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So we can't get the ending we want after all?


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#10226
Tric

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Delta_V2 wrote...

SomethingSome wrote...

It was either that, Gilligan's Planet (which apparently was a real TV show :blink:) or Deliverance planet. Since BioWare seems to love biblical vibes so much I though that one fit.



In relation to how forced this all seemed, I've also heard "planet Contrivance" floated around.


That one's much better!
I'll take it!

The Free Jaffa wrote...

Garrus and Tali magically appear
on the Normandy at the end of the game. No matter where you stationed
them, they magically, without explanation appear on the Normandy to get
stranded. Two trains of thought:

1 - BioWare wanted this to happen! It's poor writing. Shows they care nothing about the fans. = Rational.

2: Sounds an awful lot like a bug. = Irrational fanboy that's in denial. Herp derp.

#logicfail


I didn't know that, that's why I asked, since you seemed more informed than me.
Then hopefully the people you take in the squad survive? As long as you don't pick the Destroy ending possibly? Since that one blows up the Citadel?
Great news!

Modifié par SomethingSome, 03 mars 2012 - 11:20 .


#10227
albertalad

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The Free Jaffa wrote...

@GBGriffin

You serious with this dren? I point out obvious bug that is obvious, and I'm in denial? My gods people. This game may stink of being rushed, but this thread stinks of hating for the sake of hating.

Well, don't know about you but I'm sure as hell not blaming Bush for this idiot push button, Christmas Tree light of your favorite color, stranding your crew on some God-forsaken-planet, killing multiple billions Galaxy wide, destroying the very system you're fighting to save. Mindlessly ripping apart Sheppard's crew and L1 merely to play cut scense for no apparent reason. Never mind the Reaper Guardian idiocy in the citedal, the Reapers do this to save us by killing organics? Heck, you couldn't write this insanely even if your were an insane parient. BW AND EA put this crap out here - NO one else BUT them!

#10228
Rdubs

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I'm still pissed at this, that he would have the balls to make a claim like this full well knowing what's about to happen.
“It’s still something that’s unprecedented in the industry,” Hudson said, adding that the feature makes the series unique. “There’s no other way to show that your choices have impact if they don’t also have impact that carries across from one game to the next.”
According to the executive producer, it would have been “disingenuous” to have players make choices that affect the first game, and then return them all to the exact same state for the next game. “To me, it’s part of coming through on the promise of interactive storytelling,” he said.
http://www.straight....e-aims-surprise
Article title: "Mass Effect 3 aims to be a surprise."  Mission accomplished!

#10229
Juniper Mucius

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Both movies are set on the same planet. I'm not discounting that. It all just seems very odd. How they could repair it? They have omni-gel, right? Maybe they could make the tools. Or maybe, as someone pointed out, they know where they are. Using parts of the Normandy to send a distress signal to Earth. It's possible they crashed in the Local Cluster. The Local Cluster itself would have millions of stars (or thousands at the very least). They could be within reach...just in an unknown system.

My point is, we don't know everything.

#10230
Canned Bullets

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I'm going to sound like I'm in denial of it there has to be a better ending than this.. There just has too.

#10231
Delta_V2

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Has there been any more clarification on whether FTL exists or not in the destroy ending? Some people say that "normal" FTL isn't affected, while others have seemed pretty confident that it is.

#10232
GBGriffin

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The Free Jaffa wrote...

Both movies are set on the same planet. I'm not discounting that. It all just seems very odd. How they could repair it? They have omni-gel, right? Maybe they could make the tools. Or maybe, as someone pointed out, they know where they are. Using parts of the Normandy to send a distress signal to Earth. It's possible they crashed in the Local Cluster. The Local Cluster itself would have millions of stars (or thousands at the very least). They could be within reach...just in an unknown system.

My point is, we don't know everything.


Right, we don't, which goes against the message they were trying to send of trying not to end it with a LOST ending. They ended  up leaving questions unanswered.

I maintain that all they had to do was either show the Normandy crashing on Earth, or show two different skylines, and the whole talk of the colony wouldn't happen. It was a poor design choice to just use the same sky. It invites the comparison and the subsequent lines of questioning and doubt.

#10233
GBGriffin

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Delta_V2 wrote...

Has there been any more clarification on whether FTL exists or not in the destroy ending? Some people say that "normal" FTL isn't affected, while others have seemed pretty confident that it is.


Eezo tech. / FTL travel still exists, but it isn't as fast, and there really is no indication just where the Normandy crashed or how far away from Earth it is. It's just ambiguous at this point.

#10234
EnerPrime

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For all the people saying that the spoiled ending is 'realistic' and that we shouldn't want a 'rainbows and butterflies' ending, I must ask: why not?

Going into the third game the Mass Effect series is a story about a cyborg zombie super soldier, who has made a career out of doing impossible things, leading a galaxy of diverse aliens and against an invasion of space mecha c'thulus. Said super soldier's allies includes a guy who blocked a gunship rocket with his face and lived to tell about it, one or two members of species that has no natural life span, a sentient computer hooked up to his ship, and more than one person who got superpowers from radiation instead of cancer. Mass Effect was never a 'hard' sci-fi series; or a gritty, 'realistic' war game. Mass Effect is a space opera all about big damn heroes saving the day at the last possible minute and shrugging off impossible odds.

So why is it so wrong to be upset that after getting the metaphorical eqivalent of Star Wars and The Empire Strikes Back, we learn that our expected Return of the Jedi goodness seems to have been replaced with some generic 'war is hell' grimdark finale?

So why are some of you so offended that others want to be able to choose to take our cyborg zombie super soldiers and kick the space mecha c'thulu's asses, than fly off into the sunset to find more evil to kick in the daddy bags?

#10235
Juniper Mucius

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@albertalad

I believe even the testers feel the LI separation thing is a glitch. If Liara were on the Normandy, why wasn't she in the ending cutscene? She can live what, another 900 years? So the crashed crew's descendents lived on past Liara's lifespan?

I'm not buying this.

#10236
Tric

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Zulmoka531 wrote...
I'm...going to have to go look up Gilligan's planet now...
Butthe more I think, the more I'd rather them just crash on Eden Prime.
The supposed major human colony advancement. Coming full circle and all that jazz.

That would have been great, biblical references and a planet that's actually been colonised by humans before.

The Free Jaffa wrote...

Both movies are set on the same planet. I'm not discounting that. It all just seems very odd. How they
could repair it? They have omni-gel, right? Maybe they could make the tools. Or maybe, as someone pointed out, they know where they are. Usingparts of the Normandy to send a distress signal to Earth. It's possible
they crashed in the Local Cluster. The Local Cluster itself would have millions of stars (or thousands at the very least). They could be withinreach...just in an unknown system.

My point is, we don't know everything.


I agree, very odd.
I'm not sure medigel can make the tools necessary to repair a spaceship, it's probably not as simple as repairing a car after all, a car doesn't have to travel at FTL speeds in vacuum.
A distress signal seems to be their best hope sincerely but we don't know if they did activate one, if it was even working or not nor if anyone elver found it.

True, we don't. But the person who had the space edition didn't seem to know neither which worries me. :unsure:

:pinched: BSN! Stop wrecking my posts' formatting!

Modifié par SomethingSome, 03 mars 2012 - 11:33 .


#10237
Juniper Mucius

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@Delta_V2

From what I've seen, Tank nor Xoi say that all FTL is destroyed. I believe the only people without FTL is the Normandy colony.

#10238
Splinter Cell 108

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I don't understand any of this, none of this makes any sense. By adding those endings BIoWare is practically throwing their fans away. By repeatedly stating that there are multiple endings and an epic conclusion in several interviews they are adding more and more fuel. I don't know about anyone else but if I knew that this was going to happen I'd keep my mouth shut and not ever say anything like that.

Is BioWare really ready to screw everyone? Does that even sound like a good idea? Where's the profit in any of this for EA or BioWare? Can someone offer an explanation as to why BioWare*EA would make sucn an insane move? As for the Space Edition, if they didn't see this coming then they should hire some competent analysts and even if the Space Edition hadn't been done I'd imagine some **** would've leaked everything anyway just like it happened the weekend before Mass Effect 2..

#10239
Victia

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EnerPrime wrote...

For all the people saying that the spoiled ending is 'realistic' and that we shouldn't want a 'rainbows and butterflies' ending, I must ask: why not?

Going into the third game the Mass Effect series is a story about a cyborg zombie super soldier, who has made a career out of doing impossible things, leading a galaxy of diverse aliens and against an invasion of space mecha c'thulus. Said super soldier's allies includes a guy who blocked a gunship rocket with his face and lived to tell about it, one or two members of species that has no natural life span, a sentient computer hooked up to his ship, and more than one person who got superpowers from radiation instead of cancer. Mass Effect was never a 'hard' sci-fi series; or a gritty, 'realistic' war game. Mass Effect is a space opera all about big damn heroes saving the day at the last possible minute and shrugging off impossible odds.

So why is it so wrong to be upset that after getting the metaphorical eqivalent of Star Wars and The Empire Strikes Back, we learn that our expected Return of the Jedi goodness seems to have been replaced with some generic 'war is hell' grimdark finale?

So why are some of you so offended that others want to be able to choose to take our cyborg zombie super soldiers and kick the space mecha c'thulu's asses, than fly off into the sunset to find more evil to kick in the daddy bags?


:o 100% agree, and it made me laugh :D

#10240
Tigerjunky

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What all the Mass Effects have been to me, was the ability to survive overwhelming odds. To choose your destiny and to conquer anyone and everyone on your way to victory. Not about sacrificing your entire crew and the people you care about to starvation and inbreeding. I don't understand why they would do this, why they would sell out like this. They show us all these trailers, the killing of vent kid, and get us pissed at the reapers, to want to DESTROY them. And what happens? We get killed in nearly every ending, nobody knows what happens in the long run, and your crew gets stranded in BFE to make a bunch of retarded inbred children with five limbs and speech impediment... this isn't right folks... and the worst part of it is IM STILL BUYING THE DAMN GAME

#10241
Ghost Rider LSOV

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After listening "from the wreckage" and "the end run" (to remember the good old times), I think if there's one "quick" thing to show us if there's a happy ending out there is the soundtrack. But I guess we'll be able to download it on launch?

#10242
Juniper Mucius

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Omnigel, not medigel!

Distress signal is more plausible. But come on, omnigel can do anything. Wasn't it canon that weapons break down into omnigel when in storage? Break everything nonessential into omnigel, and reform it to tools and supplies needed to repair the Normandy for one jump to Earth..

Very headcanon, but in the Mass Effect universe, that's not impossible.

#10243
gearseffect

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Rdubs wrote...

I'm still pissed at this, that he would have the balls to make a claim like this full well knowing what's about to happen.
“It’s still something that’s unprecedented in the industry,” Hudson said, adding that the feature makes the series unique. “There’s no other way to show that your choices have impact if they don’t also have impact that carries across from one game to the next.”
According to the executive producer, it would have been “disingenuous” to have players make choices that affect the first game, and then return them all to the exact same state for the next game. “To me, it’s part of coming through on the promise of interactive storytelling,” he said.
http://www.straight....e-aims-surprise
Article title: "Mass Effect 3 aims to be a surprise."  Mission accomplished!


Oh snap You got Balls there friend. I've been to afraid of getting the boot for using Hudson's name.

I can't believe that they'd lie to us like this, and end things like this. IT feels sick and wrong, it's the ultimate in "I'll Lie to your face while I'm cutting your throat" two faced lies.

Not to mention the that video of the cast talking about who they play in ME3 and why they enjoy it, How many of them knew about this sh!t and went out with the same act like BW? Or have they too been lied to aswell, and did some of their work get cut from the game?

We have been lied to and mislead and I for one feel sick for ever having played and bought into the Mass Effect con.

Or maybe it they had the best intentions but they led them to hell.

#10244
Tric

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Oh! That's right! I've been meaning to ask, does anyone know what happens to the husk armies on Earth?
Does the destroy ending destroy them too? And the control and synergy ones? Or do the united armies take care of them?
Any news about that?

@Free Jaffa
Yes! Omnigel* Not medi, my mistake but I was still thinking about the right one! :P

If we go by headcanons then my Shepard picks control and uses the Reapers as rescue units. Far more satisfying and pretty in-character for him :happy:

Modifié par SomethingSome, 03 mars 2012 - 11:40 .


#10245
Synthetic Frost

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I posted this in my own thread further down the page, but since this seems to be the "official" ending feedback thread, I'll post this here too...

"I think the biggest issue here is that Bioware and EA tried so hard to tell a "different" story, with consequences, that they forgot that most every possible story has already been told. Being "different" now when quite frankly, you're not at the same level of Homer's Odyssey, Hamlet, or Macbeth, just leads to... Well... This.

In the end, after spending 3 games and 600+ hours on a single story, we WANT the option of that happy ending. We spent so much time on these games, only to feel cheated and denied. Sure, having the options of the bittersweet and "bad" endings is what the spirit of Mass Effect is all about. But that's just it. The OPTION. And you, Bioware, have just deprived us of that.

The majority of the fanbase isn't upset about how crappy the endings are. We're upset that each of the endings feels like we have no options. No matter what we do, the galaxy is screwed, which goes against the entire theme of options, the option for survival that the first two games imply we have.

As a fan of the series, and of Bioware in general, please don't take what I have to say lightly... But it feels very much like EA had some input, and it feels like you're saying "SCREW YOU" to ME personally.

As a player who's invested a lot of time into this, that hurts. A lot.

Hopefully someone at Bioware will read this post. It's genuinely how I feel as a betrayed fan if the leaked endings are indeed real."

#10246
Tigerjunky

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EnerPrime wrote...

For all the people saying that the spoiled ending is 'realistic' and that we shouldn't want a 'rainbows and butterflies' ending, I must ask: why not?

Going into the third game the Mass Effect series is a story about a cyborg zombie super soldier, who has made a career out of doing impossible things, leading a galaxy of diverse aliens and against an invasion of space mecha c'thulus. Said super soldier's allies includes a guy who blocked a gunship rocket with his face and lived to tell about it, one or two members of species that has no natural life span, a sentient computer hooked up to his ship, and more than one person who got superpowers from radiation instead of cancer. Mass Effect was never a 'hard' sci-fi series; or a gritty, 'realistic' war game. Mass Effect is a space opera all about big damn heroes saving the day at the last possible minute and shrugging off impossible odds.

So why is it so wrong to be upset that after getting the metaphorical eqivalent of Star Wars and The Empire Strikes Back, we learn that our expected Return of the Jedi goodness seems to have been replaced with some generic 'war is hell' grimdark finale?

So why are some of you so offended that others want to be able to choose to take our cyborg zombie super soldiers and kick the space mecha c'thulu's asses, than fly off into the sunset to find more evil to kick in the daddy bags?

I agree with you more than you will ever know. These are my EXAT feelings on the situation. I WANT TO BE A SPACE BADASS!

#10247
k-baggs

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Not even a universe as crapsacky as Transmetropolitan had an ending this cruel. It'd be nice if there were an ending where both Shep and the Normandy could have their "one percent."

#10248
StarSpacer

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Synthetic Frost wrote...

I posted this in my own thread further down the page, but since this seems to be the "official" ending feedback thread, I'll post this here too...

"I think the biggest issue here is that Bioware and EA tried so hard to tell a "different" story, with consequences, that they forgot that most every possible story has already been told. Being "different" now when quite frankly, you're not at the same level of Homer's Odyssey, Hamlet, or Macbeth, just leads to... Well... This.

In the end, after spending 3 games and 600+ hours on a single story, we WANT the option of that happy ending. We spent so much time on these games, only to feel cheated and denied. Sure, having the options of the bittersweet and "bad" endings is what the spirit of Mass Effect is all about. But that's just it. The OPTION. And you, Bioware, have just deprived us of that.

The majority of the fanbase isn't upset about how crappy the endings are. We're upset that each of the endings feels like we have no options. No matter what we do, the galaxy is screwed, which goes against the entire theme of options, the option for survival that the first two games imply we have.

As a fan of the series, and of Bioware in general, please don't take what I have to say lightly... But it feels very much like EA had some input, and it feels like you're saying "SCREW YOU" to ME personally.

As a player who's invested a lot of time into this, that hurts. A lot.

Hopefully someone at Bioware will read this post. It's genuinely how I feel as a betrayed fan if the leaked endings are indeed real."


U write to much!;stop whinning and play the godamm game!:ph34r:

#10249
TekFanX

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SomethingSome wrote...

Oh! That's right! I've been meaning to ask, does anyone know what happens to the husk armies on Earth?
Does the destroy ending destroy them too? And the control and synergy ones? Or do the united armies take care of them?
Any news about that?



No clue.
I can only assume they are bound to the fate of the reapers, since the reapers control them.
So I guess:
-Control: Shepard controls the zombies too(maybe just shuts them down)
-Merge: They still walk over the streets, but are pretty much harmless now.
-Destroy: <--

#10250
k-baggs

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TekFanX wrote...
-Merge: They still walk over the streets, but are pretty much harmless now.


Shaun of the Dead ending B)