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So we can't get the ending we want after all?


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#15101
lastpatriot

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nilcox wrote...

I just feel destroyed by the ending. I mean I would be fine if sheperd died after 1 of the decisions, maby a cutscene of him collapsing on the floor up there and lay watching the reapers blow up and try to flee and then take a last breath. What I miss from this ending is any semblence of closure, what happens next? All mass relays broken, crew stranded?

What I would like to have seen is a happy ending, be it bittersweet with sheperd dying alone at the citadel but atlest let me see that all my 5 year companions will be alright when its all said and done, show me brief cutscens a few years after the events in ME3 or something.

I hear of some better new game plus ending but I just cant bring myself to replay the game, not ever. I feel like the 350 hours I put into my sheperd was for nothing and all I have done his been ****ed.

Thanks bioware.


This is how I feel as well, and possibly a bit betrayed as well.  I loved playing my Shepard!  Hell, I played ME:1 and 2 so many times I can't even remember.  I loved the story of so many of the characters that I was so greatly looking forward to this game coming out.  

I have now played it 1 time and loved it up until the last 15 minutes.  I now hate the series and think I've wasted countless hours on something where all my choices had no meaning at all.

I will not buy another game from BioWare if this is how they treat the fans.

#15102
Tony208

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As Shepard held hope that he could somehow defeat the Reapers, we went along with him hoping that a happy ending was possible.

The endings amounted to no matter how hard you tried and what you did, you're dead, most of your crew is dead, and the galaxy is screwed for a long long time. The best possible ending is still an awful one.

Modifié par Tony208, 10 mars 2012 - 12:11 .


#15103
Qutayba

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I've posted once in this thread already, but after some thinking I also wanted to post what I think Bioware did RIGHT in the ending.

On the way to the beam, I was upset that Shepard got so beat up, but I would have gotten over that. It made sense, but it was brutal. You know at that point Shep isn't going to make it, but will die struggling with his/her last breath.

The conversation with the Illusive Man was perfect: it allowed you to reiterate your definition of who Shepard is, what humanity stands for.

This scene: Shep activates the arms, hunched over, exhausted. The arms part, revealing . . . Earth. The piano score plays with sadness and beauty all at once. At that point, Bioware, you had me exactly where you wanted and it was exactly where I wanted to be. I was crying (and crying again thinking about it), knowing fairly certainly that Shep isn't going to make it out alive, but feeling immense relief, thinking there's no way they're going to throw more combat at me at this point. I just get to see the ending play out.

You still had me, when Hackett calls into Shepard. "What do you need me to do?" he says. More crying.

You even still had me when the Catalyst reveals its nature and why there need to be cycles.

But that's precisely where the ending took a horribly wrong turn. You get some exposition about the different choices, but it's not particularly good exposition. I remember muttering to myself, "I don't understand what I'm supposed to do. Which path was which? I don't really want to do any of those things."  The immersion snapped, and I started to think about the meta-game.

From that point on, I was just kind of stunned. I picked the green ending, even though it conflicted deeply with my Shep's "diversity is strength" motto.

I sat silent through the credits, in awe, but disquieted for reasons I didn't understand then. Normally, if you experience an enigmatic ending (like 2001), you start to think about it, and things start to make some sense, or at least you make peace with what you don't understand. But in this case, the more I thought about it, the more the ending seemed to bug me. It didn't make sense to me logically, emotionally, or thematically.

Seeing that an awful lot of people felt the same way helped me articulate what was wrong. I hate jumping onto a witch-hunt bandwagon, and I really hope Bioware understands that our feelings grow out of a deep love for the story they've created and respect for their hard work, creativity, and dedication. I want them to learn something from this and not just dismiss it as emo-fans wanting a Disney ending.

It is simply impossible to make an ending or set of endings that will make everyone happy. Bioware shouldn't even have that as a goal. But this ending just felt wrong on so many levels. If it had just ended with Shep hunched over that console, watching Earth as the life bled out of him, that would have been perfect (with maybe some cutscene showing your friends survive). Do you even really need an artificial cosmic choice at the end of a story when all your prior choices should have already EARNED you a fitting end.

Modifié par Qutayba, 10 mars 2012 - 12:30 .


#15104
Xyogan8320

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shnellegaming wrote...

Sywen wrote...

Golferguy758 wrote...

lastpatriot wrote...

Kyria Nyriese wrote...

Ironically, Twitter is awfully quiet today. Not much of anything from any of the Dev team. Makes you wonder.


That's what surprises me.  Did they NOT expect this level of a backlash from the most anticipated game of 2012?


Honestly, I don't think they did. They have to be concerned. Despite what a somewhat vocal minority say BW does care what we think, they are listening to us. i would be very suprised if there weren't more than a few hastily made phone calls trying to think of responses to this backlash.


The game made me feel so hopeless ...I don't think they will do anything to fix it.


Bioware isn't known for fixing things.  As far as I know Garrus face in ME1 still isn't fixed.  And DA2 was certainly never addressed.


Let's not forget KoTOR 2.

#15105
Nyila

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Golferguy758 wrote...

Mass Effect was released in Europe today(yesterday) so I'm sure they want to see the reactions from fans over there as well.


I'm pretty sure the reactions will be similar.. We're all humans here (I think), I can't possibly think another continent would consider the endings amazing.. Unless they're indoctrinated, and if that's the case, well.. :o

#15106
CommanderSmacker

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Check out this poll. Guy has a good idea on an ending.
http://social.biowar...2&poll_id=29101

#15107
Denethar

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Xyogan8320 wrote...

shnellegaming wrote...

Sywen wrote...

Golferguy758 wrote...

lastpatriot wrote...

Kyria Nyriese wrote...

Ironically, Twitter is awfully quiet today. Not much of anything from any of the Dev team. Makes you wonder.


That's what surprises me.  Did they NOT expect this level of a backlash from the most anticipated game of 2012?


Honestly, I don't think they did. They have to be concerned. Despite what a somewhat vocal minority say BW does care what we think, they are listening to us. i would be very suprised if there weren't more than a few hastily made phone calls trying to think of responses to this backlash.


The game made me feel so hopeless ...I don't think they will do anything to fix it.


Bioware isn't known for fixing things.  As far as I know Garrus face in ME1 still isn't fixed.  And DA2 was certainly never addressed.


Let's not forget KoTOR 2.


Now, I'm all for holding Bioware accountable for their actions, but blaming them for an Obsidian game is perhaps a step too far.

#15108
Eumerin

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bpzrn wrote...
I see BW people chiming in on random stuff the past 3 days but not a word on the endings and the obvious anger/disappointment/sadness of the fans and the people they are taking money from.

Why no response at all?


A proper response to this level of fan vitriol needs to be composed very carefully.  The wrong thing said - even by accident - could easily fan the flames and make things much worse.  I would imagine that Bioware is carefully discussing their options and what they ought to say.  As a result, I would say that they're not necessarily "late" with a statement until around the middle of next week.

Now if there's nothing at all from them on this next week, then they're definitely trying to pretend the issue doesn't exist.

#15109
Tainan7509

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I somehow felt like the ending makes me not willing to replay again as much as ME2 and ME1.
The time and effort are not really worth spending... maybe 2 replay for me is enough.

#15110
Erikwrestledabearonce

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All I wanted was to give Tali her damn house on the homeworld. Instead I take a harbinger beam to the face and leave her and the rest of my friends stuck in the middle of nowhere. gg Bioware.

#15111
thePredator50

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I still want to know whether there's any truth to the "secret ending" you apparently get when you do a second walkthrough.

#15112
Anthadlas

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Denethar wrote...

Xyogan8320 wrote...

shnellegaming wrote...

Sywen wrote...

Golferguy758 wrote...

lastpatriot wrote...

Kyria Nyriese wrote...

Ironically, Twitter is awfully quiet today. Not much of anything from any of the Dev team. Makes you wonder.


That's what surprises me.  Did they NOT expect this level of a backlash from the most anticipated game of 2012?


Honestly, I don't think they did. They have to be concerned. Despite what a somewhat vocal minority say BW does care what we think, they are listening to us. i would be very suprised if there weren't more than a few hastily made phone calls trying to think of responses to this backlash.


The game made me feel so hopeless ...I don't think they will do anything to fix it.


Bioware isn't known for fixing things.  As far as I know Garrus face in ME1 still isn't fixed.  And DA2 was certainly never addressed.


Let's not forget KoTOR 2.


Now, I'm all for holding Bioware accountable for their actions, but blaming them for an Obsidian game is perhaps a step too far.


Even though it isn't Bioware i did think KOTOR 2 had a terrible ending because it wasn't even complete. but my god ME3 completely blew it out the water and stole the title

#15113
JPshieux

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Tainan7509 wrote...

I somehow felt like the ending makes me not willing to replay again as much as ME2 and ME1.
The time and effort are not really worth spending... maybe 2 replay for me is enough.

What's the point of replaying any of the games if your choices won't change the outcome? :/

#15114
Lexagg

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Xyogan8320 wrote...

Let's not forget KoTOR 2.


To be fair, KOTOR 2 isn't BioWare game. It's Obsidian.

#15115
MordiMoro

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I am Italian Boy...
Many friends in Italy have finished Mass Effect 3 (the game was released a few days before)
Our forums are like this: we are disappointed, confused and disheartened. :-(

Sorry my bad english

#15116
thePredator50

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I am going to say this - the endings were rushed, there should have been an aftermath.

HOWEVER, most people around here **** not because of the ending quality, but because there was no happy ending. There was never going to be a happy ending, get over it. Sad ending is not the same as bad ending, get your facts straight.

#15117
Iam2ugly

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thePredator50 wrote...

I still want to know whether there's any truth to the "secret ending" you apparently get when you do a second walkthrough.


This is the shep alive scene, this is the "Secret" ending. But you can get it by finishing the game for the 1st time. You just need to import your shep from ME2. ANd have enough points.

#15118
JPshieux

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thePredator50 wrote...

I still want to know whether there's any truth to the "secret ending" you apparently get when you do a second walkthrough.

The secret ending seems to be the Grandfather one.  Some are speculating that you get it when importing a character, or beating the game twice... just like that one trophy in ME2. 

#15119
Experimentel

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Qutayba wrote...

I've posted once in this thread already, but after some thinking I also wanted to post what I think Bioware did RIGHT in the ending.

On the way to the beam, I was upset that Shepard got so beat up, but I would have gotten over that. It made sense, but it was brutal. You know at that point Shep isn't going to make it, but will die struggling with his/her last breath.

The conversation with the Illusive Man was perfect: it allowed you to reiterate your definition of who Shepard is, what humanity stands for.

This scene: Shep activates the arms, hunched over, exhausted. The arms part, revealing . . . Earth. The piano score plays with sadness and beauty all at once. At that point, Bioware, you had me exactly where you wanted and it was exactly where I wanted to be. I was crying, knowing fairly certainly that Shep isn't going to make it out alive, but feeling immense relief, thinking there's no way they're going to throw more combat at me at this point. I just get to see the ending play out.

You still had me, when Hackett calls into Shepard. "What do you need me to do?" he says. More crying.

You even still had me when the Catalyst reveals its nature and why there need to be cycles.

But that's precisely where the ending took a horribly wrong turn. You get some exposition about the different choices, but it's not particularly good exposition. I remember muttering to myself, "I don't understand what I'm supposed to do. Which path was which? I don't really want to do any of those things."

From that point on, I was just kind of stunned. I picked the green ending, even though it conflicted deeply with my Shep's "diversity is strength" motto.

I sat silent through the credits, in awe, but disquieted for reasons I didn't understand then. Normally, if you experience an enigmatic ending (like 2001), you start to think about it, and things start to make some sense, or at least you make peace with what you don't understand. But in this case, the more I thought about it, the more the ending seemed to bug me. It didn't make sense to me logically, emotionally, or thematically.

Seeing that an awful lot of people felt the same way helped me articulate what was wrong. I hate jumping onto a witch-hunt bandwagon, and I really hope Bioware understands that our feelings grow out of a deep love for the story they've created and respect for their hard work, creativity, and dedication. I want them to learn something from this and not just dismiss it as emo-fans wanting a Disney ending.

It is simply impossible to make an ending or set of endings that will make everyone happy. Bioware shouldn't even have that as a goal. But this ending just felt wrong on so many levels. If it had just ended with Shep hunched over that console, watching Earth as the life bled out of him, that would have been perfect (with maybe some cutscene showing your friends survive). Do you even really need an artificial cosmic choice at the end of a story when all your prior choices should have already EARNED you a fitting end.


I agree with you 100%. I want it to be known that we aren't just emo-fans wishing for a Disney's happily-ever-after but we're fans who loved this entire series that, like the wise krashofny90 said, - want an ending worth fighting for. I don't care for white-picket fences and pretty little houses on the prarie. I just want to know Shepard has achevied something - that she fought, and died if she had to, to make a real difference. That the choices she made affected everyone she cared about. That the choices she made, made a difference at all not just randomly changing beam colors. 

Modifié par Experimentel, 10 mars 2012 - 12:24 .


#15120
People4Peace

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MordiMoro wrote...

I am Italian Boy...
Many friends in Italy have finished Mass Effect 3 (the game was released a few days before)
Our forums are like this: we are disappointed, confused and disheartened. :-(

Sorry my bad english


Your English isn't bad so don't worry. =]

You and your friends aren't alone with feeling that way after playing ME3. We're all in the same situation...lets just hope Bioware can fix this by giving us more endings - or at least one semi-happy ending.

#15121
Guest_Prince_Valiant_*

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MordiMoro wrote...

I am Italian Boy...
Many friends in Italy have finished Mass Effect 3 (the game was released a few days before)
Our forums are like this: we are disappointed, confused and disheartened. :-(

Sorry my bad english

Tell your people to vote at our poll, perhaps we can melt BioWare's heart. :)

#15122
morph4037

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IdTheDemon wrote...

What I wanted is my FemShep to destroy the reapers, go home and have a bunch of blue children with Liara.

The Mass Relays would still be there.

Civilizations all over would be celebrating after rebuilding.

Synthetic life would still be there. The Geth earned that right with what Legion and helping the very people that tried to destroy them.

Hell, maybe the Krogan and Batarian could be on the council.

Instead I feel like it was a bunch of deus ex machina crap. Destroying all synthetic life and the Mass Relays is stupid. Civilizations are cut off from each other and the joy of space exploration is dead. Synthesis is stupid because what's the point of being this perfect civilization with no flaws? And the controlling option is stupid because as the TC perfectly said, no Shepard, whether renegade or paragon would like to spend close to eternity controlling the Reapers.

There should have been a 4th option providing you did the following:

1) Reputation maxed

2) A very high renegade or paragon bar to fulfill a very high check

3) Krogan truly freed from the Genophage with no Salarian tricks.

4) Ended the war with the Geth and Quarians with peace on both sides.

5) Did a majority of the sidequests

And one of the two:

6) Helped EDI with understanding how to be human and pursue a relationship with Jeff

7) Have a full relationship with someone with ME 1 or 2.

By having done these, you've shown the catalyst the strength of organics. The catalyst would see that perhaps it is wrong and that there must be cycles that are not determined by it but instead by organics. Shepard can then safely destroy all Reapers, is ported down to Earth, and watches as the Reapers pack up and gather towards the Crucible and disintegrate. Various scenes of celebrations are shown, the dead are mourned, former squad mates are remembered, and Shepard holds the hand of his/her lover as the sun sets of a new age (If they died in ME 3, then Shepard holds a frame of them). If no relationship was made, then Jeff and EDI does it.

I just wanted an ending that truly reflected on some of the things we have been building on since the first game. I really, REALLY hope Bioware patches up a new ending because the outrage from this is huge.

Oh and that last scene with the stargazers? Absolutely crap.


Pretty cool idea. I like it. :lol:

#15123
Golferguy758

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MordiMoro wrote...

I am Italian Boy...
Many friends in Italy have finished Mass Effect 3 (the game was released a few days before)
Our forums are like this: we are disappointed, confused and disheartened. :-(

Sorry my bad english


It's alright my friend. I am glad that your forums are similar to ours. Even though that makes me a bit sad at the same time. 
Also, your English is better than many of the native speakers here for what that's worth :)

#15124
Sywen

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If I would have no there was no happy ending...not even a glimmer of one, that all my choices didn't change anything in the end. I would not have bought this game

#15125
Lord Nikon 001

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lastpatriot wrote...

What troubles me is that these boards have been burning up with angry fans and yet we get no response from BioWare - just silence! I just have a hard time even believing this.


You've played DA2... We've all been through this before. Bioware will never address the endings nor will they give us a happier or easier to swallow one. NEVER. No matter how much we B&C about it. ME3 ended the series in a lot more ways than anyone ever thought it would.

Prepare for great new DLC outfits, guns and multi player maps. That'll surely appease the fans. Image IPB