evilpotato wrote...
this is re-enforces Hollywood's number one rule - child actors do NOT make good dramatic actors. I'm not sure how many people hear would remember Babylon 5, but when Sherridan finally faced the personification of the Shadows (the serie's big bad who were actually quite simliar to the Reapers), it shapeshifted between various different characters from the series (living and dead, friends and foes) while monologuing about their motivations - that was awesome and approperiate. This, this was just some kid you didn't know and saw at the start of the game for like 2 minutes, who cares about that kid! people care about the characters we spent the last 2 games (4 years) learning about. Throwing that kid in there at the end is just lazy, what has that kid done to justify such a significant role in the climax of the story, aside from die 2 minutes after he was introduced.
It's sounds like, though, that Shepard's relationship to this kid, or the idea of him, is developed through several scenes throughout the game. That's not lazy. It could be the same kind of real character development they've done with the squad characters we already know and love.
That doesn't make me like what seems to be the unavoidable fate of the Normandy, but it makes that particular theme with the kid pretty solid. (The epilogue VA may not have been the best, tho...

) And it doesn't make me like the idea that Shepard will never see his LI or crew again. I can't say enough how much I want him to face the end of his story with the people who've lived that story with him at his side. That's a major sticking point for me, I'm afraid.
But, the tie between the kid playing with the spaceship at the beginning and asking about 'visiting the stars' at the end, for example, is nice. I like that quite a bit, actually. When I eventually get the game (I can't bring myself to drop $60 for it if the Normandy's fate is really as bad as its rumored to be), I'll be curious to see how that plays out.
Modifié par recentio, 04 mars 2012 - 01:30 .