So we can't get the ending we want after all?
#1576
Posté 29 février 2012 - 04:57
#1577
Posté 29 février 2012 - 04:57
jlb524 wrote...
It seems like it and your choice affects what color the relays turn when they go bye bye.
The green looks prettty, so I'm leaning towards 'Merge'.
I declare this line of reasoning to be the best way to solve the problem of how to pick from ME3's various brands of suck.
#1578
Posté 29 février 2012 - 04:58
Sakhalin wrote...
I WANT PURPLEjlb524 wrote...
The green looks prettty, so I'm leaning towards 'Merge'.
Yeah, WTF WHERE'S MY PURPLE ENDING BW?
#1579
Posté 29 février 2012 - 04:58
Knight_Quack wrote...
I think I'm going to drink myself to oblivion if something like this happens, anyone care to join?
Way ahead of you. By the way. Pretty much that exact epilogue is in the leaked script so... Start drinking.
#1580
Posté 29 février 2012 - 04:58
syllogi wrote...
The people saying we're unrealistic fluff lovers are right. Who needs to feel good when playing a game???
I'm going to go do my taxes right now, and meditate on how gritty and realistic the experience is. There are no frivolous love interests or unnecessary happy endings when I'm writing a check to the government!!! Awesome!!!
Not all stories require a happy ending. Not all stories are even better with them. Not all games are meant to make you feel good about them.
As games grow out of it's adolescense and start attempting to tackle more mature and human subject matter, this will become more prevalent. I find it odd that people don't harshly criticize a novel or a movie for having a bittersweet or even grim ending, sometimes are even lauded for it, yet video games are help under heavy scrutiny for it.
#1581
Posté 29 février 2012 - 04:58
#1582
Posté 29 février 2012 - 04:59
adneate wrote...
jlb524 wrote...
It seems like it and your choice affects what color the relays turn when they go bye bye.
The green looks prettty, so I'm leaning towards 'Merge'.
I declare this line of reasoning to be the best way to solve the problem of how to pick from ME3's various brands of suck.
and lets whine some more......
#1583
Posté 29 février 2012 - 04:59
Sakhalin wrote...
I WANT PURPLEjlb524 wrote...
The green looks prettty, so I'm leaning towards 'Merge'.
Green....purple.....
Time for our daily dose. The Doc is in.
Modifié par Canadish, 29 février 2012 - 05:01 .
#1584
Posté 29 février 2012 - 05:00
Allworkandlowpay wrote...
DifferentD17 wrote...
The most annoying thing is that there might as well be only 1 ending. Slight differences mean nothing.
They may have more meaning to the grander storyline, but this is nothing new. The endings in ME1 were just slight differences which meant nothing. Same with ME2. This is an interactive novel, where your actions do effect the games story. Nobody said that they would make for a wildly different experience.
But in those games the differences were suppose to have an impact on the real end. No one said it would be a bad game, but it's looking like it.
#1585
Posté 29 février 2012 - 05:00
txgoldrush wrote...
and lets whine some more......
Why thank you! I believe I shall! You may post more arrogant comments my friend.
#1586
Posté 29 février 2012 - 05:01
Hubba hubba.Canadish wrote...
Sakhalin wrote...
I WANT PURPLEjlb524 wrote...
The green looks prettty, so I'm leaning towards 'Merge'.
Green....purple.....
Time for our daily dose.
#1587
Posté 29 février 2012 - 05:01
Allworkandlowpay wrote...
syllogi wrote...
The people saying we're unrealistic fluff lovers are right. Who needs to feel good when playing a game???
I'm going to go do my taxes right now, and meditate on how gritty and realistic the experience is. There are no frivolous love interests or unnecessary happy endings when I'm writing a check to the government!!! Awesome!!!
Not all stories require a happy ending. Not all stories are even better with them. Not all games are meant to make you feel good about them.
As games grow out of it's adolescense and start attempting to tackle more mature and human subject matter, this will become more prevalent. I find it odd that people don't harshly criticize a novel or a movie for having a bittersweet or even grim ending, sometimes are even lauded for it, yet video games are help under heavy scrutiny for it.
Most books don't take five years and a $150 dollars to read. I need to feel like I've succeeded at the end of this half-decade long endeavor.
#1588
Posté 29 février 2012 - 05:01
Because it involves punishing the people who play it, basically.Allworkandlowpay wrote...
syllogi wrote...
The people saying we're unrealistic fluff lovers are right. Who needs to feel good when playing a game???
I'm going to go do my taxes right now, and meditate on how gritty and realistic the experience is. There are no frivolous love interests or unnecessary happy endings when I'm writing a check to the government!!! Awesome!!!
Not all stories require a happy ending. Not all stories are even better with them. Not all games are meant to make you feel good about them.
As games grow out of it's adolescense and start attempting to tackle more mature and human subject matter, this will become more prevalent. I find it odd that people don't harshly criticize a novel or a movie for having a bittersweet or even grim ending, sometimes are even lauded for it, yet video games are help under heavy scrutiny for it.
#1589
Posté 29 février 2012 - 05:01
#1590
Posté 29 février 2012 - 05:01
Canadish wrote...
Sakhalin wrote...
I WANT PURPLEjlb524 wrote...
The green looks prettty, so I'm leaning towards 'Merge'.
Green....purple.....
Time for our daily dose.
Not so subtle Doc
#1591
Posté 29 février 2012 - 05:02
Allworkandlowpay wrote...
syllogi wrote...
The people saying we're unrealistic fluff lovers are right. Who needs to feel good when playing a game???
I'm going to go do my taxes right now, and meditate on how gritty and realistic the experience is. There are no frivolous love interests or unnecessary happy endings when I'm writing a check to the government!!! Awesome!!!
Not all stories require a happy ending. Not all stories are even better with them. Not all games are meant to make you feel good about them.
As games grow out of it's adolescense and start attempting to tackle more mature and human subject matter, this will become more prevalent. I find it odd that people don't harshly criticize a novel or a movie for having a bittersweet or even grim ending, sometimes are even lauded for it, yet video games are help under heavy scrutiny for it.
I think it's because we put ourselves in the game, so when the game has a "bad" ending it makes us feel like we failed in whatever the mission was, while in movies and books we are just observers watching others make mistakes. Sooo in short it's because we take it way to personally.
#1592
Posté 29 février 2012 - 05:02
syllogi wrote...
The people saying we're unrealistic fluff lovers are right. Who needs to feel good when playing a game???
I'm going to go do my taxes right now, and meditate on how gritty and realistic the experience is. There are no frivolous love interests or unnecessary happy endings when I'm writing a check to the government!!! Awesome!!!
lmao, thank you for giving me one of my first laughs of the day.
#1593
Posté 29 février 2012 - 05:02
adneate wrote...
txgoldrush wrote...
and lets whine some more......
Why thank you! I believe I shall! You may post more arrogant comments my friend.
and you may post even more stupid opinions based on lack of context
#1594
Posté 29 février 2012 - 05:02
When Pandora was given the fabled box, she was urged not to open it. But open it she did, and just as the wave of spoilers released by Xbox live, scripts, and distraught former employees has brought this community from gleeful anticipation to anger time and time again, the negative emotions of hatred, fear, envy, greed, and more swept across the world.
But that was not the end of the story. Hope remained, buried under it all.
The hope in this instance would be that the fired employee has openly stated that he's not "completely sure about how the endings were resolved".
The hope that those who have finished the game and posted, have only done so by making various choices at the bitter end, and thus may have quite probably missed another track or two.
The hope that the scripts all contradict each other at multiple levels.
The hope of the unknown strategy guide holder, claiming a "butterfly and rainbows ending"
And finally, the hope that Bioware intends to make a franchise from this series. It is far harder to gain new fans then preserve old ones, and Bioware cannot be accused of lacking buisness savvy, despite its many other complaints leveled towards it.
This is why, against all odds, I hope. You may choose to do as you wish, but can you honestly say that it is not better to hope and fall short, then resign yourself before the death toll is rung?
I chose to hope
Modifié par emt321, 29 février 2012 - 05:03 .
#1595
Posté 29 février 2012 - 05:02
Allworkandlowpay wrote...
syllogi wrote...
The people saying we're unrealistic fluff lovers are right. Who needs to feel good when playing a game???
I'm going to go do my taxes right now, and meditate on how gritty and realistic the experience is. There are no frivolous love interests or unnecessary happy endings when I'm writing a check to the government!!! Awesome!!!
Not all stories require a happy ending. Not all stories are even better with them. Not all games are meant to make you feel good about them.
As games grow out of it's adolescense and start attempting to tackle more mature and human subject matter, this will become more prevalent. I find it odd that people don't harshly criticize a novel or a movie for having a bittersweet or even grim ending, sometimes are even lauded for it, yet video games are help under heavy scrutiny for it.
Yes, that's all very well, but there are plenty of stories with happy endings that are considered great works of literature. Conversely, a depressing ending doesn't automatically equal "art," any more than shooting a film in black and white does. In a game as ostensibly choice-based and open-ended as Mass Effect, a happy ending, or even a bittersweet ending where the squadmates you've worked with for three games aren't completely screwed, would have been perfectly acceptable.
#1596
Posté 29 février 2012 - 05:02
DifferentD17 wrote...
But in those games the differences were suppose to have an impact on the real end. No one said it would be a bad game, but it's looking like it.
I may be wrong, and please if you could provide the evidence against it, but I never recall them ever saying that your choices led up to a major impact on the end of the trilogy, just that your choices matter. They do, in both what variation of the six endings you get as well as, what's more important, the many variations of story that change during the course of the game based on your actions in the first two.
#1597
Posté 29 février 2012 - 05:03
#1598
Posté 29 février 2012 - 05:04
Oh wait, forget about context, lets complain.
#1599
Posté 29 février 2012 - 05:04
txgoldrush wrote...
and you may post even more stupid opinions based on lack of context
I belive I shall, good luck trying to convert people to your opinion though! I'm sure you'll get a convert one of these days, keep reaching for the dream.
#1600
Posté 29 février 2012 - 05:05




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