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So we can't get the ending we want after all?


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#11376
Tazzmission

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x5kevleo wrote...

say all you want about the ending but i am getting my copy this tuesday anyway and i can´t wait to enjoy the ride


forget tuesday im going tomorrow for the midnight release

#11377
Bubalo

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crazyrabbits wrote...

The stream just leaked the Destroy ending:

Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.

The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.

The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".

END OF LINE


So the squad-mates you bring with you to Earth are not transported back to the Normandy? 

#11378
MrAtomica

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Can anyone confirm that we HAVE to have asked Kelly to watch the fish for us to get them in ME3? Or can I just buy new ones for my final post game save and import them that way? I reeeeeally don't want to play through again just to get that last piece of intel...

#11379
Nerevar-as

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Rob_K1 wrote...

Just to let you folks know:

People have seen the endings play out now on a stream. They actually don't think they're as bad as they seem, when viewed properly.

It was apparently the worst ending possible though, as the player didn't do much at all and went in with an EMS below 2000 I believe.

Who'd have thought it plays out better when not just listening to audio files and going off text summaries...?

I didn't catch the stream myself though.


It was a good fail ending. But hardly any of us has been complaining about that. The problem is the success endings will change little more than the state Earth is at the end.

#11380
Tazzmission

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Ghost Rider LSOV wrote...

hudakj wrote...

Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this


I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).


Thing is... apart from the endings, what can be in a DLC for new quests/missions?


what could be done is the dlc can be about a alliance retreaval squad that are sent out to find the normandy and crew including shepard


basicly imagine importing one of your mp charachters and do the dlc with it

#11381
albertalad

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Tazzmission
write one yourself otherwise talk is cheap.

just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!

#11382
magnuskn

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TUHD wrote...

Tazzmission wrote...

albertalad wrote...

Tazzmission wrote...

magnuskn wrote...

Tazzmission wrote...

he wont talk the endings do to him fearing his words may get twisted around

he gives it a 9 for a rating


Which only means that he also likes the endings. People do, it's not something which will make us go suddenly "OMG, other people like the endings?!? That means I must do so, too!".

Different people have different tastes.


yea i also like the endings

basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this

Hell, I will put together a room full of monkeys with type writers and they will develop a better ending that this idiocy!


write one yourself otherwise talk is cheap.

just saying dont make a comment if you cant follow up on it


Challenge accepted... Be back within 1-2 days about it, perhaps sooner.


Sometimes I'd wish there would be some sort of notification if someone directly responds to one of my posts. :-/

Anyway, I don't need to make an entirely new ending ( that would necessitate knowing the entire plot, anyway, so that I could find a proper point, from where a plausible ending could diverge ).

The theme of the game seems to be in a lot of ways "sacrifice". So, since the ending where Shepard can survive is Destroy, I'd tie the alternate ending to that particular outcome. To get the "best ending", the Geth would have to survive and make peace with the Quarians. When you get to decide what to do with the Reapers, you are clearly told that destroying them would mean destroying all Geth, EDI and all AI's which have Reaper tech.

The crew and Normandy would simply be stranded on Earth together with all the rest of the alien fleets, you see Shepard surviving and from there it can be inferred that Shepard will reunite with his friends. You still have to sacrifice EDI and the Geth to get there, so it ain't the kind of rainbows and unicorns ending which some people seem to loathe so much.

But it'd give us a damn choice as to where we want the ending to go. Instead of forcing three variations of the same tragic derp on us.

That good enough?

#11383
Emo Solus

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TUHD wrote...

Prejek Paddle Fish. How the hell that gives the necessary intel for an extra ending, totally NO idea....
http://masseffect.wikia.com/wiki/Fish


Maybe something in it's DNA? OR maybe it ****s out anti reaper crap... I think the latter is more realistic Image IPB

#11384
Candidate 88766

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Tazzmission wrote...

Ghost Rider LSOV wrote...

hudakj wrote...

Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this


I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).


Thing is... apart from the endings, what can be in a DLC for new quests/missions?


what could be done is the dlc can be about a alliance retreaval squad that are sent out to find the normandy and crew including shepard


basicly imagine importing one of your mp charachters and do the dlc with it

The Normandy crashes on a planet somewhere between two Relays. Its too far from anywhere for any rescue to be ounted, even if anyone not only knew that they had crashed but also knew where.

#11385
Rob_K1

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Bubalo wrote...

crazyrabbits wrote...

The stream just leaked the Destroy ending:

Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.

The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.

The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".

END OF LINE


So the squad-mates you bring with you to Earth are not transported back to the Normandy? 


So, post campaign gameplay hinted at, through DLC?

#11386
crazyrabbits

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Bubalo wrote...

crazyrabbits wrote...

The stream just leaked the Destroy ending:

Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.

The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.

The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".

END OF LINE


So the squad-mates you bring with you to Earth are not transported back to the Normandy? 


The last time you see them, they're laying on the ground near the beam leading up to the Crucible. Apparently, there's a "good" outcome for them if you have enough points.

http://images.4chan....30887432390.png

Modifié par crazyrabbits, 04 mars 2012 - 07:16 .


#11387
ShinAnubisXIII

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Tazzmission wrote...

i already have a paragon and renagade  one all ready

shepard sacrifeses himself and dies by merging with the reapers

the normandy and crew are escaping the blast zone and land on earth

realiizng shepard is gone we cut to a scene of a burial with the normandy crew morning over it, after realizing there heart and voice of the team is gone they go there seperate ways

the camera comes down to show shepards name on the tombstone with the soft meledy of sam hulicks spectre theme playing and then cut to credits



I like your paragon ending. That'd be ONE worthy end to our space faring hero. Sad, but worthy. Although, you should also leave the relays intact. Easier that way :wizard:

Modifié par Shin-Anubis, 04 mars 2012 - 07:17 .


#11388
Lt.Romic

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AAAAAAAAAAARGH, NO NHO NO NO NO, WHY WHY.

REMEMBER THIS, AND NEVER FORGET IT. I WILL CHANT THIS OUTSIDE BIOWARES HEADQUARTERS, I WILL MAKE THEM REMEMBER. I AM LEGITIMATELY CRYING RIGHT NOW.

Why? Oh god Why? Why why why. I dont understand. WHY BIOWARE, I WANT AN ANSWER.

#11389
hudakj

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Ghost Rider LSOV wrote...

hudakj wrote...

Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this


I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).


Thing is... apart from the endings, what can be in a DLC for new quests/missions?


I was thinking of a DLC separate from the main game, similar to Dragon Age's "Witch Hunt" (though hopefully better).  Though I agree that any additional main game DLC will be pre-ending missions.

#11390
Tazzmission

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Candidate 88766 wrote...

Tazzmission wrote...

Ghost Rider LSOV wrote...

hudakj wrote...

Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this


I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).


Thing is... apart from the endings, what can be in a DLC for new quests/missions?


what could be done is the dlc can be about a alliance retreaval squad that are sent out to find the normandy and crew including shepard


basicly imagine importing one of your mp charachters and do the dlc with it

The Normandy crashes on a planet somewhere between two Relays. Its too far from anywhere for any rescue to be ounted, even if anyone not only knew that they had crashed but also knew where.


not unless a distress signal is sent out

#11391
Ghost Rider LSOV

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Adragalus wrote...

Ghost Rider LSOV wrote...

hudakj wrote...

Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this


I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).


Thing is... apart from the endings, what can be in a DLC for new quests/missions?

Missions during the same, just like LotSB, Overlord, etc.

Also, who knows if they'll go back on their "no post-story DLC" statement?


Yeah, but since almost all missions seem to have past characters in them, I wonder what the new DLCs will have. 

Then again, we had a Prothean...

#11392
Candidate 88766

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albertalad wrote...

Tazzmission
write one yourself otherwise talk is cheap.

just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!

The entire combined fleets of the galaxy are in orbit around Earth. Even if the Citadel can be destroyed by conventional means, and the Reapers don't simply FTL to outrun the blast, there is no-one left to fight any Reapers elsewhere in the galaxy

#11393
Tazzmission

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Shin-Anubis wrote...

Tazzmission wrote...

i already have a paragon and renagade  one all ready

shepard sacrifeses himself and dies by merging with the reapers

the normandy and crew are escaping the blast zone and land on earth

realiizng shepard is gone we cut to a scene of a burial with the normandy crew morning over it, after realizing there heart and voice of the team is gone they go there seperate ways

the camera comes down to show shepards name on the tombstone with the soft meledy of sam hulicks spectre theme playing and then cut to credits



I like your paragon ending. That'd be ONE worthy end to our space faring hero. Sad, but worthy. Although, you should also leave the relays intact. Easier that way :wizard:


i like the idea of the relays going adds more to the whole feel as to what the death was for

knock out the reapers escape rute for no chance of escape

merge with them and take them with you into death

#11394
Rob_K1

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crazyrabbits wrote...

Bubalo wrote...

crazyrabbits wrote...

The stream just leaked the Destroy ending:

Shepard and Anderson are transported aboard the Crucible - apparently, your squadmates may remain alive if you have enough Readiness points, and remain on Earth (although they're probably injured). Shepard finds Anderson at a console inside the Crucible, and the Illusive Man is there as well. Shep and IM have a conversation about the potential of the Reapers. There's an interrupt moment (where you might be able to save Anderson, if the leaked dialogue is any indication), and the conversation with the Crucible plays.

The dialogue is pretty much exactly the same as the leaked file, and the representation is a holographic(?) projection of the kid from the beginning of the game. Shepard goes to destroy something and fires several bullets from his pistol into it, igniting the Crucible and sending the beam out.

The Normandy lands on a planet that has jungle foliage. In the playthrough, the streamer got a bad end - the scene cuts just before the airlock fully opens. Epilogue plays the same, and ends a declaration that the story can continue through "further gameplay and downloadable content".

END OF LINE


So the squad-mates you bring with you to Earth are not transported back to the Normandy? 


The last time you see them, they're laying on the ground near the beam leading up to the Crucible. Apparently, there's a "good" outcome for them if you have enough points.

http://images.4chan....30887432390.png


Rendered via in-game cinematics I guess? Not ones that can be data-mined. The endings that is, for your squad mates on earth. I really do wonder where this teleporting thing came from...

I'd click the image myself, but I've stayed away from 4chan. For some reason, my anti-virus software never liked it the one time I went to check it out with all the DA 2 controversy.

Modifié par Rob_K1, 04 mars 2012 - 07:20 .


#11395
albertalad

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Candidate 88766 wrote...

albertalad wrote...

Tazzmission
write one yourself otherwise talk is cheap.

just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!

The entire combined fleets of the galaxy are in orbit around Earth. Even if the Citadel can be destroyed by conventional means, and the Reapers don't simply FTL to outrun the blast, there is no-one left to fight any Reapers elsewhere in the galaxy

Timers! Time for the fleets to relay out - then blow!

#11396
marstor05

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A question to all the haters. Now dont get me wrong but i'm not exactly delighted by the endings - although the synergy ending does kinda make sense (and has been flagged as part of the game since ME1)

If no one is rescued, how the hell does the old man know the story?

#11397
Candidate 88766

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Tazzmission wrote...

not unless a distress signal is sent out

It could take centuries, if not longer, to reach anyone who could hear it. 

And there's the fact that they have no idea where they've crashed.

#11398
Adragalus

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Ghost Rider LSOV wrote...

Adragalus wrote...

Ghost Rider LSOV wrote...

hudakj wrote...

Tazzmission wrote...
basicly what he stated was it left him asking more questions so i still think a sqeual will happen or some form of dlc will happen regarding this


I certainly hope for some additional DLC to tie up some of the loose ends regarding the ending (well, canon "best" ending).


Thing is... apart from the endings, what can be in a DLC for new quests/missions?

Missions during the same, just like LotSB, Overlord, etc.

Also, who knows if they'll go back on their "no post-story DLC" statement?


Yeah, but since almost all missions seem to have past characters in them, I wonder what the new DLCs will have. 

Then again, we had a Prothean...

DLCs will include the epic saga of Citadel refund guy.

#11399
Adragalus

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Candidate 88766 wrote...

Tazzmission wrote...

not unless a distress signal is sent out

It could take centuries, if not longer, to reach anyone who could hear it. 

And there's the fact that they have no idea where they've crashed.

The Normandy is still equipped with a quantum entanglement communicator, is it not?

#11400
Candidate 88766

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albertalad wrote...

Candidate 88766 wrote...

albertalad wrote...

Tazzmission
write one yourself otherwise talk is cheap.

just saying dont make a comment if you cant follow up on it
------------
Sure, place five thermonuclear babies inside the citadel and blow that place to dust. Blow the earth relay wiping out the Reapers and what's left of earth. Drive an asteroid of the size that wiped out the dinosaurs wiping out the Reapers in the process IF stopping the Reapers ARE the object!

The entire combined fleets of the galaxy are in orbit around Earth. Even if the Citadel can be destroyed by conventional means, and the Reapers don't simply FTL to outrun the blast, there is no-one left to fight any Reapers elsewhere in the galaxy

Timers! Time for the fleets to relay out - then blow!

There's nothing stopping the Reapers following suit. If their enemy is seen to be fleeing, the Reapers will pursue them and destroy them.