Aller au contenu

Photo

So we can't get the ending we want after all?


101103 réponses à ce sujet

#15276
DirtyBird627

DirtyBird627
  • Members
  • 150 messages

Tartilus wrote...


I wanted to adore Mass Effect 3 - to exalt it as the perfect end to the RPG series of the decade. I almost could've, but in the end all this game did was kick me in the stomach and leave me with a million questions. If nothing else, it serves as an interesting example of how completely an ending can make or break a piece of art;  that I can see no other purpose for it honestly breaks my heart.  


Very much this. Sad that they threw it all away in the last 5 minutes

#15277
Nyila

Nyila
  • Members
  • 3 136 messages

Si-Shen wrote...

Why put all the work into my playthrough if I will just die anyway?


Yeah that's how I feel too.

The game is intense, no way around that, the atmosphere is dark and heavy, you can feel Shepard's exhaustion, and I knew the whole game that Shepard had high chances of dying. I just hoped there would also be a way out. After all, the entire game is about instilling hope in others, but Shepard has none? Why?! The goodbyes were heartbreaking, and they felt even more heartbreaking after I realized Shepard wasn't getting out of there alive. For a minute, when Anderson died, I hoped to see my squad show up or something.. And I don't just feel disappointed, I feel outright depressed! :crying:

#15278
Aisynia

Aisynia
  • Members
  • 1 687 messages

DirtyBird627 wrote...

Honestly, I think they tried to do too much in terms of making the ending this ridiculous philosophical choice.


Seriously. I was not playing Mass Effect so I could get some kind of hackneyed pseudo-philosophical ending rammed down my throat. That's like watching an action movie and then getting a politically ideological Aesop dropped in my lap at the end.

Even if I agree with the message, I hate it when studios do it!

If I want politics, I will watch one of the news channels! If I want philosophy, I will go to a college or a library!

It's bad storytelling! They placed their need to squeeze out their philosophical view above concluding Shepard's personal story with some kind of satisfaction or closure.

#15279
Mr_Glasses

Mr_Glasses
  • Members
  • 84 messages
After reading thousands of posts. I can safely say that Bioware made huge mistake with the ending.
It's hard to believe that such an awesome game has such a horrible ending.

#15280
Kitten Tactics

Kitten Tactics
  • Members
  • 379 messages
Exactly. When I hear hooves, I think 'horse' and not 'zebra'. When I have this 90 hour lead up to kicking Reaper ass, I expect to kick their asses. Is that so much to ask?

#15281
Hiyanu

Hiyanu
  • Members
  • 42 messages

Mr_Glasses wrote...

After reading thousands of posts. I can safely say that Bioware made huge mistake with the ending.
It's hard to believe that such an awesome game has such a horrible ending.

Wouldn't say it's a horrible ending. But definitely the wrong ending.

#15282
IndelibleJester

IndelibleJester
  • Members
  • 539 messages

Kitten Tactics wrote...
You were so close.


Revan312 wrote...
Having choice in these games has always, from day freaking one, been the defining marketing line of the games.

 

krashofny90 wrote...
Just give me an ending worth fighting for.


AxisEvolve wrote...

acegarcia5 wrote...

The most disappointing thing is we were led to believe we could get our happy ending. The best ending was bittersweet at best and thats stretching it.

Indeed.

We were mislead more than once.


 

QFT.

Lexagg wrote...
The ending was absolutely satisfying, and I still consider Baldur's Gate to be the best epic tale told in RPG. It would have been Mass Effect, if not for the ending.

 

It was the same for me - the more I played Mass Effect, the more it was slowly taking BG down from #1 to #2 for me. And I really want to say it succeeded - but without a proper conclusion and more options, I can't feel like I got my personal own playthrough from Mass Effect. I took as much as I could from the journey itself, but every time I even look at my Shep with someone, especially their LI, I just think about the ending with no results...

Schirach wrote...

slipliker wrote...

Btw, a little offtop here.
Is it just me or this kid appearing in the game multiple times is really annoying and makes you want to punch him in his face? o_o


I firmly believe Shepard felt guilty about not saving that child, and whatever manifested itself on the crucible used the image of what Shepard felt most guilt for to present itself.

 

I personally liked the dream sequences - they were a lot like BG and I did get the idea that the child represented everything Shepard regretted about the war, "You can't save me." That line right there came true - not just for the child, but for Shepard and really her goals for the galaxy. The ending, without clarification, looks to me incredibly bleak and like Shepard didn't save anyone, especially not her closest and most dear loved ones.

And to finish this post, let me simply quote Oghren to express how I feel right now: "Let's show 'em our hearts, and then show 'em theirs."

Modifié par IndelibleJester, 10 mars 2012 - 01:54 .


#15283
lastpatriot

lastpatriot
  • Members
  • 1 017 messages
15K posts so far and not a single one by BioWare to even try and explain things to us. To say I'm bummed is far from accurate as I had so wanted to play ME:3 this weekend and try ever class. Now, I have no desire to ever see the game again.

#15284
Nyila

Nyila
  • Members
  • 3 136 messages

Schirach wrote...

slipliker wrote...

Btw, a little offtop here.
Is it just me or this kid appearing in the game multiple times is really annoying and makes you want to punch him in his face? o_o


I firmly believe Shepard felt guilty about not saving that child, and whatever manifested itself on the crucible used the image of what Shepard felt most guilt for to present itself.



I agree.

#15285
CanadAvenger

CanadAvenger
  • Members
  • 309 messages

Nyila wrote...

Landline wrote...

Okay, I got over the ending, I can play the game again so long as I don't think of the ending, and as long as I don't actually finish it.

The ending still hangs over the rest of the game. The rotting carcass in the middle of the room that ruins dinner but the owner of the house refuses to remove.


I feel the same way. I finished the game and just can't start over again, not even with a different character. What the hell was the point of carefully crafting different Shepards? They all end up the same way. The only thing that is making this worth a damn is to play through the different romances.


I'm the same... I can't bear to start again. I'll keep my save before I attack the Illusive Man, just in case for DLC, and for MP too I guess.

I feel that despite ME3 being (up to the ending) the best RPG I've ever played, everything I did in the game was for nought. I mean, you spend hours and hours of real time to forge alliances, unite the galaxy under your command to take on synthetic beings bent on your destruction... Only in the end to not really need them. I didn't feel at any point that I "didn't have enough Military Strength" and there wasn't any discernable indicators on the final missions to tell me that. I'm sure that 3500+ was enough, but I don't see how the ending could have been any different with less.

On top of that, you alone must make the decisions, none of which are beneficial. Ok, I get it, some endings are going to be bittersweet. I accepted that Anderson died - in fact, I expected him to, and welcomed it. That death was 'needed', for lack of a better word. I expected that some endings would require or result in Shepard dying, and that some people would want to choose these. However, what I did not expect was that no matter what I chose, I died. I say "I died" because I model my Shepard after my own looks and personality - essentially making ME the star of the show. I didn't want to die. Sure, there's the "bonus easter egg clip" thing at the end if you have 5000+ Estimated Military Strength (which you can ONLY get by playing MP, which is silly) which shows that MAYBE Shepard survived, but there is one other detail to contend with:

In ALL endings, the Mass Relays and the Citadel are destroyed, cutting everyone in the galaxy off from
each other. This would make it impossible to get a "happy ending" even if Shepard did survive, as Joker, the Normandy, your LI and presumably whoever else was on the ship are stranded on some mystery world. (For me it also showed Javik, which makes no sense as he should have died when I got hit by the Reaper beam, I assume... And don't even ask how my squad somehow made it back to the ship. But I digress...)

There was no ending to this game that was satisfactory after all of the work I put into the series. I've got 35 hours of gameplay on ME3 alone, and I feel that it was all a waste of time. I loved playing the game though - it was incredibly fun and an improvement on its predecessors on almost every front. It was nearly everything I wanted it to be... Until the end.

For now, I reserve my files for if/when there will be DLC and to play MP. I simply cannot play through the game again for an unsatisfactory ending. I have no intention of restarting a New Game+ (if it's possible) or re-importing from ME2 or just starting a canon Shepard anew. There is just no point, in my opinion. I can understand an ending like this in a game that is more linear, and doesn't allow for the player's creativity (read: pretty much any FPS) but not for a game series that has always said something along the lines of "your decisions matter." Well, apparently they didn't, ultimately, and all that time - and emotion I invested in my character was a complete waste.


TL;DR - I thought the all of the endings were unsatisfactory, and I will not be playing SP again until either DLC is released and/or something new is done with the endings.

Modifié par CanadAvenger, 10 mars 2012 - 01:57 .


#15286
worldwide

worldwide
  • Members
  • 19 messages
I don't usually post on forums unless it's a tech issue and even then I usually avoid posting...
but I just can't help myself i'm so frustrated with how it ended the rest of the game was awesome 100% and while I shed a few tears for the deaths of some of my former squad mates i felt like they had a death anyone would feel satisfied with...but my sheps death was like WTF sry i mean i was ready for sheps death but would have atleast have liked the ability to have the sunshine and rainbows ending but baring that inablility i would have atleast have liked to feel like my sheps death meant something sure I saw reapers fleeing earth and everyone is happy about it but i didn't want to see some random peeps going "yay its over" I would however have liked to have seen some reaction that my crew both former and current were living happily i mean bioware made us fall for these characters over the past 3 games and have always been like ur crew is important and then all of a sudden nothing just them getting the ship banged up dropping out of a collapsing mass effect field or whatever that thing was and having to crash land on some random abandoned planet...another thing how were they anywhere near a mass relay to even make the jump and another thing that I had a problem with was i took along jake vega in the part before the beam so he should have been either dead or severly injured even if he wasn't he would have been like let me drag sheppard to a safe spot but nnnoooooo and then all of a sudden he's jumping out of the crashed normandy as if he hadn't just been a part of a major ground defeat just wth grrr so frustrated

oh and sry about lack of punctuation as i'm sure someone will point out lol but was too frustrated at bioware for this ending in order to be worried about grammer

#15287
GSS115

GSS115
  • Members
  • 100 messages

Experimentel wrote...

Kloborgg711 wrote...

And even ignoring the fact that among the 3 endings there is virtually no difference aside from a color change, why does Shepard suddenly become the opposite of his or her strongest self? I remeber in Mass Effect 1, staring down into the face of Sovereign. I learned that these machines had destroyed all life forms that had ever risen over millions of yeas. Humanity had only had space flight for a little over 200 years by that point. Shepard stood him down and told him that fate was NOT inevitable, and he would fight against it.
Now, come ME3, this annoying god child comes out, and tells Shepard he has these three terrible options. Shepard has a single moment of weak protest, and then succumbs. No more fighting. No more going against the odds. He reverses his entire character and goes along with it.
I can't help it, I feel horrible when I think about the future my Shepard would never have with Liara. Others have described this too, and I can only find solace in the fact that I'm not alone. It feels as though we've lost a friend. We know there are no more Mass Effects, at least not ones with Shepard. We know this is the end. And just thinking back the last 5 years and realizing we're probably never getting the end we've always wanted.. that is really, REALLY depressing.

If there was anything I could do to get Bioware to consider an alternative ending, I would do it. There are many great ideas, it wouldn't be hard. I don't even care if Earth blows up or half the Galaxy dies, I want my Shepard to end up with Liara. Even if they have to float into oblivion. That's what I've been yearning for, for so long. I've cancelled by SWTOR subscription and sent a message, for all the good that's going to do.
Please, Bioware. Fix what could easily be the greatest video game series of our generation.



This times a million. Shepard just gives up? That's it?


Diddo.  The current endings have Shep controlled by the reapers.  This causes a seizure of logic in my head.

#15288
Kloborgg711

Kloborgg711
  • Members
  • 833 messages

Aisynia wrote...

DirtyBird627 wrote...

Honestly, I think they tried to do too much in terms of making the ending this ridiculous philosophical choice.


Seriously. I was not playing Mass Effect so I could get some kind of hackneyed pseudo-philosophical ending rammed down my throat. That's like watching an action movie and then getting a politically ideological Aesop dropped in my lap at the end.

Even if I agree with the message, I hate it when studios do it!

If I want politics, I will watch one of the news channels! If I want philosophy, I will go to a college or a library!

It's bad storytelling! They placed their need to squeeze out their philosophical view above concluding Shepard's personal story with some kind of satisfaction or closure.



Even if they felt the absolute need to force this dreary pseudo-resolution on us, what gets me most is that they simply could not have thought about this from the player's perspective. No way did they think anyone who spent hours playing through ME and ME2 would finish ME3 and feel "satisfied". It's the opposite of satisfaction. Instead of feeling melancholy, relief, joy, and tears in your eyes, you're met with confusion, distress, shock, and anger. This is not how I wanted to end the best game series ever. Why can't I survive, even after going through all this trouble? Why can't I keep my promises to my LIs, let alone my other squad members. Why is a game so focused on hope and the future severely lacking in both departments? It would have been terrible if they showed no footage of what happens to anyone, but it's even worse that they decided to go with an impossible scene that does nothing but illustrate a gaping plot hole. Even if I didn't see what happened to the Normandy at all, I could have assumed it just survived the battle and I was posthumously honored. But nope, they're stranded, which essentially means to the rest of civlization, they're dead. So, to sum up, you and all your friends die, and you have no idea what happens to anyone else. Seriously. They might as well have killed Shepard with a random reaper bullet in the Earth battle. I would feel just as outraged, but at least I would understand what just happened. The Normandy scene makes so little sense I'm almost sure it has to be some kind of dream. They might as well have put a shot of the Normandy firing rainbows at pink husks before fading to credits. There are a lot of different emotions great stories can leave us with, but confusion and depression are never good ones.

#15289
SolidisusSnake1

SolidisusSnake1
  • Members
  • 890 messages

Aisynia wrote...

DirtyBird627 wrote...

Honestly, I think they tried to do too much in terms of making the ending this ridiculous philosophical choice.


Seriously. I was not playing Mass Effect so I could get some kind of hackneyed pseudo-philosophical ending rammed down my throat. That's like watching an action movie and then getting a politically ideological Aesop dropped in my lap at the end.

Even if I agree with the message, I hate it when studios do it!

If I want politics, I will watch one of the news channels! If I want philosophy, I will go to a college or a library!

It's bad storytelling! They placed their need to squeeze out their philosophical view above concluding Shepard's personal story with some kind of satisfaction or closure.


No I do not accept that, they were not pushing any philosophical view down your throat they were simply being stupid. The ending sequence and choices is ripped straight from Deus Ex, one of the greatest games ever and one of the major infulences for Mass Effect. Yet Deus Ex is a completly philosophical game and the ending choices reflect the philosophies that your are presetned with throughout the game.

Mass Effect rips Deus Ex's endings but puts no philosphy behind them, at least the themes and philosophy that you are presented with throughout teh Mass Effect universe. Mass Effect and especially ME3 is ALL about choice and sacrifice, ME3 hammers this home repeatedly as you have to make tough calls in order to savce the universe. Javik (the Prothean) states how "we humans stll think we can win this war with our honor intact", further emphasizing that we have to make horrible choices in order to serve the greater good. The Illusive Man is a total embodiment of this theme, and how we may have to lose our humanity to save it.

Yet the endings do not represent any of these themes, the endings are all about Singularity, Synthetic AI life, transhumanism, etc. Topics that are barely touched on in ME nor shown as themes throughout the game. And all the choices are essentially the same, there is no real sacrifice being made, no matter what the Relays are destroyed. It's like as if all the endings in Deus Ex were the Dark Age ending, thus making all the other choices irrlevant. Again I cannot stress this enough the endings in ME3 did not line up with the philosophy and themes presented throughout the series as opposed to Deus Ex.

#15290
Landline

Landline
  • Members
  • 1 612 messages
I just can't get my head around why they made the ending like they did.

Considering the number of really bad and repeatable glitches and the ending, it's clear they ran out of something. At least I hope they ran out of something and aren't just bad at it.

#15291
Flammenpanzer

Flammenpanzer
  • Members
  • 438 messages
I wonder...if that 'good' ending where Shepard is in the rubble...is that possibly him after being shot my Harbinger? Maybe the entire ending was a hallucination :D

#15292
Lurchibald

Lurchibald
  • Members
  • 178 messages
The thing that irks me is the kid haunting Shepard, My shepard would have gotten over it, my Shepard decided to save a bloody spaceport at the push of a button killing thousands of colonists (No doubt there would have been plenty of kids living there) yet I am to believe that my Shepard is affected by one child's death!? As Shep said, "It's war, people die" In those dream sequences I believe my Shep wanted to shoot the little bosh'tet because there was no logical reason for my Shep to be dreaming of him.

#15293
kramerfan86

kramerfan86
  • Members
  • 346 messages
Alright, this might be a little long winded and disorganized, but Ive waited a day to get this complaint off my chest.  And before I complain I want to make VERY clear to those with the mocking disney comments that isnt the big problem here.  Sure, it would have been nice to have a perfect nice ending where everyone lives happily ever after if you do everything right.  However, I wasnt expecting that at all, especially after the pre-battle conversation with the Prothean in which he makes the comment on how Shep had made sacrifices and may have to make more.  So i went in fully expecting to have to sacrifice a squad member or the much more likely scenario that Shepard would sacrifice himself.  I just expected it to be done in an infinitely better way.  Mordin's sacrifice is a bittersweet, touching, awesome death.  If THAT'S how Shepard went I wouldnt be fuming at all.

The ending as it is though, is stupid and a terrible ending to a trilogy.  Your choices arent really choices at all and readiness doesnt particularly matter at the end of the day because the ending is roughly the same so long as you meet the minimum threshold.  Destroying the relays was just stupid, the galactic civilization you fought so hard for dies anyways, your actions to unify it are rendered null and void.  Plus your enemy the reapers are just tools of some before unknown controller who throws around laughably terrible logic and assumptions that Shepard has pretty much disproven.  Destroying the reapers somehow destroys the Geth  too, that just felt like some forced "bad" side to the deal to make it seem like a renegade option.  The synthesis is even dumber, just because synthetics and organics becomes one doesnt mean there will be peace all time or something.

On top of that, the endings all have terrible side effects or illogical aspects that it seems like the writers just failed to think of.  Oh boy the Krogans can breed again, too bad they are trapped on a dead world with no way off.  Oh boy Quarians got back their home world, too bad most of them are doomed to starve to death in the Sol system (same with the Turian military).  Oh and your squad for some reason magically gets back to the normandy despite all being on the ground, not only that they run away through a mass relay while the final battle is going on which is utterly devoid of sense.  Oh and btw most worlds are smoldering ruins who have no government or militaries any more, no infrastructure, no resources to power their technology so billions of the survivors are going to die in the resulting anarchy. 

The ending was just poorly written, not thought out, and renders all your actions moot because at the end of the day you are talking about the death of the galactic society no matter what decision you make or what preparations you made, and that, is a joke.  I will struggle to play through the entire series ever again simply because the whole time it will feel pointless, the end is set in stone regardless of what path I take.

#15294
worldwide

worldwide
  • Members
  • 19 messages

GSS115 wrote...

Experimentel wrote...

Kloborgg711 wrote...

And even ignoring the fact that among the 3 endings there is virtually no difference aside from a color change, why does Shepard suddenly become the opposite of his or her strongest self? I remeber in Mass Effect 1, staring down into the face of Sovereign. I learned that these machines had destroyed all life forms that had ever risen over millions of yeas. Humanity had only had space flight for a little over 200 years by that point. Shepard stood him down and told him that fate was NOT inevitable, and he would fight against it.
Now, come ME3, this annoying god child comes out, and tells Shepard he has these three terrible options. Shepard has a single moment of weak protest, and then succumbs. No more fighting. No more going against the odds. He reverses his entire character and goes along with it.
I can't help it, I feel horrible when I think about the future my Shepard would never have with Liara. Others have described this too, and I can only find solace in the fact that I'm not alone. It feels as though we've lost a friend. We know there are no more Mass Effects, at least not ones with Shepard. We know this is the end. And just thinking back the last 5 years and realizing we're probably never getting the end we've always wanted.. that is really, REALLY depressing.

If there was anything I could do to get Bioware to consider an alternative ending, I would do it. There are many great ideas, it wouldn't be hard. I don't even care if Earth blows up or half the Galaxy dies, I want my Shepard to end up with Liara. Even if they have to float into oblivion. That's what I've been yearning for, for so long. I've cancelled by SWTOR subscription and sent a message, for all the good that's going to do.
Please, Bioware. Fix what could easily be the greatest video game series of our generation.



This times a million. Shepard just gives up? That's it?


Diddo.  The current endings have Shep controlled by the reapers.  This causes a seizure of logic in my head.

I agree and while I would understand if my shep had to die atleast show that the LI actually mattered and have the LI like with a little son/daughter if it was a human LI or little blue daughter if it was liara or in the case of the romances with femshep or with tali atleast have them like looking at a picture or statue of shep and give a little sigh of sadness or some tears rolling of their face don't make my shepard turn into some faceless hero show us that he/she actually mattered. rant over.

#15295
Revan67

Revan67
  • Members
  • 17 messages

Flammenpanzer wrote...

I wonder...if that 'good' ending where Shepard is in the rubble...is that possibly him after being shot my Harbinger? Maybe the entire ending was a hallucination :D


I wish the ending was a hallucination. All I can say is that if thats the best they could do for an ending they should have faded to black when the fleets jumped into the Sol relay and said 'the end' THAT would be better than the ending's we have been handed.

Edit: Bioware, I am dissapointed in you

Modifié par Revan67, 10 mars 2012 - 02:11 .


#15296
Landline

Landline
  • Members
  • 1 612 messages

Lurchibald wrote...

The thing that irks me is the kid haunting Shepard, My shepard would have gotten over it, my Shepard decided to save a bloody spaceport at the push of a button killing thousands of colonists (No doubt there would have been plenty of kids living there) yet I am to believe that my Shepard is affected by one child's death!? As Shep said, "It's war, people die" In those dream sequences I believe my Shep wanted to shoot the little bosh'tet because there was no logical reason for my Shep to be dreaming of him.


I agree.

If he's haunted by anything it should be by squadmates that have died. The Virmire one, Jenkens, unlucky ME2 squadmates.

Or even better, he'd have nightmares where all of the character you meet durring the game are killed by the Reapers with Sovereign mocking you from beyond the grave.

#15297
Harbinger of your Destiny

Harbinger of your Destiny
  • Members
  • 1 625 messages

kramerfan86 wrote...

Alright, this might be a little long winded and disorganized, but Ive waited a day to get this complaint off my chest.  And before I complain I want to make VERY clear to those with the mocking disney comments that isnt the big problem here.  Sure, it would have been nice to have a perfect nice ending where everyone lives happily ever after if you do everything right.  However, I wasnt expecting that at all, especially after the pre-battle conversation with the Prothean in which he makes the comment on how Shep had made sacrifices and may have to make more.  So i went in fully expecting to have to sacrifice a squad member or the much more likely scenario that Shepard would sacrifice himself.  I just expected it to be done in an infinitely better way.  Mordin's sacrifice is a bittersweet, touching, awesome death.  If THAT'S how Shepard went I wouldnt be fuming at all.

The ending as it is though, is stupid and a terrible ending to a trilogy.  Your choices arent really choices at all and readiness doesnt particularly matter at the end of the day because the ending is roughly the same so long as you meet the minimum threshold.  Destroying the relays was just stupid, the galactic civilization you fought so hard for dies anyways, your actions to unify it are rendered null and void.  Plus your enemy the reapers are just tools of some before unknown controller who throws around laughably terrible logic and assumptions that Shepard has pretty much disproven.  Destroying the reapers somehow destroys the Geth  too, that just felt like some forced "bad" side to the deal to make it seem like a renegade option.  The synthesis is even dumber, just because synthetics and organics becomes one doesnt mean there will be peace all time or something.

On top of that, the endings all have terrible side effects or illogical aspects that it seems like the writers just failed to think of.  Oh boy the Krogans can breed again, too bad they are trapped on a dead world with no way off.  Oh boy Quarians got back their home world, too bad most of them are doomed to starve to death in the Sol system (same with the Turian military).  Oh and your squad for some reason magically gets back to the normandy despite all being on the ground, not only that they run away through a mass relay while the final battle is going on which is utterly devoid of sense.  Oh and btw most worlds are smoldering ruins who have no government or militaries any more, no infrastructure, no resources to power their technology so billions of the survivors are going to die in the resulting anarchy. 

The ending was just poorly written, not thought out, and renders all your actions moot because at the end of the day you are talking about the death of the galactic society no matter what decision you make or what preparations you made, and that, is a joke.  I will struggle to play through the entire series ever again simply because the whole time it will feel pointless, the end is set in stone regardless of what path I take.

This exactly!!

#15298
Kloborgg711

Kloborgg711
  • Members
  • 833 messages
About the Normandy scene at the end.. does anyone feel like they put it there in a sad attempt to give some sort of fake "happy" into the game? I mean, when you run down into the conduit, it's a pretty confusing scene. Some people report that their squad mates were no where to be seen, some report their squadmates simply didn't budge, and some people are adamant that their squadmates got incinerated by Harbinger. Maybe Bioware just stopped and though
"Well, we're already giving our players a really depressing scenario, let's show them that their squad mates are all right, that'll cheer them up!"

Which of course ignores the fact that this only confuses an already confusing ending, and I'd almost rather my LI and squadmates die then land on a godforsaken planet with no possibility of escape. Unless I'm supposed to assume everyone on the ship simply fornicated with each other (and maybe Liara), while Tali and Garrus either outright died of starvation, or simply waited to die and leave nothing behind. After that, there aren't nearly enough people to create a diverse gene pool. In that case, Stargazer Grandpa and "child" have quite the family tree.

And even worse than simply knowing the Quarians and Turians are screwed, is that we DON'T know. Bioware is forcing us to assume all these terrible things happen. They leave an incredibly vague ending, but with the situation as it is, the imagination can only go so far. I hate that I have to piece together that the Quarians will never step foot on the world they worked so hard to take back.

But yeah, I digress, I could go on forever.

#15299
nitefyre410

nitefyre410
  • Members
  • 8 944 messages

SolidisusSnake1 wrote...

Aisynia wrote...

DirtyBird627 wrote...

Honestly, I think they tried to do too much in terms of making the ending this ridiculous philosophical choice.


Seriously. I was not playing Mass Effect so I could get some kind of hackneyed pseudo-philosophical ending rammed down my throat. That's like watching an action movie and then getting a politically ideological Aesop dropped in my lap at the end.

Even if I agree with the message, I hate it when studios do it!

If I want politics, I will watch one of the news channels! If I want philosophy, I will go to a college or a library!

It's bad storytelling! They placed their need to squeeze out their philosophical view above concluding Shepard's personal story with some kind of satisfaction or closure.


No I do not accept that, they were not pushing any philosophical view down your throat they were simply being stupid. The ending sequence and choices is ripped straight from Deus Ex, one of the greatest games ever and one of the major infulences for Mass Effect. Yet Deus Ex is a completly philosophical game and the ending choices reflect the philosophies that your are presetned with throughout the game.

Mass Effect rips Deus Ex's endings but puts no philosphy behind them, at least the themes and philosophy that you are presented with throughout teh Mass Effect universe. Mass Effect and especially ME3 is ALL about choice and sacrifice, ME3 hammers this home repeatedly as you have to make tough calls in order to savce the universe. Javik (the Prothean) states how "we humans stll think we can win this war with our honor intact", further emphasizing that we have to make horrible choices in order to serve the greater good. The Illusive Man is a total embodiment of this theme, and how we may have to lose our humanity to save it.

Yet the endings do not represent any of these themes, the endings are all about Singularity, Synthetic AI life, transhumanism, etc. Topics that are barely touched on in ME nor shown as themes throughout the game. And all the choices are essentially the same, there is no real sacrifice being made, no matter what the Relays are destroyed. It's like as if all the endings in Deus Ex were the Dark Age ending, thus making all the other choices irrlevant. Again I cannot stress this enough the endings in ME3 did not line up with the philosophy and themes presented throughout the series as opposed to Deus Ex.

 

^ Sadly this.. the ending did not match with what Mass Effect and it was  cheap ripoff of Deus Ex ,even the Synethesis which is the one I can stomach the most.  Is still  severally lacking  because it does match up with what ME was about from the start.    ME 3 built as a "Earn you happy ending" and then it just shifted... I would not mind Shepard have die for eveyone to earn that happy ending but the way it is now  this mjust reeks... badly.

#15300
SolidisusSnake1

SolidisusSnake1
  • Members
  • 890 messages

Landline wrote...

Lurchibald wrote...

The thing that irks me is the kid haunting Shepard, My shepard would have gotten over it, my Shepard decided to save a bloody spaceport at the push of a button killing thousands of colonists (No doubt there would have been plenty of kids living there) yet I am to believe that my Shepard is affected by one child's death!? As Shep said, "It's war, people die" In those dream sequences I believe my Shep wanted to shoot the little bosh'tet because there was no logical reason for my Shep to be dreaming of him.


I agree.

If he's haunted by anything it should be by squadmates that have died. The Virmire one, Jenkens, unlucky ME2 squadmates.

Or even better, he'd have nightmares where all of the character you meet durring the game are killed by the Reapers with Sovereign mocking you from beyond the grave.


I have no problem with the kid, I acutally liked those dream sequences. Shepard isnt crying over one kid, but what the kid represents. The fact was the Shepard was unable to save the kid despite his best efforts, I thought this was great theme for the game after leaving Earth. It hammers home that no matter what Shepard does he cannot save everyone, there are going to be losses of innocent lives. This is why Shepard is chasing the kid, because if he can save the kid then he can save everyone else.

One of my favorite parts of the game is after Thessia because Shepard has always been about defying the odds and coming out on top, he never loses. But like Cpt. Kirk in Khan he has to deal with a loss, a loss which costed him millions of lives, and once again reinforced that he might not be able to save everyone.

Unfortunately they completely forgot about this theme when it came to the endings....

Modifié par SolidisusSnake1, 10 mars 2012 - 02:20 .