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So we can't get the ending we want after all?


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#9451
cerberus1701

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incinerator950 wrote...

The Illusion of Choice and poor marketing is not a coherent beneficial sales move.

Well, actually, it is great marketing, we fell for it for six years. I didn't realize until between ME 2 and ME 3 that ME is a Kotor knockout with a lot of Smoke and mirrors, Once they started peeling away at it from ME 2 it hit me like a rock.



Oh, please. People have been crying about ME since ME 1. Raging about ME since ME 1

Only the whines have changed.

#9452
Ghost Rider LSOV

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Nerevar-as wrote...

Anyone knows the size of each ending video file?

Killing the last hopes day 1 patch may solve this.


You mean the outros where the Normandy gets hit?

Blue/Control = 81 MB

Green/Merge = 98.8 MB

Red/Destroy = 107.9 MB

I doubt the day 1 patch will add something new though. Image IPB

Modifié par Ghost Rider LSOV, 03 mars 2012 - 03:03 .


#9453
Elite Midget

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Sparatus wrote...

I honestly wouldn't be surprised if Bioware didn't just now realize what Garrus and Tali's fate will be on that colony (which shall now be named planet Contrivance)

It was already shown by the Suicide Mission that they really don't think that far ahead.


Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? What about food, shelter, wildlife, resources, and the alien crewmembers? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just the length to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"

Modifié par Elite Midget, 03 mars 2012 - 03:05 .


#9454
incinerator950

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cerberus1701 wrote...

incinerator950 wrote...

The Illusion of Choice and poor marketing is not a coherent beneficial sales move.

Well, actually, it is great marketing, we fell for it for six years. I didn't realize until between ME 2 and ME 3 that ME is a Kotor knockout with a lot of Smoke and mirrors, Once they started peeling away at it from ME 2 it hit me like a rock.



Oh, please. People have been crying about ME since ME 1. Raging about ME since ME 1

Only the whines have changed.

Of course, they're Bioware fans.

Bioware should just make a CGI Soap Opera series.

#9455
Guest_Sparatus_*

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Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"

#9456
Kyria Nyriese

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OK, like many people here, I am not happy with the endings as we see them currently. However, I have been trying to put my finger on what it was that really stuck in my craw. After a sleepless night of turning it over in my head, I finally figured it out. Incoming wall of text.

While I don’t like the fact that the Normandy gets stranded on a backwater planet no matter what I do, while that leaves a sour taste in my mouth, that isn’t the issue I have. The issue is the direction they took the Reapers and the fight. For two games, the Reapers were the bad guys, now in the end of the trilogy they are suddenly trying to save us by destroying us? They become the good guys? I saw this being foreshadowed in ME 2 and was really hoping Bioware would not go this direction. Apparently they did, which is really what causes me to shake my head and wonder why.
People here keep comparing the Reapers with Lovecraft like monsters, if Bioware had stayed true to that, instead of making them the ‘saviors of organic life through the destruction of organic life’ it would have been fine. The war would have happened, no need for a magic button to destroy the Reapers, no need to destroy Galactic Civilization to save it. There was no reason for Bioware to take the series in a convoluted direction like this. They could have stuck to a straight out story, bad guys bad, good guys good, good guys save the day.

Many have called the endings bad writing, when in reality it isn’t, not really. They just decided to take things in a direction that really does not make much sense. I did not like that convolution in the Matrix series, and I don’t like it now. It would be like saying the Emperor in Star Wars was actually trying to protect the galaxy from some possible evil.
OK next item on my issues with list. The Guardian? WTF? OK, I can comprehend the need to have someone/thing in control of the Reapers, but something that can do nothing but watch and send the signal out? Huh? So the Guardian who is in control of the Reapers and the cycles can’t do anything at all to allow or stop the cycles. This makes absolutely no sense what so ever to me.

Now let’s look at your choices in the end. We can destroy the Reapers – OK this is kind of what we’ve been trying to do from the beginning of the series, I’m cool with this… but wait, to destroy the Reapers will destroy the Mass Relays and everything with Reaper tech in it. Galactic Civilization as a whole is based on Reaper Tech, as said by both Vigil and Sovereign in ME. So we are back to we have to destroy Galactic Civilization to save it.

OK option two – we can control the Reapers, delaying the cycle another 50,000 years. This is in direct contradiction to what we have been trying to do for two games. Oh and this still destroys the Relays, though leaves the Reaper tech intact.

Alright now we’re down to option number three – Merge organics and synthetics – the ‘best’ option. Doesn’t this defeat the purpose of what the Reapers are trying to prevent? Oh and once again, we destroy Galactic Civilization to save it, because the relays blow up still. We still have the Reaper tech that most of our current tech in the game is based on, however, we still lose the Relays and we are that much closer to this Technological Singularity that is being thrown around by the Guardian.

No matter what we do in the end, as things look at this moment it all boils down to, now the Reapers are trying to save us from ourselves, and we have to destroy Galactic Civilization in order to save Galactic Civilization. I am sorry, but no matter how I look at this, it is convoluted and extremely overdone. If anything, this chapter in the story is convoluted to make it look like there are options and choices, when there are none, ‘All roads lead to Rome’. No matter the ‘choice’ I make, I am still destroying Galactic Civilization, I am still moving the galaxy toward this ‘Technological Singularity’.

This is the issue. Again, while I still don’t like the fact that the Normandy is shipwrecked on some planet out in the middle of nowhere with little to no hope of retrieval, that is minor compared to what I see Bioware having done with this installment of Mass Effect.

Modifié par Kyria Nyriese, 03 mars 2012 - 03:06 .


#9457
kingsims

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The whole colony thing is wrong and does not make any sense unless the planet already had humans?

#9458
Elite Midget

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Sparatus wrote...

Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"


"No guys, I think he may have a point!"
EA: "What point?"
"Umm.. Nothing."
EA: "Good, because I'm not wasteing any more money, time, or manpower than needed to get our "fans" to eat up our lies and buy into the hype. Also, I'm going to be downsizing since the game is done."
"But-!"
EA "You're fired first."

#9459
AkiKishi

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[quote]Kanmuru wrote...

Whether or not he was paid, that review would never have seen daylight unless it was a favourable one. Look up review embargo it will explain how things work.[/quote]

Did you even go to the site? THAT WAS NOT A REVIEW it was a preview, it was just a podcast. Do you still think your imaginary embargo applies here?

And dont try move the goal posts here, you stated the the guy shouldnt be trusted because he was probably under "the embargo", admit that you made that comment without thinking...

[/quote]
 
He mentions it himself.

#9460
incinerator950

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Image IPB

#9461
TekFanX

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Sparatus wrote...

Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"



Didn't Tricia Helfer already play a role where she was a synthetic, new Eve?

#9462
Nerevar-as

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Sparatus wrote...

Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"


In my Destroy endings no, they won´t.

If I feel like to play the game a second time, which I doubt, I may go for Control to see them alive.

Merge doesn´t make any sense to me. How is it going to help? Any new AI will still be different from the rest of cyborgs, and see no point in allowing it to live. At least the theory says a lot about what kind of people created the Reapers. Pity a meteor didn´t hit their planet before they evolved.

#9463
Nerevar-as

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TekFanX wrote...

Sparatus wrote...

Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"



Didn't Tricia Helfer already play a role where she was a synthetic, new Eve?


No, that was Grace Park.

#9464
Guest_Sparatus_*

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It's best not to think about the merge ending.

It's such a massive headache

Modifié par Sparatus, 03 mars 2012 - 03:15 .


#9465
Kanmuru

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Kyria Nyriese wrote...

OK, like many people here, I am not happy with the endings as we see them currently. However, I have been trying to put my finger on what it was that really stuck in my craw. After a sleepless night of turning it over in my head, I finally figured it out. Incoming wall of text.

While I don’t like the fact that the Normandy gets stranded on a backwater planet no matter what I do, while that leaves a sour taste in my mouth, that isn’t the issue I have. The issue is the direction they took the Reapers and the fight. For two games, the Reapers were the bad guys, now in the end of the trilogy they are suddenly trying to save us by destroying us? They become the good guys? I saw this being foreshadowed in ME 2 and was really hoping Bioware would not go this direction. Apparently they did, which is really what causes me to shake my head and wonder why.
People here keep comparing the Reapers with Lovecraft like monsters, if Bioware had stayed true to that, instead of making them the ‘saviors of organic life through the destruction of organic life’ it would have been fine. The war would have happened, no need for a magic button to destroy the Reapers, no need to destroy Galactic Civilization to save it. There was no reason for Bioware to take the series in a convoluted direction like this. They could have stuck to a straight out story, bad guys bad, good guys good, good guys save the day.

Many have called the endings bad writing, when in reality it isn’t, not really. They just decided to take things in a direction that really does not make much sense. I did not like that convolution in the Matrix series, and I don’t like it now. It would be like saying the Emperor in Star Wars was actually trying to protect the galaxy from some possible evil.
OK next item on my issues with list. The Guardian? WTF? OK, I can comprehend the need to have someone/thing in control of the Reapers, but something that can do nothing but watch and send the signal out? Huh? So the Guardian who is in control of the Reapers and the cycles can’t do anything at all to allow or stop the cycles. This makes absolutely no sense what so ever to me.

Now let’s look at your choices in the end. We can destroy the Reapers – OK this is kind of what we’ve been trying to do from the beginning of the series, I’m cool with this… but wait, to destroy the Reapers will destroy the Mass Relays and everything with Reaper tech in it. Galactic Civilization as a whole is based on Reaper Tech, as said by both Vigil and Sovereign in ME. So we are back to we have to destroy Galactic Civilization to save it.

OK option two – we can control the Reapers, delaying the cycle another 50,000 years. This is in direct contradiction to what we have been trying to do for two games. Oh and this still destroys the Relays, though leaves the Reaper tech intact.

Alright now we’re down to option number three – Merge organics and synthetics – the ‘best’ option. Doesn’t this defeat the purpose of what the Reapers are trying to prevent? Oh and once again, we destroy Galactic Civilization to save it, because the relays blow up still. We still have the Reaper tech that most of our current tech in the game is based on, however, we still lose the Relays and we are that much closer to this Technological Singularity that is being thrown around by the Guardian.

No matter what we do in the end, as things look at this moment it all boils down to, now the Reapers are trying to save us from ourselves, and we have to destroy Galactic Civilization in order to save Galactic Civilization. I am sorry, but no matter how I look at this, it is convoluted and extremely overdone. If anything, this chapter in the story is convoluted to make it look like there are options and choices, when there are none, ‘All roads lead to Rome’. No matter the ‘choice’ I make, I am still destroying Galactic Civilization, I am still moving the galaxy toward this ‘Technological Singularity’.

This is the issue. Again, while I still don’t like the fact that the Normandy is shipwrecked on some planet out in the middle of nowhere with little to no hope of retrieval, that is minor compared to what I see Bioware having done with this installment of Mass Effect.


1.The Guardian is a VI like Avena or Vigil, dont forget that the proteans reprogramed the keepers so the Guardian couldnt do anything about it (the keepers are the agents of the guardian)

2. Not all of civilization is based on Reapers tech, only the Mass Relays, FTL travel and biotics are all based on Eezo.

3.The reapers arent trying to save us, they want to save the other lifeforms from the singularity. They dont care about us, they care about non inteligent animals and plants. To them inteligent life is a plague that creates AI.

#9466
Kyria Nyriese

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Kanmuru wrote...

Kyria Nyriese wrote...

*snip*


1.The Guardian is a VI like Avena or Vigil, dont forget that the proteans reprogramed the keepers so the Guardian couldnt do anything about it (the keepers are the agents of the guardian)

2. Not all of civilization is based on Reapers tech, only the Mass Relays, FTL travel and biotics are all based on Eezo.

3.The reapers arent trying to save us, they want to save the other lifeforms from the singularity. They dont care about us, they care about non inteligent animals and plants. To them inteligent life is a plague that creates AI.


Then you have information I do not have, because from everything I have read and seen, the Guardian is just another form of Reaper and is sentient, thus an AI not a VI.  Yes the Protheans rewrote the Keepers to prevent them from opening the relay to darkspace, however, what stopped the Guardian from undoing that?  Huge plot hole here, as it is seen from the information I have.

#9467
TekFanX

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Nerevar-as wrote...

TekFanX wrote...

Sparatus wrote...

Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"



Didn't Tricia Helfer already play a role where she was a synthetic, new Eve?


No, that was Grace Park.


I thought Six landed on earh with the others and hugged Baltar there quite similar?

#9468
Aesieru

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Aesieru wrote...

Technological Singularity.

If you look past your bias and the characters themselves, you'll see it all fits, maybe not as snuggly as the previous dark-energy ending but this does fit, and it makes sense, and the Reapers were never just "bad guys", you didn't know anything about them except their subtle alluded to motives.


The Reapers don't want every resource devoured and organic life rendered extinct.

Modifié par Aesieru, 03 mars 2012 - 03:19 .


#9469
Nerevar-as

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Kanmuru wrote...

3.The reapers arent trying to save us, they want to save the other lifeforms from the singularity. They dont care about us, they care about non inteligent animals and plants. To them inteligent life is a plague that creates AI.


Not even that. Their MO usually includes orbital bombing of planets they aren´t harvesting. If they care about life, it´s as an abstract thing.

I must say I like that I can´t make much sense (besides extreme arrogance and lack of conscience) of how someone would reach the ideas that ended in the Repaers creation. The thinking behind starting an eternal cycle of genocides shouldn´t be something people should think could have a point.

#9470
Kyria Nyriese

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Aesieru wrote...

Aesieru wrote...

Technological Singularity.

If you look past your bias and the characters themselves, you'll see it all fits, maybe not as snuggly as the previous dark-energy ending but this does fit, and it makes sense, and the Reapers were never just "bad guys", you didn't know anything about them except their subtle alluded to motives.


This is the item I take the most issue with.

#9471
Kanmuru

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Kyria Nyriese wrote...

Kanmuru wrote...

Kyria Nyriese wrote...

*snip*


1.The Guardian is a VI like Avena or Vigil, dont forget that the proteans reprogramed the keepers so the Guardian couldnt do anything about it (the keepers are the agents of the guardian)

2. Not all of civilization is based on Reapers tech, only the Mass Relays, FTL travel and biotics are all based on Eezo.

3.The reapers arent trying to save us, they want to save the other lifeforms from the singularity. They dont care about us, they care about non inteligent animals and plants. To them inteligent life is a plague that creates AI.


Then you have information I do not have, because from everything I have read and seen, the Guardian is just another form of Reaper and is sentient, thus an AI not a VI.  Yes the Protheans rewrote the Keepers to prevent them from opening the relay to darkspace, however, what stopped the Guardian from undoing that?  Huge plot hole here, as it is seen from the information I have.


He is a VI and he takes the shape of the boy that died in the demo...

The guardian is AI like EDI the keepers are his hands so when the Proteans reprogramed the keepers, they also stopped the Guardian

#9472
Sashimi_taco

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Well Xio said that there were other ships that landed on the planet the normandy crashes on there would be more people, it still doesn't make sense to me though. How could they have all gotten there.

The more i think about it the more I think they left stuff out of the space edition.

#9473
Nevara

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@ Kanmuru

Doesn't the Guardian say he can't control the Reapers or something along those lines?

#9474
Nerevar-as

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TekFanX wrote...

Nerevar-as wrote...

TekFanX wrote...

Sparatus wrote...

Elite Midget wrote...

Bioware really needs some better Q&A and actually have someone that knows their own lore or common sense.

All it would have taken was like...

"But how will they survive? I mean, they can't get home now and there's like 60 of them. Wont that lead to incest if they don't all decide to shoot themselves in the head? Also, aren't all these endings way too similiar and why does none of the choices seem to effect the endings? I just noticed that you're forcing Sheperd to die in all the endings with just te legnth to his/her death being the only difference. Wont fans get angry with the lack of choice in the matter?"



"Dude, hush. This ending is, like, totally deep. Look! EDI and Joker are the new Adam and Eve!"



Didn't Tricia Helfer already play a role where she was a synthetic, new Eve?


No, that was Grace Park.


I thought Six landed on earh with the others and hugged Baltar there quite similar?


Well, besides Athena she was the other Cylon we know could have children as she and Baltar were in love. Whether they did we never learn. However we know all of us have Hera as common ancestor, so that would make Athena and Helo the parents of the new hybrid species.

#9475
Nerevar-as

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Sashimi_taco wrote...

Well Xio said that there were other ships that landed on the planet the normandy crashes on there would be more people, it still doesn't make sense to me though. How could they have all gotten there.

The more i think about it the more I think they left stuff out of the space edition.


Where was that???