x5kevleo wrote...
say all you want about the ending but i am getting my copy this tuesday anyway and i can´t wait to enjoy the ride
forget tuesday im going tomorrow for the midnight release
x5kevleo wrote...
say all you want about the ending but i am getting my copy this tuesday anyway and i can´t wait to enjoy the ride
crazyrabbits wrote...
The stream just leaked the Destroy ending:
Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.
The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.
The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".
END OF LINE
Rob_K1 wrote...
Just to let you folks know:
People have seen the endings play out now on a stream. They actually don't think they're as bad as they seem, when viewed properly.
It was apparently the worst ending possible though, as the player didn't do much at all and went in with an EMS below 2000 I believe.
Who'd have thought it plays out better when not just listening to audio files and going off text summaries...?
I didn't catch the stream myself though.
Ghost Rider LSOV wrote...
hudakj wrote...
Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).
Thing is... apart from the endings, what can be in a DLC for new quests/missions?
TUHD wrote...
Tazzmission wrote...
albertalad wrote...
Hell, I will put together a room full of monkeys with type writers and they will develop a better ending that this idiocy!Tazzmission wrote...
magnuskn wrote...
Tazzmission wrote...
he wont talk the endings do to him fearing his words may get twisted around
he gives it a 9 for a rating
Which only means that he also likes the endings. People do, it's not something which will make us go suddenly "OMG, other people like the endings?!? That means I must do so, too!".
Different people have different tastes.
yea i also like the endings
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
write one yourself otherwise talk is cheap.
just saying dont make a comment if you cant follow up on it
Challenge accepted... Be back within 1-2 days about it, perhaps sooner.
TUHD wrote...
Prejek Paddle Fish. How the hell that gives the necessary intel for an extra ending, totally NO idea....
http://masseffect.wikia.com/wiki/Fish
The Normandy crashes on a planet somewhere between two Relays. Its too far from anywhere for any rescue to be ounted, even if anyone not only knew that they had crashed but also knew where.Tazzmission wrote...
Ghost Rider LSOV wrote...
hudakj wrote...
Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).
Thing is... apart from the endings, what can be in a DLC for new quests/missions?
what could be done is the dlc can be about a alliance retreaval squad that are sent out to find the normandy and crew including shepard
basicly imagine importing one of your mp charachters and do the dlc with it
Bubalo wrote...
crazyrabbits wrote...
The stream just leaked the Destroy ending:
Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.
The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.
The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".
END OF LINE
So the squad-mates you bring with you to Earth are not transported back to the Normandy?
Bubalo wrote...
crazyrabbits wrote...
The stream just leaked the Destroy ending:
Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.
The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.
The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".
END OF LINE
So the squad-mates you bring with you to Earth are not transported back to the Normandy?
Modifié par crazyrabbits, 04 mars 2012 - 07:16 .
Tazzmission wrote...
i already have a paragon and renagade one all ready
shepard sacrifeses himself and dies by merging with the reapers
the normandy and crew are escaping the blast zone and land on earth
realiizng shepard is gone we cut to a scene of a burial with the normandy crew morning over it, after realizing there heart and voice of the team is gone they go there seperate ways
the camera comes down to show shepards name on the tombstone with the soft meledy of sam hulicks spectre theme playing and then cut to credits
Modifié par Shin-Anubis, 04 mars 2012 - 07:17 .
Ghost Rider LSOV wrote...
hudakj wrote...
Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).
Thing is... apart from the endings, what can be in a DLC for new quests/missions?
Candidate 88766 wrote...
The Normandy crashes on a planet somewhere between two Relays. Its too far from anywhere for any rescue to be ounted, even if anyone not only knew that they had crashed but also knew where.Tazzmission wrote...
Ghost Rider LSOV wrote...
hudakj wrote...
Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).
Thing is... apart from the endings, what can be in a DLC for new quests/missions?
what could be done is the dlc can be about a alliance retreaval squad that are sent out to find the normandy and crew including shepard
basicly imagine importing one of your mp charachters and do the dlc with it
Adragalus wrote...
Missions during the same, just like LotSB, Overlord, etc.Ghost Rider LSOV wrote...
hudakj wrote...
Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).
Thing is... apart from the endings, what can be in a DLC for new quests/missions?
Also, who knows if they'll go back on their "no post-story DLC" statement?
The entire combined fleets of the galaxy are in orbit around Earth. Even if the Citadel can be destroyed by conventional means, and the Reapers don't simply FTL to outrun the blast, there is no-one left to fight any Reapers elsewhere in the galaxyalbertalad wrote...
Tazzmission
write one yourself otherwise talk is cheap.
just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!
Shin-Anubis wrote...
Tazzmission wrote...
i already have a paragon and renagade one all ready
shepard sacrifeses himself and dies by merging with the reapers
the normandy and crew are escaping the blast zone and land on earth
realiizng shepard is gone we cut to a scene of a burial with the normandy crew morning over it, after realizing there heart and voice of the team is gone they go there seperate ways
the camera comes down to show shepards name on the tombstone with the soft meledy of sam hulicks spectre theme playing and then cut to credits
I like your paragon ending. That'd be ONE worthy end to our space faring hero. Sad, but worthy. Although, you should also leave the relays intact. Easier that way
crazyrabbits wrote...
Bubalo wrote...
crazyrabbits wrote...
The stream just leaked the Destroy ending:
Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.
The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.
The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".
END OF LINE
So the squad-mates you bring with you to Earth are not transported back to the Normandy?
The last time you see them, they're laying on the ground near the beam leading up to the Crucible. Apparently, there's a "good" outcome for them if you have enough points.
http://images.4chan....30887432390.png
Modifié par Rob_K1, 04 mars 2012 - 07:20 .
Timers! Time for the fleets to relay out - then blow!Candidate 88766 wrote...
The entire combined fleets of the galaxy are in orbit around Earth. Even if the Citadel can be destroyed by conventional means, and the Reapers don't simply FTL to outrun the blast, there is no-one left to fight any Reapers elsewhere in the galaxyalbertalad wrote...
Tazzmission
write one yourself otherwise talk is cheap.
just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!
It could take centuries, if not longer, to reach anyone who could hear it.Tazzmission wrote...
not unless a distress signal is sent out
DLCs will include the epic saga of Citadel refund guy.Ghost Rider LSOV wrote...
Adragalus wrote...
Missions during the same, just like LotSB, Overlord, etc.Ghost Rider LSOV wrote...
hudakj wrote...
Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this
I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).
Thing is... apart from the endings, what can be in a DLC for new quests/missions?
Also, who knows if they'll go back on their "no post-story DLC" statement?
Yeah, but since almost all missions seem to have past characters in them, I wonder what the new DLCs will have.
Then again, we had a Prothean...
The Normandy is still equipped with a quantum entanglement communicator, is it not?Candidate 88766 wrote...
It could take centuries, if not longer, to reach anyone who could hear it.Tazzmission wrote...
not unless a distress signal is sent out
And there's the fact that they have no idea where they've crashed.
There's nothing stopping the Reapers following suit. If their enemy is seen to be fleeing, the Reapers will pursue them and destroy them.albertalad wrote...
Timers! Time for the fleets to relay out - then blow!Candidate 88766 wrote...
The entire combined fleets of the galaxy are in orbit around Earth. Even if the Citadel can be destroyed by conventional means, and the Reapers don't simply FTL to outrun the blast, there is no-one left to fight any Reapers elsewhere in the galaxyalbertalad wrote...
Tazzmission
write one yourself otherwise talk is cheap.
just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!