I'm more concerned about the lame explanation for the reapersElegana wrote...
I'm just going to smash everyone's opinion together to answer this.noriyoku5151 wrote...
Jesus this thread still do people really think that shepherd deserves a happy ending how many lives did shepherd end in his quest to stop the reapers. Also war on a scale this large happy ending is impossible everything is gonna be changed the people the way of life everything. And regarding people wanting shepherd to end with his LI and think that's just an expected ending needs to sit down and talk to a military widow. I literally ha e no issue with the Normandy being stranded crew members dead shepherd stranded or dead. If the million year old cycle is broken nothing else matters
You have your endings, we don't. Mass Effect is a video game series, not life. If we want a life lesson, we'll turn off our consoles and watch the news. Mass Effect is not "realistic" - physics are thrown out the window and things in the game are almost breaking the border of Sci-Fi and Fantasy. Mass Effect is not your standard shooter game - its known for being a RPG.
We knew we would defeat the Reapers. Its obvious. And we, we knew that we would save Earth. It's predictable. In ME1, it was a war (smaller though) and we still had a happy ending. So why the hell can't we have a happy ending in ME3? Seriously, added a happy ending in there but make people work for it. Then more people are happy.
So we can't get the ending we want after all?
#13001
Posté 05 mars 2012 - 12:51
#13002
Posté 05 mars 2012 - 12:52
No confirmation yet. It's either a bug or a design overview... or just terrible writing.kingsims wrote...
Can we get confirmation that in the ending your 2 squadmates teleport to Normandy thing is a game bug? Because mass effect doesn't have replicators or transporter technology. Unless the Normandy got upgraded with star fleet technology?
#13003
Posté 05 mars 2012 - 12:53
I'm starting to be concerned about the auto-dialogue.nicocap24 wrote...
I'm more concerned about the lame explanation for the reapersElegana wrote...
I'm just going to smash everyone's opinion together to answer this.noriyoku5151 wrote...
Jesus this thread still do people really think that shepherd deserves a happy ending how many lives did shepherd end in his quest to stop the reapers. Also war on a scale this large happy ending is impossible everything is gonna be changed the people the way of life everything. And regarding people wanting shepherd to end with his LI and think that's just an expected ending needs to sit down and talk to a military widow. I literally ha e no issue with the Normandy being stranded crew members dead shepherd stranded or dead. If the million year old cycle is broken nothing else matters
You have your endings, we don't. Mass Effect is a video game series, not life. If we want a life lesson, we'll turn off our consoles and watch the news. Mass Effect is not "realistic" - physics are thrown out the window and things in the game are almost breaking the border of Sci-Fi and Fantasy. Mass Effect is not your standard shooter game - its known for being a RPG.
We knew we would defeat the Reapers. Its obvious. And we, we knew that we would save Earth. It's predictable. In ME1, it was a war (smaller though) and we still had a happy ending. So why the hell can't we have a happy ending in ME3? Seriously, added a happy ending in there but make people work for it. Then more people are happy.
#13004
Posté 05 mars 2012 - 12:53
Elegana wrote...
You have your endings, we don't. Mass Effect is a video game series, not life. If we want a life lesson, we'll turn off our consoles and watch the news. Mass Effect is not "realistic" - physics are thrown out the window and things in the game are almost breaking the border of Sci-Fi and Fantasy. Mass Effect is not your standard shooter game - its known for being a RPG.
We knew we would defeat the Reapers. Its obvious. And we, we knew that we would save Earth. It's predictable. In ME1, it was a war (smaller though) and we still had a happy ending. So why the hell can't we have a happy ending in ME3? Seriously, added a happy ending in there but make people work for it. Then more people are happy.
Simple, concise and damn effective.
Someone should make a new thread with this as first post, just to end this 500+ debate.
Edit: Also, giving players the possibility of an "happy" ending would increase ME1-2 sells, plus "ubbapackages ME123+handfulofdlcs"
Everyone would be happy then, us with our star-warsy trilogy, them with our money.
Modifié par _Martyr_, 05 mars 2012 - 12:58 .
#13005
Posté 05 mars 2012 - 12:55
Yeah, that too. Actually I'm concerned about the whole damn thingElegana wrote...
I'm starting to be concerned about the auto-dialogue.nicocap24 wrote...
I'm more concerned about the lame explanation for the reapersElegana wrote...
I'm just going to smash everyone's opinion together to answer this.noriyoku5151 wrote...
Jesus this thread still do people really think that shepherd deserves a happy ending how many lives did shepherd end in his quest to stop the reapers. Also war on a scale this large happy ending is impossible everything is gonna be changed the people the way of life everything. And regarding people wanting shepherd to end with his LI and think that's just an expected ending needs to sit down and talk to a military widow. I literally ha e no issue with the Normandy being stranded crew members dead shepherd stranded or dead. If the million year old cycle is broken nothing else matters
You have your endings, we don't. Mass Effect is a video game series, not life. If we want a life lesson, we'll turn off our consoles and watch the news. Mass Effect is not "realistic" - physics are thrown out the window and things in the game are almost breaking the border of Sci-Fi and Fantasy. Mass Effect is not your standard shooter game - its known for being a RPG.
We knew we would defeat the Reapers. Its obvious. And we, we knew that we would save Earth. It's predictable. In ME1, it was a war (smaller though) and we still had a happy ending. So why the hell can't we have a happy ending in ME3? Seriously, added a happy ending in there but make people work for it. Then more people are happy.
#13006
Posté 05 mars 2012 - 12:55
BobSmith101 wrote...
And how do you think the 100,000's of people without internet access are going to feel about that ?
can you even play it without origin? - i mean we know we need to register it (so people can get day one patch at the same time they do that!)
greetings LAX
#13007
Posté 05 mars 2012 - 12:58
Same. I have a list of all the things people have been upset about. 16 things so far. I only count the issues if there was/is large attention to it.nicocap24 wrote...
Yeah, that too. Actually I'm concerned about the whole damn thingElegana wrote...
I'm starting to be concerned about the auto-dialogue.nicocap24 wrote...
I'm more concerned about the lame explanation for the reapersElegana wrote...
I'm just going to smash everyone's opinion together to answer this.noriyoku5151 wrote...
Jesus this thread still do people really think that shepherd deserves a happy ending how many lives did shepherd end in his quest to stop the reapers. Also war on a scale this large happy ending is impossible everything is gonna be changed the people the way of life everything. And regarding people wanting shepherd to end with his LI and think that's just an expected ending needs to sit down and talk to a military widow. I literally ha e no issue with the Normandy being stranded crew members dead shepherd stranded or dead. If the million year old cycle is broken nothing else matters
You have your endings, we don't. Mass Effect is a video game series, not life. If we want a life lesson, we'll turn off our consoles and watch the news. Mass Effect is not "realistic" - physics are thrown out the window and things in the game are almost breaking the border of Sci-Fi and Fantasy. Mass Effect is not your standard shooter game - its known for being a RPG.
We knew we would defeat the Reapers. Its obvious. And we, we knew that we would save Earth. It's predictable. In ME1, it was a war (smaller though) and we still had a happy ending. So why the hell can't we have a happy ending in ME3? Seriously, added a happy ending in there but make people work for it. Then more people are happy.
#13008
Posté 05 mars 2012 - 01:00
Damn, I didn't know it was so many things. I must be missing out on some spoilers.Elegana wrote...
Same. I have a list of all the things people have been upset about. 16 things so far. I only count the issues if there was/is large attention to it.nicocap24 wrote...
Yeah, that too. Actually I'm concerned about the whole damn thingElegana wrote...
I'm starting to be concerned about the auto-dialogue.nicocap24 wrote...
I'm more concerned about the lame explanation for the reapersElegana wrote...
I'm just going to smash everyone's opinion together to answer this.noriyoku5151 wrote...
Jesus this thread still do people really think that shepherd deserves a happy ending how many lives did shepherd end in his quest to stop the reapers. Also war on a scale this large happy ending is impossible everything is gonna be changed the people the way of life everything. And regarding people wanting shepherd to end with his LI and think that's just an expected ending needs to sit down and talk to a military widow. I literally ha e no issue with the Normandy being stranded crew members dead shepherd stranded or dead. If the million year old cycle is broken nothing else matters
You have your endings, we don't. Mass Effect is a video game series, not life. If we want a life lesson, we'll turn off our consoles and watch the news. Mass Effect is not "realistic" - physics are thrown out the window and things in the game are almost breaking the border of Sci-Fi and Fantasy. Mass Effect is not your standard shooter game - its known for being a RPG.
We knew we would defeat the Reapers. Its obvious. And we, we knew that we would save Earth. It's predictable. In ME1, it was a war (smaller though) and we still had a happy ending. So why the hell can't we have a happy ending in ME3? Seriously, added a happy ending in there but make people work for it. Then more people are happy.
#13009
Posté 05 mars 2012 - 01:02
#13010
Posté 05 mars 2012 - 01:02
#13011
Posté 05 mars 2012 - 01:03
noriyoku5151 wrote...
No the physics or tech or people are real but the depiction of war sacrifice and pain are real. The emotional response it invokes is also real as well this game is focused towards a mature audience and mature doesn't always mean sex and violence. Its not the ending I wanted but it was the ending I expected. When shepherd doomed 305k batarians to death in an instant I knew there was no hope for a happy ending for that man
+1 point goes to you
#13012
Posté 05 mars 2012 - 01:05
#13013
Posté 05 mars 2012 - 01:07
Fafner_Ni wrote...
ME3 wasn't made for the old fanbase, they want CoDs fanbase remember?
ME3: it's a great time for new players to jump in, because all the old players will be jumping out.
#13014
Posté 05 mars 2012 - 01:07
#13015
Posté 05 mars 2012 - 01:07
noriyoku5151 wrote...
No the physics or tech or people are real but the depiction of war sacrifice and pain are real. The emotional response it invokes is also real as well this game is focused towards a mature audience and mature doesn't always mean sex and violence. Its not the ending I wanted but it was the ending I expected. When shepherd doomed 305k batarians to death in an instant I knew there was no hope for a happy ending for that man
At this point, though, I feel the squad being "sacrificed" was, as another poster put it, a "sacrificial lamb". It wasn't necessary and, honestly, it isn't explained very well how they even got to where they were or what happens afterwards.
Going back to Elegana's very excellent point, I don't play video games to be reminded that pain is real, that war is depressing, etc. I don't need a game to tell me those things or teach me a life lesson that you can't always win. I play them to enjoy the experience and overcome the odds that seem impossible in real life. This is, I think, what appeals to me the most about RPGs...for me, personally, it's about escaping from those "hard truths".
Again, take all the grimdark endings you want. Take 10, 15, "multiple" endings. I don't think one happy one will wreck the experience for the people who will choose those grimdark endings regardless.
Modifié par GBGriffin, 05 mars 2012 - 01:08 .
#13016
Posté 05 mars 2012 - 01:09
Remember when Shepard got spaced and was magically brought back to life? If you want to talk about realistic physics in a game, then Shepard would be nothing more than a burnt, crushed, blob. His armor should have completely burned up and his bones and everything else shouldn't have been in any intact. The tech? Sure, i could see omni-tools and personal tech to evolve by 2185, but FTL drives and more complicated, bigger tech? No. It's 2012 and we still haven't landed a man on Mars. I don't see us having that kind of tech by our own 2185.noriyoku5151 wrote...
No the physics or tech or people are real but the depiction of war sacrifice and pain are real. The emotional response it invokes is also real as well this game is focused towards a mature audience and mature doesn't always mean sex and violence. Its not the ending I wanted but it was the ending I expected. When shepherd doomed 305k batarians to death in an instant I knew there was no hope for a happy ending for that man
#13017
Posté 05 mars 2012 - 01:10
#13018
Posté 05 mars 2012 - 01:10
#13019
Posté 05 mars 2012 - 01:11
Wasn't real damned windows phone
#13020
Posté 05 mars 2012 - 01:14
Okay, now that makes sense. Haha.noriyoku5151 wrote...
I meant to say the tech it physics
Wasn't real damned windows phone
But the whole issue with the Normandy crew and what not is that its basically a last resort to just make us emotional. Its a ******-poor way to close the trilogy. "Oh, hey guys. We need to figure out a way to wrap this game up. Let's just have the Normandy crew end up on a planet!".
#13021
Posté 05 mars 2012 - 01:15
Elegana wrote...
Okay, I'm a bit peeved. So, concerning the fish... We HAVE to take Kelly to dinner in ME2 and have to tell her to take care of our fish. Only THEN will she show up on the Citadel in ME3. THANKS A LOT, BIOWARE.
Wow...really? That's irritating.
Has it been confirmed yet that "romancing" her will impact the other LIs? I mean the very idea of talking friendly to her disgusts me, but if it's for the good of the fish...
Having never really bothered to talk to her, I just don't really know all that's involved, or if Liara will get pissed ;(
#13022
Posté 05 mars 2012 - 01:17
the thing with the Normandy crew tho is that they are just soldiers.soldiers are forgotten once the was is over and none of the Normandy crew has any good karma built up lol either so I was expecting them to either die or get stranded somewhere or eithermake an ultimate sacrificeElegana wrote...
Okay, now that makes sense. Haha.noriyoku5151 wrote...
I meant to say the tech it physics
Wasn't real damned windows phone
But the whole issue with the Normandy crew and what not is that its basically a last resort to just make us emotional. Its a ******-poor way to close the trilogy. "Oh, hey guys. We need to figure out a way to wrap this game up. Let's just have the Normandy crew end up on a planet!".
#13023
Posté 05 mars 2012 - 01:17
And let's not forget about the "merge" ending, where a magic green light automatically gives humans synthetic parts, thus letting Joker have his sexy time with his virtual girlfriendElegana wrote...
Okay, now that makes sense. Haha.noriyoku5151 wrote...
I meant to say the tech it physics
Wasn't real damned windows phone
But the whole issue with the Normandy crew and what not is that its basically a last resort to just make us emotional. Its a ******-poor way to close the trilogy. "Oh, hey guys. We need to figure out a way to wrap this game up. Let's just have the Normandy crew end up on a planet!".
#13024
Posté 05 mars 2012 - 01:18
GBGriffin wrote...
Elegana wrote...
Okay, I'm a bit peeved. So, concerning the fish... We HAVE to take Kelly to dinner in ME2 and have to tell her to take care of our fish. Only THEN will she show up on the Citadel in ME3. THANKS A LOT, BIOWARE.
Wow...really? That's irritating.
Has it been confirmed yet that "romancing" her will impact the other LIs? I mean the very idea of talking friendly to her disgusts me, but if it's for the good of the fish...
Having never really bothered to talk to her, I just don't really know all that's involved, or if Liara will get pissed ;(
It seems it doesn't. But why bother Kelly? Grab all fishes after arrival, feed them, save, stop.
#13025
Posté 05 mars 2012 - 01:21
noriyoku5151 wrote...
the thing with the Normandy crew tho is that they are just soldiers.soldiers are forgotten once the was is over and none of the Normandy crew has any good karma built up lol either so I was expecting them to either die or get stranded somewhere or eithermake an ultimate sacrifice
That's...really depressing, for more reasons than one.
I think my logic is that they deserved better. If they are going to go out, have them go out like Thane (which, from what I hear, is very well done). Don't just lump them all together and send them off to an unknown fate.
You also listed 3 possible scenarios for them. The fact of the matter is that we only get one. If we're going to send off the crew we've spent the better part of 3 games getting to know, why is it wrong for us to want to impact their fate?




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