So we can't get the ending we want after all?
#13576
Posté 07 mars 2012 - 06:56
#13577
Posté 07 mars 2012 - 06:58
#13578
Posté 07 mars 2012 - 07:00
there should be research among the war effort things (real research like, say, build advanced thanix cannon at some hidden facility in large numbers - maybe with the added drama, that the facility is attacked while the last weapons are shipped out and we have to hold of advancing reaper troops, while the fleet tries to keep the convois with the weapons protected (like the star wars: the empire strikes situation of the rebells)
as for our current fleets being all that usefull against the reapers (in numerical strength and technology)...i mean, hell the protheans were AN EMPIRE THAT SPANNED THE KNOWN GALAXY! (surely they had a large fleet) - they could not move it though, because the relays were "down", they are not ATM, so we should wage a guerillia campaign (strike important targets with large forces and stay on the move)
then there is this war asset gathering that does not really help US in any way...it helps earth, but with sheppard and his team dying, the victory feels hollow, why? - because it stops the reapers but does not save the relays and galactic civilisation.i mean, having sheppard go out in a final blaze of glory (with the option of doing so well, that it does not happen and we get our "almost happy" (remember, earth etc. are still savaged) ending, i could live with that, but with this, i just can't...(no i will not kill myself ^^ - but i will complain and loud at that on the off chance that it helps)
so yeah, do away with those endings...please!
on another note, i do not get, why the quarians - with their liveships etc. do not try to leave and offer other species a place on their fleet (they can stay mobile and survive)...IMHO something like this should have been attempted when faced with almost assured destruction in order to save the individual races and the history with the reapers!)
greetings LAX
ps: i hate that stupid child from the start (my shep dreams about that...sorry, so not cool, I'd rather have him dream about Ashley (she is dead in my game - most of the time at least) or a burning/savaged earth...)
Modifié par DarthLaxian, 07 mars 2012 - 07:05 .
#13579
Posté 07 mars 2012 - 07:01
#13580
Posté 07 mars 2012 - 07:05
Fuzrum77 wrote...
Yeah I'm probably only about a 1/3 of the way through myself. I think I'm just going to make a few Shepards and play through for the personal moments with other characters (ex squadmates, etc.), and postpone the ending as long as I can in the faintest of hopes that Bioware decides to redeem themselves with additional endings. I know it won't happen, but I can try and delude myself while playing. Beer helps.
*pats on shoulder... we all know how you feel
#13581
Posté 07 mars 2012 - 07:07
#13582
Posté 07 mars 2012 - 07:11
Anyway here's my gripe. In regards to your LI you can talk to them about something permanent between you. Knowing what was going to happen I seriously thought about calling it off since being permenant wasn't in roster. I'm gonna finish this game but man does that weigh heavily on my mind.
#13583
Posté 07 mars 2012 - 07:12
Modifié par SCJ90, 07 mars 2012 - 07:14 .
#13584
Posté 07 mars 2012 - 07:14
#13585
Posté 07 mars 2012 - 07:15
DaftArbiter wrote...
...why? After so many years of giving us control, why jerk it away from us at the last second just to force us to get a "bittersweet" ending. Not that I mind there being one present, and I'd use one in a playthrough, but not ALL my playthroughs.
Because the natural function of the Reapers was shortsightedly disrupted by Shepard and his crew. Had the poor reapers only been allowed to do their unappreciated job, then biodiversity would once again have again florished across the galaxy. When they failed... well, genetic dversity would flatline and life would have stagnated.
Think of interstellar isolation as a quarantine, allowing the remaining wilderness to florish once more while humanity enjoys a back-to-the-roots cultural cleansing.
Next time: Don't mess with mother nature.
#13586
Posté 07 mars 2012 - 07:16
MacAttack wrote...
I just thought of something and i'm sure someone has already asked this but if the relays are destroyed what about that massive fleet that arrives at earth (before the relay was destoryed) and the ground forces?! doestnt that mean they are stuck in the Sol system?
And if anyone doesnt know by fleet i mean sword and ground forces hammer.
#13587
Posté 07 mars 2012 - 07:20
#13588
Posté 07 mars 2012 - 07:23
XenoAlbedo wrote...
We don't know for sure if they won't fix this. We shall succeed!
Yeah, I -really- hope Bioware/EA takes a page out of Bethesda's book in regards to Fallout 3's ending. What's critical here is that Bioware doesn't take this as a personal attack and then clam up, refusing to change anything because all this criticism has hurt their collective pride(s?). Bethesda, in response to Fallout 3's jarring and very unsatisfying ending, shrugged and said: Ok. They didn't like it. Let's give them something they do like. And it worked. Everybody won. AND they made money off it. And most importantly, I didn't mind paying them to do it, because it was a very well done dlc expansion and a fitting ending. Please, please, please, Bioware: do the same here.
Modifié par Fuzrum77, 07 mars 2012 - 07:25 .
#13589
Posté 07 mars 2012 - 07:24
The endings are truly disappointing, as well as the explanations for the reapers. I can see where they tried to go with the endings but so many things are just left in the air. Missions seem pointless. As someone else pointed out before, it feels like I'm just spending ~30hours walking into my own funeral.
Just had to get that out there.
#13590
Posté 07 mars 2012 - 07:26
Fuzrum77 wrote...
XenoAlbedo wrote...
We don't know for sure if they won't fix this. We shall succeed!
Yeah, I -really- hope Bioware/EA takes a page out of Bethesda's book in regards to Fallout 3's ending. What's critical here is that Bioware doesn't take this as a personal attack and then clam up, refusing to change anything because all this criticism has hurt their collective pride(s?). Bethesda, in response to Fallout 3's jarring and very unsatisfying ending, shrugged and said: Ok. They didn't like it. Let's give them something they do like. And it worked. Everybody won. AND they made money off it. And most importantly, I didn't mind paying them to do it, because it was a very well done dlc expansion and a fitting ending. Please, please, please, Bioware: do the same here.
Yeah, because most people seem to love the game, so it's definitely not an attack on Bioware. We just want a happy ending for all the years we put into the series. Bioware is doing downloadable content anyway, so there is no reason for them not to give us an epilogue after the game to give us a better and more deserving ending.
#13591
Posté 07 mars 2012 - 07:28
Fuzrum77 wrote...
Yeah I'm probably only about a 1/3 of the way through myself. I think I'm just going to make a few Shepards and play through for the personal moments with other characters (ex squadmates, etc.), and postpone the ending as long as I can in the faintest of hopes that Bioware decides to redeem themselves with additional endings. I know it won't happen, but I can try and delude myself while playing. Beer helps.
Even if there is the possibility of a hidden ending, I cannot bring myself to finish ME3. Just like I really can't bring myself to finish DA II.
It feels like you are being asked to bend over in the shower so they can screw you in the end.
XenoAlbedo wrote...
We don't know for sure if they won't fix this. We shall succeed!
There was a similar reaction for DA II and they didn't fix that.
Modifié par Ohpus, 07 mars 2012 - 07:46 .
#13592
Posté 07 mars 2012 - 07:28
Auresta wrote...
Been lurking for a while but only finally got my game last night - CE - from Amazon. 10 hours and 44 minutes into it and after every mission, I feel empty and distressed.. everytime I get a nice conversation with my crew or something funny happens, I rejoice and then quickly withdraw my feelings because it feels pointless and fleeting.
The endings are truly disappointing, as well as the explanations for the reapers. I can see where they tried to go with the endings but so many things are just left in the air. Missions seem pointless. As someone else pointed out before, it feels like I'm just spending ~30hours walking into my own funeral.
Just had to get that out there.
I feel the same way. Why get close with your crew and get serious with your LI if they're never going to be with you even if you do survive?
I'm not asking for a perfect ending - it's a war torn galaxy, war never ends 'happily', but at least throw us a bone and let us know that there's a chance to be with your crew again.
#13593
Posté 07 mars 2012 - 07:28
And if it does... well, I already decided this will be my last Bioware game I play on launch day, so I'm fresh outta threats here.
Modifié par hismastersvoice, 07 mars 2012 - 07:30 .
#13594
Posté 07 mars 2012 - 07:29
J5550123 wrote...
[Yeah, because most people seem to love the game, so it's definitely not an attack on Bioware. We just want a happy ending for all the years we put into the series.
Exactly. And if this weren't the case: there wouldn't be nearly 600 posts in a thread full of very passionate fans (myself included).
#13595
Posté 07 mars 2012 - 07:30
#13596
Posté 07 mars 2012 - 07:32
Fuzrum77 wrote...
J5550123 wrote...
[Yeah, because most people seem to love the game, so it's definitely not an attack on Bioware. We just want a happy ending for all the years we put into the series.
Exactly. And if this weren't the case: there wouldn't be nearly 600 posts in a thread full of very passionate fans (myself included).
Yeah, you have to love the game to comment this much. I've played every game and beaten them multiple times, and I've waited for the ending to the trilogy for years. The only complaint I have is the ending, the rest of the game was perfect to me.
#13597
Posté 07 mars 2012 - 07:33
Isis 524 wrote...
Auresta wrote...
Been lurking for a while but only finally got my game last night - CE - from Amazon. 10 hours and 44 minutes into it and after every mission, I feel empty and distressed.. everytime I get a nice conversation with my crew or something funny happens, I rejoice and then quickly withdraw my feelings because it feels pointless and fleeting.
The endings are truly disappointing, as well as the explanations for the reapers. I can see where they tried to go with the endings but so many things are just left in the air. Missions seem pointless. As someone else pointed out before, it feels like I'm just spending ~30hours walking into my own funeral.
Just had to get that out there.
I feel the same way. Why get close with your crew and get serious with your LI if they're never going to be with you even if you do survive?
I'm not asking for a perfect ending - it's a war torn galaxy, war never ends 'happily', but at least throw us a bone and let us know that there's a chance to be with your crew again.
I don't care if I don't get reuinited with my LI (I do, but it seems implausible) but I want closure knowing that my crew made it off alright (I was willing to die from the beginning - I never wanted the same for my crew) - something a little better than looking out at a deserted but lush planet. I want reconciliation for all the built-up made in ME1 and ME2. I want to know that it wasn't all for naught or ultimately up to chance in the end as to whether or not Shepard's sacrifice did anything.
#13598
Posté 07 mars 2012 - 07:34
I'm fine with Sheperd sacrificing himself. I expected to see stuff like a funeral, a memorial built, the Council expanding and adding a krogan, Liara pregnant with my child and tons of other stuff.
Instead my companions for 3 games and 600+ hours are stranded on a planet and I get 3 second video of looking at the sky. All the videos and voice acting during the game at the end there is almost nothing.
Bioware will probably give us answers in a dlc but I expecting it will be in comic form with 1 persons voice.
Modifié par Rhazesx, 07 mars 2012 - 07:36 .
#13599
Posté 07 mars 2012 - 07:35
#13600
Posté 07 mars 2012 - 07:37
Auresta wrote...
I don't care if I don't get reuinited with my LI (I do, but it seems implausible) but I want closure knowing that my crew made it off alright (I was willing to die from the beginning - I never wanted the same for my crew) - something a little better than looking out at a deserted but lush planet. I want reconciliation for all the built-up made in ME1 and ME2. I want to know that it wasn't all for naught or ultimately up to chance in the end as to whether or not Shepard's sacrifice did anything.
And like others have said, that planet doesn't seem likely to cater to the dietary needs of everyone in your crew. Starving to death would be a poor ending for the people who were the support roles in saving the galaxy..




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