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So we can't get the ending we want after all?


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#14851
Lexagg

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Baldur's Gate had two endings - to accept your destiny and transcend to godhood, or to give up your divine spark and remain mortal. As much as I loved my party and as much as I was attached to my LI, I still picked godhood because it made sense for my story to end that way.

The ending was absolutely satisfying, and I still consider Baldur's Gate to be the best epic tale told in RPG. It would have been Mass Effect, if not for the ending.

#14852
slipliker

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Btw, a little offtop here.
Is it just me or this kid appearing in the game multiple times is really annoying and makes you want to punch him in his face? o_o

#14853
Harbinger of your Destiny

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Someone else posted the perfect ending imo. Just have Anderson and Shepard collapse in the control room with TIM and the next scene have the crucible activate and depower all the reapers. Then depending on your readiness level and previous actions you can have a giant funeral for you and anderson and everyone else or you wake up in Huerta memorial next to Anderson with all your crew around you. None of this trapping the quarians and turians to their death on Earth. Unless of course the next game is set 200 years in the future where you have to deal with an earth filled with all the species and you have to deal with that somehow.

#14854
Dragoni89

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Still no answers from Bio ware, Michael Gamble stay in denial on twitter- No way fans not pleased by ME3.

#14855
Zehtuka

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Flammenpanzer wrote...

funfryfrenzy wrote...

Flammenpanzer wrote...

This comic outlines my view of the game pretty well

It beats walls of text :)


epic **** right there. i didnt go as far as flipping the table.. more like a blank stare into the screen..Image IPB


Thanks :)

Very accurate comic, and yes I also had a blank stare for 10 minutes while my mind tried to process what the hell just happened. Then the rage started...

Modifié par Zehtuka, 09 mars 2012 - 09:27 .


#14856
Synthetic Frost

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I really hope Bioware realizes just how many angry fans it'll have on it's hands when the vast majority of the player-base finishes the game.

I mean, let's face it. The forums are a minority of the Mass Effect fandom. Sure, the general populous of gamers in the world that even play Mass Effect 3 won't finish the game, but I'll promise you that the several hundred thousand that do finish won't feel like they got their money's worth.

I'll be keeping my copy for another week or two just to see if Bioware publicly apologizes. If they don't by then, I'm personally calling Bioware's Customer Service desk, ask for the highest level agent they'll let me talk to, then calmly but firmly state every reason why the ending sucked, and tell them that I want my money back.

Then I'll ask them to tell the management why they should expect a lot of returns and used games on the market in the next few months.

#14857
Faraborne

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slipliker wrote...

Btw, a little offtop here.
Is it just me or this kid appearing in the game multiple times is really annoying and makes you want to punch him in his face? o_o


Haha, yes!  First dream was cool then they did the same thing over and over...got old.  Once again, trying to force emotion that wasn't there because it wasn't there in the writing.

Modifié par Faraborne, 09 mars 2012 - 09:28 .


#14858
lucidfox

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SonicAF wrote...

We really need better endings and most of us are ready to pay for it.

Speak for yourself.

#14859
slipliker

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Lol, I already started thinking there was something wrong with me :DDD

#14860
Prince Keldar

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you know I wonder if Bioware is even reading these anymore (or ever did for that matter). If another thread opens up about the bad endings someone shuts it down and says there are several threads like this.

Are they condensing all the threads to make it easier to read or so they can ignore the few threads that are out there.

#14861
Pinkflu

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Question; when you're doing the mad dash for the citadel beam/conduit take #2 and everyone gets owned, can you actually see your squadmates there? Because I was running with Liara and Garrus, and after the Reaper reaped everyone, I couldn't see their bodies.

#14862
AxisEvolve

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acegarcia5 wrote...

The most disappointing thing is we were led to believe we could get our happy ending. The best ending was bittersweet at best and thats stretching it.

Indeed.

We were mislead more than once.

Modifié par AxisEvolve, 09 mars 2012 - 09:29 .


#14863
Dranume

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rekkoi wrote...

heart486 wrote...

Am I the only one that is actually having trouble going to sleep. I haven't slept since I finished the game because my mind keeps thinking back to the ending. The only thing keeping me from selling the game is the hope that there is a fix for this nightmare. I would even take BioWare jumping out and saying "Gotcha!"

When it ended I turned off my xbox, gently set down my controller, went into my bedroom and got under the covers and then cried. I honestly felt like there had been a death in the family. My boyfriend thought I was crazy for acting the way i did but I didn't spend five years of my life falling in love with these characters to have it end like this.

Is it so bad to want the "cliche" happy ending for my Shepard?


No, no, you're not the only one. I've felt rather hollow inside since I finished the game last night. I agree. I would sell the game, but I hope eventually they would give us the ending we really want. I think you said what a lot of us are feeling right now. Definitely the part about falling in love with these characters. If Mass Effect hadn't been a trilogy, I don't think some of us would be taking it this hard.

I hate the feeling that everything my Shepard did was thrown in the trash. Sigh. I want to see the "cliche" ending as well. Or something better than what we were given! The fact that I have no idea where or what is going to happen to my crew. I can handle Shepard dying, but everything else is too much. Also, if Shepard lives, what happens? What about the LI? I was really looking forward to seeing some whatever alien race babies Shepard and his LI would have. :/


Agreed with this, I spent the past 5 years falling inlove with the characters and the relationships that evolved from our choices.  And when I beat the PC version, I just sat there in disbelief as my Sheppard was falling into the light and had did the flash back of his love interest.. I felt crushed.. then the normandy running and Joker doing everything he possibly could to save the ship, seeing him work so hard only to see him crash land on some jungle planet with the some of the crew we grew to care about so much.. it hurt and yea.. it did feel like there was a death in the actual family.

#14864
Katsumi Liqueur

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Image IPB

#14865
slipliker

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lucidfox wrote...

SonicAF wrote...

We really need better endings and most of us are ready to pay for it.

Speak for yourself.


I think that it's already said, there are a number of reasons and the name of the thread speaks for itself...Really.

#14866
Harbinger of Hope

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People4Peace wrote...

Harbinger of Hope wrote...

You know what the Catalyst should have been? Earth. You can choose to sacrifice Earth to Destroy/Control the Reapers or you can choose to not use the Crucible and hope your fleet is strong enough.


Yep. That would've been great. But I think the writers cared too much about the whole Take Back Earth plot to do that...*sighs*


Thats the beautiy of it though. Do you sacrafice Earth to make sure they won't come back, or push them off of Earth and hope they don't come back? Or, it could have been sacrafice Earth to Save the Galaxy, or Sacrafice the Galaxy for Earth. Do you sacrafice your own home world for an entire galaxy that didn't head your warnings?

#14867
bpzrn

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idunhavaname wrote...

Please BioWare just make a happy ending with Shepard alive with his LI instead of screwing all the charcters we love over by killing/stranding them on some backdrop planet and relays,citadel not getting blown up to pieces.



Agree, give us 8 bad and 8 good endings. But this???  This is a game ruening ending, up until 15 minutes prior to this ending I though tthe game was a 9 absolutly fantastic, after teh ending I want to stuff the DVD in the garbage.

And for god's sake give Tali some real face time in game not jsu tthe Free PIC you found in the internet  :?

#14868
retailavenger85

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acegarcia5 wrote...

The most disappointing thing is we were led to believe we could get our happy ending. The best ending was bittersweet at best and thats stretching it.


This.
after my final conversation with my LI right before the push, (Kaidan, FYI, who very distinctly said "I can't lose you again!") I figured I would be able to earn my happy ending. But no. Separated forever. 

#14869
bydoritos

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Harbinger of Hope wrote...

You know what the Catalyst should have been? Earth. You can choose to sacrifice Earth to Destroy/Control the Reapers or you can choose to not use the Crucible and hope your fleet is strong enough. That would have been better then these endings. I don't really care about anyone except Tali. In all three endings it is a death sentace for her. In control the Normandy still crashes on some unknown world (because, you know, Normandy was totally not at that fight). Stranded on an unknown world with a nearly destroyed ship is a death sentace for Tali. If she gets a suit rupture she probably won't have enough tech to keep it running. In Synthesis, it is a sentance worse then death. The entire cycle would become nothing more then smarter husks. and in Destory, you are not only dooming Tali, but everyone quarian in the galaxy.


 
true this would have been way better.

#14870
GSS115

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Well after 500 sum pages I think it is clear that there is an error in the endings.  Lets propose how to resolve them.

Mine is this:
1.  Explain why the Normandy decided to bail on the final battle.
2.  Rework the game to have your previous actions dictate the ending (requireing a complete overhaul of the game)
3.  If not #2 add an ending where the Citadel is destroyed thus stopping the reapers.
     or.  Have the Geth/EDI rewrite the Citadel due to the self-defeating purpose of the reapers.
     or.  Something else that isn't so bitter.
4.  Clarify why the relays need to be destroyed after all the Citadel is a relay but doesn't blow up with the merge ending.
5.  Remove the negative Multiplayer effect on the SP war assets.  If it adds to it, thats fine but please don't penalize me for not playing MP.

I don't mind the Deus Ex (game not literary device) ending choice.  But even in Deus Ex  Adam only dies in one of the endings.  I would like to see a KOTOR Jedi ending personally (as cheesy as that sounds).  Mass Effect was good up until the endings.  From that point onwards, there is no replay value for me.  But enough about me:

BSN what is your headcanon or solution?  Let's help Bioware make the ending Mass Effect deserves.

#14871
Katsumi Liqueur

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retailavenger85 wrote...

acegarcia5 wrote...

The most disappointing thing is we were led to believe we could get our happy ending. The best ending was bittersweet at best and thats stretching it.


This.
after my final conversation with my LI right before the push, (Kaidan, FYI, who very distinctly said "I can't lose you again!") I figured I would be able to earn my happy ending. But no. Separated forever. 


Im soooooo headcannoning this! She will NOT lose Kaidan AGAIN!

Lalalalalala

Lala ****in La

#14872
recentio

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Wow. I'm actually very impressed that this thread got moved back where it belongs. Thanks, BW. (I mean this sincerely.)

Modifié par recentio, 09 mars 2012 - 09:33 .


#14873
JPshieux

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slipliker wrote...

Btw, a little offtop here.
Is it just me or this kid appearing in the game multiple times is really annoying and makes you want to punch him in his face? o_o

I firmly believe Shepard felt guilty about not saving that child, and whatever manifested itself on the crucible used the image of what Shepard felt most guilt for to present itself.

#14874
Prince Keldar

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What was the point in gathering all of the different races together if you couldn't win in a standup fight to begin with? It's stupid, sure the Catalyst is a neat idea but what if the Catalyst was a tool needed to weaken the Reapers somehow so that the united fleets could fight them on equal ground, and depending how well you did gathering the allies, determined whether you won or lost?

That way whether or not you had Krogan or Salarian support would change the way the final battle would be fought, or even better if you went the next step and regained the Krogan/Salarian support then you would be even better prepared for the final battle.

Modifié par Prince Keldar, 09 mars 2012 - 09:38 .


#14875
thormir

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The prevailing message through all 3 games right up untill the ending is that there is always hope, always another way, that preconceived ideas and assumptions can be changed that the status quo doesnt mean that things have to be that way. I fought to change the galaxy for the better to change attitudes. The ending seems like a bad anime ending where it becomes some existential question, seriously the writing of this game was superb, I teared up or openly wept at many parts(legion, grunt when he fights off the rachni and i thought he died, thane). As asoldier self sacrifice to save those you care about always gets to me but as a theme the ending didnt continue along those lines, yes you sacrifice yourself (I have no problem in doing that) but at the same time your sacrifice dooms civilization as you know it, no matter which ending you pick. In addition my shep was always motivated by his comrades (as in real life I fight for those i care about) and dooming my LI and best friends no matter what I picked is sad (I had 100% readiness and every single war asset in game). No closure is my biggest issue I get that they wanted a profound ending I understand that shep has to die (or barely survive if you choose to destroy all synthetic life) but to not see what becomes of those you care about after your sacrifice is poor storytelling or a marketing ploy to buy extra content.

I think the nature of this discussion can devolve in the wrong direction. The outrage shouldnt be that shep dies its that in this glorious adventure that relied on deep and meaningful relationships they are tossed out in what seems to me like poor planning or intentional profiteering.

to sum up my long post. Please bioware not asking for happy ending just closure on the relationships with the characters we have come to cherish