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So we can't get the ending we want after all?


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#13701
Tigerjunky

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J5550123 wrote...

Caelistas wrote...

So bioware, think you could make us some DLC, since nobody seems to like the ending?


I second that question.


Thirdsies. And we want a response too Bioware

#13702
Ohpus

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Denethar wrote...

Anyone else having that nagging feeling that Bioware is just sitting there, reading this thread while laughing at us....



Nah. That's just normal paranoia.

#13703
People4Peace

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mrpoultry wrote...

Dragon Age Origins is supposed to be a "dark" fantasy yet it still had a satisfying and happy ending(at least for me, even if you sacrificed the warden it still didn't feel like a kick in the nuts).


Exactly. There were options. If you wanted your Warden to die, they could. If you wanted someone else to die, they could. And if you wanted the Warden to live, they could! There were....*big shocker*...choices!

#13704
RE2_Apocalypse

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J5550123 wrote...

Caelistas wrote...

So bioware, think you could make us some DLC, since nobody seems to like the ending?


I second that question.


I personally don't mind the endings, its a conclusion to shepard's heroic story.  As far as the relays are concerned, yea I would like some dlc explaining the future for my favorite series of all-time, what direction will it go now, how will the universe come together again without the relays.  That is what I want to know.  I hope to hear some information from Chris and/or Casey on their thoughts on all of this, and their future goals with this series.  I think ppl need to relax and let time tell on this stuff.

Did anyone not catch the after credits scene? the kid saying "tell me another story about the shepard" and the grandpa telling the kid that happened so very long ago.  Surely, they have their ideas on the future.

#13705
Ohpus

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don't confuse a toss to upcoming DLC as actually having a plan. Even if they have one...look where it has come to so far.

#13706
Bionic Weapon

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funfryfrenzy wrote...
Maybe it was oversight from EA that had a hand in them pushing for an FPS style game instead of sticking to their roots.(personal opinion)


Trust me you aren't the only one with that opinion. I know it's easy to blame them, but sometimes it just seems they are at fault. Like you what I'm about to write is my own opinion but  I always wonder what the game would of been like had EA not entered the picture. Would there still be MP? Probably not, would there be an action mode ( or whatever they call it) where the decisions are made for you so all you have to do is shoot things when they are done? I don't think that would occur either.
However given the huge popularity behind the ME franchise  and MP type games in general I tend to think EA saw ample opportunity to put MP in there as a cash grab but as a way of getting  newcomers interested since that what a lot of gamers tend to care about. Nowadays.  Now that is fine on one hand but on the other your selling point should be to promote this game like it should be promoted. An outstanding Space Opera. Where decisions lie ahead and none of them are easy. Where you can be a badass or a man of diplomacy. Or a touch of both( badassplomat... Yeah that was lame):D
So promoting it as a shooter brings in that kind of crowd and in the end it becomes that kind of game.Its better to leave well enough all and promote it the way it was meant to be.

Modifié par Bionic Weapon, 07 mars 2012 - 11:49 .


#13707
dporowski

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RE2_Apocalypse wrote...

Did anyone not catch the after credits scene? the kid saying "tell me another story about the shepard" and the grandpa telling the kid that happened so very long ago.  Surely, they have their ideas on the future.


So very long ago...  And he tells the kid "every other star might have life!".  Implying there's not exactly any Turians drinking at the local pub, know what I mean?

Also, re: the poster who mentioned the DAO ending where you sacrifice the Warden?  Yes.  Dark, but heroic, and very fitting.

#13708
Bionic Weapon

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Sorry posting from my phone is... Well not fun 

Modifié par Bionic Weapon, 07 mars 2012 - 11:42 .


#13709
Guest_Prince_Valiant_*

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Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.

Modifié par Prince_Valiant, 07 mars 2012 - 11:42 .


#13710
K_Tabris

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funfryfrenzy wrote...

NovinhaShepard wrote...

@funfrenzy how exactly is that realistic when you consdier the Bioware founders on teh board of directors of EA?

jw


Its all personal opinion. Maybe that was part of the deal. I just hate EA with a passion ><


I agree wtih you. This is just soemthing I tell myself, tbh.  Who knows:P

#13711
J5550123

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Prince_Valiant wrote...

Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.


It doesn't seem like they care about what the fans want, as long as they get money.

#13712
Bluumberry

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J5550123 wrote...

It doesn't seem like they care about what the fans want, as long as they get money.


I hate the endings but I call BS on this. The game is riddled with fanservice. Of course they care about their fans.

#13713
SomeBug

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Prince_Valiant wrote...

Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.


The weird thing is that literally nobody has a problem with the Anderson scene. Or even anything up to and including Shepard's sacrifice.

It's two things.


The Normandy Crash.
The Mass Relays being destroyed.


These two specific details undo so much of the narrative. They contradict other parts of the story and leave the game with a tone of ambiguity and confusion. Everything else is fine, it's coherent and powerful.

these things are annoying everyone.

#13714
J5550123

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Bluumberry wrote...

J5550123 wrote...

It doesn't seem like they care about what the fans want, as long as they get money.


I hate the endings but I call BS on this. The game is riddled with fanservice. Of course they care about their fans.


I mean when it comes to the endings they don't seem to want to change it because they're proud of what they did.

#13715
mastirkal

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They should "allow" the choice for a good ending where gumdrops and lollipops sprout out from the ground if I so damn well chose to do so and spend the time to amass 7.5k readiness for it and not have the ending leave me thinking "really now? I did all that work for an ending that leaves me hanging like that?"

If I wanted to see a bitter sweet ending like that I would have, but the destruction of the mass relays is what REALLY set me off the crews fate was the second one that was a miss for me lol

EDIT agree all the way with SomeBug.

Modifié par mastirkal, 08 mars 2012 - 12:09 .


#13716
funfryfrenzy

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J5550123 wrote...

Bluumberry wrote...

J5550123 wrote...

It doesn't seem like they care about what the fans want, as long as they get money.


I hate the endings but I call BS on this. The game is riddled with fanservice. Of course they care about their fans.


I mean when it comes to the endings they don't seem to want to change it because they're proud of what they did.


lol. I would have taken this as a better ending.. Shepard at the console right before being taken up to the Ending part.. Press the self-destruct button on the station "**** you reapers" and watch the station blow up.. (Since the station is the controling factor in the game) Image IPB

Modifié par funfryfrenzy, 08 mars 2012 - 12:09 .


#13717
chris fenton

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J5550123 wrote...

Bluumberry wrote...

J5550123 wrote...

It doesn't seem like they care about what the fans want, as long as they get money.


I hate the endings but I call BS on this. The game is riddled with fanservice. Of course they care about their fans.


I mean when it comes to the endings they don't seem to want to change it because they're proud of what they did.


You raise a good point. I loved the Illusive Man part, the Anderson part.. But it was strictly the Normandy, the cameo squad mates, the other races, and the mass relays (/technology) as whole going down that bothered me a lot.

#13718
Bluumberry

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J5550123 wrote...

Bluumberry wrote...

J5550123 wrote...

It doesn't seem like they care about what the fans want, as long as they get money.


I hate the endings but I call BS on this. The game is riddled with fanservice. Of course they care about their fans.


I mean when it comes to the endings they don't seem to want to change it because they're proud of what they did.


Maybe they are, maybe they're not. But I have a feeling the ****storm will hit soon, when more people start finishing the game. Most don't even have the game yet, but I just don't see this issue staying quiet.

/cry I wanted to start a family with Garrus. Damn you Bioware, I worked hard to try and get a best ending and the result was not amusing! And even if every best ending ended up with Shepard dying (which I still disagree with) I'd be fine with that if the endings were actually good! But they're not.

#13719
Guest_Prince_Valiant_*

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SomeBug wrote...

Prince_Valiant wrote...

Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.


The weird thing is that literally nobody has a problem with the Anderson scene. Or even anything up to and including Shepard's sacrifice.

It's two things.


The Normandy Crash.
The Mass Relays being destroyed.


These two specific details undo so much of the narrative. They contradict other parts of the story and leave the game with a tone of ambiguity and confusion. Everything else is fine, it's coherent and powerful.

these things are annoying everyone.

I agree with you, but BioWare will not realize this. They will furthermore promulgate their dogma that the ending is a good one.

#13720
RE2_Apocalypse

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SomeBug wrote...

Prince_Valiant wrote...

Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.


The weird thing is that literally nobody has a problem with the Anderson scene. Or even anything up to and including Shepard's sacrifice.

It's two things.


The Normandy Crash.
The Mass Relays being destroyed.


These two specific details undo so much of the narrative. They contradict other parts of the story and leave the game with a tone of ambiguity and confusion. Everything else is fine, it's coherent and powerful.

these things are annoying everyone.


I quite agree with you here, and I believe possible dlc in the future can explain some things.  I'm not mad myself, more confused on the relays, and yea I would like to know more on the fates of the Normandy crew.  I do understand myself ppl are upset, confused.  Not to the point of ppl saying I wasted 100+ hours of my life though.  The universe they built is amazing and the races and detail to everything like the codex information brings everything to life, not just but including the characters.  Bioware is storytellers, thats what they do best.  This was shepards story, it is over, and while the endings could have left us with a bit more answers (which I'm sure we will get in the future), it is just one story they are telling.  Now time to make a new one while continuing on in this universe.

#13721
J5550123

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Prince_Valiant wrote...

SomeBug wrote...

Prince_Valiant wrote...

Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.


The weird thing is that literally nobody has a problem with the Anderson scene. Or even anything up to and including Shepard's sacrifice.

It's two things.


The Normandy Crash.
The Mass Relays being destroyed.


These two specific details undo so much of the narrative. They contradict other parts of the story and leave the game with a tone of ambiguity and confusion. Everything else is fine, it's coherent and powerful.

these things are annoying everyone.

I agree with you, but BioWare will not realize this. They will furthermore promulgate their dogma that the ending is a good one.


The game was amazing, the endings were poor. Bioware will eventually respond after everyone beats the game and comes online to say how disappointed they are. Even this poll shows how many people hated it.

http://social.biowar...06/polls/28989/

#13722
magnuskn

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Bluumberry wrote...

I hate the endings but I call BS on this. The game is riddled with fanservice. Of course they care about their fans.


Then they now have an awesome opportunity to show that they listen and care about them and give us a free DLC with a decent ending.

#13723
mastirkal

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Yea the two parts that get on everyone's nerves is the crew's fate and the destruction of the mass relays.

Two parts that could have easily gone another way and would have made me giddy and still in love with this game and franchise. As I just beat it a bit ago, it feels like a estranged love affair where the game I am in a relationship just slept with my best friend and stabbed me in the back with a shard of glass before killing itself with shotgun to the face :c

#13724
SomeBug

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RE2_Apocalypse wrote...

SomeBug wrote...

Prince_Valiant wrote...

Jessica Merizan via Twitter about the ending and why there's no brighter closure:

"After playing ME3 and experiencing those losses, how could it feel triumphant? IMO the scene w/ Anderson was epic & a fitting end."

Great. Thanks. The next time I will view a war documentation on TV instead a bad written BioWare game. We should ask George Lucas to teach them about writing an good ending with celebrations due losses.


The weird thing is that literally nobody has a problem with the Anderson scene. Or even anything up to and including Shepard's sacrifice.

It's two things.


The Normandy Crash.
The Mass Relays being destroyed.


These two specific details undo so much of the narrative. They contradict other parts of the story and leave the game with a tone of ambiguity and confusion. Everything else is fine, it's coherent and powerful.

these things are annoying everyone.


I quite agree with you here, and I believe possible dlc in the future can explain some things.  I'm not mad myself, more confused on the relays, and yea I would like to know more on the fates of the Normandy crew.  I do understand myself ppl are upset, confused.  Not to the point of ppl saying I wasted 100+ hours of my life though.  The universe they built is amazing and the races and detail to everything like the codex information brings everything to life, not just but including the characters.  Bioware is storytellers, thats what they do best.  This was shepards story, it is over, and while the endings could have left us with a bit more answers (which I'm sure we will get in the future), it is just one story they are telling.  Now time to make a new one while continuing on in this universe.


Really, the Mass Relays being destroyed is actually not the worst part. If they had a quick scene outlining that the civilizations of the galaxy had thrown off the shackles of the Reapers and were now forging their own fate by building their OWN relays, that's great.

That also allows for a 'Reclaiming the Galaxy' DLC addon, that lets you reconnect lost systems that have changed since you were last there.

There are seeds in the fiction ofr travelling between systems without relays. It just takes years even at conventional FTL speeds.

It's the confusion of the ending. It's too ambigous. 

If you want to put in a peculiar teaser of things to come, put it after the credits apropos of nothing else. Don't make the post-credits teaser the ACTUAL ending. 

There was no closure. Just cofusion. We need clarity.

#13725
Guest_Prince_Valiant_*

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Perhaps we should all buy such a shirt and demonstrate in front of the BioWare headquarters in Edmonton:

Image IPB

:o