Either way it's plausable, because it's the opinion of the species that first ascended themselves into a Reaper that organics will always create AI that rebells against it's creators.
It really does make sense. And complaining about the above is counter-productive to what we are trying to achieve here. Bioware will never and can never change those aspects of the storyline now. But what they can do is release alternative ending DLC's either free or part of a premium pack that adds more DLC content. That would not be hard to do, chances are because they can hardly rehire the voice actors that at best you'd get some static images or an ingame cutscene with Shepard narrating or even text epilogue but at least it'd be something to fill in questions.
The problem is the end choices, the deus ex machina thing is a bit cheaply done but looking past that, there is simply no way to a happy ending. It all boils down to the same question ''are you willing to die for synethic life to carry on existing?'' Even if you get the best Destroy outcome where you live it's pretty bitter since all you see is Shepard's chest move to imply he's breathing on his own, you have no idea the state of his injuries or if he will ever survive them. And the crew still gets marooned. No sacrifice or amount of assets can save the crew from being marrooned on an alien planet where Shepard will never see them again. Nothing can save the relays (which I can sorta accept)
Way way way too much loss and too little reward for the time the player has put in. And because the ending is so unsatisfying and leaves you with questions no how complete a ending you get... replay value is limited for people who mostly play it for the story especially when dealing with full trilogy playthroughs.
Modifié par Pr3ying M4nt15 360, 05 mars 2012 - 05:45 .




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