most of the game will be spent gathering war assets and banding all the races together to fight the Reapers. Your ultimate goal will be to construct a Prothean device known as The Crucible. This is basically a huge Deus Ex Machina super weapon that can be used to defeat the Reapers when focused through another device, The Catalyst. At the end of the game your Shepard goes inside the Crucible after getting the **** beat out of him and, Metal Gear Solid 4 style, has to limp over to one of three areas, Deus Ex: HR style, to make the final choice:
  • Destroy the Reapers
  • Control the Reapers and send them back into dark space
  • Merge with the Reapers (This is the "perfect" ending)
So it's literally "Press button to choose ending."
However all of the options may or may not be available to you based on your space points.
No matter what you choose, using the Crucible will cause every Mass Effect Relay in the galaxy to be destroyed. This essentially destroys galactic civilization and sets intelligent life back thousands of years. The only difference is which color the Relays blow up in.
No matter what you choose the Normandy, and the crew, will either be destroyed or jump hyper space at the last minute to end up stranded on an unknown planet.
No matter what ending you choose Shepard has to die. In Destroy and Control he is killed outright, in Merge he is merged with science. If you have a **** load of space points you get an additional scene, probably after the credits, showing Shepard is alive but badly burned, probably with multiple severe fractures, and maybe some internal bleeding.
So in other words there will be a sequel.
All of the endings, except Merge, have different outcomes depending on your amount of space points and various choices you made.
Also Space Points are Galactic Readiness or whatever, it's basically the equivalent of the Fable 3 money thing. You get more, less bad happens.
In Destroy, depending on space points:
  • The Reapers destroy everything
  • You destroy the Reapers but Earth is destroyed
  • You destroy the Reapers but Earth is really ****ed up.
  • You destroy the Reapers and Earth is A-Okay
In the Destroy ending ALL SYNTHETIC LIFE is destroyed. This means Reapers, Geth, and Joker's **** buddy EDI. Apparently the Geth augement themselves with Reaper technology to gain true sentience so that is why this happens, or something. It's pretty ****ing stupid.
In Control, depending on space points:
  • You send the Reapers back to dark space and Earth is destroyed
  • You send the Reapers back to dark space and Earth is A-Okay
In Control, you send the Reapers back but they will reemerge 50,000 years later or something, you do nothing to break the cycle and basically have only stalled for time. Apparently Shepard gets zapped and controls the Reapers but he is also dead? I guess maybe it's a hive mind thing? **** I dunno.
In Merge, there are no space points where we're going:
In Merge you fuse Shepard into the computer on the Crucible and use space magic to turn all organic and synthetic life into organic-synthetic hybrids which turns the Reapers peaceful and makes zero sense. Or something, I guess. It's probably because Shepard is half robot now. I'm still not 100% sure what the **** this means but all sources confirm that Shepard doesn't live in this ending so I have to assume you don't become a Reaper, which sucks.
**** you Bioware I said that would be awesome why don't you ever ****ing listen to me.
All endings supposedly have an epilogue where the village elder gathers all the inbred children in the colony created by the remaining Normandy crew, remember they were stranded I said that, around the old story tellin' fire to tell outlandish tales about a time when people flew through the sky in metal clouds and you could get gas for a nickel.
Other minor details include the fleets riding with on you on wings of glory and if they survive or not, this probably has to do with Space Points. You can send Tali and Garrus off to lead they people, the Rachni fight with you somehow if you saved the Queen in ME1 even though they can't pilot ships (OR CAN THEY!?), Wrex is still leading the Krogans if he isn't dead, Legion leads the Geth if they aren't dead and he isn't dead,and Mordin also. I've seen pictures of all the fleets ****ing blown up so I'm assuming your space points dictate whether they live or die too.
Some of the races also just get completely ****ing geneocided based on certain choices, I.E. YO WHY DID YOU DESTROY THE GENOPHAGE RESEARCH ASS HOLE.
Also either Wrex or Modin has to die, you have to ****ing choose. You have to ****ing choose which of the two best characters dies. Apparently if you don't kill Wrex in ME1 there is no way to save Mordin, or something else stupid like that?
WHY WOULD YOU DO THAT BIOWARE.
Also the Citadel blows up to because it is a Mass Relay, I know ME1 was a long time ago but that is still a thing.
So yeah, that's it. Some of the finer details might be off here and there but these are all the possible endings 100%
Short Version:
  • Reapers are dead, back in hyper space, or the boss from ME2
  • Normandy crew dead/stranded
  • Shepard dead but MAYBE NOT!?!?!?!?!?!?!!!?
  • All Mass Effect Relays a-sploded and galactic society is over
There is no way to save the galaxy, you must sacrifice everything, your choices don't matter, the world of Mass Effect is dead.
Everything you have done up to now is entirely pointless, your final decision will only impact a fictional universe we will never see again.

#9061
Aesieru

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Rdubs, we already know about that.

Though a lot of that information is based on his interpretations, not the reality of it.

Modifié par Aesieru, 03 mars 2012 - 05:35 .


#9062
Kyria Nyriese

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Bioware took the series, where you were fighting to preserve all the races of the galaxy and turned the finale into, eh the Reapers aren't the bad guys, they are keeping us from annihilating ourselves - which was something I was afraid Bioware was going to do after ME2. Then instead of a straight up fight, which again the entire series led up to, we get a magic gun from the protheans that allow us to:

a) Destroy the Reapers and all their tech - leaving Shepard either dead or alive and the Normandy stranded on a backwater planet with little hope of retreival.

B) Control the Reapers - in which Shepard becomes the new Guardian, and is forever trapped within the Citadel and the cycle continues in 50,000 years. The Normandy is stranded on a distant world and the Relays are destroyed.

c) Merge - we all get turned into cyborgs and Shepard becomes goo on the floor of the Citadel, the Relays are destroyed and the Normandy is stranded on the bloody world in the middle of no where.

Do you see the trend here. No matter what we do, no matter how we choose to go, all roads lead to the same place. The Relays destroyed, Galactic Civilization set back hundreds if not thousands of years, Shepard most likely dead or might as well be dead, and the Normandy stuck on some backwater planet in the middle of no where.

Now Shepard can die, I'm cool with that, kind of expected that. The Normandy can be destroyed, kinda expected that as well. However, I expected us to save Galactic Civilization, not pretty much force everyone to start all over again.

I also expected there to be the possibility that the Reapers would win, and the cycle would continue. Which at this point I would be happier with than the choices I currently have.

#9063
recentio

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Erode_The_Soul wrote...

I sincerely cannot believe that Bioware has done what they have to the Normandy and crew (provided what has been leaked is true and the only options). Losing Shepard was something I was bracing myself for, but I refuse to accept the loss of the Normandy. This is a dealbreaker for me, regardless of context.

And to not even have one ending where Shep and crew can remain together is unsettling.


^ Said perfectly. I agree 100%.

If Shep could end up with the (not marooned!) crew in just one ending -- they could be stuck on post-apocalyptic Earth together for example, no rainbows or puppies there -- I'd be in love with this game. Instead I'm apalled that the people I spent 100+ hours fighting for and beside are ripped away from Shepard forever no matter what.

#9064
Kanmuru

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RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!



STOP saying all the endings are the same (you can destroy all geth + EDI+all reapers, you can control the repears and send to dark space to call them back if AI ever takes control or you can change all systetic and organic life FOREVER)


#9065
Aesieru

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Kyria Nyriese wrote...

Bioware took the series, where you were fighting to preserve all the races of the galaxy and turned the finale into, eh the Reapers aren't the bad guys, they are keeping us from annihilating ourselves - which was something I was afraid Bioware was going to do after ME2. Then instead of a straight up fight, which again the entire series led up to, we get a magic gun from the protheans that allow us to:

a) Destroy the Reapers and all their tech - leaving Shepard either dead or alive and the Normandy stranded on a backwater planet with little hope of retreival.

B) Control the Reapers - in which Shepard becomes the new Guardian, and is forever trapped within the Citadel and the cycle continues in 50,000 years. The Normandy is stranded on a distant world and the Relays are destroyed.

c) Merge - we all get turned into cyborgs and Shepard becomes goo on the floor of the Citadel, the Relays are destroyed and the Normandy is stranded on the bloody world in the middle of no where.

Do you see the trend here. No matter what we do, no matter how we choose to go, all roads lead to the same place. The Relays destroyed, Galactic Civilization set back hundreds if not thousands of years, Shepard most likely dead or might as well be dead, and the Normandy stuck on some backwater planet in the middle of no where.

Now Shepard can die, I'm cool with that, kind of expected that. The Normandy can be destroyed, kinda expected that as well. However, I expected us to save Galactic Civilization, not pretty much force everyone to start all over again.

I also expected there to be the possibility that the Reapers would win, and the cycle would continue. Which at this point I would be happier with than the choices I currently have.


You do not understand the key plot of ME3 because you havent' played it.

The Technology Singularity is the key.

#9066
GDK

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Kanmuru wrote...

RazorrX wrote...

Aesieru wrote...


The lack of personal sacrifice.

I think we all knew that Shephard had to die if he was taking on the most deadly thing, he sacrifices himself for the greater good, one way or the other.


Except . . . 


He can live.


Emotional sacrifice. Bioware knows we love the normandy crew thats why they did it. They wouldnt have done it otherwise...


This is what is pissing everyone off. They aren't dumb enough to think that doing that to the crew would evoke anything besides rage. Emotional sacrifice is each of the giving their lives to stop the Reapers. 

Shepard already stopped them. There is no "Sacrifice" here. It's just a swift kick in the nuts.

#9067
RazorrX

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Bomb In My Pants wrote...

RazorrX wrote...

Bomb In My Pants wrote...

RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!


I believe there are 2 endings where they blow up, and 3? that don't.


In every ending they blow up.  Just different colors.


Then everyone dies. Arrival proved an exploding relay destroyes a solar system, equivalent ot a super nova. People, please don't contradict yourselves.


There is video footage of each choice - each one has a different color explosion through the relay network.  Each one.  

SO I guess they decided to Retcon what an exploding mass effect relay does.

#9068
CerberusSoldier

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SomethingSome wrote...

HiddenKING wrote...

SomethingSome wrote...

Aesieru wrote...
If you would try to understand the plot rather than your major love for the characters, you would then realize that the ending is very good.


Even what happens to the Normandy?

Sincerally that's what really bothers me, it actually makes my stomach curl.


I think that if Bioware wanted to move away from the Normandy and it's crew. To close the chapter on them too, they could have done somethin better than "lol crash" I would much prefer if they died in battle, at least that way their sacrifice would mean somethin. But then again people would complain about them dyin. It's not a perfect endin for your team, but one can hope things turnout well for them.


That's the thing. It very probably doesn't.

The colony is not viable, not unless they're planning on forcing/pressuring/asking every single woman on the ship to get pregnant repeatedly for as long as they're fertile and even then (if you can get past what feels like rape to me) they'd need to be extremely lucky for the results of those pregnancies to have the right genetic makeup to keep the genepool.

And even that's practically impossible to do without a large enough number of people, far larger than the number of crew member on the Normandy, unless for some reason a ship that can be maned in combat situation by 12 people + 1 AI is crewed by around 100 people.

So unless they're rescued or there's already colonys on that planet... Things don't look good to me.

*Edit for grammar, stupid 5am.





That is what makes it so dam sick and disgusting . and a developer that says story means something to them . for them to go to this Extreme needs to answer for this

#9069
Tric

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Kanmuru wrote...

RazorrX wrote...

Aesieru wrote...


The lack of personal sacrifice.

I think we all knew that Shephard had to die if he was taking on the most deadly thing, he sacrifices himself for the greater good, one way or the other.


Except . . . 


He can live.


Emotional sacrifice. Bioware knows we love the normandy crew thats why they did it. They wouldnt have done it otherwise...

Then why does their epilogue seem to be portrayed in a hopeful light? This isn't even a case of drama for drama's sake, it really just feels like BioWare didn't even fact-check their writting.

#9070
Bomb In My Pants

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OMG, people, just play the game. Even if the ending does suck for you, does that mean the rest of it sucks?

Let go of your capitalistic ideals and give BioWare the benefit of the doubt.....please.

#9071
Aesieru

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Until you understand the plot you will never understand what needs to happen should happen and in that case you'll never understand why the ship had to die.

#9072
Bomb In My Pants

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RazorrX wrote...

Bomb In My Pants wrote...

RazorrX wrote...

Bomb In My Pants wrote...

RazorrX wrote...

Bomb In My Pants wrote...


Did I not JUSt say " I DO NOT WANT TO LOSE THE RELAYS EITHER...." ..." I AM ALL FOR SAVING THEM IF POSSIBLE..."

I am not saying it is not possible. That is why there are multiple endings.


and the whole thread is a complaint that the 'multiple' endings are really pretty much the same.  Red green or blue explosions.  all relays gone, etc. because instead of letting us fight like the first two games seemed to indicate,they gave  us the super space gun instead.

AND strand the ship without me.  

AND joker lives and I die dammit!  That SOB got me killed twice!


I believe there are 2 endings where they blow up, and 3? that don't.


In every ending they blow up.  Just different colors.


Then everyone dies. Arrival proved an exploding relay destroyes a solar system, equivalent ot a super nova. People, please don't contradict yourselves.


There is video footage of each choice - each one has a different color explosion through the relay network.  Each one.  

SO I guess they decided to Retcon what an exploding mass effect relay does.


Just because it's a different color doesn't mean anything. TIM's little backround star changes color depending on your choice to save/ destroy the base. Does taht mean it's starly functions have changed? No, BioWare just felt like being colorful.

#9073
Kyria Nyriese

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Aesieru wrote...

Kyria Nyriese wrote...

Bioware took the series, where you were fighting to preserve all the races of the galaxy and turned the finale into, eh the Reapers aren't the bad guys, they are keeping us from annihilating ourselves - which was something I was afraid Bioware was going to do after ME2. Then instead of a straight up fight, which again the entire series led up to, we get a magic gun from the protheans that allow us to:

a) Destroy the Reapers and all their tech - leaving Shepard either dead or alive and the Normandy stranded on a backwater planet with little hope of retreival.

B) Control the Reapers - in which Shepard becomes the new Guardian, and is forever trapped within the Citadel and the cycle continues in 50,000 years. The Normandy is stranded on a distant world and the Relays are destroyed.

c) Merge - we all get turned into cyborgs and Shepard becomes goo on the floor of the Citadel, the Relays are destroyed and the Normandy is stranded on the bloody world in the middle of no where.

Do you see the trend here. No matter what we do, no matter how we choose to go, all roads lead to the same place. The Relays destroyed, Galactic Civilization set back hundreds if not thousands of years, Shepard most likely dead or might as well be dead, and the Normandy stuck on some backwater planet in the middle of no where.

Now Shepard can die, I'm cool with that, kind of expected that. The Normandy can be destroyed, kinda expected that as well. However, I expected us to save Galactic Civilization, not pretty much force everyone to start all over again.

I also expected there to be the possibility that the Reapers would win, and the cycle would continue. Which at this point I would be happier with than the choices I currently have.


You do not understand the key plot of ME3 because you havent' played it.

The Technology Singularity is the key.


The Technological Singularity is something which 'could' happen with the development cycle of the organic races.  Which is why the Reapers came through every 50,000 years and wiped out space faring civilization.

In two of those choices, the chances are even higher of technological singularity than in the third.  However, again, that was not what the plot of the two other games led us to believe.  It was a simple heroes journey, from start to finish, now at the end of the journey we find that we were all wrong, and it was really a statement about technology getting out of hand? 

To quote the movie Wag the Dog, "You don't change horses mid stream" which is exactly what Bioware did.

That said, you're right I haven't played the game yet, and this could all be moot when I do, and if it is, then that will be a wonderful thing, however, as things look right now, my point is valid.

#9074
Xilizhra

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Even if the ending does suck for you, does that mean the rest of it sucks?

Yes. Ten thousand times yes. In fact, I'm tempted to steal and burn two copies to double my lack of buying it.

#9075
Elegana

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Bomb In My Pants wrote...

OMG, people, just play the game. Even if the ending does suck for you, does that mean the rest of it sucks?

Let go of your capitalistic ideals and give BioWare the benefit of the doubt.....please.

I'm not trying to be mean and I merely want to ask:

If you're so tired of people complaining about the endings... then why are you still here?