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So we can't get the ending we want after all?


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#15226
Revan312

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retailavenger85 wrote...

Revan312 wrote...

People need to stop arguing about whether there should or shouldn't have been a happy ending, or a sad ending or one that's bittersweet.. Most were hoping for an ending based on their choices, that reflected them with something worthwhile and meaningful..

Personaly, I was always planning on sacrificing my canon shep. That's the type of of guy I am, I enjoy dark, devastating and tragic endings, that leave a silver lining. Bittersweet tragedy is more beautiful to me than an ending of pure happiness. So in a sense, I actually enjoyed this end, although as I stated before, the epilogue was absolute garbage mixed in sony vegas in twelve minutes and then spliced in.

MY personal tastes however aren't everyone's, that's the point. I thought when Bioware said "There's gonna be a lot of endings for different tastes" that's what they meant. As in a completely Disneyesq ending, a perhaps pure evil ending where Shepard ends up becoming exactly like Saren (Cyborg, obssesed with figuring out how to stop the Reapers and gets consumed and ultimately indoctrinated, thinking it's the best course to side with them) A pyrrhic victory ending like we got. A normal renegade ending where Shep sacrifices much of the galaxy to destroy them even if there were more humane options etc etc etc etc.

Bottom line is, they pigeon holed everyone's character into the exact same ending, with little to no variance as nobody got to see what happened after the fact. From day one I was arguing for an ending where shep sacrifices his/her self for the destruction of the Reapers. I never thought that would be all they made..



well thought out! This is totally what I've been thinking, but unable to put into words.

Except I totally wanted my disney ending.


Which I completely respect. Having choice in these games has always, from day freaking one, been the defining marketing line of the games. It's your adventure, your character, yada yada. And I understand that it's essentially a predefinded character that acts a certain way as it's impossible for them to make a story with insanely different player personalitys involved. But there is a ton of decisions that culminate together, for what, a number in your war room that effects the last 45 seconds in negligible ways?

I'm just at a loss, because I was hoping I'd have to work towards, in creative ways, a sacrificial victory, not be handed it on a platter and told "Good, because that's all you'll ever get"

Bah!

#15227
wolfsite

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Honestly I don't know if I want to watch the movies if it stays like it is in the current form, ME3 is just gonna be one huge downer.

#15228
Alamandorious

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I would have liked to see a happy ending or...at least an ending with Shepard, critically wounded, dying in the arms of his LI after saving the Galaxy.  There were so many hints...well, more like bludgeons...that Shep was going to be sacrificed for the good of the Galaxy that I had braced myself for that ending...I thought, maybe, I hadn't done enough in game to get the best possible ending, and that these 'hints' were little indicators of that.

Well.  I was wrong, apparently.

A good ending would have had life picking up again in the Galaxy, showing each of the characters as they progressed in their day to day lives as things settled down.  Depending on what you did, showing the various political rammifications of alliances or enemies made.  Finally, maybe showing Shep's LI in mourning, but not giving up on life and moving on because Shep would have wanted them to live on.

This game had phenominal writing for the different sequences and such, and I was moved many times by the sacrifices of characters I had come to like (even Kal'Reegar, the little e-mail you get about him brought a bitter smile to my lips).  The dialogue was all really awesome, and it felt epic...and then, just when you expect the epic ending...you get these.  Without an option for a happier ending.  Even if you make the effort to do everything perfectly, you as the player get these lukewarm, bitter endings. 

There's no bittersweet about it; no only do you lose Shepard, but the friends he/she made and all the people he tried to save get the shaft, no matter what.  Yes, you beat the Reapers...but in the end, trillions are still doomed to die a slow, lingering death because they're on worlds (such as Novaria) that can't possibly support life.

All in all, this is not the end this series deserved.  The gameplay up until the ending, yes, was brilliant...but the final cap was so anticlimatic that it ruins everything.

#15229
Kloborgg711

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thePredator50 wrote...

But at the end of the day, what most people are REALLY upset about isn't the quality of the ending, it's the ending itself - it's ended. No more Shepard, no more Liara, no more Tali. The End folks.


No. Just no. You think the hundreds of people posting here are just stupid? Like we didn't realize that the story ended here? I expected to face the end of Mass Effect with goosebumps, with a somber sad-yet-happy moment, with a finality, with satisfaction. I got none of that. Playing Mass Effect 3 up until the last 10 minutes was the best video game experience I've ever had. I enjoyed every moment of the 26 hour campaign. I lost sleep because I couldn't stop thinking about the decisions I made and the moments I had. I was incredibly impressed with how Bioware managed to handle almost every character Shepard meets in the series, even seemingly unimportant ones. Conrad Verner's ending was absolutely fantastic. The bickering in the Shuttle Bay about the Mako was heartwarming. Finding Garrus and Tali towards the end was another unexpected stroke of genius. The final goodbye was just so emotional... and for what.

The people in this thread have expressed just about everything I felt after playing Mass Effect, but I will focus on something. I'm not going over the gaping Plot Hole (or Plot Vortex) with Joker fleeing battle and your party members magically teleporting onboard. I'm going over what I believe made the ending not just bad, but painful. I'm going over what caused the "empty", kick-in-the-gut feeling so many have expressed, and that's the teasing throughout the game. Many defenses I've heard argue that "This series was never meant to end well, it was always a fatalistic story, and the only way it could end is with bittersweet tragedy".

I just don't see how you can say this. In Mass Effect 1, that's certainly not the case. Yes, you lose a squad member, but you defeat Saren and Sovereign, and you feel an incredible elation towards the end as Shepard rises again. In Mass Effect 2 they darkened the plot, which I felt was appropriate. But, they left chance and choice. Depending on how you played, any one of the incredibly developed characters could fall in the final assault, but if you played all your cards right, you could still get out of situation in a very much win-win scenario. What, in Mass Effect or ME2, comes close to the devastation suffered by the galaxy in ME3? I understand ME3 needs to be darker, there needs to be loss and sacrifice, but there doesn't need to be a deterministic defeatist attitude to the whole thing. 

More than just the last 2 games, the entirety of Mass Effect 3 constantly teases you with the false illusion of "hope". Thinking back, I only feel worse. I just let my mind wander back to LotSB, when my Shepard PROMISED Liara she would never lose him again. I remember Wrex telling me that the Krogan would honor my name for all time. I remember Tali describing her future home, having finally after centuries of conflict won her people back their home. And then, no matter what you choose, you are pigeon-holed into 3 terrible endings. No matter what, you will never see your love interest again. No matter what, the Quarians will never see their planet rise to glory. That's not even counting the fact that the Quarians and Turians will almost certainly just die. The minute I heard that the Mass Relays would be destroyed, I knew I would avoid that option. Even if Shepard has to die, what is worse than the entire galaxy we've come to love being torn apart, a shadow of its former self? And yet, that comes with every option. Your promise to your LI is meaningless. Your victories throughout the game pointless aside from gaining a few more ships for the final assault. All the satisfaction you got from seeing the conclusion of side-character stories are shattered, since you know they're either dead or stranded and alone. In all honesty, at least if the Reapers had annihilated all life, there would still be intergalactic civilization in the next cycle. All hope for that is lost.

And even ignoring the fact that among the 3 endings there is virtually no difference aside from a color change, why does Shepard suddenly become the opposite of his or her strongest self? I remeber in Mass Effect 1, staring down into the face of Sovereign. I learned that these machines had destroyed all life forms that had ever risen over millions of yeas. Humanity had only had space flight for a little over 200 years by that point. Shepard stood him down and told him that fate was NOT inevitable, and he would fight against it.
Now, come ME3, this annoying god child comes out, and tells Shepard he has these three terrible options. Shepard has a single moment of weak protest, and then succumbs. No more fighting. No more going against the odds. He reverses his entire character and goes along with it. I can't help it, I feel horrible when I think about the future my Shepard would never have with Liara. Others have described this too, and I can only find solace in the fact that I'm not alone. It feels as though we've lost a friend. We know there are no more Mass Effects, at least not ones with Shepard. We know this is the end. And just thinking back the last 5 years and realizing we're probably never getting the end we've always wanted.. that is really, REALLY depressing.

If there was anything I could do to get Bioware to consider an alternative ending, I would do it. There are many great ideas, it wouldn't be hard. I don't even care if Earth blows up or half the Galaxy dies, I want my Shepard to end up with Liara. Even if they have to float into oblivion. That's what I've been yearning for, for so long. I've cancelled by SWTOR subscription and sent a message, for all the good that's going to do.
Please, Bioware. Fix what could easily be the greatest video game series of our generation.

#15230
Prince Keldar

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What is wrong with the idea that Good triumphs over evil? Did Bioware even consider that? There is nothing wrong with a Star wars type ending, I mean hell they just defeated the biggest threat to organic life why shouldn't there be a conventional battle with the fleets and the Reapers and people celebrating if you won the battle and destroyed the reapers?

#15231
laughing sherpa girl

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I guess this has been posted here??



#15232
funfryfrenzy

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Alamandorious wrote...

I would have liked to see a happy ending or...at least an ending with Shepard, critically wounded, dying in the arms of his LI after saving the Galaxy.  There were so many hints...well, more like bludgeons...that Shep was going to be sacrificed for the good of the Galaxy that I had braced myself for that ending...I thought, maybe, I hadn't done enough in game to get the best possible ending, and that these 'hints' were little indicators of that.

Well.  I was wrong, apparently.

A good ending would have had life picking up again in the Galaxy, showing each of the characters as they progressed in their day to day lives as things settled down.  Depending on what you did, showing the various political rammifications of alliances or enemies made.  Finally, maybe showing Shep's LI in mourning, but not giving up on life and moving on because Shep would have wanted them to live on.

This game had phenominal writing for the different sequences and such, and I was moved many times by the sacrifices of characters I had come to like (even Kal'Reegar, the little e-mail you get about him brought a bitter smile to my lips).  The dialogue was all really awesome, and it felt epic...and then, just when you expect the epic ending...you get these.  Without an option for a happier ending.  Even if you make the effort to do everything perfectly, you as the player get these lukewarm, bitter endings. 

There's no bittersweet about it; no only do you lose Shepard, but the friends he/she made and all the people he tried to save get the shaft, no matter what.  Yes, you beat the Reapers...but in the end, trillions are still doomed to die a slow, lingering death because they're on worlds (such as Novaria) that can't possibly support life.

All in all, this is not the end this series deserved.  The gameplay up until the ending, yes, was brilliant...but the final cap was so anticlimatic that it ruins everything.


here i got 1 for you. Remember Lord of the rings right.. Imagine you see all that and right as Frodo hits mount doom..... Frodo throws the ring in and.... Sauron pops out.. (DENIED! ******) and slaughters them all.Image IPB

#15233
wolfsite

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I have about 17 other characters from ME1 and ME2.  I'm not importing them.  It just feels pointless if the choices I have made mean nothing in the end.

#15234
Nyila

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wildannie wrote...

Nyila wrote...

thePredator50 wrote...

As I said - people want a happy ending, that's not going to happen. I sincerely hope Bioware doesn't cave in to ridiculous happy end demands. Just elaborate more on the aftermath to the existing endings.


There was blatant fanservice in certain areas, but Bioware didn't cave in and didn't give Thane a cure, instead they gave him a worthy death. They did the same for Shepard, except, Shepard wasn't dying from any disease. Curing Thane would have been unrealistic, but giving Shepard different options would have made sense.

My opinion anyway..


Well, it might be a worthy death for a friend shepard but it was a complete insult to those who had Thane as a LI.  There's no chance to prolong his life despite the hints BW gave in lotsb and CDN.  Moreover, there's no achievement for the ME3 thane romance, the dialogue is pretty much the same for romanced and unromanced and none of the crew acknowledge his death afterwards... its obscene :sick:.  


I know. I haven't played with my character that romanced him in ME2 yet, I think I won't, it seems rather pointless. That was another thing that bugged me: MShep gets all his LIs back, while FemShep doesn't. It's dumb.


Dranume wrote...

Reaper God child can go die in a fire.. pointless addition to the ME universe


Politely: The concept works in games like Dungeon Siege 3, because, you know, you're just kicking barrels and such in a world that is deeply involved in godly matters, but for games like the Mass Effect trilogy, it's just an easy way out, to avoid saying "Our overlords put the pressure on us to release an unfinished game and focus on marketting instead of working on the game".

Modifié par Nyila, 10 mars 2012 - 01:25 .


#15235
Experimentel

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Kloborgg711 wrote...

And even ignoring the fact that among the 3 endings there is virtually no difference aside from a color change, why does Shepard suddenly become the opposite of his or her strongest self? I remeber in Mass Effect 1, staring down into the face of Sovereign. I learned that these machines had destroyed all life forms that had ever risen over millions of yeas. Humanity had only had space flight for a little over 200 years by that point. Shepard stood him down and told him that fate was NOT inevitable, and he would fight against it.
Now, come ME3, this annoying god child comes out, and tells Shepard he has these three terrible options. Shepard has a single moment of weak protest, and then succumbs. No more fighting. No more going against the odds. He reverses his entire character and goes along with it.
I can't help it, I feel horrible when I think about the future my Shepard would never have with Liara. Others have described this too, and I can only find solace in the fact that I'm not alone. It feels as though we've lost a friend. We know there are no more Mass Effects, at least not ones with Shepard. We know this is the end. And just thinking back the last 5 years and realizing we're probably never getting the end we've always wanted.. that is really, REALLY depressing.

If there was anything I could do to get Bioware to consider an alternative ending, I would do it. There are many great ideas, it wouldn't be hard. I don't even care if Earth blows up or half the Galaxy dies, I want my Shepard to end up with Liara. Even if they have to float into oblivion. That's what I've been yearning for, for so long. I've cancelled by SWTOR subscription and sent a message, for all the good that's going to do.
Please, Bioware. Fix what could easily be the greatest video game series of our generation.



This times a million. Shepard just gives up? That's it?

#15236
Rosery99

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I won't add to this with another long winded post, the person just above put it so beautifully that quite frankly I doubt I could do a better job if I sat here for hours on end. I will however say this, to those who think were upset because the story is ending or that Shepard died, it's not that. I personally felt...betrayed and upset because it felt like my shepard's story came to an end in two and I was playing someone different. My shepard wouldn't have given up like that and further, wouldn't have submitted to fate so easily. I could live without the Disney happy picket fence ending, I'd like it but I could live without it. If as has been stated before the ending was not, "Everyone everywhere dies anyway and you've basically just betrayed all your allies." All in all the reapers get there victory over our cycle no matter what, the story in my mind, ends with Shepard losing. Yea you save the future...but to be blunt, who gives a ****?

I didn't play Mass Effect to save races two hundred thousand years or more down the line, I did it to save my cycle, to stop the reapers and protect those I had come to love. Or that my Shepard had come to love, instead...well I get forced to lose on a game where they had built us up thinking we could win. Thats why Im upset. That and no Epilogue of any sort really irks me. I blame EA for this as I know Bioware can't be that stupid to not put one in, they did it in all there other single player series.

#15237
Asakawa

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"At the end of it all
Gamers play what we play
Not for Game Over
But rather for what we take away"



The endings were terrible, but the game was really nice. Y'know, till the ending part. Nice gameplay, nice graphics, a real soundtrack, and so many other positive things. That we will always take with us.

But as for the other part of the video,
the fullfilment,
the accomplishment,
the feeling that your mission is finally complete,


was never there actually...

We never really got depressed for the ending of a story, but rather for the story not having a real ending. And, the way I see it, we didn't actually save the world, but...

Hope the video at least cheers someone up. Remembering about it did lighten me up a little.

#15238
Nyila

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wolfsite wrote...

Honestly I don't know if I want to watch the movies if it stays like it is in the current form, ME3 is just gonna be one huge downer.


Nah, don't worry, Hollywood has plenty of freedom!

#15239
ziyon conqueror

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I have a brilliant idea for an ending. Say a new DLC comes out, some sort of container that fit within the Crucible. The container was actually a release lock for the creator of the Reapers. Imagine, the earliest galactic civilization rose up, with one scientist having devised the mass relays as a means to unify the galaxy with other races and bio-synthetic fusion. However, a fanatical cult takes over the government for fear of synthetics overthrowing their creators. Their solution: use the scientist's research to create cyborg sentinels that would periodically wipe out sentient life to prevent such uprisings. The scientist opposed their plans but his mind was ripped from his body, imprisoned within the very Citadel he designed. And the keys to his prison is hidden beyond his reach. The leaders of the cult then allow their minds to become one with Harbinger. Then during the end of ME3, the scientist's consciousness reaches out to Shepard, showing the deactivation codes for the Reapers, proving Shepard the means to defeating the Reapers without sacrifice. I'd think that'd be much better.

#15240
SlyTF1

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Why do people keep calling a "good ending" a "Disney ending"? It wouldn't me a damn Disney ending, because lots of people would have died! The entire planet earth was nearly wiped out! All I want is my Shepard alive!!!

#15241
FugitiveMind

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Either after carefully crafting the story of each and every character in a 30 hour epic, they decided to drop the ball for just the last 10 minutes (what're the odds... it could've been some random 10 minutes in the middle)...

or

This is the biggest publicity stunt ever...

#15242
TaylorC183

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Just for a quick comment...for the person who said Thane's death was never mentioned...Joker and Garrus both mentioned it on my play through. And when I fought TIM's little assassin, at the end when he was sneaking up behind me I pressed the renegade trigger (i was playing as a paragon but god that dude pissed me off) and my shepherd stabbed the crap out of him and said "thats for thane you son of a ****" or something along those lines. So it was definitely mentioned. And I was playing as Mshep so thane wasnt even my LI or anything

and basically like everyone else is saying bioware squandered the games potential.
it should have been way more fleshed out

#15243
CrisisOne

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I have to ask, regardless of which ending we choose, what happens to the people on the citadel!?, I mean it looks like they either get entombed forever or blown up, so...

#15244
darkshadow136

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 The endings to ME3 are just horrible. Bioware betther either patch the endings, or give away a free DLC  to fix them, or I will no longer purchase any game from Bioware.

#15245
Kitten Tactics

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I finished Mass Effect 3 yesterday.  The first thing I did was come to this community for the first time to see if anyone else out there felt the way I did.  After waiting the 24 hour probation period, I am posting immediately.

I can not help but regret ever getting invested in the series.

I love Mass Effect.  I love the universe and characters, the stories, the little details that make everything feel somewhat plausible.  I have the games on all of their available platforms.  I bought the big fancy art book because I simply can not get enough Mass Effect.

I spent about 30 hours with Mass Effect 3.  I loved the multiplayer, and I LOVED the story until the last 5 minutes.  

And now, with no exaggeration, the Mass Effect universe is ruined for me.  I have never watched, read, or played anything that has left this pit in my stomach that ME3 has.  The endings completely invalidate everything that I have spent over 1,000 hours working towards.  

I'm one of those people who just loved being in that universe.  I played through the first two games over a dozen times each, simply because I loved inhabiting them.  And now I look at the trilogy, sitting on my shelf.  After 5 years of waiting I can finally play through the entire trilogy and go on the roller coaster.

But I don't want to.  I want nothing to do with them.  What's the point of fighting for 60 hours when my final choice is between 3 lose-lose situations?

I hate this.  Bioware, you were so close, you don't even know it.  ME3 was banging on all cylinders until the last 5 minutes.  The last .05% of the game ruined the entire universe for me.  And now this thing that I have loved for 5 years, that I always came back to and felt good about no matter what bad I had going on in my life, is gone.  

Why not even give the option for a simple, coherent ending?  It's as if you came across a member of your audience in the desert.  And instead of giving them a drink from your water bottle, you built a rube goldberg device that dumps a bucket of water on their head.  And if they do the proper amount of sidequests, they get to lick a drop or two off of their skin.  Couldn't you just give us the drink of water?

"Everything should be made as simple as possible, but no simpler". - Albert Einstein

"Simplicity is the ultimate sophistication". - Leonardo Da Vinci

"It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away". - Antoine de Saint-Exupéry

Why could you not have just even given the OPTION (something this series has always been about at it's core) for a clear, and hopeful ending?  We don't need more intrigue and questions at the very end of a 90 hour experience.  

Let us unite the galaxy to destroy the reapers, not serve as a distraction while we talk to a space ghost.  Or make the Crucible a superweapon that kills the Reapers, spares everyone else, and show us the consequences of the actions taken by all of the races, along with a message of hope.  Or make it so that the Crucible turns the Citadel into a giant bomb so that in order to defeat the Reapers by martial means, we must sacrifice the center of our galactic community.  How hard would that have been?  We don't even get the OPTION?!

J.R.R Tolkien came up with the notion of "Eucatastrophe", which is the sudden, unpredictable, and unexplainable turn from bad to good, where night becomes day.  It fills the audience with a joy that can not be attained any other way, and he lamented at how little it appears in modern stories.  I went in to this game thinking that my 90+ hours of work would earn me the OPTION of experiencing a eucatastrophe.  

Instead, what I got was one long, 5 year, heartbreaking, soulcrushing, catastrophe.

And maybe that sounds crazy to you, but I don't care.  This series was the thing that I liked investing my time and interest in.  I expected to cry at the end.  And I did.  But it wasn't because I was emotional about the outcome of the story.  It was because this thing that I have loved for 1/5 of my life, now means nothing to me in the blink of an eye, and it is heartbreaking.

You were so close.

Modifié par Kitten Tactics, 10 mars 2012 - 01:33 .


#15246
funfryfrenzy

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FugitiveMind wrote...

Either after carefully crafting the story of each and every character in a 30 hour epic, they decided to drop the ball for just the last 10 minutes (what're the odds... it could've been some random 10 minutes in the middle)...

or

This is the biggest publicity stunt ever...


Hidden ending... Shepard takes off his face.. guess who.. CONRAD VERNER!Image IPB

#15247
nitefyre410

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CrisisOne wrote...

I have to ask, regardless of which ending we choose, what happens to the people on the citadel!?, I mean it looks like they either get entombed forever or blown up, so...

 

they are very, very... dead and packed in the  halls in a  vary grizzly manner... I think that is scene thats going to stick with me the most. 

Modifié par nitefyre410, 10 mars 2012 - 01:34 .


#15248
B33ker

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Yep, I'm done with BioWare after this.

They screwed this up so badly, and on so many levels it's not funny in the least.

Was the ending epic and emotional? Yes.

Was it a good ending for a video game players invested hundreds of hours in? **** no.

If I wanted to be that depressed I'd just look around at my real life.

Thanks for nothing BioWare, and I can guarantee I'll never buy another product from you again.

NEVER.

#15249
wolfsite

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CrisisOne wrote...

I have to ask, regardless of which ending we choose, what happens to the people on the citadel!?, I mean it looks like they either get entombed forever or blown up, so...


Based on the bodies you find I think everyone on the Citadel was killed when the Reapers took it.

#15250
CrisisOne

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nitefyre410 wrote...

CrisisOne wrote...

I have to ask, regardless of which ending we choose, what happens to the people on the citadel!?, I mean it looks like they either get entombed forever or blown up, so...

 

they are very, very... dead and packed in the  halls in a  vary grizzly man... I think that is scene thats going to stick with me the most. 

no, I mean the people living there before it was brought to earth