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So we can't get the ending we want after all?


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#16276
MattFini

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lil_89 wrote...

I'm sure this has been mentioned before but, how the hell did the crew return to the normandy?

I mean, in my game, Ash died at the end, taken by the reaper, and you just met everyone else on earth, did the normandy just swing by and picked them up or something?? And Ash DIED for crying out loud, the only one who could have survived is Joker. Where is the logic in all this. As for the ending, I wont even say anything.


This is another aspect of the final mission that bothered me.  I still love replaying the suicide mission in ME 2 because even those who aren't in your squad feel like they're serving a purpose.  

In ME3, you assume the other suaddies are fighting, but there's no real sense of it.  Would've been cool to choose a second squad leader and hear some of their chatter while you're pushing your way to the missiles.  

Also, how do you lose people during the final mission?  Is it a lack of war efforts?  

Man, I hate that ending.  Garrus was right behind me during the final charge and then I see him on the Normany. So bad.  So lazy.

#16277
Tamcia

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You have my bow...I mean my Frigate!

Normandy - Y U NO FIRE THANIX!??!

#16278
slipliker

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Schirach wrote...

Gee Joker, thanks for the vote of confidence.  Why couldn't you bring the Normandy around and pick me up after I destroyed the reapers instead of leaving me in a pile of rubble while you go off to play Tarzan with Garrus. 



LOLlololoololool :D

#16279
P_sutherland

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Sywen wrote...

I could go the fanfic route, still wouldn't allow me to replay the game.


maybe some almighty modder will come into play and make us a better ending... that modder will then become god :D

#16280
TheRevanchist

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Hey guys...idk if anyones ever mentioned this...or is even aware...but on the last page of the Collectors Edition Art Book....it says "The Crucible is meant to evoke an enormous, rocket-propelled bomb: something like a cross between the Trinity Bomb and a NASA space probe."


So uh....the Crucible did nothing like this....at all....coincidence?

Modifié par kylecouch, 10 mars 2012 - 05:37 .


#16281
Sevantha

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I'm from Europe and I've finished the game last night, as have my friends. Everyone i know that has finished the game, is very pissed at this.
Some are still playing and saying this is the best game ever, but that will change as soon as they have seen the ending(s)

#16282
Sywen

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kylecouch wrote...

Hey guys...idk if anyones ever mentioned this...or is even aware...but on the last page of the Collectors Edition Art Book....it says "The Crucible is meant to evoke an enormous, rocket-propelled bomb: something loike a cross between the Trinity Bomb and a NASA space probe."


So uh....the Crucible did nothing like this....at all....coincidence?


Really says that?  I was saving the ME3 chapter for after I finished the game.  Now I don't even want to look.

#16283
P_sutherland

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kylecouch wrote...

Hey guys...idk if anyones ever mentioned this...or is even aware...but on the last page of the Collectors Edition Art Book....it says "The Crucible is meant to evoke an enormous, rocket-propelled bomb: something like a cross between the Trinity Bomb and a NASA space probe."


So uh....the Crucible did nothing like this....at all....coincidence?


well... going by the end cutscene ... red/green or blue... the explsoions from the relas were big... so anything near em is most likely dead (except maybe green)

#16284
AgentWhite1416

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Ending(s) are very disappointing in a game that is based off of choice.

#Willpayforhappyendings
^ LOL didn't realize how bad that sounded until I reread it.

#16285
Kitten Tactics

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kylecouch wrote...

Hey guys...idk if anyones ever mentioned this...or is even aware...but on the last page of the Collectors Edition Art Book....it says "The Crucible is meant to evoke an enormous, rocket-propelled bomb: something like a cross between the Trinity Bomb and a NASA space probe."


So uh....the Crucible did nothing like this....at all....coincidence?

It just means the design was meant to EVOKE what you would think a giant space bomb would look like, in your mind.  And it does.  We all think it is until the last 5 minutes.

...Bioware, just let it be a damn space bomb :(

#16286
Nalerenn

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kylecouch wrote...

Hey guys...idk if anyones ever mentioned this...or is even aware...but on the last page of the Collectors Edition Art Book....it says "The Crucible is meant to evoke an enormous, rocket-propelled bomb: something like a cross between the Trinity Bomb and a NASA space probe."


So uh....the Crucible did nothing like this....at all....coincidence?


I think they meant more in a visual sense, not a literal sense.

#16287
Anthadlas

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I knew I was gonna hate that little kid as soon as i saw him during the conventions, but my god Bioware, you made me hate him more than I ever thought possible

Modifié par Wraith 02, 10 mars 2012 - 05:43 .


#16288
slipliker

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By the way, guys, don't forget about the polls:

A new ending!

DLC Ending?

What would you like to do about the endings?

WE DO NEED YOUR VOTE ON THIS! WE CAN WIN THIS FIGHT!  :determined:

Modifié par slipliker, 10 mars 2012 - 05:44 .


#16289
VyRianS

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Aligalipe wrote...

Schirach wrote...

Eirileth wrote...

M8DMAN wrote...

MissNet wrote...

P_sutherland wrote...

Wraith 02 wrote...

P_sutherland wrote...

Edbi wrote...

I am Czech. I played from 1:00 AM CET 9th March 2012 until today(10th) without rest.
Simply - Czech fleet is reporting in.

Ps: I am not alone :) fleet is bigger and bigger every hour


Roger that Czech... you take up the port side with the Germans and Indians... the British,Americans and Canadians will take the brunt of the assult!


I'm going in all guns blazing, hope u guys can keep up B)


so lets see what are assets are

United Kigdom - 400
Unisted States of America - 500
Canada - 400
Poland - 100
Czech - 100

Anyone got any probes left to scan for assets? 

I unfortionatly used my last one before being chased off by some bioware patrols.


Russian fleets are requesting to dock! 

Permission granted. Welcome to the fleet.


Oregon Engineering Section reporting in. Point us to the Crucible.

Oh I totally should have told you guys I'm currently living abroad in Chile.  From what I saw on spanish gaming forums, count  ALL Spanish & Latin Fleets in. 


Lone Turkish Frigate wants permission to dock. Most people here didn't finish their games yet, so I can't speak for the others..


SSV VyR requesting permission to dock as well. The South-East Asian fleet has issued a Code 1 Entertainment Breach Emergency (EBE) and will be here in a day or two.

#16290
Guest_zoider16_*

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Not sure if anyone has suggested this or is attempting to do this or not but I am wondering if we shouldn't be trying to unite all the topics about the ending together. I look at the gamplay page and there are some many different topics all about what we are discussing here. Don't you think it would be better for us to go to those other topics and suggest that they come here so we can focus are thoughts on one topic?

The way things are right now it looks a little all over the place with 10 or 12 different topics. If all the pages from all those other topics were here we would have an even bigger page count then we already do. It's just a suggestion I thought I would put out there, see if we can't get a truly united front on this.

Might also be a good idea to get something set up with all the links to the facebook, twitter, and petition pages so people know where to go.

#16291
Lurchibald

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Schirach wrote...

lil_89 wrote...

I'm sure this has been mentioned before but, how the hell did the crew return to the normandy?

I mean, in my game, Ash died at the end, taken by the reaper, and you just met everyone else on earth, did the normandy just swing by and picked them up or something?? And Ash DIED for crying out loud, the only one who could have survived is Joker. Where is the logic in all this. As for the ending, I wont even say anything.


I don't really understand it either.  When I started running towards the beam, my team was not there with me.  Which is fine by me, since I probably would have yelled at them to stay back anyways...

What boggles my mind isn't that they made it back to the normandy instead of staying put with the ground forces... It's the fact that Joker decided to take the Normandy for a Joy ride through the Mass Relays when he knew that I had made it to the Citadel in order to stop the reapers. 

Was he running away?  Gee Joker, thanks for the vote of confidence.  Why couldn't you bring the Normandy around and pick me up after I destroyed the reapers instead of leaving me in a pile of rubble while you go off to play Tarzan with Garrus. 



The thing too is that the Normandy is an Alliance vessel and would have been told to help in the battle above Earth, I can't see the Alliance allowing one of their most advanced ships run away, I also couldn't see Joker or anyone else on the Normandy run away like scared little children, they would have fought and gave their lives if necessary (especially considering all of your squad said they were willing to give their lives)

#16292
t003

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BioWare C'mon 652 pages of people wanting new endings. PLEASE guys c'mon.

#16293
Anthadlas

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zoider16 wrote...

Not sure if anyone has suggested this or is attempting to do this or not but I am wondering if we shouldn't be trying to unite all the topics about the ending together. I look at the gamplay page and there are some many different topics all about what we are discussing here. Don't you think it would be better for us to go to those other topics and suggest that they come here so we can focus are thoughts on one topic?

The way things are right now it looks a little all over the place with 10 or 12 different topics. If all the pages from all those other topics were here we would have an even bigger page count then we already do. It's just a suggestion I thought I would put out there, see if we can't get a truly united front on this.

Might also be a good idea to get something set up with all the links to the facebook, twitter, and petition pages so people know where to go.


Leave it to Stanley Woo, he's been going blitzkrieg lately on any topic even mentioning the ending

#16294
Sevantha

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MattFini wrote...

This is another aspect of the final mission that bothered me.  I still love replaying the suicide mission in ME 2 because even those who aren't in your squad feel like they're serving a purpose.  

In ME3, you assume the other suaddies are fighting, but there's no real sense of it.  Would've been cool to choose a second squad leader and hear some of their chatter while you're pushing your way to the missiles.  

Also, how do you lose people during the final mission?  Is it a lack of war efforts?  

Man, I hate that ending.  Garrus was right behind me during the final charge and then I see him on the Normany. So bad.  So lazy.


Yea that is something that bothered me as well. The last mission was just lame. No feeling of epicnes what so ever, just a normal mission with two of your crewmates. What where the others doing? no idea. How did they get back to the ship? no idea either. How did garrus get back when he was behind me when we charged? no idea. I doubt he would have just left me alone, he would have gone into the beam after me, just like anderson. Only thing stopping him, would have been if he was dead or to injured and i doubt he would have been able to get back to the ship then :P
Many things in the third game feel lazy, not just that ending. And all the choices you made during the game, don't matter at all.

So long I have been looking forward to it and I just can't get over it.

#16295
Sarox22

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Im from eu and i just completed the game.
The first thing i did after seeing the ending was to replay it again because i was sure i missed something. The ending could't be that bad?
Took a very long time the second time with the same result, the ending sucks...

#16296
Nilofeliu

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What can I say that hasn't been said before? After the end it just feels like my dog died...

And that's twice Bioware did that to me recently. First with SW:TOR which was a WOW clone in a Star Wars universe, nothing else. If I wanted to play WOW like game, I would be playing WOW. Same with ME3. If I wanted to play a Modern Warfare like game, I would go play MW3. I chose ME3 (and the ME saga) due to its RPG options and dialogues, not because of combat. I just loved the universe Bioware had created, and how I could affect it based on my choices. And now, everything that I ever did in the games was stolen from me... Great job Bioware.

I have not yet recovered from the shock, but I will check if a law suit is possible at this point. Not only the game was a let down, but Bioware statements about the game are at the very least misguiding.

Thanks Bioware for making it clear that you are no longer the company you once were. At least now I will have not doubts when I decide NOT to buy another title from you,

#16297
Goodwood

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Goodwood wrote...

Several pages back, someone said that ME3 was supposed to have a different ending than what most "war stories" would be expected to have.

However, as a veteran writer of war stories (albeit unpublished ones), there really is no other way to end such a tale and have it work, for the audience to even understand and sympathize with the author or the protagonist(s). By its very nature, a war story is broken up into stages, the most common of which are the "briefing and/or training" stage, the "facing the enemy" stage (often broken up into multiple encounters in the case of a war, or the beginning of an engagement in a tale about a single battle), the "climax" and the "resolution" stages.

Look at possibly the most successful war drama in recent memory, Band of Brothers. Though the series had its flaws (some of them glaring, for example, the character assassination of David Webster), it did a great job of cataloging the trials and tribulations of a military unit going through the Second World War. And that series devoted an entire episode to Easy Company's post-war activities, culminating in a voice-over from the actor who played Winters telling about how key figures lived on after the war.

I challenge anyone to find me an example of a good war story, from whatever genre, period, or medium, that does not feature at least three out of four of the stages previously mentioned. The Mass Effect series, no matter what anyone says, is a war story; nowhere is this more imperative and evident than in the third installment of the trilogy. It therefore deserves a true war story-style ending, complete with the appropriate choices and an epilogue regarding the key players (who survived, at the very least) and, ideally, the nature of the community affected (in this case, the galaxy).

Now with all that said, let me point to one example of a non-standard war story that had a vaguely similar ending: Apocalypse Now. The film, which is a Vietnam War adaptation of Joseph Conrad's classic short story Heart of Darkness was never meant to be a straight-up military flick; it was a study of the philosophy of war psychology and possibly one of the better attempts to understand what war can do to us hairless apes. Bearing that in mind, the plot twist and resulting ending was very appropriate, and the fact that nothing is ever elaborated upon as the PBR boat pulls away and the scene fades to black does not matter. The story itself makes it abundantly clear that the end is meant to be interpreted by the viewer.

Mass Effect 3, it seems, was attempting to go for such a bend when the theme did such a hard one-eighty, it's the only thing that, to me, makes sense at the moment. But it doesn't work. There's no logical and acceptable (IMHO) way to make it work. And even if there was the intention to introduce such a thematic shift, it should have been introduced much, much earlier (like, say, as the final act of ME1 begins at minimum). This thematic shift is the proverbial iceberg that sinks the titanic trilogy that has captivated us for so many years, so much game-time spent, and such emotions invested.

Except that the real Titanic took much longer to sink.


Just re-posting this in case anyone missed it because, to me, the ending is almost tragic in the same regard as the sinking of a large ocean liner—and in case anyone missed it.

#16298
FsDxRAGE_v2

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I don't feel like looking through all of the pages to see if this was posted here, but here we go. (this will psychologically make me feel better)
Image IPB

#16299
lil_89

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MattFini wrote...

lil_89 wrote...

I'm sure this has been mentioned before but, how the hell did the crew return to the normandy?

I mean, in my game, Ash died at the end, taken by the reaper, and you just met everyone else on earth, did the normandy just swing by and picked them up or something?? And Ash DIED for crying out loud, the only one who could have survived is Joker. Where is the logic in all this. As for the ending, I wont even say anything.


This is another aspect of the final mission that bothered me.  I still love replaying the suicide mission in ME 2 because even those who aren't in your squad feel like they're serving a purpose.  

In ME3, you assume the other suaddies are fighting, but there's no real sense of it.  Would've been cool to choose a second squad leader and hear some of their chatter while you're pushing your way to the missiles.  

Also, how do you lose people during the final mission?  Is it a lack of war efforts?  

Man, I hate that ending.  Garrus was right behind me during the final charge and then I see him on the Normany. So bad.  So lazy.


Exactly! I would also love to put the other squaddies to use in the battle, but insted Bioware is tellig us the all left and fled the scene? Doesn't make any sense to me.

Both your squaddies die when running towards that relay that takes you to the citadel, the reaper take everyone out exept from Shep (well apperently not), i was pretty sure I saw Ash's body near the stairs to the relay, even if it wasn't her, it was stated that everyone there was dead. 

Lazy indeed, how hard is it to just not include the squadmates in the final cutscene?  I mean, I can live with Joker and the crew, making it, but just not the ones that cleary were on earth. 

#16300
The_Canadian_Dragon

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Schirach wrote...

lil_89 wrote...

I'm sure this has been mentioned before but, how the hell did the crew return to the normandy?

I mean, in my game, Ash died at the end, taken by the reaper, and you just met everyone else on earth, did the normandy just swing by and picked them up or something?? And Ash DIED for crying out loud, the only one who could have survived is Joker. Where is the logic in all this. As for the ending, I wont even say anything.


I don't really understand it either.  When I started running towards the beam, my team was not there with me.  Which is fine by me, since I probably would have yelled at them to stay back anyways...

What boggles my mind isn't that they made it back to the normandy instead of staying put with the ground forces... It's the fact that Joker decided to take the Normandy for a Joy ride through the Mass Relays when he knew that I had made it to the Citadel in order to stop the reapers. 

Was he running away?  Gee Joker, thanks for the vote of confidence.  Why couldn't you bring the Normandy around and pick me up after I destroyed the reapers instead of leaving me in a pile of rubble while you go off to play Tarzan with Garrus. 



My thoughts exactly! I romanced Garrus and brought him with me in the final battle. I was running for the light and didn't really take notice of anything else happening, so I didn't realize what others would have picked up that paid better attention. If I can bring myself to replay the game, I'm not sure how much I could really enjoy it knowing what was coming at the end.

I guess I will have to imagine a better ending in my head f Bioware doesn't do anything to fix this - like Shepard lives, gets rescued from the citadel - maybe in a coma for a while, which she will recover from - to wake on a war-torn earth where people are still trying to recover, and gets reunited with her crew - or at least most of them, but especially with Garrus.

Its hard to picture it though, even with the ending where you see Shep breathe. Like, so what? Technology is mostly gone. Would ships even still work? Would life support on the citadel still be viable? And Shep with massive injuries and blood loss, how would she survive until someone came for her? Well, maybe some people managed to survive and were hiding out on the citadel somewhere and someone found and cared for Shepard until they were rescued or managed to somehow build a space-worthy ship. And that's just a few plot holes to Shep's survival. That doesn't even go into what a crap storm it is regarding where Joker and the Normandy crew ended up, not to mention how he even picked up the crew from earth, especially those that would have been seriously injured in the Reaper blast yet looked totally fine walking out of the Normandy without a scratch, on some random jungle planet who knows where?

*sigh* I'm going to go to my happy place where the end of this game past where Anderson dies just does not exist and Shep and Garrus get their happily ever after.