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So we can't get the ending we want after all?


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#16226
FugitiveMind

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GreenSoda wrote...

leianajade wrote...

FugitiveMind wrote...

Oh, and another reason to think something is up:

Anyone remember the multiplayer leak? The one that spawned outrage and vitriol everywhere? The one that happened on a Canadian National Holiday!! and we still had posts, assurances, damage control ALL OVER the place in a thread a quarter of this size within HOURS of the threads starting?

And for something where we have a definite product and can point to reality instead of a perception of what things will be we get no response as if there's an NDA blocking talking about it?

Something fishy this way comes...


Remember, Bioware probably had no clue that this sort of backlash would happen. They need to figure out how to deal with the fans. It's a tricky business. If they start apologizing all over the place, it's like blood in the water. Less than a week after release, that's not the kind of press Bioware wants about this game. But their silence, as we see, doesn't soothe angry fans.

I'm sure they're trying to figure out how best to handle this situation. Which is why we should give them incentive to do something positive for the fans, rather than think of us as whiny brats. :)

Pretty much. I mean *what* can BW do at this point ? Short of announcing an alternative ending DLC, no matter what they do or say it will be just like pouring oil on fire.

It's frustrating for the community but from BW's point of view silence is the smart thing to do at the moment.


It's only oil on the fire if it's 3 months down the road.
Remember Microsoft has a 3 month cert process, anything we get before then was planned from the start.

The more I look at this, the more I think to paraphrase Blasto:
Bioware is "Engaging in reproductive behaviour with these ones"

#16227
TheGoddess0fWar

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"the created will always rebel against their creators."

Really? Damn I thought I had just spent the last 40 hours uniting the geth and quarians. My bad.

#16228
ak3120

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You would think that Bioware would understand their fans. Galaxy is saved, lets put the fans where they want to be: with their LI and if not, lets at least provide DESCIPTIONS of whats happening across the galaxy I.E rebuilding, repopulation, etc.

Instead, we get this kid telling us to shoot, merge, or ASSUME DIRECT CONTROL, either way we die. And leave our squadmates, LI, and everyone else on the Normandy on some random planet. Wonderful.

Modifié par ak3120, 10 mars 2012 - 04:51 .


#16229
LPPrince

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TheGoddess0fWar wrote...

"the created will always rebel against their creators."

Really? Damn I thought I had just spent the last 40 hours uniting the geth and quarians. My bad.


Yeah, I thought that was completely nonsensical.

Also, stranding the quarians and turians in the Sol System where they'll die out.

#16230
turtlesam

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Show your support. Show them that we will not be silenced.

https://www.facebook...ngToMassEffect3

Thanks all.

#16231
solidsnake78

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TheGoddess0fWar wrote...

"the created will always rebel against their creators."

Really? Damn I thought I had just spent the last 40 hours uniting the geth and quarians. My bad.


THIS! This times a million!

#16232
Valk72

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I still consider the cutscebe with Shepard breathing really, really weird... How in the blue hell can he breath if he was on the citadel when it explosed?!

#16233
bpzrn

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I played ME1 ME2 5 times through, and was looking forward to
100-200 hours of entertainment over the next 6 months playing though this game.
With this very poor ending, I was left dead or alone neither with my love interest
or with my remaining crew and for what??? All the effort, hard work and with
the help of all the species in the galaxy we could not have come up with at
least 1 ending where I am with my team, my LI and Earth in somewhat better
state? The ending seemed rushed, disconnected from the story, NOT well thought
out and downright disappointing and it took the wind out of my sails to the point
I wish I had never played. Why did you do this BW?

I played the first 2 5 times even with a few bad endings but
I had the choice there, ME3 1 play and never again.

Over all I am left feeling sad due to a poor ending to a great game, smilie

#16234
Ice Cold J

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BTW, you can SAVE Anderson?

How?

#16235
TheGoddess0fWar

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Valk72 wrote...

I still consider the cutscebe with Shepard breathing really, really weird... How in the blue hell can he breath if he was on the citadel when it explosed?!


Plot holes. Lots and lots of plot holes.

#16236
ak3120

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At least bioware let us have choices in our endings. Red, Green, or Blue? Completely different!

#16237
ExileArin

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Ice Cold J wrote...

BTW, you can SAVE Anderson?

How?


Just from TIM. He'll still die sitting next to you.

#16238
TheGoddess0fWar

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Ice Cold J wrote...

BTW, you can SAVE Anderson?

How?


You have to either use all the paragon or all the renegade dialog options as you talk to The llusive Man throughout the game.

#16239
cotheer

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Ice Cold J wrote...

BTW, you can SAVE Anderson?

How?


Making TIM commit a suicide.
That's what i have been told.

#16240
humes spork

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FugitiveMind wrote...

It's only oil on the fire if it's 3 months down the road.
Remember Microsoft has a 3 month cert process, anything we get before then was planned from the start.


Microsoft has been known to fast track stuff when it comes to their triple-A releases in the past, especially when exclusivity, console sales, and XBL subscriptions are concerned. If push comes to shove, I doubt Microsoft will want to foster ill will between themselves and EA or BW, the latter of which has their reputation as a developer on the line.

#16241
LPPrince

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Saving Anderson isn't really saving him.

You save him from TIM, but Anderson still ends up dying. Just a few minutes later, sitting beside Shepard, in a very heartbreaking scene.

That would've made a MUCH better ending to the game then what comes afterward.

#16242
Goodwood

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Several pages back, someone said that ME3 was supposed to have a different ending than what most "war stories" would be expected to have.

However, as a veteran writer of war stories (albeit unpublished ones), there really is no other way to end such a tale and have it work, for the audience to even understand and sympathize with the author or the protagonist(s). By its very nature, a war story is broken up into stages, the most common of which are the "briefing and/or training" stage, the "facing the enemy" stage (often broken up into multiple encounters in the case of a war, or the beginning of an engagement in a tale about a single battle), the "climax" and the "resolution" stages.

Look at possibly the most successful war drama in recent memory, Band of Brothers. Though the series had its flaws (some of them glaring, for example, the character assassination of David Webster), it did a great job of cataloging the trials and tribulations of a military unit going through the Second World War. And that series devoted an entire episode to Easy Company's post-war activities, culminating in a voice-over from the actor who played Winters telling about how key figures lived on after the war.

I challenge anyone to find me an example of a good war story, from whatever genre, period, or medium, that does not feature at least three out of four of the stages previously mentioned. The Mass Effect series, no matter what anyone says, is a war story; nowhere is this more imperative and evident than in the third installment of the trilogy. It therefore deserves a true war story-style ending, complete with the appropriate choices and an epilogue regarding the key players (who survived, at the very least) and, ideally, the nature of the community affected (in this case, the galaxy).

Now with all that said, let me point to one example of a non-standard war story that had a vaguely similar ending: Apocalypse Now. The film, which is a Vietnam War adaptation of Joseph Conrad's classic short story Heart of Darkness was never meant to be a straight-up military flick; it was a study of the philosophy of war psychology and possibly one of the better attempts to understand what war can do to us hairless apes. Bearing that in mind, the plot twist and resulting ending was very appropriate, and the fact that nothing is ever elaborated upon as the PBR boat pulls away and the scene fades to black does not matter. The story itself makes it abundantly clear that the end is meant to be interpreted by the viewer.

Mass Effect 3, it seems, was attempting to go for such a bend when the theme did such a hard one-eighty, it's the only thing that, to me, makes sense at the moment. But it doesn't work. There's no logical and acceptable (IMHO) way to make it work. And even if there was the intention to introduce such a thematic shift, it should have been introduced much, much earlier (like, say, as the final act of ME1 begins at minimum). This thematic shift is the proverbial iceberg that sinks the titanic trilogy that has captivated us for so many years, so much game-time spent, and such emotions invested.

Except that the real Titanic took much longer to sink.

#16243
Valk72

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TheGoddess0fWar wrote...

Valk72 wrote...

I still consider the cutscebe with Shepard breathing really, really weird... How in the blue hell can he breath if he was on the citadel when it explosed?!


Plot holes. Lots and lots of plot holes.


Well actually i'm thinking about the hallucination theory. Yes it's very very far-fetched, but it does make some sense...

#16244
Ice Cold J

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TheGoddess0fWar wrote...

Valk72 wrote...

I still consider the cutscebe with Shepard breathing really, really weird... How in the blue hell can he breath if he was on the citadel when it explosed?!


Plot holes. Lots and lots of plot holes.


Did it explode or just send out a massive EMP-kinda thingy?

ExileArin wrote...

Ice Cold J wrote...

BTW, you can SAVE Anderson?

How?


Just from TIM. He'll still die sitting next to you.


Oh... OK. I thought they meant "save," not "temporarily keep from dying."

#16245
morel142

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TheGoddess0fWar wrote...

Valk72 wrote...

I still consider the cutscebe with Shepard breathing really, really weird... How in the blue hell can he breath if he was on the citadel when it explosed?!


Plot holes. Lots and lots of plot holes.


Just fall back to Star Trek Technobabble.. A forcefield is keeping the air in... That kind of stuff doesn't bother me.. Everything else on the other hand...

#16246
slipliker

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cotheer wrote...

Ice Cold J wrote...

BTW, you can SAVE Anderson?

How?


Making TIM commit a suicide.
That's what i have been told.


Well, that's not the only way. I didn't have enought paragon points to make TIM suicide, so, right when he is going to kill Anderson a Renegade action appears. All you have to do is shoot him, and he's dead, and Anderson is alive. But he still dies next to you in that room a few moments later.
Then, TIM lying on the floor stares at Earth and says something like: "Magnificent view. I wish you could see her like I do, Shepard." and dies.

#16247
matty_s

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Gotta say, just finished the game on insane. Used the same Shep i created years ago in ME1, and thought ME3 was the best game i had ever played...until i hit the end.
 Now i just feel like the huge amount of hours i put into this character and story were kind of wasted. Dont really know what to say.

#16248
Valk72

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morel142 wrote...

TheGoddess0fWar wrote...

Valk72 wrote...

I still consider the cutscebe with Shepard breathing really, really weird... How in the blue hell can he breath if he was on the citadel when it explosed?!


Plot holes. Lots and lots of plot holes.


Just fall back to Star Trek Technobabble.. A forcefield is keeping the air in... That kind of stuff doesn't bother me.. Everything else on the other hand...


It doesn't explain how he ended up on earth in one piece consindering the effect of an atmospheric entry...

Modifié par Valk72, 10 mars 2012 - 05:07 .


#16249
Ice Cold J

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slipliker wrote...

cotheer wrote...

Ice Cold J wrote...

BTW, you can SAVE Anderson?

How?


Making TIM commit a suicide.
That's what i have been told.


Well, that's not the only way. I didn't have enought paragon points to make TIM suicide, so, right when he is going to kill Anderson a Renegade action appears. All you have to do is shoot him, and he's dead, and Anderson is alive. But he still dies next to you in that room a few moments later.
Then, TIM lying on the floor stares at Earth and says something like: "Magnificent view. I wish you could see her like I do, Shepard." and dies.


When someone said, "save," I figured that means he somehow lived.

Not, "survived, like 2 minutes longer."

#16250
slipliker

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I personally don't care about plotholes and all that stuff. I care much more about the awesome trilogy not having a decent, or even a normal ending.