Canned Bullets wrote...
XX55XX wrote...
You're missing the point. People play video games for escapism. Nobody wants to reminded of real life and nobody likes an ending pulled out of a lazy writer's ass.
Yeah, but video games are a reflection of real life, to a degree. The reason we turn to them for escapism is because they are based on a controlled reality, with the parameters for interaction set by the writers and gameplay designers. Would you be as attached to ME if the characters were just one-dimensional sticks? If the world was just a pile of goo? If there was no conflict? If it only featured Shepard walking around and doing the dishes while chatting to his LI about who's going to tuck Junior in that night?
I get what you're saying but Bioware pretty much set us up for a happy ending.
We've basically been baited with one all along. Then they pull the rug out from under you in the last ten minutes. I don't see what people are finding hard to understand about this.




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