DeinonSlayer wrote...
Everything I've seen suggests that there are inevitable losses throughout the game. You can save Thessia or Palaven, not both. You can see the Quarian Flotilla or the Geth Collective destroyed, unless you perform a very specific set of actions to attain peace. That one seems to have been handled better, because your actions in ME2 might very well make peace impossible. It sounds like with each of your LI's, you get to reaffirm the relationship. Make your promises; be that a house on Rannoch or little blue children. You establish that these people expect to have a future together. You're baited with a happy ending. Then, no matter your actions up to that point, it all gets torn away from you in the closing minutes. Instead of preserving the civilization you've been fighting to protect, you're railroaded into choosing the manner of its destruction. And unless you romanced Miranda, Jacob, or Jack, you'll be separated forever. There's no payoff for a job well done, and thus no replay value.
I still can't comprehend what they were thinking when they wrote this ending.
I wouldn't mind the ending if there was more closure, but there doesn't seem to be any. No Shepard getting back with LI (not even Miranda, Jacob, or Jack), no scenes of the galaxy rebuilding/coming back together, no final speeches from Andersen or Hackett, nothing. Just a cut to credits, au revoir, auf wiedersehen, and that's it.
The lack of closure is killing my enjoyment. It doesn't cap off the trilogy well at all. Feels anti-climatic, too.