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So we can't get the ending we want after all?


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#15151
comrade gando

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Erikwrestledabearonce wrote...

All I wanted was to give Tali her damn house on the homeworld. Instead I take a harbinger beam to the face and leave her and the rest of my friends stuck in the middle of nowhere. gg Bioware.


they even HINTED that that would be the ending you would get. when you're talking to her about well, building a home. all just a cruel trick. like biting into chocolate covered ****. didn't even give her a proper face, just photo shopped some other chick off google and called it tali

#15152
Golferguy758

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eveynameiwantisfekintaken wrote...

Golferguy758 wrote...

Mass Effect was released in Europe today(yesterday) so I'm sure they want to see the reactions from fans over there as well.


Glad to oblige  from the UK Image IPB

Utterley brilliant game, excellent character development, some emotional moments, intense action. Great fun all round.

Then i completed it.

The last ten minutes-

Poorly written, poorly implemented. A real kick in the teeth after a 4 year investment building my sheps story. A cheap rip of Battlestar Galactica frankly and no where near as well written. Made absolutley no sense in terms of the trilogy's narative to date.

I cannot believe the same team that made the rest of this masterpiece of a game worked on the endings or that this same team actually thought the fan/player base would enjoy these endings. Every action i took, every decision i made in ME1, ME2, and ME3 make no difference to the ending. No matter what choices i made over the last four years my journeys end boils down to three decisions that result in almost three identical cutscenes.

Bioware told me my decisions would matter in ME3- they dont
Bioware told me i would have a sense of closure- i dont
Bioware told me i would see multiple endings based on my choices- i dont

What i do have is a pile of questions all of which could start with 3 letters-

WTF?

I have posted in a few threads my thoughts on the end and have been an advocate of calm, constructive feedback, but the more i think on this, the more threads i see being deleted or ignored, the more my rage levels start to build

4 Years to see how my story ends, and its not personal, its the same as every other player here who bought this game

Im not asking for a Disney ending, i have no issues with a darker ending.

What i want is an ending that makes sense, an ending that actually looks like some thought was put into it.

Sorry but the end is sloppy and full of plot holes, i pick my team for the final assualt yet all my crew are on earth before the final assault. I pick a team to run for the portal yet they magicaly return to the normandy. The fight is at earth, why is Normandy traveling through a mass relay? why is Normandy out running the explosion when relay travel is near instaneous? why did i bother curing the genophage? why did i bother getting the best outcome for the geth/quarian war? why am i told that the synthetic life always turns on organic life and that the solution is for synthetic life to wipe out organic life? Hell that holographic child guardian could have skipped the entire explanation and summed it up by saying "All this has happened before and all this will happen again"  Sound familiar? In fact it wouldnt have surprised me if in the last act Bailey discovered he was a Reaper along with four other established characters from the franchise...

Its a crying shame that this game probably is the single most impressive game ever made by Bioware right up until the point that platform on the citadel starts moving

Bioware used to be better than this


Thank you friend from across the pond! Post this in the review thread at the top of the page as well if you would be so kind. Consolidation of quality reviews like this is excellent.

#15153
Faraborne

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eveynameiwantisfekintaken wrote...

Golferguy758 wrote...

Mass Effect was released in Europe today(yesterday) so I'm sure they want to see the reactions from fans over there as well.


Glad to oblige  from the UK Image IPB

Utterley brilliant game, excellent character development, some emotional moments, intense action. Great fun all round.

Then i completed it.

The last ten minutes-

Poorly written, poorly implemented. A real kick in the teeth after a 4 year investment building my sheps story. A cheap rip of Battlestar Galactica frankly and no where near as well written. Made absolutley no sense in terms of the trilogy's narative to date.

I cannot believe the same team that made the rest of this masterpiece of a game worked on the endings or that this same team actually thought the fan/player base would enjoy these endings. Every action i took, every decision i made in ME1, ME2, and ME3 make no difference to the ending. No matter what choices i made over the last four years my journeys end boils down to three decisions that result in almost three identical cutscenes.

Bioware told me my decisions would matter in ME3- they dont
Bioware told me i would have a sense of closure- i dont
Bioware told me i would see multiple endings based on my choices- i dont

What i do have is a pile of questions all of which could start with 3 letters-

WTF?

I have posted in a few threads my thoughts on the end and have been an advocate of calm, constructive feedback, but the more i think on this, the more threads i see being deleted or ignored, the more my rage levels start to build

4 Years to see how my story ends, and its not personal, its the same as every other player here who bought this game

Im not asking for a Disney ending, i have no issues with a darker ending.

What i want is an ending that makes sense, an ending that actually looks like some thought was put into it.

Sorry but the end is sloppy and full of plot holes, i pick my team for the final assualt yet all my crew are on earth before the final assault. I pick a team to run for the portal yet they magicaly return to the normandy. The fight is at earth, why is Normandy traveling through a mass relay? why is Normandy out running the explosion when relay travel is near instaneous? why did i bother curing the genophage? why did i bother getting the best outcome for the geth/quarian war? why am i told that the synthetic life always turns on organic life and that the solution is for synthetic life to wipe out organic life? Hell that holographic child guardian could have skipped the entire explanation and summed it up by saying "All this has happened before and all this will happen again"  Sound familiar? In fact it wouldnt have surprised me if in the last act Bailey discovered he was a Reaper along with four other established characters from the franchise...

Its a crying shame that this game probably is the single most impressive game ever made by Bioware right up until the point that platform on the citadel starts moving

Bioware used to be better than this


It feels awesome to have the Brits on our side!  Our Galactic Readiness Level to #RetakeMassEffect just jumped by 500 points.

#15154
FoxShadowblade

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I know it's BioWare's creation and all that...but when fans have to come up with better endings and mentally replace yours so they can play the game again...

YOU'VE DONE IT WRONG.

#15155
Experimentel

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SmokePants wrote...

All this thread proves is that Bioware did their job well. They made you care so much, you completely lost perspective.

Did you really think Sheperd was going to come out of this and go have blue babies (gross)? If they do that, the next Mass Effect game might as well be called, "Mass Effect: Who cares; where's Sheperd?" Just like KOTOR 2 may as well have been called, "Who cares; where's Revan?".

In TOR, we finally saw what Revan was up to and it SUUUUUUUUCKED! It was like someone ripped my skin off and was parading around in it, only it was skin I didn't recognize. But I digress.

Sheperd's story is done. If there's another Mass Effect game set in a later period, they won't have to address him, because you'll know. You'll be free to enjoy a new Sheperd and a new crew and a new ship and have a new story with new themes. Trust me, we're all better off this way.

The ending itself was artful and perfectly captured the underlying themes of the series. This whole discussion reminds me of children complaining because they want ice cream for dinner. Sometimes, parent knows best.


I would like to remind you that is your opinion and you have what you want. If you liked that ending, then that's fine - I'm glad for you. But the rest of us were left unsatisfied and with too many questions. I would be grateful if you would kindly respect our side of the argument instead of insulting us.

#15156
Pinkflu

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laughing sherpa girl wrote...

CommanderSmacker wrote...

Check out this poll. Guy has a good idea on an ending.
http://social.biowar...2&poll_id=29101


I posted the link to massefect on twitter. Maybe bioware can learn something..



YesyesYES. This suggestion is perfect. I really, really hope Bioware sees this.

#15157
Landline

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I think that there should be a happy ending, why?

Because Shepard is set up across all three games as the big goddamned hero that saves the day by doing the impossible again, and again, and again, and again, and again.

Besides, after all of the **** he's been though, I think he's damn well earned the option for a happy ending.

#15158
thePredator50

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SmokePants wrote...

All this thread proves is that Bioware did their job well. They made you care so much, you completely lost perspective.

Did you really think Sheperd was going to come out of this and go have blue babies (gross)? If they do that, the next Mass Effect game might as well be called, "Mass Effect: Who cares; where's Sheperd?" Just like KOTOR 2 may as well have been called, "Who cares; where's Revan?".

In TOR, we finally saw what Revan was up to and it SUUUUUUUUCKED! It was like someone ripped my skin off and was parading around in it, only it was skin I didn't recognize. But I digress.

Sheperd's story is done. If there's another Mass Effect game set in a later period, they won't have to address him, because you'll know. You'll be free to enjoy a new Sheperd and a new crew and a new ship and have a new story with new themes. Trust me, we're all better off this way.

The ending itself was artful and perfectly captured the underlying themes of the series. This whole discussion reminds me of children complaining because they want ice cream for dinner. Sometimes, parent knows best.


I agree with this - the first part at least. I do not think the ending was "artful". It did capture the underlying themes, but it didn't tie everything in, it lacked more elaboration. The biggest complaint I have is that, despite the three endings having VASTLY different implications for all the civilizations in the galaxy, the only practical difference is the beam color. At least another 10 minutes of "wrapping up" were needed.

But I agree with the first part - there wasn't going to be a happy hand-holding ending here, there never could have been. Not all stories end that way, and that's fine. This is a dystopian ending and I tip my hat to Bioware for having the balls to pull through with it. In the end, the game will be remembered as better for it.

All this needs is a post-ending DLC that elaborates on it in greater detail.


But at the end of the day, what most people are REALLY upset about isn't the quality of the ending, it's the ending itself - it's ended. No more Shepard, no more Liara, no more Tali. The End folks.

#15159
DraCZeQQ

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Nyila wrote...

Speaking of Harbinger beams, how the hell did Shepard survive THAT when he/she gets killed by the beams of the smaller Reapers?


Sheppard just took a beam in the knee! ... thus the limp

#15160
Experimentel

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Landline wrote...

I think that there should be a happy ending, why?

Because Shepard is set up across all three games as the big goddamned hero that saves the day by doing the impossible again, and again, and again, and again, and again.

Besides, after all of the **** he's been though, I think he's damn well earned the option for a happy ending.


And when everyone thought he was crazy - that Reapers didn't exist - and when they thought he was a traitor! Shepard kept going when any normal person would have given up and THIS is his reward?

#15161
Nyila

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DraCZeQQ wrote...

Nyila wrote...

Speaking of Harbinger beams, how the hell did Shepard survive THAT when he/she gets killed by the beams of the smaller Reapers?


Sheppard just took a beam in the knee! ... thus the limp


:lol:

Good ol' Skyrim humor never dies! ;)

Modifié par Nyila, 10 mars 2012 - 12:40 .


#15162
Mr. Big Pimpin

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Erikwrestledabearonce wrote...

All I wanted was to give Tali her damn house on the homeworld. Instead I take a harbinger beam to the face and leave her and the rest of my friends stuck in the middle of nowhere. gg Bioware.

I used to be a galatic hero like you...

#15163
Nyila

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Experimentel wrote...

Landline wrote...

I think that there should be a happy ending, why?

Because Shepard is set up across all three games as the big goddamned hero that saves the day by doing the impossible again, and again, and again, and again, and again.

Besides, after all of the **** he's been though, I think he's damn well earned the option for a happy ending.


And when everyone thought he was crazy - that Reapers didn't exist - and when they thought he was a traitor! Shepard kept going when any normal person would have given up and THIS is his reward?


AGREED!! <3

#15164
k8ee

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krashofny90 wrote...

Just give me an ending worth fighting for.


Exactly.

If there is no possible 'happy' ending, then there is no replay value. Unless they give us DLC that tips the balance and gives us the chance to talk that stupid kid out of his craziness,

If that kid can control the reapers, can't Shep just talk him to into going away? I don't even care if it doesn't make sense.

#15165
thePredator50

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As I said - people want a happy ending, that's not going to happen. I sincerely hope Bioware doesn't cave in to ridiculous happy end demands. Just elaborate more on the aftermath to the existing endings.

#15166
Revan312

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Lord Nikon 001 wrote...

You've played DA2... We've all been through this before. Bioware will never address the endings nor will they give us a happier or easier to swallow one. NEVER. No matter how much we B&C about it. ME3 ended the series in a lot more ways than anyone ever thought it would.

Prepare for great new DLC outfits, guns and multi player maps. That'll surely appease the fans. Image IPB


Pretty much this ^

90% chance we're not gonna see any other ending made by Bioware.  It's done, over, the team that lazily hand waved all three games in two minutes is moving on to other things.. like what Lord Nikon said, fancy dresses and cool guns that cost bioware points in Multiplayer!! YA!!

oh wait.. that's not good at all..

Regardless, I've pushed past how preposturously horrible the endings are and just made up my own for my shep.. *shrug* 

I mean, it's not that the entire concept or execution of the end was poor. In fact, I thought it was very dramatic and very sad for what it was.  The music, mixed with Shepard completely broken, remembering their true friends/LI he/she had while executing whichever choice. And the convo with Anderson/Illusive man before that. It all felt dark and devestating. But the actual "end" where the citadel sends whichever colored signal out and does whatever ridiculous thing it is, was a slap in the face.

No conclusion, no resolution, no epilogue, nothing. Just a 30 second low resolution video and your team crashing on a planet after magically teleporting onto the Normandy and flying through a relay while it blows up.  Plus your LI looks ten times more intrigued by the planet than sad or devestated from your character dieing.  It was just a rushed mess that lasted all of two minutes after the hundred hours of story content that came before it with this and the other two games..

Thumbs down Bioware, Thumbs down.

#15167
Guest_Prince_Valiant_*

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thePredator50 wrote...

But at the end of the day, what most people are REALLY upset about isn't the quality of the ending, it's the ending itself - it's ended. No more Shepard, no more Liara, no more Tali. The End folks.

Please, speak for yourself. The most of us have another opinion, and personally I think you totally wrong, but in contrary to you I respect your opinion. But your opinion is only this - an opinion, not a fact, even if you claim that.

For me and many, many others a happy ending fits perfectly to this story and you have no right to speak for us.

We want no replacement, we want an alternative. It seems really egoistic of you to deny this.

Modifié par Prince_Valiant, 10 mars 2012 - 12:44 .


#15168
People4Peace

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FoxShadowblade wrote...

I know it's BioWare's creation and all that...but when fans have to come up with better endings and mentally replace yours so they can play the game again...

YOU'VE DONE IT WRONG.


THIS!! A million times!

There is something seriously wrong when most of the fans are doing this.

#15169
Golferguy758

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thePredator50 wrote...

As I said - people want a happy ending, that's not going to happen. I sincerely hope Bioware doesn't cave in to ridiculous happy end demands. Just elaborate more on the aftermath to the existing endings.


People want different endings that actually could vary widly depending on what you did in previous games. As stated by developers.

#15170
Eumerin

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I get the feeling that the end of the game underwent a dramatic change late in the production process, and the evidence for that is the Normandy.  Based on the Normandy's flight, I'm guessing that at some point the end was supposed to involve squad members on the Citadel who would be forced to leave Sheperd behind as he took care of whatever it was that was originally supposed to end the game.  This would explain why your squad members who are supposed to have been on Earth ended up onboard the Normandy, and might also explain why the Normandy was in the Relay lanes when Sheperd activated the Crucible (it's quite possible that the climax was originally not supposed to take place in Earth's orbit).

I'm guessing that Harbinger was originally supposed to do something slightly more problematic than stand in front of the transporter to the Citadel and shoot giant energy beams at people, and that the something in question would have involved the Normandy fighting Harby in another star system.  Then at the last minute the ending was changed, and for whatever reason, the end sequence with the Normandy wasn't changed.  Under those circumstances, the Normandy ending might have actually been seen as positive - i.e. the crew survived, even if Sheperd was forced to sacrifice himself/herself in order to stop the Reapers.

But the ending isn't like that, and so the Normandy sequence looks like one gigantic plot hole.

#15171
thePredator50

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Revan312 wrote...

I mean, it's not that the entire concept or execution of the end was poor. In fact, I thought it was very dramatic and very sad for what it was.  The music, mixed with Shepard completely broken, remembering their true friends/LI he/she had while executing whichever choice. And the convo with Anderson/Illusive man before that. It all felt dark and devestating. But the actual "end" where the citadel sends whichever colored signal out and does whatever ridiculous thing it is, was a slap in the face.

No conclusion, no resolution, no epilogue, nothing. Just a 30 second low resolution video and your team crashing on a planet after magically teleporting onto the Normandy and flying through a relay while it blows up.  Plus your LI looks ten times more intrigued by the planet than sad or devestated from your character dieing.  It was just a rushed mess that lasted all of two minutes after the hundred hours of story content that came before it with this and the other two games..

Thumbs down Bioware, Thumbs down.


Exactly! This is what people should be complaining about, not the fact that the endings weren't happy. The ending was marvelously executed, from the moment Shepard limps on after the Harbinger attack. The issue was with the aftermath, not the ending.

#15172
bpzrn

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comrade gando wrote...

they even HINTED that that would be the ending you would get. when you're talking to her about well, building a home. all just a cruel trick. like biting into chocolate covered ****. didn't even give her a proper face, just photo shopped some other chick off google and called it tali



That was a poor decision too

#15173
Katsumi Liqueur

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Prince_Valiant wrote...

thePredator50 wrote...

But at the end of the day, what most people are REALLY upset about isn't the quality of the ending, it's the ending itself - it's ended. No more Shepard, no more Liara, no more Tali. The End folks.

Please, speak for yourself. The most of us have another opinion, and personally I think you totally wrong, but in contrary to you I respect your opinion. But your opinion is only this - an opinion, not a fact, even if you claim that.

For me and many, many others a happy ending fits perfectly to this story and you have no right to speak for us.

We want no replacement, we want an alternative. It seems really egoistic of you to deny this.


I have to love your words, Prince. =]

#15174
ascended1

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SmokePants wrote...

All this thread proves is that Bioware did their job well. They made you care so much, you completely lost perspective.

Did you really think Sheperd was going to come out of this and go have blue babies (gross)? If they do that, the next Mass Effect game might as well be called, "Mass Effect: Who cares; where's Sheperd?" Just like KOTOR 2 may as well have been called, "Who cares; where's Revan?".

In TOR, we finally saw what Revan was up to and it SUUUUUUUUCKED! It was like someone ripped my skin off and was parading around in it, only it was skin I didn't recognize. But I digress.

Shepard's story is done. If there's another Mass Effect game set in a later period, they won't have to address him, because you'll know. You'll be free to enjoy a new Sheperd and a new crew and a new ship and have a new story with new themes. Trust me, we're all better off this way.

The ending itself was artful and perfectly captured the underlying themes of the series. This whole discussion reminds me of children complaining because they want ice cream for dinner. Sometimes, parent knows best.


It's not about keeping Shepard's story going.  It's over.  We know that.  It's been announced that this is the end of his/her story.  That's fine.  Kill him/her off.  But what i cant stand is that nothing you have done matters.  Paragon, renegade, random clicker, who cares.  You have your choice of 3 different colored explosions.  Sure, you might or might not get a couple second clip of somebody's chest breathing.  Who cares. 

On top of that, to have zero exposition as to what happened to the rest of your squadmates / LI makes zero since.  You're referring to not having closure witih Revan, and so KOTOR 2 was ruined because of Revan's appearance.  Well Mass Effect 4 might as well be called "What the hell happened at the end of the last game and what the hell happened to every single squadmate and ally I had." 

If there was a simple exposition wrapping up what happened to everybody then everything would be neatly tied off, sealed up, and ready for the next game.  But nope, we have super glowy ai reaper commander/creator boy.  I hope they have fun getting out of that corner they've painted themselves into.

Modifié par ascended1, 10 mars 2012 - 12:48 .


#15175
People4Peace

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thePredator50 wrote...

As I said - people want a happy ending, that's not going to happen. I sincerely hope Bioware doesn't cave in to ridiculous happy end demands. Just elaborate more on the aftermath to the existing endings.


Nope. Completely wrong. <_<

Honestly why are you making stuff up? Are you reading the posts? If you're going to add your opinion, at least let it be based on what we're saying not on what you're thinking. People have expressed themselves beautifully on here and other threads so maybe you should read those first

Otherwise you're trying to tell me and everyone else why we're upset? Really? It doesn't make sense. I know how I feel and why I feel this way.