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So we can't get the ending we want after all?


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#13151
Killjoy Cutter

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Super.Sid wrote...

wicked_being wrote...

Ooh seems like some forums are already locked off (can't post) until we register ME3. And so it begins...


So what is the fate of this long thread ? Dies like ME3 ending ? No choices ?


Nothing we do will make any difference, none of our choices will matter, Bioware will still end up ruining Mass Effect.

#13152
AkiKishi

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cotheer wrote...

Risselda wrote...
Yes..perfect is subjective. I myself have become ok with the endings. But the people who I am referring to are the people that, and I really dont want to stereotype, but want the 'fangirl ending.'

Like...these people are so excited to carry out post-game (like in me2) with their LI

And they are making it a huge point to do everything in the game to achieve this.


And Tali is kinda...:( either she commits suicide or dies of starvation.


Just...wow <_<
Sometimes i wish games were like before, when you played them for fun and not their story.


FFIX which is a grim and at times horrific "fairy tale" manages an upbeat ending.



#13153
_Martyr_

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[img]
http://site.icanvasart.com/LargeArtImage/2064.jpg [/img]

http://social.bioware.com/poll.php?user=633606&poll_id=28989 

Modifié par _Martyr_, 05 mars 2012 - 04:04 .


#13154
android654

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Is no one else bothered by the fact that in the third installment they're talking about a synthetic organic war? The only representation we had of this all along was the geth/quarian conflict and in both games it was greatly sidelined,

#13155
100k

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I just can't get over how dumb the endings are. I mean, if lesser synthetics worship the reapers as gods, then why don't the reapers just tell synthetics that organic ethnic cleansing is wrong, and cooperation/unforced synthesis is ideal?

#13156
Nerevar-as

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Purge the heathens wrote...

This thread is highly amusing to read. The lesson?

Never, ever, make a sequel to anything. Eventually, the franchise will start to decay and turn into a zombie - or rather, this is what the fans will believe and say.

Anyway, I haven't seen any of the endings, but from what I've read about the merge one, it seems perfect for me.

By the way, choose 1-3-2 when talking to Tamoko in the Undercity and she'll leave in peace.


Yeah,, follow the advice of someone who thought genociding species and/or turning them into AI dreadnoughts was the way to prevent AIs from genociding organic life.

Did you also accept Master Li´s offer in Jade Empire?;)

#13157
Nerevar-as

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100k wrote...

I just can't get over how dumb the endings are. I mean, if lesser synthetics worship the reapers as gods, then why don't the reapers just tell synthetics that organic ethnic cleansing is wrong, and cooperation/unforced synthesis is ideal?


Because the Reapers are a solution to Singularity in general, not especifically the geth. A different AI would have no reason to listen to them. And because the Reapers´s creators reasoning was Insane Troll Logic at its finest.

#13158
Super.Sid

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Live game

http://www.livestrea...lweevilsgames65

#13159
Baronesa

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android654 wrote...

Is no one else bothered by the fact that in the third installment they're talking about a synthetic organic war? The only representation we had of this all along was the geth/quarian conflict and in both games it was greatly sidelined,


There are other minor hints on secondary missions...

Still, the whole point avoid the technological singularity is at best subjective. Some people agree that such an event would doom organics, others don't, It would clearly change things, but does not need to lead to the grim conclusion of synthetics wiping out organics.

The fact that we have EDI and part of the Geth helping is a good example of that.

Here is also a very interesting parallel with DA world... you restrict AI for fear of what they can do (in Mass effect, the reapers wipe out space faring organic civilizations before they reach the singularity point to save all organic life of a POTENTIAL danger that nobody knows for sure will happen)  On DA, the fear of what mages can do drive some to oppress them and thus forcing them to take more and more radical paths to get what freedoms others enjoy. In a way this is a lot of self fullfilling prophecies.

#13160
Cobra's_back

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Okay, none of the choices are good.
I could end this game as Shepard is a major cold-blooded bastard. He believes the reapers have to go at any cost. He destroys the Reapers and decides love isn’t really needed. He is going to do a lot of couch time with Kelly to overcome his heartache.

I needed to throw some absurdity into an already stupid ending.

#13161
Super.Sid

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Post from other thread

Kylina77 wrote...

In ME3 you can buy veteran pack with bioware points or whatever is the currency to points relations !!

Thankfully enough you get to buy them with in game credits as well.

And Spectre Pack is 60k credits. you get to get a gold card in it, will satisfy people having a hard time unlocking the classes

Gone to play a bit




#13162
Cobra's_back

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Baronesa wrote...

android654 wrote...

Is no one else bothered by the fact that in the third installment they're talking about a synthetic organic war? The only representation we had of this all along was the geth/quarian conflict and in both games it was greatly sidelined,


There are other minor hints on secondary missions...

Still, the whole point avoid the technological singularity is at best subjective. Some people agree that such an event would doom organics, others don't, It would clearly change things, but does not need to lead to the grim conclusion of synthetics wiping out organics.

The fact that we have EDI and part of the Geth helping is a good example of that.

Here is also a very interesting parallel with DA world... you restrict AI for fear of what they can do (in Mass effect, the reapers wipe out space faring organic civilizations before they reach the singularity point to save all organic life of a POTENTIAL danger that nobody knows for sure will happen)  On DA, the fear of what mages can do drive some to oppress them and thus forcing them to take more and more radical paths to get what freedoms others enjoy. In a way this is a lot of self fullfilling prophecies.



Yes I’m bothered by the Geth war. You know it’s coming in Mass effect 2. Again none of the choices are any good. I’m not sure I want to help Tali fight them. It may mean my cold blooded Shepard takes option three. Everyone is a machine.

#13163
TUHD

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Ghurshog wrote...

Niddy' wrote...

So is Bioware avoiding this like cancer or have they given reasoning behind the endings?


The reasoning is clear to me at least.

They created a story ending that was emotionally unsatisfying to a large (more than 50% at a guess) of their customer base. 

Hollywood puts happy endings in movies for a reason. At the end of the day while a dark ending can be refreshing the vast majority of people can't/won't understand it. 

So in order to generate maximum profits they make an ending that appeals to the LCD of its target demographic.

BIoware believes its ME customers are smarter than that and expects them to grasp the implications of themes presented at the end of the game's narrative. 

This view is naive and they will get a black eye for it.

Why do you think there as a Forum Policy update just before the game released? Those that understand what customer service is like know how the mass public is going to react.


I think the most people can accept darker endings... but...
A) There still must be shimmers of hope, not the 'boohoo it's dark place and no hope!'-endings BW has seemingly planned.
B) It must be understandable and reasonable. The current storyline of ME3 seems a bunch of BS, certainly the explanation about the Reapers. WTH are they thinking?
C) Closure. There are more quests then answers as-of in ME3. While it officially would be the end of Shephard's story, there are that much questions left to answer...

#13164
Ghurshog

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TUHD wrote...

Ghurshog wrote...

Niddy' wrote...

So is Bioware avoiding this like cancer or have they given reasoning behind the endings?


The reasoning is clear to me at least.

They created a story ending that was emotionally unsatisfying to a large (more than 50% at a guess) of their customer base. 

Hollywood puts happy endings in movies for a reason. At the end of the day while a dark ending can be refreshing the vast majority of people can't/won't understand it. 

So in order to generate maximum profits they make an ending that appeals to the LCD of its target demographic.

BIoware believes its ME customers are smarter than that and expects them to grasp the implications of themes presented at the end of the game's narrative. 

This view is naive and they will get a black eye for it.

Why do you think there as a Forum Policy update just before the game released? Those that understand what customer service is like know how the mass public is going to react.


I think the most people can accept darker endings... but...
A) There still must be shimmers of hope, not the 'boohoo it's dark place and no hope!'-endings BW has seemingly planned.
B) It must be understandable and reasonable. The current storyline of ME3 seems a bunch of BS, certainly the explanation about the Reapers. WTH are they thinking?
C) Closure. There are more quests then answers as-of in ME3. While it officially would be the end of Shephard's story, there are that much questions left to answer...


Oh I agree. And it to be seen if they pull a Fallout 3 DLC ending scheme to smooth over the craziness that may be less than 24 hours away.

#13165
Rdubs

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Guys....read this...about the timed activation. Maybe they're doing this?

http://www.gamezone....orrow-s-release

"In a fairly similar case, Battlefield 3, which also requires Origin on PC, leaked onto torrent sites, but gamers were unable to access certain parts of the game because of an encoded, time activation that prevented pirates from making full use of the game."

#13166
Bentebent

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Anyone got a quick recap what difference saving the Collector base in ME2 changes?

#13167
Max Knight

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gee people let it go. i will admint that i would like some kind of happy ending and i am not jumping with joy wit the ones we have but seriously people calm down will ya. ME was never planed as some kind of ligh hearted game..so those endings are understandable,nasty but understandable. soo let the flaming begin.

#13168
Jackal7713

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TUHD wrote...

Ghurshog wrote...

Niddy' wrote...

So is Bioware avoiding this like cancer or have they given reasoning behind the endings?


The reasoning is clear to me at least.

They created a story ending that was emotionally unsatisfying to a large (more than 50% at a guess) of their customer base. 

Hollywood puts happy endings in movies for a reason. At the end of the day while a dark ending can be refreshing the vast majority of people can't/won't understand it. 

So in order to generate maximum profits they make an ending that appeals to the LCD of its target demographic.

BIoware believes its ME customers are smarter than that and expects them to grasp the implications of themes presented at the end of the game's narrative. 

This view is naive and they will get a black eye for it.

Why do you think there as a Forum Policy update just before the game released? Those that understand what customer service is like know how the mass public is going to react.


I think the most people can accept darker endings... but...
A) There still must be shimmers of hope, not the 'boohoo it's dark place and no hope!'-endings BW has seemingly planned.
B) It must be understandable and reasonable. The current storyline of ME3 seems a bunch of BS, certainly the explanation about the Reapers. WTH are they thinking?
C) Closure. There are more quests then answers as-of in ME3. While it officially would be the end of Shephard's story, there are that much questions left to answer...

Its not just the endings. Its about the gutting of the conversation system entirely. 

#13169
Super.Sid

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Chris Priestly wrote...

In the full version of Mass Effect 3 multiplayer, players obtain Reinforcement Packs using credits earned while playing the game. These packs may include weapons, upgrades, consumables and new characters to play. Based on player feedback during the demo period, the drop rate for rare race/class combinations and weapons has been improved.

For players who do not wish to spend time earning these multiplayer credits through matches, they will have the option to purchase certain packs through real currency. Our goal is to allow all Mass Effect 3 players the ability to experience the best equipment, characters, etc in multiplayer regardless of how much time they have to spend.



#13170
Max Knight

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Jackal7713 wrote...

TUHD wrote...

Ghurshog wrote...

Niddy' wrote...

So is Bioware avoiding this like cancer or have they given reasoning behind the endings?


The reasoning is clear to me at least.

They created a story ending that was emotionally unsatisfying to a large (more than 50% at a guess) of their customer base. 

Hollywood puts happy endings in movies for a reason. At the end of the day while a dark ending can be refreshing the vast majority of people can't/won't understand it. 

So in order to generate maximum profits they make an ending that appeals to the LCD of its target demographic.

BIoware believes its ME customers are smarter than that and expects them to grasp the implications of themes presented at the end of the game's narrative. 

This view is naive and they will get a black eye for it.

Why do you think there as a Forum Policy update just before the game released? Those that understand what customer service is like know how the mass public is going to react.


I think the most people can accept darker endings... but...
A) There still must be shimmers of hope, not the 'boohoo it's dark place and no hope!'-endings BW has seemingly planned.
B) It must be understandable and reasonable. The current storyline of ME3 seems a bunch of BS, certainly the explanation about the Reapers. WTH are they thinking?
C) Closure. There are more quests then answers as-of in ME3. While it officially would be the end of Shephard's story, there are that much questions left to answer...

Its not just the endings. Its about the gutting of the conversation system entirely. 

it is not guted.

#13171
LilyasAvalon

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Does it count as denial if I'm still expecting an EA or Bioware rep to come up to us 2 or 3 days after **** has hit the fan and 'apologize' and offer a DLC that will give us opportunites for my desirable endings?

I'm serious, with how much EA has been milking ME3 for extra money with all these 'execlusive' DLCs, I've been wondering if this was all intentional.

#13172
Cobra's_back

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Risselda wrote...

cotheer wrote...

Risselda wrote...

IF the ending is what we think it is...how do you think spoiler free people will react?

Was just on deviant art and have been seeing "omg must get perfect ending" journals and whatnot from fangirls.

Oh god bioware...if you know whats good for you, dont ****** off the fangirls.


Perfect is subjective, for them maybe it means Shepards "heroic" death, for you it's something different, as for myself, well let's just say i have enough drama IRL that i don't need it in my games.

What i want to say is don't be surprised if majority of players indeed like the endings. :?

EDIT:
The **** happens with Tali??  :blink:


Yes..perfect is subjective. I myself have become ok with the endings. But the people who I am referring to are the people that, and I really dont want to stereotype, but want the 'fangirl ending.'

Like...these people are so excited to carry out post-game (like in me2) with their LI

And they are making it a huge point to do everything in the game to achieve this.


And Tali is kinda...:( either she commits suicide or dies of starvation.


I'm not big on romance but I still think the story is stupid.
I’ll play it to see what awards it offers. If I want a good story better off getting a good book.Image IPB

#13173
Jackal7713

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Max Knight wrote...

Jackal7713 wrote...

TUHD wrote...

Ghurshog wrote...

Niddy' wrote...

So is Bioware avoiding this like cancer or have they given reasoning behind the endings?


The reasoning is clear to me at least.

They created a story ending that was emotionally unsatisfying to a large (more than 50% at a guess) of their customer base. 

Hollywood puts happy endings in movies for a reason. At the end of the day while a dark ending can be refreshing the vast majority of people can't/won't understand it. 

So in order to generate maximum profits they make an ending that appeals to the LCD of its target demographic.

BIoware believes its ME customers are smarter than that and expects them to grasp the implications of themes presented at the end of the game's narrative. 

This view is naive and they will get a black eye for it.

Why do you think there as a Forum Policy update just before the game released? Those that understand what customer service is like know how the mass public is going to react.


I think the most people can accept darker endings... but...
A) There still must be shimmers of hope, not the 'boohoo it's dark place and no hope!'-endings BW has seemingly planned.
B) It must be understandable and reasonable. The current storyline of ME3 seems a bunch of BS, certainly the explanation about the Reapers. WTH are they thinking?
C) Closure. There are more quests then answers as-of in ME3. While it officially would be the end of Shephard's story, there are that much questions left to answer...

Its not just the endings. Its about the gutting of the conversation system entirely. 

it is not guted.

Its so depressing thats all I could type at that moment :crying:

#13174
Elegana

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Rdubs wrote...

Guys....read this...about the timed activation. Maybe they're doing this?

http://www.gamezone....orrow-s-release

"In a fairly similar case, Battlefield 3, which also requires Origin on PC, leaked onto torrent sites, but gamers were unable to access certain parts of the game because of an encoded, time activation that prevented pirates from making full use of the game."

Innnnnteresting find. Perhaps they did the same with the space editions? 

#13175
LilyasAvalon

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Elegana wrote...

Rdubs wrote...

Guys....read this...about the timed activation. Maybe they're doing this?

http://www.gamezone....orrow-s-release

"In a fairly similar case, Battlefield 3, which also requires Origin on PC, leaked onto torrent sites, but gamers were unable to access certain parts of the game because of an encoded, time activation that prevented pirates from making full use of the game."

Innnnnteresting find. Perhaps they did the same with the space editions? 


Should I crush this speckle of hope in my heart before it gets out of hand? :unsure: