So we can't get the ending we want after all?
#9726
Posté 03 mars 2012 - 06:50
me1...used by the council and the alliance
me2 used by the illusive man
me3 used by the guardian
All this time shepard thought he was making his own choices, but he was really just a pawn. Makes you wonder if the guardian was not grooming shepard for this ending all along. Makes sense because of all the "i want shepard alive" statements by the collector general.
Same as the game. you were always led to this point, for three games you were led to make one of these three choices.
Poor shepard was used like a 5 dollar hooker on payday.
#9727
Posté 03 mars 2012 - 06:51
Modifié par Jackal7713, 03 mars 2012 - 06:52 .
#9728
Posté 03 mars 2012 - 06:52
recentio wrote...
madhatterwriter wrote...
Rdubs wrote...
madhatterwriter wrote...
I totally agree. I felt like I got hoodwinked! If they had said it right like your are guiding the character Shepard through this awesome story like Uncharted or Assassin creed, I would be perfectly fine right now with the endings because it is a Shepard I don't own if that make sense. Not mine. Under that, I think the endings are terrific! However, under my previous impression of a very choice-driven-I-choose-the-destiney Shepard, not okay and the endings are not so good in that perspective.
Anyways, I just don't like being lied to (yes, it is a lie because Casey said wildly divergent endings and that it was mine Shepard) and that is my main beef.
Well I think it was Mac Walters in an interview said that Uncharted gave him inspiration. Guess most people read that as "whatever" but in reality I guess that should have been a red flag.
Really?Cuz the guy who did FFXIII was also inspired by Uncharted too (and I love Uncharted. Very cinematic, witty and charming). Hmm, I see a pattern....
I though FFXIII was inspired by Lost and it's 'in media res' + flashbacks structure? Whatever led to XIII's chain of 15 consecutive Xanatos Gambits...copying other writers doesn't seem to be a great move.
Well I believe it was the director that was inspired by FFXIII (note the directing similar to Uncharted). He was a big Uncharted fan but, hmm, I could be wrong.
Anyways, if they were going for y'know a cinematic Shepard where we are more to watch Shepard be his/her own, then they should at least make that clear y'know. I don't mind those type of games and I don't mind if Bioware wanted to take ME in that direction too. With that in mind, I will play ME3 and I will enjoy it llike a movie!
#9729
Posté 03 mars 2012 - 06:53
SirPetrakus wrote...
Aesieru wrote...
Which developer? Bethesda is pretty bad regardless of what you think.
So who else? Blizzard can't do anything right.
Obsidian died a long time ago.
I'm not sure any RPG Story developers exist in North America other than those that are quality.
---
Also those 4 endings are awful.
Obsidian or CD Project Red. Oh, the gameplay would have nothing to do with the shooter that ME is now and it would probably be rushed and bugged to hell and back, if it was Obsidian, but the ending would have been satisfactory. Look at FO:NV, for example. Hell, even Dungeon Siege 3 had a better ending than what we're getting from ME3.
CD Project Red's next game is already roumored to be a space opera, so I don't see why not. They definitely would be able to pull it off. Well, maybe the game would have been quite a bit ****tier, but, damn it, it would still be better than this.
It is my firm belief that, if you really want choice and consequence in your games, go for these two developers.
I'm going to be out for a few hours. I'll check back with you when I get back. I like this conversation.
I just now started playing the Witcher. So far enjoying it. I find it wierd that the sex cards appeal to me way more than they should.
#9730
Posté 03 mars 2012 - 06:54
#9731
Posté 03 mars 2012 - 06:55
#9732
Posté 03 mars 2012 - 06:55
xtorma wrote...
Poor shepard must feel dirty at the end.
me1...used by the council and the alliance
me2 used by the illusive man
me3 used by the guardian
All this time shepard thought he was making his own choices, but he was really just a pawn. Makes you wonder if the guardian was not grooming shepard for this ending all along. Makes sense because of all the "i want shepard alive" statements by the collector general.
Same as the game. you were always led to this point, for three games you were led to make one of these three choices.
Poor shepard was used like a 5 dollar hooker on payday.
It's alright. Hawke was used in much the same way. We're just puppets.
In my case a sexy puppet.
#9733
Posté 03 mars 2012 - 06:56
EJ107 wrote...
But since when does destorying every Mass relay and leaving the Normandy stranded make a good setting for a MMO? surely the best thing to do if they wanted to make an MMO is to have the galaxy very badly damaged in every ending, but have The Relay's intact and leave the galaxy to rebuild. A game set 200+ years in the future would be similar whatever happened.
Having the Mass Relay's destoryed and the option to turn every creature in the universe half-synthetic is probably the most harmful thing they could have done to set up an MMO. Retconning/canon is still needed and the story will have to be contrived to include other races/planets.
Great points. First on the relays, by having everyone cut off from each other it makes it super easy for Bioware to create expansion packs and sell them as "oh hey look a new relay just was reconstructed, just pay $20 to be able to go through the Thessia relay and see what's going on over there."
And about the synergy or merge or whatever ending, they'll just come out and say "yeah ignore that one, we just put in that one in there as a bonus, the real endings are the other two. But they're kind of the same for the state of the galaxy so it doesn't matter." HEY BIOWARE - you could have also used that "hey never mind that ending" trick after having given us respectable endings too, you didn't need to give us versions of crap then pull "never mind that really weird one."
#9734
Posté 03 mars 2012 - 06:56
albertalad wrote...
Did you keep the Collector base as well? According to the Prima guide the Krogan guy posted you have to keep those fish alive through ME2, through first playthrough ME3 and to that point of second playthrough of ME3 - then Liara will call you to her quarters and give you special INTEL!Ghost Rider LSOV wrote...
Well, I loaded the first Shep I'll use for ME3 and I bought the damned fish.
Do I have to use it somewhere in ME3?
Nope. Base goes boom everytime.
But the fish is a small credit price to pay.
#9735
Guest_Prince_Valiant_*
Posté 03 mars 2012 - 06:57
Guest_Prince_Valiant_*
...and paint the Normandy with gilt.Jackal7713 wrote...
The plagiarization of Deus Ex by Bioware for the choice of endings is beyond disappointing.They might as well switched Sheppards name to Adam Jensen.
#9736
Posté 03 mars 2012 - 06:57
zeypher wrote...
Oh you just on witcher 1, wait till you get to the second one. The only game i have seen where choices can change the game to a massive degree. In short your choices matter in witcher
I've had, issues while playing it. Technical ones. Granted I did with Skyrim around the same time so maybe it was a fluke and my computer hardware. It's gone from Skyrim(as far as I can tell) so hopefully I can play Witcher through to the end because I really don't want to start the second without playing the first.
#9737
Posté 03 mars 2012 - 06:59
Rdubs wrote...
EJ107 wrote...
But since when does destorying every Mass relay and leaving the Normandy stranded make a good setting for a MMO? surely the best thing to do if they wanted to make an MMO is to have the galaxy very badly damaged in every ending, but have The Relay's intact and leave the galaxy to rebuild. A game set 200+ years in the future would be similar whatever happened.
Having the Mass Relay's destoryed and the option to turn every creature in the universe half-synthetic is probably the most harmful thing they could have done to set up an MMO. Retconning/canon is still needed and the story will have to be contrived to include other races/planets.
Great points. First on the relays, by having everyone cut off from each other it makes it super easy for Bioware to create expansion packs and sell them as "oh hey look a new relay just was reconstructed, just pay $20 to be able to go through the Thessia relay and see what's going on over there."
And about the synergy or merge or whatever ending, they'll just come out and say "yeah ignore that one, we just put in that one in there as a bonus, the real endings are the other two. But they're kind of the same for the state of the galaxy so it doesn't matter." HEY BIOWARE - you could have also used that "hey never mind that ending" trick after having given us respectable endings too, you didn't need to give us versions of crap then pull "never mind that really weird one."
Wow. All just to make an MMO that will get proverbially raped by the World of Warcraft franchise.
Destroying all the relays just to make expansion packs off of them for an MMO. Bioware better make some DLC for a better ending.
#9738
Posté 03 mars 2012 - 06:59
You're conflicted? I'm rushing to try and do ME2 again and this time around feed the damn fish - and keeping that base - hell that goes against my judgement. But I suppose its the end game that counts and having and learning Reaper tech developed by the Reapers through the Collectors has meaning I never suspected. Again our choices seem to come back and bite us in the butt. In any case according to the Prima Strategy Guide even brand new player will start with the premise THEY too blew up the base. If that's the case BW really set a trap for players big time. To tell the truth I've never kept that base - this time around I'll make a different choice and keep it - and the strategy giude clearly mentions that base. In any case I sure a heck got blowing up the base covered three or four times over. Guess it never hurts to have one with an intact base.LilyasAvalon wrote...
I wonder what their excuse for the fish being a war asset is... Reaper controlling fish maybe? Joker controlling fish?albertalad wrote...
Yes, I understand scan and photos. You'll have to excuse me then - I was hoping to give you further information on what he posted and it all looks very real in fact more real than anything yet. If you check those mentioned fish ARE listed as a war asset, and are far and away the most expensive fish on Illium. Over 7000 credits but 6666 credits with the discount. All other fish are selling for $500 credits. I wondered why those fish were so expensive just as I wondered why there are TWO huge aquariums in Sheppard's quarters. It seemed to be the obvious place for those would have been for the entire crew. However, to me at least those aquariums always screamed at me to GET FISH! And the other part - I have always blown up the Collector base - this playthrough I'm gonna go with keeping that base.
...And you're ****ting me, blowing up that base is a mistake...
...Moral interrogatory and pissing off TIM or adopting Turian babies with Garrus...
...So conflicted.
#9739
Posté 03 mars 2012 - 06:59
MelfinaofOutlawStar wrote...
zeypher wrote...
Oh you just on witcher 1, wait till you get to the second one. The only game i have seen where choices can change the game to a massive degree. In short your choices matter in witcher
I've had, issues while playing it. Technical ones. Granted I did with Skyrim around the same time so maybe it was a fluke and my computer hardware. It's gone from Skyrim(as far as I can tell) so hopefully I can play Witcher through to the end because I really don't want to start the second without playing the first.
Hold your witcher 2 play till april, once the enhanced edition comes, for free if you already bought it.
#9740
Posté 03 mars 2012 - 06:59
Aesieru wrote...
Which developer? Bethesda is pretty bad regardless of what you think.
So who else? Blizzard can't do anything right.
Obsidian died a long time ago.
I'm not sure any RPG Story developers exist in North America other than those that are quality.
---
Also those 4 endings are awful.
Larian Studios, but they are in Europe.
#9741
Posté 03 mars 2012 - 07:00
EJ107 wrote...
But since when does destorying every Mass relay and leaving the Normandy stranded make a good setting for a MMO? surely the best thing to do if they wanted to make an MMO is to have the galaxy very badly damaged in every ending, but have The Relay's intact and leave the galaxy to rebuild. A game set 200+ years in the future would be similar whatever happened.
Having the Mass Relay's destoryed and the option to turn every creature in the universe half-synthetic is probably the most harmful thing they could have done to set up an MMO. Retconning/canon is still needed and the story will have to be contrived to include other races/planets.
Hm... maybe the MMO will only play on one planet... kinda like a Scifie/Fantasy title?
Let's say: The planet the Normandy crashlanded on, 100s or even 1000s of years later... space travel is lost, but the planet is populated by a multitude of races (all remnants of several 100 ships that crash landed there in the last days of the the reaper war)... kingdoms/nations have been astablished... tadaaa: Mass Effect MMO.
Modifié par WarBaby2, 03 mars 2012 - 07:01 .
#9742
Posté 03 mars 2012 - 07:00
Jackal7713 wrote...
The plagiarization of Deus Ex by Bioware for the choice of endings is beyond disappointing.They might as well switched Sheppards name to Adam Jensen.
Deus ex machina
It's not plagiarisation but a plot device, like any other.
#9743
Guest_Prince_Valiant_*
Posté 03 mars 2012 - 07:00
Guest_Prince_Valiant_*
Larian? Really? The ending of Divinity 2 was really, really crap...Blablabla79 wrote...
Larian Studios, but they are in Europe.
#9744
Posté 03 mars 2012 - 07:00
#9745
Posté 03 mars 2012 - 07:00
zeypher wrote...
MelfinaofOutlawStar wrote...
zeypher wrote...
Oh you just on witcher 1, wait till you get to the second one. The only game i have seen where choices can change the game to a massive degree. In short your choices matter in witcher
I've had, issues while playing it. Technical ones. Granted I did with Skyrim around the same time so maybe it was a fluke and my computer hardware. It's gone from Skyrim(as far as I can tell) so hopefully I can play Witcher through to the end because I really don't want to start the second without playing the first.
Hold your witcher 2 play till april, once the enhanced edition comes, for free if you already bought it.
Haven't bought it yet.
#9746
Posté 03 mars 2012 - 07:01
EJ107 wrote...
Rdubs wrote...
LilyasAvalon wrote...
So you're telling me the reason I can't adopt turian babies with Garrus is because of that blood Mass Effect MMO they're planning?
Why couldn't they just establish a canon then... I see no reason not to, they've done so for all the books, comics and non imported Shepards.
Spot on Lilyas. There are two ways they could have handled this if one of their goals was to set the stage for an MMO:
1) Given people the wildly different endings they had been promised (even if they did is economically using a slideshow instead of thinking they had to spend millions on cutscenes), and then when the MMO comes out say "guys in order to make this MMO work we have to pick which decisions from the original trilogy to use, sorry about that I hope you understand" in which case fans would have been like that makes sense, no problem thanks for giving me good ME3 endings in light of that.
2) Force everyone into the same ending, or only have slight shades thereof. Pick your explosion color and if Shepard gets liquified or absorbed or not.
Guess they thought #2 was better. And sorry, "context" doesn't make #2 more like #1.
But since when does destorying every Mass relay and leaving the Normandy stranded make a good setting for a MMO? surely the best thing to do if they wanted to make an MMO is to have the galaxy very badly damaged in every ending, but have The Relay's intact and leave the galaxy to rebuild. A game set 200+ years in the future would be similar whatever happened.
Having the Mass Relay's destoryed and the option to turn every creature in the universe half-synthetic is probably the most harmful thing they could have done to set up an MMO. Retconning/canon is still needed and the story will have to be contrived to include other races/planets.
if they were going to make an mmo, it makes perfect sense to destroy the relays. as they created expansion packs they could just say they rebuilt another relay. It all set up to start from earth , because all the fleets were there, so you would have all the races represented. As they created expansion packs they could slowly establish links to each species home world.
the batarians could be the bad guys , along with a synthetic race trying to bring about the singularity, not to mention pirates , mercs, warlords etc...
not hard to picture.
#9747
Posté 03 mars 2012 - 07:01
Might as well. Why go half ass?Prince_Valiant wrote...
...and paint the Normandy with gilt.Jackal7713 wrote...
The plagiarization of Deus Ex by Bioware for the choice of endings is beyond disappointing.They might as well switched Sheppards name to Adam Jensen.
#9748
Posté 03 mars 2012 - 07:02
#9749
Posté 03 mars 2012 - 07:03
The ending of Divinity 2 or the ending after the Addon "Flames of Vengeance"?Prince_Valiant wrote...
Larian? Really? The ending of Divinity 2 was really, really crap...Blablabla79 wrote...
Larian Studios, but they are in Europe.
Modifié par Blablabla79, 03 mars 2012 - 07:04 .
#9750
Posté 03 mars 2012 - 07:06
"Dad, don't tell such things to the poor kid. The whole thing with Shepard was yesterday. The relays didn't explode at all, just the reapers. And I know, you don't like synthetics, but the geth helped us in the war and are fine as they should after what they did.
I got to check on the Normandy-Crew again, some are badly injured. And please...take your pills dad. So, dear, Mommy has to go, take care of grandpa."
Grandpa falls to his knees:"Nooo!!! Shepard didn't die because a destroyed reaper crashed on him! No one will ever be able to talk to him!!!"
Then the Character-Creator starts.




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