So we can't get the ending we want after all?
#100151
Posté 22 mai 2012 - 02:44
Hold the line!
#100152
Posté 22 mai 2012 - 03:34
Anywho, it's not surprising that the VAs don't know that much about what the hoopla is about. I mean they have lives and other works to attend to.
#100153
Posté 22 mai 2012 - 03:48
...
...
...
...
...
...
HOLD THE LINE.
#100154
Posté 22 mai 2012 - 03:52
What kind of ending would it be if they didn't bring Hackett back? Would have assumed he was going to be there without the confirmation, lol. It's not so different than a report that Jennifer Hale is back in the recording studio.BigglesFlysAgain wrote...
Darth Suetam wrote...
Wait. What about Hacket?
What I meant was that the other two VA's let on about their recording sessions a while ago, but we have only known about hacket for a few days now, so if somone was going to be suprised by any of them that one would be the most likely.
#100155
Posté 22 mai 2012 - 04:02
That was horribadsagevallant wrote...
We should all phone EA at the same time and...
...
...
......
...
...
......
HOLD THE LINE.
#100156
Posté 22 mai 2012 - 04:04
sagevallant wrote...
We should all phone EA at the same time and...
...
...
......
...
...
......
HOLD THE LINE.
YEEAAHHHH!!!!
#100157
Posté 22 mai 2012 - 04:15
Kyria Nyriese wrote...
That was horribadsagevallant wrote...
We should all phone EA at the same time and...
...
...
......
...
...
......
HOLD THE LINE.
Sometimes terrible is the best kind of funny!
#100158
Posté 22 mai 2012 - 04:18
Won't lie, I lol'd.sagevallant wrote...
We should all phone EA at the same time and...
...
...
......
...
...
......
HOLD THE LINE.
Modifié par g_bassi13, 22 mai 2012 - 04:18 .
#100159
Posté 22 mai 2012 - 04:25
I thought ME1 was far better with it's main story, but that's probably because the game was a lot more of a stand-alone title. ME2 relied on ME3 to carry on with what it was going for, and then they screwed it up. The game is still worth it for the amazing side-quests. Jacob's loyalty quest... seriously, that one was haunting, and well crafted.Laterali wrote...
Fallenfromthesky wrote...
g_bassi13 wrote...
Bah, who needs that when you can just get a another completely linear Call of Duty/Gears of War clone. Choices and their consequenses are apparently overrated. Lol
I wish they hadn't released the game in it's current state. It needs so much work.
That one of the main reasons (apart from the ending) that ME3 doesn't sit well with me. You just have to look at ME2 to see that everything has been thought out and implemented well and since i've had some rudimentrry programming experience I know how difficult that can be and ME3 had almost non of that fantastic integration of side quests into the main story.
Just endless fetch and grab jobs and no matter how good the main missions are you do something that repetative for close 40 hour its gonna ruin the replayability. I know it did for me. just past Thessia and I thought I can't be bothered anymore. I'm bored of MP and scanning planets give me more side quest that were the caliber of the Grunt mission or the loyalty missions from ME2.
Yep, I couldn't even manage to leave the Citadel on my second playthrough. I checked in with Ashley for the first time, walked up to the embassy, and went, "Ehhh, I'm going to play DAO instead."
Cause I know that I'll have to go and eavesdrop on random people, and scan planets and flee before those cartoon Reapers get me. It just doesn't hold my interest like ME1 and ME2 does.
Even though ME1 is my favorite all-around game, I have to admit that ME2 does it better. It is the perfect combination of gameplay and story. It has beefy side missions, and they made the ending so damn good. The fact you can Tali-mance is a bonus.....
ME3 is like they forgot what genre Mass Effect was. Then they forgot what a mission journal was. Then they forgot what side missions were. Then they thought they remembered what genre it was, and made it a Call of Duty dating sim.
And even as a dating sim ME3 failed pretty hard. Was probably worse than both the first two games in that regard. But it's worse than the first two games in almost every regard. lol
Modifié par g_bassi13, 22 mai 2012 - 04:26 .
#100160
Posté 22 mai 2012 - 04:48
g_bassi13 wrote...
I thought ME1 was far better with it's main story, but that's probably because the game was a lot more of a stand-alone title. ME2 relied on ME3 to carry on with what it was going for, and then they screwed it up. The game is still worth it for the amazing side-quests. Jacob's loyalty quest... seriously, that one was haunting, and well crafted.
And even as a dating sim ME3 failed pretty hard. Was probably worse than both the first two games in that regard. But it's worse than the first two games in almost every regard. lol
Yep, I love ME1 the most, the same as Star Wars A New Hope, LOTR Fellowship of the Ring, and The first Matrix. The first in a series always holds a special place in my heart, and ME1 does it easily because it's the best story of the 3.
But ME2 just has that polish. Everything seems to work better, the story flows a little better, the characters really shine, the gameplay has been tweaked. Everything just seemed smoother. And I loved all of the ME2 characters. Seriously my favorite part was running to their room to strike up conversation after every mission.
And the characters themselves were so awesome. There were some hiccups here and there, mostly the over sexualization of Miranda, but that was her. She was the James Bond of Cerberus, I get it. But other than that, it was awesome. And then we got ME3. brilliant personal cutscene conversations replaced with auto dialogue. And then they just completely go and destroy any kind of attachment with ME2 characters and make none of them recruitable. You see them just enough to remember how awesome they were in ME2 and then they're gone. What a waste.
And seriously I know I've mentioned it a thousand times, but they must have spent all of their research time for Jacob watching Maury Povich "Who's the daddy" episodes. Seriously, I don't think they could have put in any more terrible stereotypes than they did.
Edit* And yes, Tali-mancing. I'm a Tali-mancer and I display it proudly. ME2 had that, too.
Someone needs to make me a "Porque?!" button...
Modifié par Laterali, 22 mai 2012 - 04:52 .
#100161
Posté 22 mai 2012 - 04:51
g_bassi13 wrote...
I thought ME1 was far better with it's main story, but that's probably because the game was a lot more of a stand-alone title. ME2 relied on ME3 to carry on with what it was going for, and then they screwed it up. The game is still worth it for the amazing side-quests. Jacob's loyalty quest... seriously, that one was haunting, and well crafted.
And even as a dating sim ME3 failed pretty hard. Was probably worse than both the first two games in that regard. But it's worse than the first two games in almost every regard. lol
The main story of ME1 was about 9 hours long. First run.
What ME2 tried to do was include more of the peripheral material, which was what really gave ME1 depth, into the main plot line and ended up bogging it down heavily. ME3 just exacerbated it. I'm not sure what kind of development ME3 has for the stand-ins if you let your team die in ME2, but there's just no NEED for it if you transferred a successful run of ME2. Though I hear that Mordin's stand-in is memorable in his own way.
So what we needed with the transferred saves was more involvement from the returning casts. Which we didn't really get, because they had to plan for if you didn't keep them alive. None of the missions displayed even the level of polish from ME2, except possibly Sanctuary. There was too much tempation to just hurl waves of enemies at the players.
The only conversations with squadmates are about how "Oh, it's horrible!" and I get that's a natural reaction. Where's my Paragon Interrupt to give Liara a HUG while her species' home planet goes dark? I did it for Tali, and that was just her father.
I just don't feel like the fall of galactic civilization is having much of an impact on the cast. I thought Shep was the therapist for these people. If we have time to hop back to the Citadel between every mission, we have to sit and chat with them on the Normandy. Relocating all talks to an alternate location just seems like a desperate attempt to elongate gameplay. And makes it REALLY FRUSTRATING when someone doesn't have something new to say.
#100162
Posté 22 mai 2012 - 05:16
#100163
Posté 22 mai 2012 - 05:50
*hugs to everyone*
#100164
Posté 22 mai 2012 - 06:35
xHezz90 wrote...
Sorry I disappeared last night everyone, any news?
*hugs to everyone*
Hello there, Hezzzie! *hugs*
You feeling any better, I hope?
#100165
Posté 22 mai 2012 - 06:54
Goodwood wrote...
Hello there, Hezzzie! *hugs*
You feeling any better, I hope?
Yeah feeling better....don't know how long that will last though *sigh* going to the doctors for sure next week.
#100166
Posté 22 mai 2012 - 06:57
I think for ME2, most of the tweaks were for the better, with respect to the overall game. Was not happy with the removal of all the RPG customization from the game, considering it was still supposed to be an RPG, but overall a lot of the streamlining did work well.Laterali wrote...
g_bassi13 wrote...
I thought ME1 was far better with it's main story, but that's probably because the game was a lot more of a stand-alone title. ME2 relied on ME3 to carry on with what it was going for, and then they screwed it up. The game is still worth it for the amazing side-quests. Jacob's loyalty quest... seriously, that one was haunting, and well crafted.
And even as a dating sim ME3 failed pretty hard. Was probably worse than both the first two games in that regard. But it's worse than the first two games in almost every regard. lol
Yep, I love ME1 the most, the same as Star Wars A New Hope, LOTR Fellowship of the Ring, and The first Matrix. The first in a series always holds a special place in my heart, and ME1 does it easily because it's the best story of the 3.
But ME2 just has that polish. Everything seems to work better, the story flows a little better, the characters really shine, the gameplay has been tweaked. Everything just seemed smoother. And I loved all of the ME2 characters. Seriously my favorite part was running to their room to strike up conversation after every mission.
And the characters themselves were so awesome. There were some hiccups here and there, mostly the over sexualization of Miranda, but that was her. She was the James Bond of Cerberus, I get it. But other than that, it was awesome. And then we got ME3. brilliant personal cutscene conversations replaced with auto dialogue. And then they just completely go and destroy any kind of attachment with ME2 characters and make none of them recruitable. You see them just enough to remember how awesome they were in ME2 and then they're gone. What a waste.
And seriously I know I've mentioned it a thousand times, but they must have spent all of their research time for Jacob watching Maury Povich "Who's the daddy" episodes. Seriously, I don't think they could have put in any more terrible stereotypes than they did.
Edit* And yes, Tali-mancing. I'm a Tali-mancer and I display it proudly. ME2 had that, too.
Someone needs to make me a "Porque?!" button...
It did well to impart a cinematic feel, without removing the player's involvement, and ability to reflect, in game, their feelings as to what was going on (for the most part). As for the characters... I loved that there were 12 of them, but I thought that overall they did a better job in ME1 with it, all things considered. I think they took it a tad bit too far with trying to make everyone quirky in ME2. In ME1 almost everyone felt naturally more interesting.
ME2 did a good job working them into their own individual stories though. That's back to where the strength of ME2 comes from. And it all came with this very natural flow. Was very well done.
They removed that level of personal attachment in ME3 by doing those auto-dialogue type shortcuts. They didn't realize that the immersion in ME2 came from attention to the level of detail. All these small things so you don't get sucked out of the game at any time. You're always into it. In ME3 it's all patchworked together so that even the good moments will be followed by some mundane fetch quest or something.
There's just very little way to put your own stamp on the game here.
And with Jacob, I still can't believe that they did that. When I first heard about how his story plays out if you romanced him (which it turns out is the exact same as if you didn't romance him), I couldn't help but lol. I know they rarely changed their story to take into account the variables in the game anyways.... but you can't do that here. You just can't
I know the game in ME1 could be rushed through, but like with any great RPG, it's at the players loss it they choose to do so. It's just such a rich universe to explore and interact with that you just feel compelled to max out what the game has to offer on your own. And the main story is what carries it all. That story was brilliant. If you pace yourself and try to figure out the grand mystery of what the game is presenting, you will enjoy it. The twist/reveal behind the secret of the Reapers' existence honestly blew my mind. ME1 is my favourite game of all time, or at least was before ME3 came and retroactively soiled it.sagevallant wrote...
The main story of ME1 was about 9 hours long. First run.
What ME2 tried to do was include more of the peripheral material, which was what really gave ME1 depth, into the main plot line and ended up bogging it down heavily. ME3 just exacerbated it. I'm not sure what kind of development ME3 has for the stand-ins if you let your team die in ME2, but there's just no NEED for it if you transferred a successful run of ME2. Though I hear that Mordin's stand-in is memorable in his own way.
So what we needed with the transferred saves was more involvement from the returning casts. Which we didn't really get, because they had to plan for if you didn't keep them alive. None of the missions displayed even the level of polish from ME2, except possibly Sanctuary. There was too much tempation to just hurl waves of enemies at the players.
The only conversations with squadmates are about how "Oh, it's horrible!" and I get that's a natural reaction. Where's my Paragon Interrupt to give Liara a HUG while her species' home planet goes dark? I did it for Tali, and that was just her father.
I just don't feel like the fall of galactic civilization is having much of an impact on the cast. I thought Shep was the therapist for these people. If we have time to hop back to the Citadel between every mission, we have to sit and chat with them on the Normandy. Relocating all talks to an alternate location just seems like a desperate attempt to elongate gameplay. And makes it REALLY FRUSTRATING when someone doesn't have something new to say.
ME2 though was definitely the meatier game. And barely any of it felt half-assed or forced. Though you could rush through this game as well. Problem was that it came at very severe consequences. Of at least they would've been if ME3 didn't screw all that up as well.
Like you mentioned, all character that died have that placeholder step into their already arbitrary sidequest and cameo. Obviously first off they should almost all be back in your squad anyways. And second, they don't offer much of anything to further build on these characters, especially not at a personal level with Shepard. Thier attempts to play off the decision to essentially write the ME2 squad out of the game as a "creative decision" kind of makes me lol.
As for the whole therapist thing. I think they could have used more interaction on a proper basis. I mean, no one is going to be happy with their homeworld under attack, or with the fate of the galaxy looking grim. What they needed was just more interatction on the whole. More dialogue back and forth without any of that auto-dialogue BS. They needed to give it more of a meaning. Letting the players choose how they feel about any situation, and to choose how they go about giving support, if they deem it neccessary.
On the whole they really needed to properly play up the threat of the reapers. It's so non-existant for most of the game that they don't even strike me as real enemies. All they do is sit back and talk about what the Reapers are doing. That's it. You don't feel or see any of it. The invasion of Vancouver was hardly sufficient to carry that feeling for another 30 hours on it's own.
And the citadel, that's really it's own pile of crap to deal with. That they only went with one hub world was just absurd. That they threw in a refugee camp where all species can come in wasn't enough to emulae the feel of distress that was supposed to be present, or that you would sense if you were able to explore the galaxy on your own. All the citadel does is serve as a delivery package wearhouse and a place where you go look for conversations to spy in on.
Its like your visits to the citadel consist of running around for potentially hours at a time for things that have nothing to do with the rest of the game. It's as if the game is divided a cycle of monotony where you alternate between:
- 2 hours main story gameplay
- Hour long citadel run around visit
- 30 minutes of ranom scanning
- 30-45 minutes for other n7, cerberus, cameo quests
- Hour long citadel run around visit
- An hour of trying to figure out where the hell a certain fetch quest is telling you to go
- 10 minute visit to the citadel becauase apparently a certain conversation can only happen at an exact location there.
...and repeat. It's all the worst kind of padding.
Mass Effect 3 could've been the most dynamic game ever. What we got though was so dumbed down that it can't even manage to touch the standards that the earlier games set for it. Not nearly good enough.
Modifié par g_bassi13, 22 mai 2012 - 07:17 .
#100167
Posté 22 mai 2012 - 07:40
g_bassi13 wrote...
Mass Effect 3 could've been the most dynamic game ever. What we got though was so dumbed down that it can't even manage to touch the standards that the earlier games set for it. Not nearly good enough.
That's why I would only give ME3 a 5/10 and I'm being generous with that score. It needs an overall reworking or an enhanced editiion in 2yrs time if they sort out the ending properly.
#100168
Posté 22 mai 2012 - 07:47
Lestatman wrote...
That's why I would only give ME3 a 5/10 and I'm being generous with that score. It needs an overall reworking or an enhanced editiion in 2yrs time if they sort out the ending properly.
Thats harsh, ending aside ME3 was great to me. I would have given it a 9 or so....... untill the ending 2/10. I also highly doubt we ever see an enhanced edition.
Modifié par HITMAN629, 22 mai 2012 - 07:49 .
#100169
Posté 22 mai 2012 - 07:54
Also any news come up during that time?
#100170
Posté 22 mai 2012 - 07:58
Nharia1 wrote...
*ninja's back in after a 2 day absence* So I'm guessing no one's really missed me...
Also any news come up during that time?
Welcome back, sadly no news from Bioware so all you missed was interesting conversation.
#100171
Posté 22 mai 2012 - 07:58
Nharia1 wrote...
*ninja's back in after a 2 day absence* So I'm guessing no one's really missed me...
Also any news come up during that time?
*hugs* I have barely been on myself. Been really busy, and no news apparently.
#100172
Posté 22 mai 2012 - 07:59
Oh? What'd I miss?HITMAN629 wrote...
Nharia1 wrote...
*ninja's back in after a 2 day absence* So I'm guessing no one's really missed me...
Also any news come up during that time?
Welcome back, sadly no news from Bioware so all you missed was interesting conversation.
#100173
Posté 22 mai 2012 - 08:02
*huggles* Yeah... So news on the comp situation, I got a call today, and they said that it was a software problem and they would need to re-install the OS (meaning I'm losing all of the stuff I had on there.... cause I was stupid and forgot to ask them to back up the data for me...) So it's looking like either tomorrow or wendsday at the earliest for picking it up... but when I called back to see if they could back the stuff up they said that they'd already started to wipe it.... so.... I'm hoping tomorrow before class...xHezz90 wrote...
Nharia1 wrote...
*ninja's back in after a 2 day absence* So I'm guessing no one's really missed me...
Also any news come up during that time?
*hugs* I have barely been on myself. Been really busy, and no news apparently.
#100174
Posté 22 mai 2012 - 08:04
Nharia1 wrote...
*huggles* Yeah... So news on the comp situation, I got a call today, and they said that it was a software problem and they would need to re-install the OS (meaning I'm losing all of the stuff I had on there.... cause I was stupid and forgot to ask them to back up the data for me...) So it's looking like either tomorrow or wendsday at the earliest for picking it up... but when I called back to see if they could back the stuff up they said that they'd already started to wipe it.... so.... I'm hoping tomorrow before class...I'm just glad that I posted bits of Chapter 4 up before this whole thing.
Oh majory bummer!, like I said in the message I just sent my laptop...or well now my old laptop since I have a new one now, has liquid damage
#100175
Posté 22 mai 2012 - 08:08
You're so lucky yours is a hardware issue! I'd give anything to have that instead of a software problem, cause with hardware, unless you somehow messed up your harddrive you're golden(for the most part), whereas with software(technically an easier fix than hardware), you've got to worry about all the data that you've got stored on the comp.xHezz90 wrote...
Nharia1 wrote...
*huggles* Yeah... So news on the comp situation, I got a call today, and they said that it was a software problem and they would need to re-install the OS (meaning I'm losing all of the stuff I had on there.... cause I was stupid and forgot to ask them to back up the data for me...) So it's looking like either tomorrow or wendsday at the earliest for picking it up... but when I called back to see if they could back the stuff up they said that they'd already started to wipe it.... so.... I'm hoping tomorrow before class...I'm just glad that I posted bits of Chapter 4 up before this whole thing.
Oh majory bummer!, like I said in the message I just sent my laptop...or well now my old laptop since I have a new one now, has liquid damage




Ce sujet est fermé
Retour en haut





