So we can't get the ending we want after all?
#98726
Posté 16 mai 2012 - 03:13
#98727
Posté 16 mai 2012 - 03:46
If things like this keep happening on a more regular basis, and it starts to hit their profit margins month after month, THEN we may see something happen.
I'm sorry to hear that Blizzard is having issues; they've really been the last hope out of the old, huge game companies (even though they've been bought out by Activision), because they usually take the time to get things right, and aren't afraid to delay release to do so. You can somewhat forgive technological issues; weird things crop up at the worst time...if Diablo 3 sucks on top of the server issues, or requires DLC to continue the story, then it's no longer understandable.
Mass Effect 3 really is the first, tentative step that we as gamers have taken towards holding game companies accountable for inferior products, and it will likely be an uphill battle.
#98728
Posté 16 mai 2012 - 03:55
So I was listening to the ME3 soundtrack from a particular part of the game, and I thought to myself... what if Shepard had DIED on Thessia? It makes all kinds of plot relevant sense. You establish Kai Leng as an actual threat if you do it properly, and you provide the plot with the darkest hour ever seen in a game. Reapers on the move, Cerberus has the weapon that can stop them, and the Hero is dead. How deep into despair and drama would the game have been then?
So I guess I'm asking, how would you guys have reacted if that had happened?
#98729
Posté 16 mai 2012 - 04:06
To be killed by Kai Leng would be no better than death by tricoloured explosion.sagevallant wrote...
Question out of nowhere!
So I was listening to the ME3 soundtrack from a particular part of the game, and I thought to myself... what if Shepard had DIED on Thessia? It makes all kinds of plot relevant sense. You establish Kai Leng as an actual threat if you do it properly, and you provide the plot with the darkest hour ever seen in a game. Reapers on the move, Cerberus has the weapon that can stop them, and the Hero is dead. How deep into despair and drama would the game have been then?
So I guess I'm asking, how would you guys have reacted if that had happened?
#98730
Posté 16 mai 2012 - 04:12
sagevallant wrote...
Question out of nowhere!
So I was listening to the ME3 soundtrack from a particular part of the game, and I thought to myself... what if Shepard had DIED on Thessia? It makes all kinds of plot relevant sense. You establish Kai Leng as an actual threat if you do it properly, and you provide the plot with the darkest hour ever seen in a game. Reapers on the move, Cerberus has the weapon that can stop them, and the Hero is dead. How deep into despair and drama would the game have been then?
So I guess I'm asking, how would you guys have reacted if that had happened?
Probably this
With a little bit of this
and a healthy dose of this
#98731
Posté 16 mai 2012 - 04:34
Laterali wrote...
sagevallant wrote...
Question out of nowhere!
So I was listening to the ME3 soundtrack from a particular part of the game, and I thought to myself... what if Shepard had DIED on Thessia? It makes all kinds of plot relevant sense. You establish Kai Leng as an actual threat if you do it properly, and you provide the plot with the darkest hour ever seen in a game. Reapers on the move, Cerberus has the weapon that can stop them, and the Hero is dead. How deep into despair and drama would the game have been then?
So I guess I'm asking, how would you guys have reacted if that had happened?
Probably this
With a little bit of this
and a healthy dose of this
LOL pretty much this as well for me
#98732
Posté 16 mai 2012 - 04:35
#98733
Posté 16 mai 2012 - 04:37
Huge effect, most likely in a negative way, I know I've told my friends that, while an okay game, the ending basically makes the entire series not worth playing... though I'm not really one that should be asked seeing as I've gone through the game 7 times now, almost 8....TMPAL wrote...
to the word of mouth comment earlier I know so many folks that didn't get ME3 because of what they heard about the ending and how it messes the whole series up (let alone watching the ending on YouTube particularly ABC comment from executive and showing the actual ABC ending that were weren't suppose to get). Anyway I am curious what people think about word of mouth and the effect it had on ME3
#98734
Posté 16 mai 2012 - 04:39
Huge effect. Not the positive one that the first 2 games got though. The idea of the game is largely being passed around as a joke. While that does give it attention, it doesn't bode well for any interest and potential purchases of future games in the series or just by Bioware in general.TMPAL wrote...
to the word of mouth comment earlier I know so many folks that didn't get ME3 because of what they heard about the ending and how it messes the whole series up (let alone watching the ending on YouTube particularly ABC comment from executive and showing the actual ABC ending that were weren't suppose to get). Anyway I am curious what people think about word of mouth and the effect it had on ME3
Modifié par g_bassi13, 16 mai 2012 - 04:39 .
#98735
Posté 16 mai 2012 - 04:42
#98736
Posté 16 mai 2012 - 04:52
TMPAL wrote...
I just don't get how the folks that gave us ME and ME2 could go so terribly wrong with ME3 its like they did it intentionally. I have read hundreds of better endings by folks that are not writers let alone do it professionally. Bioware should be embarrassed with this product not stating Artistic Integrity (rather laziness)
I agree and it still boggles my mind how the same people who made 2 awesome games and the majority of a great 3rd one only to let the ball drop at the end. (In fact the ball didn't drop...they burst it)
#98737
Posté 16 mai 2012 - 04:54
TMPAL wrote...
I just don't get how the folks that gave us ME and ME2 could go so terribly wrong with ME3 its like they did it intentionally. I have read hundreds of better endings by folks that are not writers let alone do it professionally. Bioware should be embarrassed with this product not stating Artistic Integrity (rather laziness)
The thing is: they ran out of time! They didn't get an ending until too late, and had to resort to copying "Deus Ex" ending. It's not an "accusation". It's just undeniable. The ending was copied Ipsis Litteris.
I still think they should have done something like the famous 1977 Star Wars "empty box and coupon" campaing, and say that the ending would be released in a DLC in some months. Saying "this is our ending, and we are proud of it" was the worst option.
I think someone dropped the ball, in the worst possible way, in the production team. In the end, the fault must be on the producer and the director. It was their obligation to see this coming, and come out with something better. And not as the director did, saying "I've got a better idea", and cutting an already bad ending short and resorting to what we saw in the end.
In my opinion, it got over their heads. They may have thought that, by now, they could do no wrong; that they had the Midas touch, and the fans would be happy with anything that had their names on it.
It's always when you fail miserably.
Modifié par Darth Suetam, 16 mai 2012 - 04:58 .
#98738
Posté 16 mai 2012 - 05:02
Well it is laziness... unless you want to believe they thought that a 6 member squad, pointless fetch quests, absence interactable dialogue, and an ending that ignores all your previous choices, are all things they did to improve the game, lol.TMPAL wrote...
I just don't get how the folks that gave us ME and ME2 could go so terribly wrong with ME3 its like they did it intentionally. I have read hundreds of better endings by folks that are not writers let alone do it professionally. Bioware should be embarrassed with this product not stating Artistic Integrity (rather laziness)
#98739
Posté 16 mai 2012 - 05:14
g_bassi13 wrote...
TMPAL wrote...
I just don't get how the folks that gave us ME and ME2 could go so terribly wrong with ME3 its like they did it intentionally. I have read hundreds of better endings by folks that are not writers let alone do it professionally. Bioware should be embarrassed with this product not stating Artistic Integrity (rather laziness)
Well it is laziness... unless you want to believe they thought that a 6 member squad, pointless fetch quests, absence interactable dialogue, and an ending that ignores all your previous choices, are all things they did to improve the game, lol.
A star map that lacks a lot of info (much worse than in ME2); loosing Thane, Grunt, Wrex, Jacob, Miranda and others, as possible squad mates and getting Edi... well, you're right. Only forcing it too much you could think the game was "improved".
#98740
Posté 16 mai 2012 - 05:27
House parties, college courses, work, random hipsters at coffee shop, it didn't matter, if I heard gaming in a conversation, I butted in and threatened death and destruction on their houses if they didn't play ME.
Now I tell everyone to avoid it like the plague.
#98741
Posté 16 mai 2012 - 05:28
The game was "improved" if you're the type that loves stictly linear stories, and corridor shooter sequences. I'm not though. If I was, I'd be on the Gears of War forums, not the Mass Effect ones.Darth Suetam wrote...
g_bassi13 wrote...
TMPAL wrote...
I just don't get how the folks that gave us ME and ME2 could go so terribly wrong with ME3 its like they did it intentionally. I have read hundreds of better endings by folks that are not writers let alone do it professionally. Bioware should be embarrassed with this product not stating Artistic Integrity (rather laziness)
Well it is laziness... unless you want to believe they thought that a 6 member squad, pointless fetch quests, absence interactable dialogue, and an ending that ignores all your previous choices, are all things they did to improve the game, lol.
A star map that lacks a lot of info (much worse than in ME2); loosing Thane, Grunt, Wrex, Jacob, Miranda and others, as possible squad mates and getting Edi... well, you're right. Only forcing it too much you could think the game was "improved".
Modifié par g_bassi13, 16 mai 2012 - 05:36 .
#98742
Posté 16 mai 2012 - 05:41
I'd say I did something similar... except not nearly as fanatically, lol. Any conversation about what games I like, or what games I would reccomend, Mass Effect always worked it's way in. I think just about everyone I know that plays games has had me suggest to them that they should try the series out.Laterali wrote...
I've spent the better part of 5 years telling everyone who'll listen how great ME series was. Whenever I wandered into a conversation about games, I always said, "Have you played ME, it's awesome, go and play it NAOW!"
House parties, college courses, work, random hipsters at coffee shop, it didn't matter, if I heard gaming in a conversation, I butted in and threatened death and destruction on their houses if they didn't play ME.
Now I tell everyone to avoid it like the plague.
But now, I'm a spokesperson against it. A very vocal one.
#98743
Posté 16 mai 2012 - 05:51
Sad thing is one of the people I recommended ME to, I done it literally weeks before ME3's release....I hope she didn't take my advice.
#98744
Posté 16 mai 2012 - 05:52
g_bassi13 wrote...
I'd say I did something similar... except not nearly as fanatically, lol. Any conversation about what games I like, or what games I would reccomend, Mass Effect always worked it's way in. I think just about everyone I know that plays games has had me suggest to them that they should try the series out.Laterali wrote...
I've spent the better part of 5 years telling everyone who'll listen how great ME series was. Whenever I wandered into a conversation about games, I always said, "Have you played ME, it's awesome, go and play it NAOW!"
House parties, college courses, work, random hipsters at coffee shop, it didn't matter, if I heard gaming in a conversation, I butted in and threatened death and destruction on their houses if they didn't play ME.
Now I tell everyone to avoid it like the plague.
But now, I'm a spokesperson against it. A very vocal one.
Reputation, lifetime to build, 5 minutes of plot holes, (lots of) speculation (for everyone!), nonsensical choices and a random starchild to destroy.
As for the no idea how it came to this, allow me to link you to a man who explains it:
http://joncjg.blogspot.co.uk/
Read the 7th May post.
Or if you don't want to read an endless page of writing, he says:
"I'd have a beef with Bioware if they deliberately set out to make a poor ending with the intention of p***ing off gamers across the entire planet, but that conclusion strikes me as far too retarded to jump to."
While a large amount of what he says does appear to be against us, he believes that they clearly didn't intend this from the start, and if they did, they are complete idiots. So, I think he's jumping on the bandwagon of "the company I've come to trust wouldn't toss something like that at me willingly".
Modifié par GroverA125, 16 mai 2012 - 05:58 .
#98745
Posté 16 mai 2012 - 06:08
Personally I would say that it took 4 days of playing the main game to greatly damge it, 10 minutes of that fateful ending to demolish what was left, and 2 months of BS PR work to trample over the mangled remains. Also Dragon Age 2, lol.GroverA125 wrote...
g_bassi13 wrote...
I'd say I did something similar... except not nearly as fanatically, lol. Any conversation about what games I like, or what games I would reccomend, Mass Effect always worked it's way in. I think just about everyone I know that plays games has had me suggest to them that they should try the series out.Laterali wrote...
I've spent the better part of 5 years telling everyone who'll listen how great ME series was. Whenever I wandered into a conversation about games, I always said, "Have you played ME, it's awesome, go and play it NAOW!"
House parties, college courses, work, random hipsters at coffee shop, it didn't matter, if I heard gaming in a conversation, I butted in and threatened death and destruction on their houses if they didn't play ME.
Now I tell everyone to avoid it like the plague.
But now, I'm a spokesperson against it. A very vocal one.
Reputation, lifetime to build, 5 minutes of plot holes, (lots of) speculation (for everyone!), nonsensical choices and a random starchild to destroy.
Modifié par g_bassi13, 16 mai 2012 - 06:10 .
#98746
Posté 16 mai 2012 - 06:20
I agree. I look at it as if it were a university essay; a hurried project that was turned in to get credit. The conclusion totally destroyed the whole essay, and the result is a failure The upsetting thing is that it could have been awesome if they took the time, however, we got this instead...g_bassi13 wrote...
Personally I would say that it took 4 days of playing the main game to greatly damge it, 10 minutes of that fateful ending to demolish what was left, and 2 months of BS PR work to trample over the mangled remains. Also Dragon Age 2, lol.
#98747
Posté 16 mai 2012 - 06:39
GroverA125 wrote...
Reputation, lifetime to build, 5 minutes of plot holes, (lots of) speculation (for everyone!), nonsensical choices and a random starchild to destroy.
As for the no idea how it came to this, allow me to link you to a man who explains it:
http://joncjg.blogspot.co.uk/
Read the 7th May post.
Or if you don't want to read an endless page of writing, he says:
"I'd have a beef with Bioware if they deliberately set out to make a poor ending with the intention of p***ing off gamers across the entire planet, but that conclusion strikes me as far too retarded to jump to."
While a large amount of what he says does appear to be against us, he believes that they clearly didn't intend this from the start, and if they did, they are complete idiots. So, I think he's jumping on the bandwagon of "the company I've come to trust wouldn't toss something like that at me willingly".
I think it's funny. He says it must have been time constraints, and if that's the case, there isn't much to be done until the companies responsible get their act together.
Well that's what we're trying to do. We're trying to make sure EA/Bioware get theri **** together, and that they never rush out an inferior product again.
Then he says that the people complaining are entitled whiners, and we don't deserve a complete product.
So I guess he's alright with paying for a product that he admitted he thought was incomplete because of time constraints, but since that's how the industry is, and because we don't deserve anything, that's the way it should stay.
Am I the only person who sees how bat **** retarded that sounds?
Product isn't complete, so it will remain that way until someone fixes it, BUT, customers shouldn't complain and try to fix the system, they should thank their lucky stars that Bioware gave us this unfinished product. This is the way the world works, so get used to it....
WTF!?!?
Seriously, if it wasn't almost 2 A.M. I'm sure I could ramble on and on about how that guy is an idiot, but I think his little blog speaks for itself
If anyone needs me, I'll be in the Angry Dome
Modifié par Laterali, 16 mai 2012 - 06:43 .
#98748
Posté 16 mai 2012 - 06:52
One thing about Jon is he always dishes out some hate for anyone who does anything, even if they don't deserve it. as such, I'm not sure whether we should categorize him under with us or against us, he kind of sits in the middle, b****ing about both sides.
#98749
Posté 16 mai 2012 - 06:56
g_bassi13 wrote...
The game was "improved" if you're the type that loves stictly linear stories, and corridor shooter sequences. I'm not though. If I was, I'd be on the Gears of War forums, not the Mass Effect ones.Darth Suetam wrote...
g_bassi13 wrote...
TMPAL wrote...
I just don't get how the folks that gave us ME and ME2 could go so terribly wrong with ME3 its like they did it intentionally. I have read hundreds of better endings by folks that are not writers let alone do it professionally. Bioware should be embarrassed with this product not stating Artistic Integrity (rather laziness)
Well it is laziness... unless you want to believe they thought that a 6 member squad, pointless fetch quests, absence interactable dialogue, and an ending that ignores all your previous choices, are all things they did to improve the game, lol.
A star map that lacks a lot of info (much worse than in ME2); loosing Thane, Grunt, Wrex, Jacob, Miranda and others, as possible squad mates and getting Edi... well, you're right. Only forcing it too much you could think the game was "improved".
Certainly. I hated those changes on ME3. Can't understand how it fell so much.
#98750
Posté 16 mai 2012 - 06:58
g_bassi13 wrote...
Personally I would say that it took 4 days of playing the main game to greatly damge it, 10 minutes of that fateful ending to demolish what was left, and 2 months of BS PR work to trample over the mangled remains. Also Dragon Age 2, lol.
So true. Sadly.




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