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So we can't get the ending we want after all?


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#16001
Aslanasadi

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I'm German and I'm absolute dissapointed with these ends. I played ME1 and ME 2 plenty of times, used different characters, some paragon, some mix and some renegade, but to know that all I did was for nothing...that gives me a bitter taste.

Don't think I hate everything. I love the story, but the endings destroy the fun and the motivation.It's just plain depressing and frustrating. I doubt I will replay it and under this circumstances and I won't buy any DLC's either...not as long the endings are about the same. It would just feel like a waist of money and I already spent a lot of money in this series.

#16002
gothicslo

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Let those ending stay, but make a happy ending for shepard and hes love interes whom players chooses tali or ashly or liara and so on....

#16003
Xellith

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There should be the 3 crappy current endings for when you fail. 3 paragon endings and 3 Renegade endings. What's so hard about this Bioware?????

I say 3 para/rene for this reason - one ending for paragon if you have gone from ME1>2>3 one ending if you have gone from 2>3 and one ending if you have just done 3.  The same for renegade.  Bioware made me lose all confidence.

Failing that just ONE renegade and ONE paragon ending. These endings are totally fked.

Modifié par Xellith, 10 mars 2012 - 01:19 .


#16004
deathscythe517

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Wattoes wrote...

deathscythe517 wrote...

You know you can like the ending but to call Bioware's ending "brave" and "perfect" is a blatant attempt to rile the rightly POd fanbase, if you like it, fine, but don't try to brown nose the company - call out the faults. Think! We've been over this.

1. Why was the Normandy in transit so far away from Sol?
2. Who made the Catalyst?
3. What were the repercussions of my actions? (curing genophage/faking the curing of the genophage, saving rachni queen/leaving rachni queen to die, et cetera)
4. Why can you not point out the obviously wrong conclusion of the Catalyst or resolve things in the end in a manner that actually FITS Shepard? Paragon Shepard would use deadly logic and Renegade would simply destroy the Reaper controls with his Gun of Cutscene Instadeath.
5. How can Joker be so violently jerked around in the nonsensical crash without being seriously hurt?

and 6: what's with the forced transhuman aesop?


Dont forget
- Why was a party member who charged the beam with me on the normandy 10 minutes after.  I mean why would they be on the ship?  Thats ignoring the fact there was a massive battle going on and the entire force got wiped out surrounded by reapers.  How the hell would they even get to the normandy?

God the ending was sooooooo bad.


Indeed, when the ending fails to convey just what the hell is going on while the things it brings up make little to no sense and the aesop we're presented with comes out of left-field, we've got nothing to show for this resolution, no epilogue, no consequences, no real achievements of any kind, "The Shepard" was the final straw for me. That's another plot hole.

What kind of grandparent tells their child a story about a potentially xenophobic sociopath who enjoys killing and has sex with any number of people? What kind of child's story is that? Let's not even get into that Tali's pic and the twin moons pici n the end are lifted off of google images and the 'child' is actually just a shrunken down model of an ADULT MALE...when they DO have an in game model for children, herpaderp.

#16005
aequitaz

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http://desmond.image....jpg&res=medium

That's what I felt after/when talking to the Catalyst boy. I know that reapers aren't purely synthetic bla bla blub but in the end they are basically labeled as synthetics by the catalyst.

On a more serious note: I LOVED this game. I enjoyed every second of it, Meeting Liara on Mars, seeing Ash (my LI) getting beaten almost to death by a cerberus sexbot ... almost every part of the story, all the NPC interactions, the banter between my squad/shipmates, the gameplay, the choices(!), heck even the visuals, the music/sound (awesome btw) ... just everything until after the scene with Anderson and Shepard watching at earth after the Citadel had opened.

It's been said a thousand times already , but I just have to it say the 1001 time: I'm absolutely dissatisfied with the Endings. It's not so much about the sadness or sacrifices - I loved the scenes with Mordin (!!!), Thane and Legion dying (sad but very strong) - I was expecting death of several characters (even up to my LI sacrificing herself to save me and/or my own death). I mean I admit that secretely I was hoping that my Paragon Shep would have the option of saving the galaxy and afterwards starting a new life with his/her LI and keeping in touch with his friends and comrades. But I would have been fine with a sad ending IF it would have been good. I mean the catalyst boy enters the series from out of nowhere after 130+ hours of gaming for FIVE MINUTES and just says "NO - doesn't matter who you are or what you did - that's what your options are." Additionally he just raises thousands of new questions instead of giving closure.

Let's analyze those options:
Control: Sort of seems like the best ending since the Citadel, Geth and EDI survive - Shepard dies though. But even this ending raises questions - does Shepard become one of the Reapers, does he/she control them until the end of time, is he/she able to return to the galaxy and so on ...

Merge: Pure Reaper win - best part is while talking to the catalyst there's one time when you can try to explain organic life to him/it/whatever - You can say it's either about HOPE or about CHOICE. Now let's imagine you're telling him organic life is about choice and 2 minutes later you change ALL organic life in the know galaxy without giving them a choice - sorry what?

Destroy: Meh first I thought that's pure renegade ... why the **** do the Geth (and probably EDI) have to die when I want to destroy the Reapers? We're being told all the time how different and advanced and strange the reapers are, yet the hyper advanced crucible/catalyst cannot differ between reapers and geth (and EDI)? Are you kidding me?

In the end it basically doesn't even matter which ending you choose because it has nothing to do with your character - nothing you have done, nothing you think your character would do, nothing of 130+ hours of gaming matter because everything (except the citadel) blows up anyway and the normandy and you're crewmates are stranded on a weird planet. Btw - how did the two squadmembers i thought dead (after being hit by Harbinger - why didn't we have any Interaction with him?) and the rest of my team end up on the Normandy. I mean basically Harbinger lands, hits you and then the screen goes black ... you wake up and see Harbinger take off again - so in my opinion not much time could have passed - you were one of the last soldiers alive and with the massive organic fleet in the orbit Harbinger certainly wouldn't waste much time sitting around on earth ... So in my opinion there just could not have been enough time for Joker to pick up my squad. Additionally I never would expect Joker to flee the scene - NEVER.

Enough ranting for now ... I just want to clarify: I really love(d) this game. I was ready to declare it as the best Mass Effect title (and one of the best games I've ever played) of the trilogy. It still is concerning the visuals, missions, gameplay, sound, you name it ... but just like our decisions in the prior games and prior the ending don't matter all this awesome stuff doesn't matter as well since it's just ruined by the end.
Bioware I beg you give us some additional endings.

Modifié par aequitaz, 10 mars 2012 - 01:29 .


#16006
Valk72

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The more i think about it, the more i find a lot of strange thing with this ending. For one, how can Shepard survive the explosion of the Citadel and end on earth in the Destroy ending? It's like the prologue of ME2 but without Lazarus Projetc, Shepard shouldn't be alive, peridod. The cutscene when you see him breathing on earth ( well he can't be on the citadel, you can breath vaccum after all) can not come after the Destroy ending, it's absolutely illogical.

#16007
Ziemniak_88

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I would like to add a few words from me. The game total is great, but the end is totally hopeless! I do not accept the message that the only good or bad end is to destroy the relays!This is no choice! Someone suggested introducing decent DLC release end, I expect that it will be free! The game should be the most refined. Guys you f.. up the endings, I paid for the game so I demand correct this!

#16008
Biotic Sage

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deathscythe517 wrote...

You know you can like the ending but to call Bioware's ending "brave" and "perfect" is a blatant attempt to rile the rightly POd fanbase, if you like it, fine, but don't try to brown nose the company - call out the faults. Think! We've been over this.

1. Why was the Normandy in transit so far away from Sol?
2. Who made the Catalyst?
3. What were the repercussions of my actions? (curing genophage/faking the curing of the genophage, saving rachni queen/leaving rachni queen to die, et cetera)
4. Why can you not point out the obviously wrong conclusion of the Catalyst or resolve things in the end in a manner that actually FITS Shepard? Paragon Shepard would use deadly logic and Renegade would simply destroy the Reaper controls with his Gun of Cutscene Instadeath.
5. How can Joker be so violently jerked around in the nonsensical crash without being seriously hurt?

and 6: what's with the forced transhuman aesop?


1. I said that this needs context, as it stands now the editing is sloppy.  So how is that brown nosing?
2. The Catalyst should be ambiguous.  My personal take is that it is a being that is neither synthetic or organic, but maybe a being of pure energy or some other form of life that we can't comprehend or imagine.  A being outside of the cycle.  But there are other theories that work as well.  This ambiguity is great.
3. The repurcusions are that you either save an entire race, the Krogan, or you condemn them to extinction.  If you save the Rachni queen, once again, you are saving an entire race and giving them hope for a future.  They don't need Mass Relays to live and have one.
4. I'm not sure what you are even talking about here.  The Catalyst presents Shepard with 3 options.  All of them have their merits.  There is no way to tell if the Catalyst is telling to truth or if its premise of machines always destroying their creators is true, but Shepard has no other option at that point.  He has to make one of those choices or he has to make the 4th choice: simply refusing to make a choice and watch the Reapers finish off Earth.  He's not an idiot so obviously he's going to make one of the three choices that actually have a chance of stopping the Reapers, whether he believes the Catalyst or not.
5. I'm not sure...could have been done better I guess.  That's an odd thing to focus on in my opinion.
6. I didn't find the transhumanism forced.  I rejected it because I think our humanity is fundamentally tied to our DNA as is.  I chose the destruction ending.  The transhumanism one would be the last one I would choose.  If you mean it is forced in the sense of a forced theme, let me point you to this main theme woven throughout the entire series: Saren, Reapers themselves as techno-organic beings, Quarian/Geth, rogue VI (EDI afterwards), and the genophage as biological warfare as a way to control organic life.

My remarks aren't meant to inflame.  They are meant to show support for Bioware's decision.

#16009
Anthadlas

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All I wanted from endings was

Renegade
1. You didn't prepare enough and everybody dies, The Reapers win
2. You sacrifice your alien allies fleets to save humanity and defeat the Reapers

Paragon
1. You didn't prepare enough and have to sacrifice yourself and the human fleets to save the rest of the galaxy.
2. You rally the entire galaxy against the Reapers and destroy them becoming a galactic hero.

Might seem a bit simple but I would have loved something like this.

#16010
ViperAlvein

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Biotic Sage wrote...

deathscythe517 wrote...

You know you can like the ending but to call Bioware's ending "brave" and "perfect" is a blatant attempt to rile the rightly POd fanbase, if you like it, fine, but don't try to brown nose the company - call out the faults. Think! We've been over this.

1. Why was the Normandy in transit so far away from Sol?
2. Who made the Catalyst?
3. What were the repercussions of my actions? (curing genophage/faking the curing of the genophage, saving rachni queen/leaving rachni queen to die, et cetera)
4. Why can you not point out the obviously wrong conclusion of the Catalyst or resolve things in the end in a manner that actually FITS Shepard? Paragon Shepard would use deadly logic and Renegade would simply destroy the Reaper controls with his Gun of Cutscene Instadeath.
5. How can Joker be so violently jerked around in the nonsensical crash without being seriously hurt?

and 6: what's with the forced transhuman aesop?


1. I said that this needs context, as it stands now the editing is sloppy.  So how is that brown nosing?
2. The Catalyst should be ambiguous.  My personal take is that it is a being that is neither synthetic or organic, but maybe a being of pure energy or some other form of life that we can't comprehend or imagine.  A being outside of the cycle.  But there are other theories that work as well.  This ambiguity is great.
3. The repurcusions are that you either save an entire race, the Krogan, or you condemn them to extinction.  If you save the Rachni queen, once again, you are saving an entire race and giving them hope for a future.  They don't need Mass Relays to live and have one.
4. I'm not sure what you are even talking about here.  The Catalyst presents Shepard with 3 options.  All of them have their merits.  There is no way to tell if the Catalyst is telling to truth or if its premise of machines always destroying their creators is true, but Shepard has no other option at that point.  He has to make one of those choices or he has to make the 4th choice: simply refusing to make a choice and watch the Reapers finish off Earth.  He's not an idiot so obviously he's going to make one of the three choices that actually have a chance of stopping the Reapers, whether he believes the Catalyst or not.
5. I'm not sure...could have been done better I guess.  That's an odd thing to focus on in my opinion.
6. I didn't find the transhumanism forced.  I rejected it because I think our humanity is fundamentally tied to our DNA as is.  I chose the destruction ending.  The transhumanism one would be the last one I would choose.  If you mean it is forced in the sense of a forced theme, let me point you to this main theme woven throughout the entire series: Saren, Reapers themselves as techno-organic beings, Quarian/Geth, rogue VI (EDI afterwards), and the genophage as biological warfare as a way to control organic life.

My remarks aren't meant to inflame.  They are meant to show support for Bioware's decision.


Hey biotic, although many of us will accept your beliefs, you're entitled to your opinion. That said, most of us here will disagree with you, and would probably be inclined to suggest you're really bringing this to the wrong thread :P

#16011
Biotic Sage

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Wraith 02 wrote...

All I wanted from endings was

Renegade
1. You didn't prepare enough and everybody dies, The Reapers win
2. You sacrifice your alien allies fleets to save humanity and defeat the Reapers

Paragon
1. You didn't prepare enough and have to sacrifice yourself and the human fleets to save the rest of the galaxy.
2. You rally the entire galaxy against the Reapers and destroy them becoming a galactic hero.

Might seem a bit simple but I would have loved something like this.


Wouldn't that really undermine the Reapers if all it took to defeat them was enough firepower?  I mean, they are the beings that have harvested all intelligent life every 50,000 years for hundreds of thousands of years...that would be quite lame.

#16012
Ameno Xiel

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Gamestar has now reported about this too. (game magazine that did the first test on ME3)

www.gamestar.de/spiele/mass-effect-3/news/mass_effect_3,45851,2565679.html (in german)

One would think that Bioware would have been better prepared for such a backlash...that there "could" be people that don't like those endings.
 

Modifié par Ameno Xiel, 10 mars 2012 - 01:30 .


#16013
ViperAlvein

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Past has proven, in real life that an inferior opponent can still win with brilliant tactics and strategy (because we all know a plan never makes it past the initial engagement)

#16014
Biotic Sage

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ViperAlvein wrote...

Hey biotic, although many of us will accept your beliefs, you're entitled to your opinion. That said, most of us here will disagree with you, and would probably be inclined to suggest you're really bringing this to the wrong thread :P


This is a huge thread the Bioware will be paying attention to, so if you don't mind I will voice my opinion in it.  If people agree or disagree is out of my hands.  I'm not trying to persuade, merely argue my point.  If people want to listen they can, or not.  But I know Bioware will be reading through this and they have a right to hear from the satisfied fans as well as the angry ones.

#16015
Anthadlas

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Biotic Sage wrote...

Wraith 02 wrote...

All I wanted from endings was

Renegade
1. You didn't prepare enough and everybody dies, The Reapers win
2. You sacrifice your alien allies fleets to save humanity and defeat the Reapers

Paragon
1. You didn't prepare enough and have to sacrifice yourself and the human fleets to save the rest of the galaxy.
2. You rally the entire galaxy against the Reapers and destroy them becoming a galactic hero.

Might seem a bit simple but I would have loved something like this.


Wouldn't that really undermine the Reapers if all it took to defeat them was enough firepower?  I mean, they are the beings that have harvested all intelligent life every 50,000 years for hundreds of thousands of years...that would be quite lame.


No the strength of ur fleets would give you the time needed to activate the Crucible, The Crucible should have just been a weapon. As Javik stated, what better way to destroy the reapers than with a weapon built from the colective knowledge of every organic species who came before?

Modifié par Wraith 02, 10 mars 2012 - 01:31 .


#16016
Xellith

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http://i172.photobuc...h/me3ending.jpg


forum glitch.. weird..

http://s172.photobuc...t=me3ending.jpg

Modifié par Xellith, 10 mars 2012 - 01:33 .


#16017
Sarz91

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The general consensus, I believe, is keep the endings as is but with 5000 ems the relays aren't destroyed. You see Shepard breathing underneath the rubble. After Joker, Garrus and L.I walk out of the Normandy you hear a crackling over the radio. Something along the lines of "Joke...... Come i.......Jok...... Read me?.......It's Com.....Shep.....Status?...." Obviously with an explanation of what happened to the rest of the galaxy too.

#16018
ViperAlvein

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Not arguing with you biotic, as I said, everyone is entitled to their own beliefs, and is free to voice their opinion. I'm just just offering a friendly warning, that's all :)

#16019
worldwide

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Biotic Sage wrote...

Wraith 02 wrote...

All I wanted from endings was

Renegade
1. You didn't prepare enough and everybody dies, The Reapers win
2. You sacrifice your alien allies fleets to save humanity and defeat the Reapers

Paragon
1. You didn't prepare enough and have to sacrifice yourself and the human fleets to save the rest of the galaxy.
2. You rally the entire galaxy against the Reapers and destroy them becoming a galactic hero.

Might seem a bit simple but I would have loved something like this.


Wouldn't that really undermine the Reapers if all it took to defeat them was enough firepower?  I mean, they are the beings that have harvested all intelligent life every 50,000 years for hundreds of thousands of years...that would be quite lame.

But don't you feel like even with the endings now it already undermines them? I mean if you went the paragon route and controlled them doesn't that undermine them in the fact that each reaper is basically a race of it's own, I mean thats what they said in mass effect 1 that each is a nation unto itself, even if your like he controlled the person who controlled them that it's also like a copout that you can't control the reapers just the big bad energy dude who created and controlled them from the beginning?
And if you went and destroyed the reapers in the fact that the reapers have such a crap weakness just shoot the red tube and all of a sudden they just blink out of existence?

#16020
CelestJP

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I wanted to like Mass Effect III I really did but the endings really ruined the franchise you would think bioware would have learned after the Blunder with Dragon Age II but apparently not this endings are so lack luster and their not even in proper cinematic the synsis ending seems so ripped from Deus Ex 2 Halios / Humanity ending ….. and our choices didn't seem to matter all


nothing you've accomplished matters at all as story telling goes this game has failed massively almost as bad as Star Wars The Old Republic when they decided to re-con the existing lore
merging EA and Bioware seems to have been the biggest mistake in Gaming Industry History
sure bioware has more money now but what does money matter when you compromise or totally disregard your passion for game making


Bioware used to be a great company but they keep making this mistakes over and over and I think the community as a large is feeling negative effect of ea and bioware being one

#16021
deathscythe517

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gothicslo wrote...

Let those ending stay, but make a happy ending for shepard and hes love interes whom players chooses tali or ashly or liara and so on....


Some of those don't work considering, you know, some of the LI's die during the game. Miranda specifically.

#16022
ViperAlvein

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deathscythe517 wrote...

gothicslo wrote...

Let those ending stay, but make a happy ending for shepard and hes love interes whom players chooses tali or ashly or liara and so on....


Some of those don't work considering, you know, some of the LI's die during the game. Miranda specifically.


Miranda doesn't have to die. She didn't in my playthrough.

#16023
Biotic Sage

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worldwide wrote...

Biotic Sage wrote...

Wraith 02 wrote...

All I wanted from endings was

Renegade
1. You didn't prepare enough and everybody dies, The Reapers win
2. You sacrifice your alien allies fleets to save humanity and defeat the Reapers

Paragon
1. You didn't prepare enough and have to sacrifice yourself and the human fleets to save the rest of the galaxy.
2. You rally the entire galaxy against the Reapers and destroy them becoming a galactic hero.

Might seem a bit simple but I would have loved something like this.


Wouldn't that really undermine the Reapers if all it took to defeat them was enough firepower?  I mean, they are the beings that have harvested all intelligent life every 50,000 years for hundreds of thousands of years...that would be quite lame.

But don't you feel like even with the endings now it already undermines them? I mean if you went the paragon route and controlled them doesn't that undermine them in the fact that each reaper is basically a race of it's own, I mean thats what they said in mass effect 1 that each is a nation unto itself, even if your like he controlled the person who controlled them that it's also like a copout that you can't control the reapers just the big bad energy dude who created and controlled them from the beginning?
And if you went and destroyed the reapers in the fact that the reapers have such a crap weakness just shoot the red tube and all of a sudden they just blink out of existence?


They are "each a nation unto itself" because they are each composed of a separate harvested race.  However, they all have a collective consciousness.  The consciousness of the Catalyst and the Reapers are one in the same, at least how I interpreted it.

And how is the Crucible a copout or a "crap weakness?"  You are forgetting what that "red tube" represents: the combined efforts of every single cycle of intelligent organic life to modify the Catalyst in order to create a new paradigm of existence in the Milky Way Galaxy.  That's not a cop out or a "deus ex machina", that's damn poetic in my opinion.

#16024
nilcox

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My prediction for bioware response : Payed dlc that expands upon the story after the events in ME3, Im 100% sure they wont retcon the ending because at the end of the day its the ending they wanted and I havent ever seen ANYONE or ANYTHING ever go in to a finished product and retcon an ending, it dosent happen in movies, books and it will never happen in games. All we can hope for a DLC that ties it all together and makes it seem less stupid.

#16025
ThePunisher7707

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Aramintai wrote...

I agree. The "best" ending is no better than worse ones. And you really have to work hard to get it, to boot.
That Shepard will get screwed in every option sucks BIG time - I've enjoyed Shep's personal problems in ME more that those on the galactic scale. And those on the galactic scale - well, sure Reapers will be destroyed..along all their tech like Mass Relays. Which I can't say is better considering that without them many planets won't be able to sustain themselves, so how is this a better ending than the rest I cannot fathom.
Pointless and dissatisfying to say the least...




^ ^ ^ ^ This. A thousand times, this ^ ^ ^ ^ ^