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So we can't get the ending we want after all?


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#12801
blooregard

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mass_zotz wrote...

blooregard wrote...

Johnnycide wrote...

blooregard wrote...

if these are really the endings I don't care if they don't give me a good ending, I don't care if they pull "it was all a story" I don't even care if they don't fix the unavoidable plot holes. I want them to explain in depth why joker who said at the end of ME2 if you fail horribly "I won't lose you again" and even looks at impossible odds in the face and says " if this is a one way trip we're off to a good start" somebody like that doesn't run away. Hell he got up out of his fancy leather chair for the 5th time in the entire series to get as many collector kills as possible at this point turning him into a spinless panzy that gets the whole crew (who did nothing to stop him) stranded on a remote planet seems foolish in the lighest way I can put it


My friend, space magic is a 2 way street. It can hurt as much as it can help.


explain to me the difference between normal magic and space magic. Is there an actual difference? or does space magic just sound funnier


Sounds way funnier


new rule: all deus ex machinas and magic buttons are to be described as space magic :D

#12802
Broder O

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gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


QFT
This is actually my biggest problem with ME3...
That they completely butchered the conversations and character interaction..

And it depresses me that I KNEW this would happen..
Everyone said, no the multiplayer won't effect the singlaplayer experience, taking time and effort to develop a multiplayer mode and simplify things by creating a Action!Mode will in no way change the effort and time we put into the single player experience..

I'm sad now...

#12803
CerberusSoldier

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here is one of the dam endings . its the destroy bad ending .




#12804
Johnnycide

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Karrie788 wrote...

nicocap24 wrote...

Johnnycide wrote...

nicocap24 wrote...

I just find it so screwed up that Joker is in love with an AI


Now you're just being judgmental. It's an AI, it has a personality, maybe even dare I say it a soul. The message Bioware is trying to give is that love is love, who care's where you find it? Be it your toaster (EDI), the gym (Vega), or New Jersey (Allers).

...

Ok no its still pretty weird.

lol. I wonder how they'll manage to... you know. I mean does EDI have a... you know?


Well er... she's an infiltrator, her body is supposed to be shaped like a human body to avoid detection from enemies, sooo... I have no idea. I... don't think I really want to ponder on this. :sick:

This is one rabbit hole I'd rather not jump into.

#12805
Intomydimension

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NubXL wrote...

I'll hold my opinion on the overall ending until I actually play it, since a lot of people just seem to be upset that there's no happy ending. I don't mind that at all.

However, the origin of the Reapers is pretty ridiculous.

"YO DAWG, I heard you don't wanna be killed by synthetics so I made some synthetics to kill you every 50k years so you won't be killed by synthetics".


this is for me, the worst of the final mass effect 3, others do not see the sense of the complaint, if I write the final mass effect 3, which would make independent decisions taken in the mass effect 1 and 2. but with more distinct decisions to each other.

#12806
Jackal7713

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gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


And all because they wanted to get the COD and GOW fan base.:sick:

#12807
jellobell

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NubXL wrote...

I'll hold my opinion on the overall ending until I actually play it, since a lot of people just seem to be upset that there's no happy ending. I don't mind that at all.

However, the origin of the Reapers is pretty ridiculous.

"YO DAWG, I heard you don't wanna be killed by synthetics so I made some synthetics to kill you every 50k years so you won't be killed by synthetics".

Image IPB

I just had to. It was too perfect.

#12808
Johnnycide

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blooregard wrote...

mass_zotz wrote...

Sounds way funnier


new rule: all deus ex machinas and magic buttons are to be described as space magic :D


It is not to just sound funnier... Space magic is the borderline between Science Fiction plausible and Magic impossible... 

Ok no I like it because it sounds funnier.

#12809
Karrie788

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jellobell wrote...

NubXL wrote...

I'll hold my opinion on the overall ending until I actually play it, since a lot of people just seem to be upset that there's no happy ending. I don't mind that at all.

However, the origin of the Reapers is pretty ridiculous.

"YO DAWG, I heard you don't wanna be killed by synthetics so I made some synthetics to kill you every 50k years so you won't be killed by synthetics".

Image IPB

I just had to. It was too perfect.


You just brightened my day. XD That is amazing.

#12810
blooregard

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Jackal7713 wrote...

gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


And all because they wanted to get the COD and GOW fan base.:sick:


think about it like this if the CoD/GoW guys like it they'll want to buy the earlier ones...then they'll complete the whole story and get on here and do the same thing we're doing now

#12811
Kyzo

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CerberusSoldier wrote...

here is one of the dam endings . its the destroy bad ending .


Oh god, it's the Red Queen from Resident Evil all over again.
...
Wait, I hope the reason why they added the kid into the game wasn't so they could just have this happen. I bloody hell hope not.

#12812
Johnnycide

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blooregard wrote...

think about it like this if the CoD/GoW guys like it they'll want to buy the earlier ones...then they'll complete the whole story and get on here and do the same thing we're doing now

Nah they'll start 1, get to the opening cutscene and be like "What's this crap?" then turn it off.

Modifié par Johnnycide, 05 mars 2012 - 09:08 .


#12813
blooregard

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Kyzo wrote...

CerberusSoldier wrote...

here is one of the dam endings . its the destroy bad ending .


Oh god, it's the Red Queen from Resident Evil all over again.
...
Wait, I hope the reason why they added the kid into the game wasn't so they could just have this happen. I bloody hell hope not.


unless bioware is the greatest company of trolls that ever existed I seems unlikely :(

#12814
Kyzo

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Johnnycide wrote...

blooregard wrote...

Jackal7713 wrote...

gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


And all because they wanted to get the COD and GOW fan base.:sick:


think about it like this if the CoD/GoW guys like it they'll want to buy the earlier ones...then they'll complete the whole story and get on here and do the same thing we're doing now

Nah they'll start 1, get to the opening cutscene and be like "What's this crap?" then turn it off.

What's this? Story and an actual plot interrupting my action game with hot alien babes? Get it away!

#12815
NoDebate2

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So a thought. Unless it has been verified that the endings we see are the endings we get, as in, someone has hard and irrefutably evidence, (if so, ignore all the following) is it possible there is a fourth door? A, "go to hell, I don't want any of this door?" Is it possible this door may only be accessed when your GWA is above a certain threshold and only when certain parameters are met? Is it possible that these parameters include a full play-through of ME3 with calculated decisions to maximize GWA, the appropriate mixing and matching of Paragon and Renegade choices from past and present, (i.e., play a Paragon in ME3 yet, did not destroy the collector base in ME2) and finally...

I said it, MULTIPLAYER.

Am I the only person that saw this? People who have had access to the game for heck, even five days plus could not have possibly played multiplayer. We all know you may import characters (also known as promoting) from the multiplayer game into the singleplayer game as GWA assets (worth +75 for each promotion). Furthermore, there are only so many GWA assets these early birds may have acquired in the first moments of the singleplayer game. Even with optimization and guides there still only exists so much one can obtain. In contrast, the multiplayer aspect appears to be an inexhaustible resource. So as I said, is it possible that multiplayer is the missing link. Are those of us that say "go to hell singleplayer" and get right to grinding our multiplayer toons in store for happier shores?

Am I on to something here? Or am I simply the vanguard of my own emotional destruction?

---Still have faith.
~NoDebate

#12816
MelfinaofOutlawStar

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Kyzo wrote...

CerberusSoldier wrote...

here is one of the dam endings . its the destroy bad ending .


Oh god, it's the Red Queen from Resident Evil all over again.
...
Wait, I hope the reason why they added the kid into the game wasn't so they could just have this happen. I bloody hell hope not.


They nicked the Deus Ex endings, the epilogue still from a Google search, and the Red Queen from Resident Evil.

There's not one original thought in that whole team it appears.

#12817
mass_zotz

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Kyzo wrote...

Johnnycide wrote...

blooregard wrote...

Jackal7713 wrote...

gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


And all because they wanted to get the COD and GOW fan base.:sick:


think about it like this if the CoD/GoW guys like it they'll want to buy the earlier ones...then they'll complete the whole story and get on here and do the same thing we're doing now

Nah they'll start 1, get to the opening cutscene and be like "What's this crap?" then turn it off.

What's this? Story and an actual plot interrupting my action game with hot alien babes? Get it away!


At least Gears of war 3 ending diden't to suck this much ***.

#12818
nicocap24

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Kyzo wrote...

Johnnycide wrote...

blooregard wrote...

Jackal7713 wrote...

gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


And all because they wanted to get the COD and GOW fan base.:sick:


think about it like this if the CoD/GoW guys like it they'll want to buy the earlier ones...then they'll complete the whole story and get on here and do the same thing we're doing now

Nah they'll start 1, get to the opening cutscene and be like "What's this crap?" then turn it off.

What's this? Story and an actual plot interrupting my action game with hot alien babes? Get it away!

haha I remember showing ME1 to a friend of mine and after a few scenes in the normandy he was like "ok, when do I start killing things?" He'll probably love ME3 though

#12819
NubXL

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jellobell wrote...

NubXL wrote...

I'll hold my opinion on the overall ending until I actually play it, since a lot of people just seem to be upset that there's no happy ending. I don't mind that at all.

However, the origin of the Reapers is pretty ridiculous.

"YO DAWG, I heard you don't wanna be killed by synthetics so I made some synthetics to kill you every 50k years so you won't be killed by synthetics".

Image IPB

I just had to. It was too perfect.

Hahaha, yeah the Xzibit meme was definitely on my mind while writing that post.

#12820
Jackal7713

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Kyzo wrote...

Johnnycide wrote...

blooregard wrote...

Jackal7713 wrote...

gearseffect wrote...

No more great in depth conversations with people between missions, no more deep conversations with old pals, I think this has sort of gotten pushed into the thing called "Your Choices don't matter any more"

It should be called no more deep conversations, Story Mode is RPG Mode with easy as pie combat, RPG Mode is Action Mode with the 2 dialogue options and a sh!tton of Auto-dialogue options. And Action Mode is were you sit back and watch all the conversations and dialogue scenes play out as cut scenes.

But remember that Action Mode will not affect the RPG Mode in any way what so ever.

I had said this before I wonder how much dialogue was cut to get Action Mode to work. I'm sad now, this game is not even the same ME as ME1 and ME2. We don't get some great deep heavy conversations that can take up to 5 minutes to play out .

That's why the launch trailer claims that now is the best time to jump aboard the ME series at the end because if you've been playing it and a fan of it before well You gonna be mighty upset now right? this will no longer be the same game.

I will not buy any DLC because it won't fix the stupid autodialogue and lack of my involvement in conversations.
Wanna talk to Anderson why he's not the Human Council Member anymore cool it's all done with little to know input from the play as to how the conversation plays out

Wanna talk to Ash about Horizon cool it plays out with little to no involvement and input from you

The game is gonna unfold with little to no player involvement in driving the story and conversations


And all because they wanted to get the COD and GOW fan base.:sick:


think about it like this if the CoD/GoW guys like it they'll want to buy the earlier ones...then they'll complete the whole story and get on here and do the same thing we're doing now

Nah they'll start 1, get to the opening cutscene and be like "What's this crap?" then turn it off.

What's this? Story and an actual plot interrupting my action game with hot alien babes? Get it away!

lolz

#12821
CmonCmon

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Someone probably already feels this way but I'm not reading all this so just in case someone doesn't I'd like to point this out or if someone does,reiterate it and agree with them.

I've only read a general description of the endings and there's something I'm particularly displeased with...I didn't romance -anyone- with my main Sheppard,only showing intrest in Miranda and Ashley but being female could go no where. Liara hasn't meant anything at all to me. I've treated her very poorly,including "I'll throw your ass back in that volcano" upon meeting her and don't think I've EVER taken her on a mission I didn't have to. Yet she'll end up being my default important person? Uhh no. Just no. She's not important at all in MY game. The whole thing with this was it was supposed to be YOUR game,whoever YOUR Sheppard is. Liara has had no real part in mine other than the forced ME 2 story of her having been the one that recovered Sheppard. I guess in the end that makes it an incredibly easy decision of who to sacrifice between my Shep,my crew or my non-existent love intrest that I never had any intrest in. So it fails in even building up to a difficult choice that was supposed to be there.

In fact in one of my just messing around playthroughs I intentionally messed up her ME 2 mission to see her assassinated in ME 3 as it implied. This has no effect now? She lives that long no matter what?

#12822
Johnnycide

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NoDebate2 wrote...

So a thought. Unless it has been verified that the endings we see are the endings we get, as in, someone has hard and irrefutably evidence, (if so, ignore all the following) is it possible there is a fourth door? A, "go to hell, I don't want any of this door?" Is it possible this door may only be accessed when your GWA is above a certain threshold and only when certain parameters are met? Is it possible that these parameters include a full play-through of ME3 with calculated decisions to maximize GWA, the appropriate mixing and matching of Paragon and Renegade choices from past and present, (i.e., play a Paragon in ME3 yet, did not destroy the collector base in ME2) and finally...

I said it, MULTIPLAYER.

Am I the only person that saw this? People who have had access to the game for heck, even five days plus could not have possibly played multiplayer. We all know you may import characters (also known as promoting) from the multiplayer game into the singleplayer game as GWA assets (worth +75 for each promotion). Furthermore, there are only so many GWA assets these early birds may have acquired in the first moments of the singleplayer game. Even with optimization and guides there still only exists so much one can obtain. In contrast, the multiplayer aspect appears to be an inexhaustible resource. So as I said, is it possible that multiplayer is the missing link. Are those of us that say "go to hell singleplayer" and get right to grinding our multiplayer toons in store for happier shores?

Am I on to something here? Or am I simply the vanguard of my own emotional destruction?

---Still have faith.
~NoDebate

See that's one of the endings I want, Shepard just saying Nope.avi and then leaving maybe to hide only to die a coward's death later, or maybe to see if he can do what the Protheans attempted back on Ilos and outlast the galactic genocide.

#12823
Broder O

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Kyzo wrote...

CerberusSoldier wrote...

here is one of the dam endings . its the destroy bad ending .


Oh god, it's the Red Queen from Resident Evil all over again.
...
Wait, I hope the reason why they added the kid into the game wasn't so they could just have this happen. I bloody hell hope not.


No they added the kid so his quick and relatively painless death could completely traumatize Shepard.
Seriously, halfway through the game s/he starts having PTSD dreams about not saving the kid..
And then the telepathi AI that is Citadel uses the kids form to manipulate Shepard...

#12824
jellobell

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CmonCmon wrote...

Yet she'll end up being my default important person?

Actually, the Liara flashback shows up no matter who you romanced.

#12825
Johnnycide

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CmonCmon wrote...

Someone probably already feels this way but I'm not reading all this so just in case someone doesn't I'd like to point this out or if someone does,reiterate it and agree with them.

I've only read a general description of the endings and there's something I'm particularly displeased with...I didn't romance -anyone- with my main Sheppard,only showing intrest in Miranda and Ashley but being female could go no where. Liara hasn't meant anything at all to me. I've treated her very poorly,including "I'll throw your ass back in that volcano" upon meeting her and don't think I've EVER taken her on a mission I didn't have to. Yet she'll end up being my default important person? Uhh no. Just no. She's not important at all in MY game. The whole thing with this was it was supposed to be YOUR game,whoever YOUR Sheppard is. Liara has had no real part in mine other than the forced ME 2 story of her having been the one that recovered Sheppard. I guess in the end that makes it an incredibly easy decision of who to sacrifice between my Shep,my crew or my non-existent love intrest that I never had any intrest in. So it fails in even building up to a difficult choice that was supposed to be there.

In fact in one of my just messing around playthroughs I intentionally messed up her ME 2 mission to see her assassinated in ME 3 as it implied. This has no effect now? She lives that long no matter what?

Not only does she live in your story, she's your BFF.